l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/Hide.java
2015-01-01 20:02:50 +00:00

78 lines
2.4 KiB
Java

/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.skills.BuffInfo;
/**
* Hide effect implementation.
* @author ZaKaX, nBd
*/
public final class Hide extends AbstractEffect
{
public Hide(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
}
@Override
public void onExit(BuffInfo info)
{
if (info.getEffected().isPlayer())
{
L2PcInstance activeChar = info.getEffected().getActingPlayer();
if (!activeChar.inObserverMode())
{
activeChar.setInvisible(false);
}
}
}
@Override
public void onStart(BuffInfo info)
{
if (info.getEffected().isPlayer())
{
L2PcInstance activeChar = info.getEffected().getActingPlayer();
activeChar.setInvisible(true);
if ((activeChar.getAI().getNextIntention() != null) && (activeChar.getAI().getNextIntention().getCtrlIntention() == CtrlIntention.AI_INTENTION_ATTACK))
{
activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
}
for (L2Character target : activeChar.getKnownList().getKnownCharacters())
{
if ((target != null) && (target.getTarget() == activeChar))
{
target.setTarget(null);
target.abortAttack();
target.abortCast();
target.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
}
}
}
}
}