l2j_mobius/trunk/java/com/l2jserver/gameserver/model/entity/Castle.java
mobius 012eb3ed65 -Dropped Javolution.
-Removal of Q00344_1000YearsTheEndOfLamentation.
-Fixed starting conditions for Q00144_PailakaInjuredDragon.
-Fixed starting conditions for last Seven Sign quests.
-Added missing MonasteryOfSilence.xml instance spawns and doors.
-Removed many catacomb spawns.
2015-02-08 21:01:32 +00:00

1235 lines
30 KiB
Java

/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.entity;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.ArrayList;
import java.util.Calendar;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.L2DatabaseFactory;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
import com.l2jserver.gameserver.data.xml.impl.CastleData;
import com.l2jserver.gameserver.data.xml.impl.DoorData;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.enums.CastleSide;
import com.l2jserver.gameserver.enums.MountType;
import com.l2jserver.gameserver.instancemanager.CastleManager;
import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.SiegeManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.TowerSpawn;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2ArtefactInstance;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.holders.CastleSpawnHolder;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.model.skills.CommonSkill;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.type.L2CastleZone;
import com.l2jserver.gameserver.model.zone.type.L2ResidenceTeleportZone;
import com.l2jserver.gameserver.model.zone.type.L2SiegeZone;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExCastleState;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Broadcast;
public final class Castle extends AbstractResidence
{
protected static final Logger _log = Logger.getLogger(Castle.class.getName());
private final List<L2DoorInstance> _doors = new ArrayList<>();
private final List<L2Npc> _sideNpcs = new ArrayList<>();
private int _ownerId = 0;
private Siege _siege = null;
private Calendar _siegeDate;
private boolean _isTimeRegistrationOver = true; // true if Castle Lords set the time, or 24h is elapsed after the siege
private Calendar _siegeTimeRegistrationEndDate; // last siege end date + 1 day
private CastleSide _castleSide = null;
private double _taxRate;
private long _treasury = 0;
private boolean _showNpcCrest = false;
private L2SiegeZone _zone = null;
private L2ResidenceTeleportZone _teleZone;
private L2Clan _formerOwner = null;
private final List<L2ArtefactInstance> _artefacts = new ArrayList<>(1);
private final Map<Integer, CastleFunction> _function;
private int _ticketBuyCount = 0;
/** Castle Functions */
public static final int FUNC_TELEPORT = 1;
public static final int FUNC_RESTORE_HP = 2;
public static final int FUNC_RESTORE_MP = 3;
public static final int FUNC_RESTORE_EXP = 4;
public static final int FUNC_SUPPORT = 5;
public class CastleFunction
{
private final int _type;
private int _lvl;
protected int _fee;
protected int _tempFee;
private final long _rate;
private long _endDate;
protected boolean _inDebt;
public boolean _cwh;
public CastleFunction(int type, int lvl, int lease, int tempLease, long rate, long time, boolean cwh)
{
_type = type;
_lvl = lvl;
_fee = lease;
_tempFee = tempLease;
_rate = rate;
_endDate = time;
initializeTask(cwh);
}
public int getType()
{
return _type;
}
public int getLvl()
{
return _lvl;
}
public int getLease()
{
return _fee;
}
public long getRate()
{
return _rate;
}
public long getEndTime()
{
return _endDate;
}
public void setLvl(int lvl)
{
_lvl = lvl;
}
public void setLease(int lease)
{
_fee = lease;
}
public void setEndTime(long time)
{
_endDate = time;
}
private void initializeTask(boolean cwh)
{
if (getOwnerId() <= 0)
{
return;
}
long currentTime = System.currentTimeMillis();
if (_endDate > currentTime)
{
ThreadPoolManager.getInstance().scheduleGeneral(new FunctionTask(cwh), _endDate - currentTime);
}
else
{
ThreadPoolManager.getInstance().scheduleGeneral(new FunctionTask(cwh), 0);
}
}
private class FunctionTask implements Runnable
{
public FunctionTask(boolean cwh)
{
_cwh = cwh;
}
@Override
public void run()
{
try
{
if (getOwnerId() <= 0)
{
return;
}
if ((ClanTable.getInstance().getClan(getOwnerId()).getWarehouse().getAdena() >= _fee) || !_cwh)
{
int fee = _fee;
if (getEndTime() == -1)
{
fee = _tempFee;
}
setEndTime(System.currentTimeMillis() + getRate());
dbSave();
if (_cwh)
{
ClanTable.getInstance().getClan(getOwnerId()).getWarehouse().destroyItemByItemId("CS_function_fee", Inventory.ADENA_ID, fee, null, null);
}
ThreadPoolManager.getInstance().scheduleGeneral(new FunctionTask(true), getRate());
}
else
{
removeFunction(getType());
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
public void dbSave()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("REPLACE INTO castle_functions (castle_id, type, lvl, lease, rate, endTime) VALUES (?,?,?,?,?,?)"))
{
ps.setInt(1, getResidenceId());
ps.setInt(2, getType());
ps.setInt(3, getLvl());
ps.setInt(4, getLease());
ps.setLong(5, getRate());
ps.setLong(6, getEndTime());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Exception: Castle.updateFunctions(int type, int lvl, int lease, long rate, long time, boolean addNew): " + e.getMessage(), e);
}
}
}
public Castle(int castleId)
{
super(castleId);
load();
_function = new HashMap<>();
initResidenceZone();
spawnSideNpcs();
if (getOwnerId() != 0)
{
loadFunctions();
loadDoorUpgrade();
}
}
/**
* Return function with id
* @param type
* @return
*/
public CastleFunction getFunction(int type)
{
if (_function.containsKey(type))
{
return _function.get(type);
}
return null;
}
public synchronized void engrave(L2Clan clan, L2Object target, CastleSide side)
{
if (!_artefacts.contains(target))
{
return;
}
setSide(side);
setOwner(clan);
final SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEEDED_IN_S2);
msg.addString(clan.getName());
msg.addString(getName());
getSiege().announceToPlayer(msg, true);
}
// This method add to the treasury
/**
* Add amount to castle instance's treasury (warehouse).
* @param amount
*/
public void addToTreasury(long amount)
{
// check if owned
if (getOwnerId() <= 0)
{
return;
}
switch (getName().toLowerCase())
{
case "schuttgart":
case "goddard":
{
final Castle rune = CastleManager.getInstance().getCastle("rune");
if (rune != null)
{
final long runeTax = (long) (amount * rune.getTaxRate());
if (rune.getOwnerId() > 0)
{
rune.addToTreasury(runeTax);
}
amount -= runeTax;
}
break;
}
case "dion":
case "giran":
case "gludio":
case "innadril":
case "oren":
{
final Castle aden = CastleManager.getInstance().getCastle("aden");
if (aden != null)
{
final long adenTax = (long) (amount * aden.getTaxRate()); // Find out what Aden gets from the current castle instance's income
if (aden.getOwnerId() > 0)
{
aden.addToTreasury(adenTax); // Only bother to really add the tax to the treasury if not npc owned
}
amount -= adenTax; // Subtract Aden's income from current castle instance's income
}
break;
}
}
addToTreasuryNoTax(amount);
}
/**
* Add amount to castle instance's treasury (warehouse), no tax paying.
* @param amount
* @return
*/
public boolean addToTreasuryNoTax(long amount)
{
if (getOwnerId() <= 0)
{
return false;
}
if (amount < 0)
{
amount *= -1;
if (_treasury < amount)
{
return false;
}
_treasury -= amount;
}
else
{
if ((_treasury + amount) > Inventory.MAX_ADENA)
{
_treasury = Inventory.MAX_ADENA;
}
else
{
_treasury += amount;
}
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE castle SET treasury = ? WHERE id = ?"))
{
ps.setLong(1, getTreasury());
ps.setInt(2, getResidenceId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, e.getMessage(), e);
}
return true;
}
/**
* Move non clan members off castle area and to nearest town.
*/
public void banishForeigners()
{
getResidenceZone().banishForeigners(getOwnerId());
}
/**
* Return true if object is inside the zone
* @param x
* @param y
* @param z
* @return
*/
public boolean checkIfInZone(int x, int y, int z)
{
return getZone().isInsideZone(x, y, z);
}
public L2SiegeZone getZone()
{
if (_zone == null)
{
for (L2SiegeZone zone : ZoneManager.getInstance().getAllZones(L2SiegeZone.class))
{
if (zone.getSiegeObjectId() == getResidenceId())
{
_zone = zone;
break;
}
}
}
return _zone;
}
@Override
public L2CastleZone getResidenceZone()
{
return (L2CastleZone) super.getResidenceZone();
}
public L2ResidenceTeleportZone getTeleZone()
{
if (_teleZone == null)
{
for (L2ResidenceTeleportZone zone : ZoneManager.getInstance().getAllZones(L2ResidenceTeleportZone.class))
{
if (zone.getResidenceId() == getResidenceId())
{
_teleZone = zone;
break;
}
}
}
return _teleZone;
}
public void oustAllPlayers()
{
getTeleZone().oustAllPlayers();
}
/**
* Get the objects distance to this castle
* @param obj
* @return
*/
public double getDistance(L2Object obj)
{
return getZone().getDistanceToZone(obj);
}
public void closeDoor(L2PcInstance activeChar, int doorId)
{
openCloseDoor(activeChar, doorId, false);
}
public void openDoor(L2PcInstance activeChar, int doorId)
{
openCloseDoor(activeChar, doorId, true);
}
public void openCloseDoor(L2PcInstance activeChar, int doorId, boolean open)
{
if (activeChar.getClanId() != getOwnerId())
{
return;
}
L2DoorInstance door = getDoor(doorId);
if (door != null)
{
if (open)
{
door.openMe();
}
else
{
door.closeMe();
}
}
}
// This method is used to begin removing all castle upgrades
public void removeUpgrade()
{
removeDoorUpgrade();
removeTrapUpgrade();
for (Integer fc : _function.keySet())
{
removeFunction(fc);
}
_function.clear();
}
// This method updates the castle tax rate
public void setOwner(L2Clan clan)
{
// Remove old owner
if ((getOwnerId() > 0) && ((clan == null) || (clan.getId() != getOwnerId())))
{
L2Clan oldOwner = ClanTable.getInstance().getClan(getOwnerId()); // Try to find clan instance
if (oldOwner != null)
{
if (_formerOwner == null)
{
_formerOwner = oldOwner;
if (Config.REMOVE_CASTLE_CIRCLETS)
{
CastleManager.getInstance().removeCirclet(_formerOwner, getResidenceId());
}
}
try
{
L2PcInstance oldleader = oldOwner.getLeader().getPlayerInstance();
if (oldleader != null)
{
if (oldleader.getMountType() == MountType.WYVERN)
{
oldleader.dismount();
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception in setOwner: " + e.getMessage(), e);
}
oldOwner.setCastleId(0); // Unset has castle flag for old owner
for (L2PcInstance member : oldOwner.getOnlineMembers(0))
{
removeResidentialSkills(member);
member.sendSkillList();
member.broadcastUserInfo();
}
}
}
updateOwnerInDB(clan); // Update in database
setShowNpcCrest(false);
// if clan have fortress, remove it
if ((clan != null) && (clan.getFortId() > 0))
{
FortManager.getInstance().getFortByOwner(clan).removeOwner(true);
}
if (getSiege().isInProgress())
{
getSiege().midVictory(); // Mid victory phase of siege
}
if (clan != null)
{
for (L2PcInstance member : clan.getOnlineMembers(0))
{
giveResidentialSkills(member);
member.sendSkillList();
}
}
}
public void removeOwner(L2Clan clan)
{
if (clan != null)
{
_formerOwner = clan;
if (Config.REMOVE_CASTLE_CIRCLETS)
{
CastleManager.getInstance().removeCirclet(_formerOwner, getResidenceId());
}
for (L2PcInstance member : clan.getOnlineMembers(0))
{
removeResidentialSkills(member);
member.sendSkillList();
}
clan.setCastleId(0);
clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
}
setSide(CastleSide.NEUTRAL);
updateOwnerInDB(null);
if (getSiege().isInProgress())
{
getSiege().midVictory();
}
for (Integer fc : _function.keySet())
{
removeFunction(fc);
}
_function.clear();
}
/**
* Respawn all doors on castle grounds.
*/
public void spawnDoor()
{
spawnDoor(false);
}
/**
* Respawn all doors on castle grounds<BR>
* <BR>
* @param isDoorWeak
*/
public void spawnDoor(boolean isDoorWeak)
{
for (L2DoorInstance door : _doors)
{
if (door.isDead())
{
door.doRevive();
door.setCurrentHp((isDoorWeak) ? (door.getMaxHp() / 2) : (door.getMaxHp()));
}
if (door.getOpen())
{
door.closeMe();
}
}
}
// This method loads castle
@Override
protected void load()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps1 = con.prepareStatement("SELECT * FROM castle WHERE id = ?");
PreparedStatement ps2 = con.prepareStatement("SELECT clan_id FROM clan_data WHERE hasCastle = ?"))
{
ps1.setInt(1, getResidenceId());
try (ResultSet rs = ps1.executeQuery())
{
while (rs.next())
{
setName(rs.getString("name"));
// _OwnerId = rs.getInt("ownerId");
_siegeDate = Calendar.getInstance();
_siegeDate.setTimeInMillis(rs.getLong("siegeDate"));
_siegeTimeRegistrationEndDate = Calendar.getInstance();
_siegeTimeRegistrationEndDate.setTimeInMillis(rs.getLong("regTimeEnd"));
_isTimeRegistrationOver = rs.getBoolean("regTimeOver");
_castleSide = Enum.valueOf(CastleSide.class, rs.getString("side"));
_treasury = rs.getLong("treasury");
_showNpcCrest = rs.getBoolean("showNpcCrest");
_ticketBuyCount = rs.getInt("ticketBuyCount");
}
}
setTaxRate(getTaxPercent() / 100);
ps2.setInt(1, getResidenceId());
try (ResultSet rs = ps2.executeQuery())
{
while (rs.next())
{
_ownerId = rs.getInt("clan_id");
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: loadCastleData(): " + e.getMessage(), e);
}
}
/** Load All Functions */
private void loadFunctions()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT * FROM castle_functions WHERE castle_id = ?"))
{
ps.setInt(1, getResidenceId());
try (ResultSet rs = ps.executeQuery())
{
while (rs.next())
{
_function.put(rs.getInt("type"), new CastleFunction(rs.getInt("type"), rs.getInt("lvl"), rs.getInt("lease"), 0, rs.getLong("rate"), rs.getLong("endTime"), true));
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Exception: Castle.loadFunctions(): " + e.getMessage(), e);
}
}
/**
* Remove function In List and in DB
* @param functionType
*/
public void removeFunction(int functionType)
{
_function.remove(functionType);
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("DELETE FROM castle_functions WHERE castle_id=? AND type=?"))
{
ps.setInt(1, getResidenceId());
ps.setInt(2, functionType);
ps.execute();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "Exception: Castle.removeFunctions(int functionType): " + e.getMessage(), e);
}
}
public boolean updateFunctions(L2PcInstance player, int type, int lvl, int lease, long rate, boolean addNew)
{
if (player == null)
{
return false;
}
if (lease > 0)
{
if (!player.destroyItemByItemId("Consume", Inventory.ADENA_ID, lease, null, true))
{
return false;
}
}
if (addNew)
{
_function.put(type, new CastleFunction(type, lvl, lease, 0, rate, 0, false));
}
else
{
if ((lvl == 0) && (lease == 0))
{
removeFunction(type);
}
else
{
int diffLease = lease - _function.get(type).getLease();
if (diffLease > 0)
{
_function.remove(type);
_function.put(type, new CastleFunction(type, lvl, lease, 0, rate, -1, false));
}
else
{
_function.get(type).setLease(lease);
_function.get(type).setLvl(lvl);
_function.get(type).dbSave();
}
}
}
return true;
}
public void activateInstance()
{
loadDoor();
}
// This method loads castle door data from database
private void loadDoor()
{
for (L2DoorInstance door : DoorData.getInstance().getDoors())
{
if ((door.getCastle() != null) && (door.getCastle().getResidenceId() == getResidenceId()))
{
_doors.add(door);
}
}
}
// This method loads castle door upgrade data from database
private void loadDoorUpgrade()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("SELECT * FROM castle_doorupgrade WHERE castleId=?"))
{
ps.setInt(1, getResidenceId());
try (ResultSet rs = ps.executeQuery())
{
while (rs.next())
{
setDoorUpgrade(rs.getInt("doorId"), rs.getInt("ratio"), false);
}
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: loadCastleDoorUpgrade(): " + e.getMessage(), e);
}
}
private void removeDoorUpgrade()
{
for (L2DoorInstance door : _doors)
{
door.getStat().setUpgradeHpRatio(1);
door.setCurrentHp(door.getCurrentHp());
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("DELETE FROM castle_doorupgrade WHERE castleId=?"))
{
ps.setInt(1, getResidenceId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: removeDoorUpgrade(): " + e.getMessage(), e);
}
}
public void setDoorUpgrade(int doorId, int ratio, boolean save)
{
final L2DoorInstance door = (getDoors().isEmpty()) ? DoorData.getInstance().getDoor(doorId) : getDoor(doorId);
if (door == null)
{
return;
}
door.getStat().setUpgradeHpRatio(ratio);
door.setCurrentHp(door.getMaxHp());
if (save)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("REPLACE INTO castle_doorupgrade (doorId, ratio, castleId) values (?,?,?)"))
{
ps.setInt(1, doorId);
ps.setInt(2, ratio);
ps.setInt(3, getResidenceId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: setDoorUpgrade(int doorId, int ratio, int castleId): " + e.getMessage(), e);
}
}
}
private void updateOwnerInDB(L2Clan clan)
{
if (clan != null)
{
_ownerId = clan.getId(); // Update owner id property
}
else
{
_ownerId = 0; // Remove owner
CastleManorManager.getInstance().resetManorData(getResidenceId());
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection())
{
// Need to remove has castle flag from clan_data, should be checked from castle table.
try (PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET hasCastle = 0 WHERE hasCastle = ?"))
{
ps.setInt(1, getResidenceId());
ps.execute();
}
try (PreparedStatement ps = con.prepareStatement("UPDATE clan_data SET hasCastle = ? WHERE clan_id = ?"))
{
ps.setInt(1, getResidenceId());
ps.setInt(2, getOwnerId());
ps.execute();
}
// Announce to clan members
if (clan != null)
{
clan.setCastleId(getResidenceId()); // Set has castle flag for new owner
clan.broadcastToOnlineMembers(new PledgeShowInfoUpdate(clan));
clan.broadcastToOnlineMembers(new PlaySound(1, "Siege_Victory", 0, 0, 0, 0, 0));
}
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: updateOwnerInDB(L2Clan clan): " + e.getMessage(), e);
}
}
public final L2DoorInstance getDoor(int doorId)
{
if (doorId <= 0)
{
return null;
}
for (L2DoorInstance door : getDoors())
{
if (door.getId() == doorId)
{
return door;
}
}
return null;
}
public final List<L2DoorInstance> getDoors()
{
return _doors;
}
public final int getOwnerId()
{
return _ownerId;
}
public final L2Clan getOwner()
{
return (_ownerId != 0) ? ClanTable.getInstance().getClan(_ownerId) : null;
}
public final Siege getSiege()
{
if (_siege == null)
{
_siege = new Siege(this);
}
return _siege;
}
public final Calendar getSiegeDate()
{
return _siegeDate;
}
public boolean getIsTimeRegistrationOver()
{
return _isTimeRegistrationOver;
}
public void setIsTimeRegistrationOver(boolean val)
{
_isTimeRegistrationOver = val;
}
public Calendar getTimeRegistrationOverDate()
{
if (_siegeTimeRegistrationEndDate == null)
{
_siegeTimeRegistrationEndDate = Calendar.getInstance();
}
return _siegeTimeRegistrationEndDate;
}
public final int getTaxPercent()
{
final int taxPercent;
switch (getSide())
{
case LIGHT:
taxPercent = Config.CASTLE_TAX_LIGHT;
break;
case DARK:
taxPercent = Config.CASTLE_TAX_DARK;
break;
default:
taxPercent = Config.CASTLE_TAX_NEUTRAL;
break;
}
return taxPercent;
}
public void setTaxRate(double taxRate)
{
_taxRate = taxRate;
}
public final double getTaxRate()
{
return _taxRate;
}
public final long getTreasury()
{
return _treasury;
}
public final boolean getShowNpcCrest()
{
return _showNpcCrest;
}
public final void setShowNpcCrest(boolean showNpcCrest)
{
if (_showNpcCrest != showNpcCrest)
{
_showNpcCrest = showNpcCrest;
updateShowNpcCrest();
}
}
public void updateClansReputation()
{
if (_formerOwner != null)
{
if (_formerOwner != ClanTable.getInstance().getClan(getOwnerId()))
{
int maxreward = Math.max(0, _formerOwner.getReputationScore());
_formerOwner.takeReputationScore(Config.LOOSE_CASTLE_POINTS, true);
L2Clan owner = ClanTable.getInstance().getClan(getOwnerId());
if (owner != null)
{
owner.addReputationScore(Math.min(Config.TAKE_CASTLE_POINTS, maxreward), true);
}
}
else
{
_formerOwner.addReputationScore(Config.CASTLE_DEFENDED_POINTS, true);
}
}
else
{
L2Clan owner = ClanTable.getInstance().getClan(getOwnerId());
if (owner != null)
{
owner.addReputationScore(Config.TAKE_CASTLE_POINTS, true);
}
}
}
public void updateShowNpcCrest()
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE castle SET showNpcCrest = ? WHERE id = ?"))
{
ps.setString(1, String.valueOf(getShowNpcCrest()));
ps.setInt(2, getResidenceId());
ps.execute();
}
catch (Exception e)
{
_log.info("Error saving showNpcCrest for castle " + getName() + ": " + e.getMessage());
}
}
/**
* Register Artefact to castle
* @param artefact
*/
public void registerArtefact(L2ArtefactInstance artefact)
{
_artefacts.add(artefact);
}
public List<L2ArtefactInstance> getArtefacts()
{
return _artefacts;
}
/**
* @return the tickets exchanged for this castle
*/
public int getTicketBuyCount()
{
return _ticketBuyCount;
}
/**
* Set the exchanged tickets count.<br>
* Performs database update.
* @param count the ticket count to set
*/
public void setTicketBuyCount(int count)
{
_ticketBuyCount = count;
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE castle SET ticketBuyCount = ? WHERE id = ?"))
{
ps.setInt(1, _ticketBuyCount);
ps.setInt(2, getResidenceId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, e.getMessage(), e);
}
}
public int getTrapUpgradeLevel(int towerIndex)
{
final TowerSpawn spawn = SiegeManager.getInstance().getFlameTowers(getResidenceId()).get(towerIndex);
return (spawn != null) ? spawn.getUpgradeLevel() : 0;
}
public void setTrapUpgrade(int towerIndex, int level, boolean save)
{
if (save)
{
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("REPLACE INTO castle_trapupgrade (castleId, towerIndex, level) values (?,?,?)"))
{
ps.setInt(1, getResidenceId());
ps.setInt(2, towerIndex);
ps.setInt(3, level);
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: setTrapUpgradeLevel(int towerIndex, int level, int castleId): " + e.getMessage(), e);
}
}
final TowerSpawn spawn = SiegeManager.getInstance().getFlameTowers(getResidenceId()).get(towerIndex);
if (spawn != null)
{
spawn.setUpgradeLevel(level);
}
}
private void removeTrapUpgrade()
{
for (TowerSpawn ts : SiegeManager.getInstance().getFlameTowers(getResidenceId()))
{
ts.setUpgradeLevel(0);
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("DELETE FROM castle_trapupgrade WHERE castleId=?"))
{
ps.setInt(1, getResidenceId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception: removeDoorUpgrade(): " + e.getMessage(), e);
}
}
@Override
protected void initResidenceZone()
{
for (L2CastleZone zone : ZoneManager.getInstance().getAllZones(L2CastleZone.class))
{
if (zone.getResidenceId() == getResidenceId())
{
setResidenceZone(zone);
break;
}
}
}
@Override
public void giveResidentialSkills(L2PcInstance player)
{
super.giveResidentialSkills(player);
final Skill skill = getSide() == CastleSide.DARK ? CommonSkill.ABILITY_OF_DARKNESS.getSkill() : CommonSkill.ABILITY_OF_LIGHT.getSkill();
player.addSkill(skill);
}
@Override
public void removeResidentialSkills(L2PcInstance player)
{
super.removeResidentialSkills(player);
player.removeSkill(CommonSkill.ABILITY_OF_DARKNESS.getId());
player.removeSkill(CommonSkill.ABILITY_OF_LIGHT.getId());
}
public void spawnSideNpcs()
{
_sideNpcs.stream().filter(Objects::nonNull).forEach(L2Npc::deleteMe);
_sideNpcs.clear();
for (CastleSpawnHolder holder : getSideSpawns())
{
if (holder != null)
{
final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(holder.getNpcId());
if (npcTemplate == null)
{
_log.warning(Castle.class.getSimpleName() + ": Spawn of the nonexisting NPC ID: " + holder.getNpcId());
return;
}
L2Spawn spawn;
try
{
spawn = new L2Spawn(npcTemplate);
}
catch (Exception e)
{
_log.warning(Castle.class.getSimpleName() + ": " + e.getMessage());
return;
}
spawn.setX(holder.getX());
spawn.setY(holder.getY());
spawn.setZ(holder.getZ());
spawn.setHeading(holder.getHeading());
final L2Npc npc = spawn.doSpawn(false);
npc.broadcastInfo();
_sideNpcs.add(npc);
}
}
}
public List<CastleSpawnHolder> getSideSpawns()
{
return CastleData.getInstance().getSpawnsForSide(getResidenceId(), getSide());
}
public void setSide(CastleSide side)
{
if (_castleSide == side)
{
return;
}
try (Connection con = L2DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement("UPDATE castle SET side = ? WHERE id = ?"))
{
ps.setString(1, side.toString());
ps.setInt(2, getResidenceId());
ps.execute();
}
catch (Exception e)
{
_log.log(Level.WARNING, e.getMessage(), e);
}
_castleSide = side;
setTaxRate(getTaxPercent() / 100);
Broadcast.toAllOnlinePlayers(new ExCastleState(this));
spawnSideNpcs();
}
public CastleSide getSide()
{
return _castleSide;
}
}