l2j_mobius/trunk/dist/game/data/scripts/handlers/targethandlers/Party.java
2015-12-31 23:53:41 +00:00

111 lines
2.9 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.targethandlers;
import java.util.ArrayList;
import java.util.List;
import com.l2jmobius.gameserver.handler.ITargetTypeHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.targets.L2TargetType;
/**
* @author UnAfraid
*/
public class Party implements ITargetTypeHandler
{
@Override
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
{
final List<L2Character> targetList = new ArrayList<>();
if (onlyFirst)
{
return new L2Character[]
{
activeChar
};
}
targetList.add(activeChar);
final int radius = skill.getAffectRange();
final L2PcInstance player = activeChar.getActingPlayer();
if (activeChar.isSummon())
{
if (Skill.addCharacter(activeChar, player, radius, false))
{
targetList.add(player);
}
}
else if (activeChar.isPlayer())
{
if (Skill.addPet(activeChar, player, radius, false))
{
targetList.add(player.getPet());
}
player.getServitors().values().forEach(s ->
{
if (Skill.addCharacter(activeChar, s, radius, false))
{
targetList.add(s);
}
});
}
if (activeChar.isInParty())
{
// Get a list of Party Members
for (L2PcInstance partyMember : activeChar.getParty().getMembers())
{
if ((partyMember == null) || (partyMember == player))
{
continue;
}
if (Skill.addCharacter(activeChar, partyMember, radius, false))
{
targetList.add(partyMember);
}
if (Skill.addPet(activeChar, partyMember, radius, false))
{
targetList.add(partyMember.getPet());
}
partyMember.getServitors().values().forEach(s ->
{
if (Skill.addCharacter(activeChar, s, radius, false))
{
targetList.add(s);
}
});
}
}
return targetList.toArray(new L2Character[targetList.size()]);
}
@Override
public Enum<L2TargetType> getTargetType()
{
return L2TargetType.PARTY;
}
}