
-Removal of Q00344_1000YearsTheEndOfLamentation. -Fixed starting conditions for Q00144_PailakaInjuredDragon. -Fixed starting conditions for last Seven Sign quests. -Added missing MonasteryOfSilence.xml instance spawns and doors. -Removed many catacomb spawns.
1345 lines
42 KiB
Java
1345 lines
42 KiB
Java
/*
|
|
* Copyright (C) 2004-2015 L2J Server
|
|
*
|
|
* This file is part of L2J Server.
|
|
*
|
|
* L2J Server is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J Server is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package com.l2jserver.gameserver.engines;
|
|
|
|
import java.io.File;
|
|
import java.util.ArrayList;
|
|
import java.util.HashMap;
|
|
import java.util.HashSet;
|
|
import java.util.List;
|
|
import java.util.Map;
|
|
import java.util.Set;
|
|
import java.util.StringTokenizer;
|
|
import java.util.logging.Level;
|
|
import java.util.logging.Logger;
|
|
|
|
import javax.xml.parsers.DocumentBuilderFactory;
|
|
|
|
import org.w3c.dom.Document;
|
|
import org.w3c.dom.NamedNodeMap;
|
|
import org.w3c.dom.Node;
|
|
|
|
import com.l2jserver.gameserver.datatables.ItemTable;
|
|
import com.l2jserver.gameserver.enums.CastleSide;
|
|
import com.l2jserver.gameserver.enums.CategoryType;
|
|
import com.l2jserver.gameserver.enums.InstanceType;
|
|
import com.l2jserver.gameserver.enums.Race;
|
|
import com.l2jserver.gameserver.model.StatsSet;
|
|
import com.l2jserver.gameserver.model.base.PlayerState;
|
|
import com.l2jserver.gameserver.model.conditions.Condition;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionCategoryType;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionChangeWeapon;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionGameChance;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionGameTime;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionGameTime.CheckGameTime;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionLogicAnd;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionLogicNot;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionLogicOr;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionMinDistance;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveEffectId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerActiveSkillId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerAgathionId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCallPc;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanCreateBase;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanEscape;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanRefuelAirship;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanResurrect;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSummonPet;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSummonServitor;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSummonSiegeGolem;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSweep;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanSwitchSubclass;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanTakeCastle;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanTakeFort;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanTransform;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCanUntransform;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCharges;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCheckAbnormal;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerClassIdRestriction;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCloakStatus;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerCp;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerFlyMounted;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerGrade;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasCastle;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasClanHall;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasFort;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasFreeSummonPoints;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerHasPet;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerHp;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerImmobile;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerInsideZoneId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerInstanceId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerInvSize;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsClanLeader;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsHero;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsInCombat;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerIsOnSide;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerLandingZone;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevel;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerLevelRange;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerMp;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerPkCount;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerPledgeClass;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerRace;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerRangeFromNpc;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerServitorNpcId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerSex;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerSiegeSide;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerSouls;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerState;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerSubclass;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerTransformationId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerTvTEvent;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerVehicleMounted;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionPlayerWeight;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionSiegeZone;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionSlotItemId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetAbnormalType;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveEffectId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetActiveSkillId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetAggro;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetClassIdRestriction;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetInvSize;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetLevel;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetLevelRange;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetMyPartyExceptMe;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcId;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetNpcType;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetPlayable;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetRace;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetUsesWeaponKind;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionTargetWeight;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionUsingItemType;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionUsingSkill;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionUsingSlotType;
|
|
import com.l2jserver.gameserver.model.conditions.ConditionWithSkill;
|
|
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
|
import com.l2jserver.gameserver.model.interfaces.IIdentifiable;
|
|
import com.l2jserver.gameserver.model.items.L2Item;
|
|
import com.l2jserver.gameserver.model.items.type.ArmorType;
|
|
import com.l2jserver.gameserver.model.items.type.WeaponType;
|
|
import com.l2jserver.gameserver.model.skills.AbnormalType;
|
|
import com.l2jserver.gameserver.model.skills.EffectScope;
|
|
import com.l2jserver.gameserver.model.skills.Skill;
|
|
import com.l2jserver.gameserver.model.stats.Stats;
|
|
import com.l2jserver.gameserver.model.stats.functions.FuncTemplate;
|
|
|
|
/**
|
|
* @author mkizub
|
|
*/
|
|
public abstract class DocumentBase
|
|
{
|
|
protected final Logger _log = Logger.getLogger(getClass().getName());
|
|
|
|
private final File _file;
|
|
protected Map<String, String[]> _tables;
|
|
|
|
protected DocumentBase(File pFile)
|
|
{
|
|
_file = pFile;
|
|
_tables = new HashMap<>();
|
|
}
|
|
|
|
public Document parse()
|
|
{
|
|
Document doc = null;
|
|
try
|
|
{
|
|
DocumentBuilderFactory factory = DocumentBuilderFactory.newInstance();
|
|
factory.setValidating(false);
|
|
factory.setIgnoringComments(true);
|
|
doc = factory.newDocumentBuilder().parse(_file);
|
|
parseDocument(doc);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
_log.log(Level.SEVERE, "Error loading file " + _file, e);
|
|
}
|
|
return doc;
|
|
}
|
|
|
|
protected abstract void parseDocument(Document doc);
|
|
|
|
protected abstract StatsSet getStatsSet();
|
|
|
|
protected abstract String getTableValue(String name);
|
|
|
|
protected abstract String getTableValue(String name, int idx);
|
|
|
|
protected void resetTable()
|
|
{
|
|
_tables = new HashMap<>();
|
|
}
|
|
|
|
protected void setTable(String name, String[] table)
|
|
{
|
|
_tables.put(name, table);
|
|
}
|
|
|
|
protected void parseTemplate(Node n, Object template)
|
|
{
|
|
parseTemplate(n, template, null);
|
|
}
|
|
|
|
protected void parseTemplate(Node n, Object template, EffectScope effectScope)
|
|
{
|
|
Condition condition = null;
|
|
n = n.getFirstChild();
|
|
if (n == null)
|
|
{
|
|
return;
|
|
}
|
|
if ("cond".equalsIgnoreCase(n.getNodeName()))
|
|
{
|
|
condition = parseCondition(n.getFirstChild(), template);
|
|
Node msg = n.getAttributes().getNamedItem("msg");
|
|
Node msgId = n.getAttributes().getNamedItem("msgId");
|
|
if ((condition != null) && (msg != null))
|
|
{
|
|
condition.setMessage(msg.getNodeValue());
|
|
}
|
|
else if ((condition != null) && (msgId != null))
|
|
{
|
|
condition.setMessageId(Integer.decode(getValue(msgId.getNodeValue(), null)));
|
|
Node addName = n.getAttributes().getNamedItem("addName");
|
|
if ((addName != null) && (Integer.decode(getValue(msgId.getNodeValue(), null)) > 0))
|
|
{
|
|
condition.addName();
|
|
}
|
|
}
|
|
n = n.getNextSibling();
|
|
}
|
|
for (; n != null; n = n.getNextSibling())
|
|
{
|
|
final String name = n.getNodeName().toLowerCase();
|
|
|
|
switch (name)
|
|
{
|
|
case "effect":
|
|
{
|
|
if (template instanceof AbstractEffect)
|
|
{
|
|
throw new RuntimeException("Nested effects");
|
|
}
|
|
attachEffect(n, template, condition, effectScope);
|
|
break;
|
|
}
|
|
case "add":
|
|
case "sub":
|
|
case "mul":
|
|
case "div":
|
|
case "set":
|
|
case "share":
|
|
case "enchant":
|
|
case "enchanthp":
|
|
{
|
|
attachFunc(n, template, name, condition);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void attachFunc(Node n, Object template, String functionName, Condition attachCond)
|
|
{
|
|
Stats stat = Stats.valueOfXml(n.getAttributes().getNamedItem("stat").getNodeValue());
|
|
int order = -1;
|
|
final Node orderNode = n.getAttributes().getNamedItem("order");
|
|
if (orderNode != null)
|
|
{
|
|
order = Integer.parseInt(orderNode.getNodeValue());
|
|
}
|
|
|
|
String valueString = n.getAttributes().getNamedItem("val").getNodeValue();
|
|
double value;
|
|
if (valueString.charAt(0) == '#')
|
|
{
|
|
value = Double.parseDouble(getTableValue(valueString));
|
|
}
|
|
else
|
|
{
|
|
value = Double.parseDouble(valueString);
|
|
}
|
|
|
|
final Condition applayCond = parseCondition(n.getFirstChild(), template);
|
|
final FuncTemplate ft = new FuncTemplate(attachCond, applayCond, functionName, order, stat, value);
|
|
if (template instanceof L2Item)
|
|
{
|
|
((L2Item) template).attach(ft);
|
|
}
|
|
else if (template instanceof AbstractEffect)
|
|
{
|
|
((AbstractEffect) template).attach(ft);
|
|
}
|
|
else
|
|
{
|
|
throw new RuntimeException("Attaching stat to a non-effect template!!!");
|
|
}
|
|
}
|
|
|
|
protected void attachEffect(Node n, Object template, Condition attachCond)
|
|
{
|
|
attachEffect(n, template, attachCond, null);
|
|
}
|
|
|
|
protected void attachEffect(Node n, Object template, Condition attachCond, EffectScope effectScope)
|
|
{
|
|
final NamedNodeMap attrs = n.getAttributes();
|
|
final StatsSet set = new StatsSet();
|
|
for (int i = 0; i < attrs.getLength(); i++)
|
|
{
|
|
Node att = attrs.item(i);
|
|
set.set(att.getNodeName(), getValue(att.getNodeValue(), template));
|
|
}
|
|
|
|
final StatsSet parameters = parseParameters(n.getFirstChild(), template);
|
|
final Condition applayCond = parseCondition(n.getFirstChild(), template);
|
|
|
|
if (template instanceof IIdentifiable)
|
|
{
|
|
set.set("id", ((IIdentifiable) template).getId());
|
|
}
|
|
|
|
final AbstractEffect effect = AbstractEffect.createEffect(attachCond, applayCond, set, parameters);
|
|
parseTemplate(n, effect);
|
|
if (template instanceof L2Item)
|
|
{
|
|
_log.severe("Item " + template + " with effects!!!");
|
|
}
|
|
else if (template instanceof Skill)
|
|
{
|
|
final Skill skill = (Skill) template;
|
|
if (effectScope != null)
|
|
{
|
|
skill.addEffect(effectScope, effect);
|
|
}
|
|
else if (skill.isPassive())
|
|
{
|
|
skill.addEffect(EffectScope.PASSIVE, effect);
|
|
}
|
|
else
|
|
{
|
|
skill.addEffect(EffectScope.GENERAL, effect);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Parse effect's parameters.
|
|
* @param n the node to start the parsing
|
|
* @param template the effect template
|
|
* @return the list of parameters if any, {@code null} otherwise
|
|
*/
|
|
private StatsSet parseParameters(Node n, Object template)
|
|
{
|
|
StatsSet parameters = null;
|
|
while ((n != null))
|
|
{
|
|
// Parse all parameters.
|
|
if ((n.getNodeType() == Node.ELEMENT_NODE) && "param".equals(n.getNodeName()))
|
|
{
|
|
if (parameters == null)
|
|
{
|
|
parameters = new StatsSet();
|
|
}
|
|
NamedNodeMap params = n.getAttributes();
|
|
for (int i = 0; i < params.getLength(); i++)
|
|
{
|
|
Node att = params.item(i);
|
|
parameters.set(att.getNodeName(), getValue(att.getNodeValue(), template));
|
|
}
|
|
}
|
|
n = n.getNextSibling();
|
|
}
|
|
return parameters == null ? StatsSet.EMPTY_STATSET : parameters;
|
|
}
|
|
|
|
protected Condition parseCondition(Node n, Object template)
|
|
{
|
|
while ((n != null) && (n.getNodeType() != Node.ELEMENT_NODE))
|
|
{
|
|
n = n.getNextSibling();
|
|
}
|
|
|
|
Condition condition = null;
|
|
if (n != null)
|
|
{
|
|
switch (n.getNodeName().toLowerCase())
|
|
{
|
|
case "and":
|
|
{
|
|
condition = parseLogicAnd(n, template);
|
|
break;
|
|
}
|
|
case "or":
|
|
{
|
|
condition = parseLogicOr(n, template);
|
|
break;
|
|
}
|
|
case "not":
|
|
{
|
|
condition = parseLogicNot(n, template);
|
|
break;
|
|
}
|
|
case "player":
|
|
{
|
|
condition = parsePlayerCondition(n, template);
|
|
break;
|
|
}
|
|
case "target":
|
|
{
|
|
condition = parseTargetCondition(n, template);
|
|
break;
|
|
}
|
|
case "using":
|
|
{
|
|
condition = parseUsingCondition(n);
|
|
break;
|
|
}
|
|
case "game":
|
|
{
|
|
condition = parseGameCondition(n);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return condition;
|
|
}
|
|
|
|
protected Condition parseLogicAnd(Node n, Object template)
|
|
{
|
|
ConditionLogicAnd cond = new ConditionLogicAnd();
|
|
for (n = n.getFirstChild(); n != null; n = n.getNextSibling())
|
|
{
|
|
if (n.getNodeType() == Node.ELEMENT_NODE)
|
|
{
|
|
cond.add(parseCondition(n, template));
|
|
}
|
|
}
|
|
if ((cond.conditions == null) || (cond.conditions.length == 0))
|
|
{
|
|
_log.severe("Empty <and> condition in " + _file);
|
|
}
|
|
return cond;
|
|
}
|
|
|
|
protected Condition parseLogicOr(Node n, Object template)
|
|
{
|
|
ConditionLogicOr cond = new ConditionLogicOr();
|
|
for (n = n.getFirstChild(); n != null; n = n.getNextSibling())
|
|
{
|
|
if (n.getNodeType() == Node.ELEMENT_NODE)
|
|
{
|
|
cond.add(parseCondition(n, template));
|
|
}
|
|
}
|
|
if ((cond.conditions == null) || (cond.conditions.length == 0))
|
|
{
|
|
_log.severe("Empty <or> condition in " + _file);
|
|
}
|
|
return cond;
|
|
}
|
|
|
|
protected Condition parseLogicNot(Node n, Object template)
|
|
{
|
|
for (n = n.getFirstChild(); n != null; n = n.getNextSibling())
|
|
{
|
|
if (n.getNodeType() == Node.ELEMENT_NODE)
|
|
{
|
|
return new ConditionLogicNot(parseCondition(n, template));
|
|
}
|
|
}
|
|
_log.severe("Empty <not> condition in " + _file);
|
|
return null;
|
|
}
|
|
|
|
protected Condition parsePlayerCondition(Node n, Object template)
|
|
{
|
|
Condition cond = null;
|
|
NamedNodeMap attrs = n.getAttributes();
|
|
for (int i = 0; i < attrs.getLength(); i++)
|
|
{
|
|
Node a = attrs.item(i);
|
|
switch (a.getNodeName().toLowerCase())
|
|
{
|
|
case "races":
|
|
{
|
|
final String[] racesVal = a.getNodeValue().split(",");
|
|
final Race[] races = new Race[racesVal.length];
|
|
for (int r = 0; r < racesVal.length; r++)
|
|
{
|
|
if (racesVal[r] != null)
|
|
{
|
|
races[r] = Race.valueOf(racesVal[r]);
|
|
}
|
|
}
|
|
cond = joinAnd(cond, new ConditionPlayerRace(races));
|
|
break;
|
|
}
|
|
case "level":
|
|
{
|
|
int lvl = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerLevel(lvl));
|
|
break;
|
|
}
|
|
case "levelrange":
|
|
{
|
|
String[] range = getValue(a.getNodeValue(), template).split(";");
|
|
if (range.length == 2)
|
|
{
|
|
int[] lvlRange = new int[2];
|
|
lvlRange[0] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[0]);
|
|
lvlRange[1] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[1]);
|
|
cond = joinAnd(cond, new ConditionPlayerLevelRange(lvlRange));
|
|
}
|
|
break;
|
|
}
|
|
case "resting":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RESTING, val));
|
|
break;
|
|
}
|
|
case "flying":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FLYING, val));
|
|
break;
|
|
}
|
|
case "moving":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.MOVING, val));
|
|
break;
|
|
}
|
|
case "running":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.RUNNING, val));
|
|
break;
|
|
}
|
|
case "standing":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.STANDING, val));
|
|
break;
|
|
}
|
|
case "behind":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.BEHIND, val));
|
|
break;
|
|
}
|
|
case "front":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.FRONT, val));
|
|
break;
|
|
}
|
|
case "chaotic":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.CHAOTIC, val));
|
|
break;
|
|
}
|
|
case "olympiad":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerState(PlayerState.OLYMPIAD, val));
|
|
break;
|
|
}
|
|
case "ishero":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerIsHero(val));
|
|
break;
|
|
}
|
|
case "transformationid":
|
|
{
|
|
int id = Integer.parseInt(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerTransformationId(id));
|
|
break;
|
|
}
|
|
case "hp":
|
|
{
|
|
int hp = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerHp(hp));
|
|
break;
|
|
}
|
|
case "mp":
|
|
{
|
|
int mp = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerMp(mp));
|
|
break;
|
|
}
|
|
case "cp":
|
|
{
|
|
int cp = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerCp(cp));
|
|
break;
|
|
}
|
|
case "grade":
|
|
{
|
|
int expIndex = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerGrade(expIndex));
|
|
break;
|
|
}
|
|
case "pkcount":
|
|
{
|
|
int expIndex = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerPkCount(expIndex));
|
|
break;
|
|
}
|
|
case "siegezone":
|
|
{
|
|
int value = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionSiegeZone(value, true));
|
|
break;
|
|
}
|
|
case "siegeside":
|
|
{
|
|
int value = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionPlayerSiegeSide(value));
|
|
break;
|
|
}
|
|
case "charges":
|
|
{
|
|
int value = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerCharges(value));
|
|
break;
|
|
}
|
|
case "souls":
|
|
{
|
|
int value = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerSouls(value));
|
|
break;
|
|
}
|
|
case "weight":
|
|
{
|
|
int weight = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionPlayerWeight(weight));
|
|
break;
|
|
}
|
|
case "invsize":
|
|
{
|
|
int size = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionPlayerInvSize(size));
|
|
break;
|
|
}
|
|
case "isclanleader":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerIsClanLeader(val));
|
|
break;
|
|
}
|
|
case "ontvtevent":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerTvTEvent(val));
|
|
break;
|
|
}
|
|
case "pledgeclass":
|
|
{
|
|
int pledgeClass = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionPlayerPledgeClass(pledgeClass));
|
|
break;
|
|
}
|
|
case "clanhall":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
ArrayList<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, template)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionPlayerHasClanHall(array));
|
|
break;
|
|
}
|
|
case "fort":
|
|
{
|
|
int fort = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionPlayerHasFort(fort));
|
|
break;
|
|
}
|
|
case "castle":
|
|
{
|
|
int castle = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionPlayerHasCastle(castle));
|
|
break;
|
|
}
|
|
case "sex":
|
|
{
|
|
int sex = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionPlayerSex(sex));
|
|
break;
|
|
}
|
|
case "flymounted":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerFlyMounted(val));
|
|
break;
|
|
}
|
|
case "vehiclemounted":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerVehicleMounted(val));
|
|
break;
|
|
}
|
|
case "landingzone":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerLandingZone(val));
|
|
break;
|
|
}
|
|
case "active_effect_id":
|
|
{
|
|
int effect_id = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id));
|
|
break;
|
|
}
|
|
case "active_effect_id_lvl":
|
|
{
|
|
String val = getValue(a.getNodeValue(), template);
|
|
int effect_id = Integer.decode(getValue(val.split(",")[0], template));
|
|
int effect_lvl = Integer.decode(getValue(val.split(",")[1], template));
|
|
cond = joinAnd(cond, new ConditionPlayerActiveEffectId(effect_id, effect_lvl));
|
|
break;
|
|
}
|
|
case "active_skill_id":
|
|
{
|
|
int skill_id = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id));
|
|
break;
|
|
}
|
|
case "active_skill_id_lvl":
|
|
{
|
|
String val = getValue(a.getNodeValue(), template);
|
|
int skill_id = Integer.decode(getValue(val.split(",")[0], template));
|
|
int skill_lvl = Integer.decode(getValue(val.split(",")[1], template));
|
|
cond = joinAnd(cond, new ConditionPlayerActiveSkillId(skill_id, skill_lvl));
|
|
break;
|
|
}
|
|
case "class_id_restriction":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
ArrayList<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, template)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionPlayerClassIdRestriction(array));
|
|
break;
|
|
}
|
|
case "subclass":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerSubclass(val));
|
|
break;
|
|
}
|
|
case "canswitchsubclass":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanSwitchSubclass(Integer.decode(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "instanceid":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
ArrayList<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, template)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionPlayerInstanceId(array));
|
|
break;
|
|
}
|
|
case "agathionid":
|
|
{
|
|
int agathionId = Integer.decode(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerAgathionId(agathionId));
|
|
break;
|
|
}
|
|
case "cloakstatus":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionPlayerCloakStatus(val));
|
|
break;
|
|
}
|
|
case "haspet":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
ArrayList<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, template)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionPlayerHasPet(array));
|
|
break;
|
|
}
|
|
case "servitornpcid":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
ArrayList<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, null)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionPlayerServitorNpcId(array));
|
|
break;
|
|
}
|
|
case "npcidradius":
|
|
{
|
|
final StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
if (st.countTokens() == 3)
|
|
{
|
|
final String[] ids = st.nextToken().split(";");
|
|
final int[] npcIds = new int[ids.length];
|
|
for (int index = 0; index < ids.length; index++)
|
|
{
|
|
npcIds[index] = Integer.parseInt(getValue(ids[index], template));
|
|
}
|
|
final int radius = Integer.parseInt(st.nextToken());
|
|
final boolean val = Boolean.parseBoolean(st.nextToken());
|
|
cond = joinAnd(cond, new ConditionPlayerRangeFromNpc(npcIds, radius, val));
|
|
}
|
|
break;
|
|
}
|
|
case "callpc":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCallPc(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cancreatebase":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanCreateBase(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "canescape":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanEscape(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "canrefuelairship":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanRefuelAirship(Integer.parseInt(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "canresurrect":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanResurrect(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cansummonpet":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanSummonPet(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cansummonservitor":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanSummonServitor(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "hasfreesummonpoints":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerHasFreeSummonPoints(Integer.parseInt(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cansummonsiegegolem":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanSummonSiegeGolem(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cansweep":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanSweep(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cantakecastle":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanTakeCastle(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cantakefort":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanTakeFort(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "cantransform":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanTransform(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "canuntransform":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCanUntransform(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "insidezoneid":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
List<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, template)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionPlayerInsideZoneId(array));
|
|
break;
|
|
}
|
|
case "checkabnormal":
|
|
{
|
|
final String value = a.getNodeValue();
|
|
if (value.contains(","))
|
|
{
|
|
final String[] values = value.split(",");
|
|
cond = joinAnd(cond, new ConditionPlayerCheckAbnormal(AbnormalType.valueOf(values[0]), Integer.decode(getValue(values[1], template))));
|
|
}
|
|
else
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerCheckAbnormal(AbnormalType.valueOf(value)));
|
|
}
|
|
break;
|
|
}
|
|
case "categorytype":
|
|
{
|
|
final String[] values = a.getNodeValue().split(",");
|
|
final Set<CategoryType> array = new HashSet<>(values.length);
|
|
for (String value : values)
|
|
{
|
|
array.add(CategoryType.valueOf(getValue(value, template)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionCategoryType(array));
|
|
break;
|
|
}
|
|
case "immobile":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerImmobile(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "incombat":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerIsInCombat(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "isonside":
|
|
{
|
|
cond = joinAnd(cond, new ConditionPlayerIsOnSide(Enum.valueOf(CastleSide.class, a.getNodeValue())));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cond == null)
|
|
{
|
|
_log.severe("Unrecognized <player> condition in " + _file);
|
|
}
|
|
return cond;
|
|
}
|
|
|
|
protected Condition parseTargetCondition(Node n, Object template)
|
|
{
|
|
Condition cond = null;
|
|
NamedNodeMap attrs = n.getAttributes();
|
|
for (int i = 0; i < attrs.getLength(); i++)
|
|
{
|
|
Node a = attrs.item(i);
|
|
switch (a.getNodeName().toLowerCase())
|
|
{
|
|
case "aggro":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionTargetAggro(val));
|
|
break;
|
|
}
|
|
case "siegezone":
|
|
{
|
|
int value = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionSiegeZone(value, false));
|
|
break;
|
|
}
|
|
case "level":
|
|
{
|
|
int lvl = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionTargetLevel(lvl));
|
|
break;
|
|
}
|
|
case "levelrange":
|
|
{
|
|
String[] range = getValue(a.getNodeValue(), template).split(";");
|
|
if (range.length == 2)
|
|
{
|
|
int[] lvlRange = new int[2];
|
|
lvlRange[0] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[0]);
|
|
lvlRange[1] = Integer.decode(getValue(a.getNodeValue(), template).split(";")[1]);
|
|
cond = joinAnd(cond, new ConditionTargetLevelRange(lvlRange));
|
|
}
|
|
break;
|
|
}
|
|
case "mypartyexceptme":
|
|
{
|
|
cond = joinAnd(cond, new ConditionTargetMyPartyExceptMe(Boolean.parseBoolean(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "playable":
|
|
{
|
|
cond = joinAnd(cond, new ConditionTargetPlayable());
|
|
break;
|
|
}
|
|
case "class_id_restriction":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
List<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, null)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionTargetClassIdRestriction(array));
|
|
break;
|
|
}
|
|
case "active_effect_id":
|
|
{
|
|
int effect_id = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id));
|
|
break;
|
|
}
|
|
case "active_effect_id_lvl":
|
|
{
|
|
String val = getValue(a.getNodeValue(), template);
|
|
int effect_id = Integer.decode(getValue(val.split(",")[0], template));
|
|
int effect_lvl = Integer.decode(getValue(val.split(",")[1], template));
|
|
cond = joinAnd(cond, new ConditionTargetActiveEffectId(effect_id, effect_lvl));
|
|
break;
|
|
}
|
|
case "active_skill_id":
|
|
{
|
|
int skill_id = Integer.decode(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id));
|
|
break;
|
|
}
|
|
case "active_skill_id_lvl":
|
|
{
|
|
String val = getValue(a.getNodeValue(), template);
|
|
int skill_id = Integer.decode(getValue(val.split(",")[0], template));
|
|
int skill_lvl = Integer.decode(getValue(val.split(",")[1], template));
|
|
cond = joinAnd(cond, new ConditionTargetActiveSkillId(skill_id, skill_lvl));
|
|
break;
|
|
}
|
|
case "abnormaltype":
|
|
{
|
|
AbnormalType abnormalType = AbnormalType.getAbnormalType(getValue(a.getNodeValue(), template));
|
|
cond = joinAnd(cond, new ConditionTargetAbnormalType(abnormalType));
|
|
break;
|
|
}
|
|
case "mindistance":
|
|
{
|
|
int distance = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionMinDistance(distance * distance));
|
|
break;
|
|
}
|
|
case "race":
|
|
{
|
|
cond = joinAnd(cond, new ConditionTargetRace(Race.valueOf(a.getNodeValue())));
|
|
break;
|
|
}
|
|
case "using":
|
|
{
|
|
int mask = 0;
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
for (WeaponType wt : WeaponType.values())
|
|
{
|
|
if (wt.name().equals(item))
|
|
{
|
|
mask |= wt.mask();
|
|
break;
|
|
}
|
|
}
|
|
for (ArmorType at : ArmorType.values())
|
|
{
|
|
if (at.name().equals(item))
|
|
{
|
|
mask |= at.mask();
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
cond = joinAnd(cond, new ConditionTargetUsesWeaponKind(mask));
|
|
break;
|
|
}
|
|
case "npcid":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
List<Integer> array = new ArrayList<>(st.countTokens());
|
|
while (st.hasMoreTokens())
|
|
{
|
|
String item = st.nextToken().trim();
|
|
array.add(Integer.decode(getValue(item, null)));
|
|
}
|
|
cond = joinAnd(cond, new ConditionTargetNpcId(array));
|
|
break;
|
|
}
|
|
case "npctype":
|
|
{
|
|
String values = getValue(a.getNodeValue(), template).trim();
|
|
String[] valuesSplit = values.split(",");
|
|
InstanceType[] types = new InstanceType[valuesSplit.length];
|
|
InstanceType type;
|
|
for (int j = 0; j < valuesSplit.length; j++)
|
|
{
|
|
type = Enum.valueOf(InstanceType.class, valuesSplit[j]);
|
|
if (type == null)
|
|
{
|
|
throw new IllegalArgumentException("Instance type not recognized: " + valuesSplit[j]);
|
|
}
|
|
types[j] = type;
|
|
}
|
|
cond = joinAnd(cond, new ConditionTargetNpcType(types));
|
|
break;
|
|
}
|
|
case "weight":
|
|
{
|
|
int weight = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionTargetWeight(weight));
|
|
break;
|
|
}
|
|
case "invsize":
|
|
{
|
|
int size = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionTargetInvSize(size));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cond == null)
|
|
{
|
|
_log.severe("Unrecognized <target> condition in " + _file);
|
|
}
|
|
return cond;
|
|
}
|
|
|
|
protected Condition parseUsingCondition(Node n)
|
|
{
|
|
Condition cond = null;
|
|
NamedNodeMap attrs = n.getAttributes();
|
|
for (int i = 0; i < attrs.getLength(); i++)
|
|
{
|
|
Node a = attrs.item(i);
|
|
switch (a.getNodeName().toLowerCase())
|
|
{
|
|
case "kind":
|
|
{
|
|
int mask = 0;
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
while (st.hasMoreTokens())
|
|
{
|
|
int old = mask;
|
|
String item = st.nextToken().trim();
|
|
for (WeaponType wt : WeaponType.values())
|
|
{
|
|
if (wt.name().equals(item))
|
|
{
|
|
mask |= wt.mask();
|
|
}
|
|
}
|
|
|
|
for (ArmorType at : ArmorType.values())
|
|
{
|
|
if (at.name().equals(item))
|
|
{
|
|
mask |= at.mask();
|
|
}
|
|
}
|
|
|
|
if (old == mask)
|
|
{
|
|
_log.info("[parseUsingCondition=\"kind\"] Unknown item type name: " + item);
|
|
}
|
|
}
|
|
cond = joinAnd(cond, new ConditionUsingItemType(mask));
|
|
break;
|
|
}
|
|
case "slot":
|
|
{
|
|
int mask = 0;
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ",");
|
|
while (st.hasMoreTokens())
|
|
{
|
|
int old = mask;
|
|
String item = st.nextToken().trim();
|
|
if (ItemTable._slots.containsKey(item))
|
|
{
|
|
mask |= ItemTable._slots.get(item);
|
|
}
|
|
|
|
if (old == mask)
|
|
{
|
|
_log.info("[parseUsingCondition=\"slot\"] Unknown item slot name: " + item);
|
|
}
|
|
}
|
|
cond = joinAnd(cond, new ConditionUsingSlotType(mask));
|
|
break;
|
|
}
|
|
case "skill":
|
|
{
|
|
int id = Integer.parseInt(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionUsingSkill(id));
|
|
break;
|
|
}
|
|
case "slotitem":
|
|
{
|
|
StringTokenizer st = new StringTokenizer(a.getNodeValue(), ";");
|
|
int id = Integer.parseInt(st.nextToken().trim());
|
|
int slot = Integer.parseInt(st.nextToken().trim());
|
|
int enchant = 0;
|
|
if (st.hasMoreTokens())
|
|
{
|
|
enchant = Integer.parseInt(st.nextToken().trim());
|
|
}
|
|
cond = joinAnd(cond, new ConditionSlotItemId(slot, id, enchant));
|
|
break;
|
|
}
|
|
case "weaponchange":
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionChangeWeapon(val));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (cond == null)
|
|
{
|
|
_log.severe("Unrecognized <using> condition in " + _file);
|
|
}
|
|
return cond;
|
|
}
|
|
|
|
protected Condition parseGameCondition(Node n)
|
|
{
|
|
Condition cond = null;
|
|
NamedNodeMap attrs = n.getAttributes();
|
|
for (int i = 0; i < attrs.getLength(); i++)
|
|
{
|
|
Node a = attrs.item(i);
|
|
if ("skill".equalsIgnoreCase(a.getNodeName()))
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionWithSkill(val));
|
|
}
|
|
if ("night".equalsIgnoreCase(a.getNodeName()))
|
|
{
|
|
boolean val = Boolean.parseBoolean(a.getNodeValue());
|
|
cond = joinAnd(cond, new ConditionGameTime(CheckGameTime.NIGHT, val));
|
|
}
|
|
if ("chance".equalsIgnoreCase(a.getNodeName()))
|
|
{
|
|
int val = Integer.decode(getValue(a.getNodeValue(), null));
|
|
cond = joinAnd(cond, new ConditionGameChance(val));
|
|
}
|
|
}
|
|
if (cond == null)
|
|
{
|
|
_log.severe("Unrecognized <game> condition in " + _file);
|
|
}
|
|
return cond;
|
|
}
|
|
|
|
protected void parseTable(Node n)
|
|
{
|
|
NamedNodeMap attrs = n.getAttributes();
|
|
String name = attrs.getNamedItem("name").getNodeValue();
|
|
if (name.charAt(0) != '#')
|
|
{
|
|
throw new IllegalArgumentException("Table name must start with #");
|
|
}
|
|
StringTokenizer data = new StringTokenizer(n.getFirstChild().getNodeValue());
|
|
List<String> array = new ArrayList<>(data.countTokens());
|
|
while (data.hasMoreTokens())
|
|
{
|
|
array.add(data.nextToken());
|
|
}
|
|
setTable(name, array.toArray(new String[array.size()]));
|
|
}
|
|
|
|
protected void parseBeanSet(Node n, StatsSet set, Integer level)
|
|
{
|
|
String name = n.getAttributes().getNamedItem("name").getNodeValue().trim();
|
|
String value = n.getAttributes().getNamedItem("val").getNodeValue().trim();
|
|
char ch = value.isEmpty() ? ' ' : value.charAt(0);
|
|
if ((ch == '#') || (ch == '-') || Character.isDigit(ch))
|
|
{
|
|
set.set(name, String.valueOf(getValue(value, level)));
|
|
}
|
|
else
|
|
{
|
|
set.set(name, value);
|
|
}
|
|
}
|
|
|
|
protected void setExtractableSkillData(StatsSet set, String value)
|
|
{
|
|
set.set("capsuled_items_skill", value);
|
|
}
|
|
|
|
protected String getValue(String value, Object template)
|
|
{
|
|
// is it a table?
|
|
if (value.charAt(0) == '#')
|
|
{
|
|
if (template instanceof Skill)
|
|
{
|
|
return getTableValue(value);
|
|
}
|
|
else if (template instanceof Integer)
|
|
{
|
|
return getTableValue(value, ((Integer) template).intValue());
|
|
}
|
|
else
|
|
{
|
|
throw new IllegalStateException();
|
|
}
|
|
}
|
|
return value;
|
|
}
|
|
|
|
protected Condition joinAnd(Condition cond, Condition c)
|
|
{
|
|
if (cond == null)
|
|
{
|
|
return c;
|
|
}
|
|
if (cond instanceof ConditionLogicAnd)
|
|
{
|
|
((ConditionLogicAnd) cond).add(c);
|
|
return cond;
|
|
}
|
|
ConditionLogicAnd and = new ConditionLogicAnd();
|
|
and.add(cond);
|
|
and.add(c);
|
|
return and;
|
|
}
|
|
}
|