Files
l2j_mobius/trunk/dist/game/data/stats/skills/17900-17999.xml
2015-02-08 01:38:33 +00:00

759 lines
34 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17900" levels="1" name="Giant's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_armor_stone_r_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17901" levels="1" name="Giant's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_wp_stone_r_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17902" levels="1" name="Giant's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_armor_stone_r_i02" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17903" levels="1" name="Giant's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_wp_stone_r_i02" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17904" levels="1" name="Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17905" levels="1" name="Major Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17906" levels="1" name="Greater Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17907" levels="1" name="Superior Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17908" levels="1" name="Supreme Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17909" levels="1" name="Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 625 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17910" levels="1" name="Major Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 1250 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17911" levels="1" name="Greater Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 2500 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17912" levels="1" name="Superior Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 3750 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17913" levels="1" name="Supreme Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 5000 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17914" levels="1" name="Low-grade Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17915" levels="1" name="Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17916" levels="1" name="Mid-grade Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17917" levels="1" name="High-grade Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17918" levels="1" name="Cruel Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. Double-click for a random love effect. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17919" levels="1" name="Super Elixir">
<!-- AUTO GENERATED SKILL -->
<!-- Restores HP/CP/MP. -->
<set name="icon" val="icon.super_elixir_potion" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="1200000" />
</skill>
<skill id="17920" levels="4" name="Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Windy Healing Potion. Elementary Alchemy. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17921" levels="4" name="Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Windy Quick Healing Potion. Elementary Alchemy. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17922" levels="4" name="Low-grade Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Low-grade Love Potion. Elementary Alchemy. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17923" levels="1" name="Super Elixir">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Super Elixir. Intermediate Alchemy. -->
<set name="icon" val="icon.super_elixir_potion" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17924" levels="3" name="Supreme Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Supreme Windy Healing Potion. Master Alchemy. -->
<table name="#icons"> icon.etc_potion_scarlet_i00 icon.etc_potion_gold_i00 icon.love_potion </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3600000" />
</skill>
<skill id="17925" levels="2" name="Giant's Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Giant's Scroll: Enchant Weapon (R-grade). Elementary Alchemy. -->
<table name="#icons"> icon.giant_scrl_of_ench_am_r icon.giant_scrl_of_ench_wp_r </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17926" levels="2" name="Giant's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Giant's Lucky Enchant Stone: Armor (R-grade). Advanced Alchemy. -->
<table name="#icons"> icon.giant_ench_armor_stone_r_i01 icon.giant_ench_wp_stone_r_i01 </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17927" levels="2" name="Windy Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Converts Windy Lucky Enchant Stone: Armor (R-grade). Master Alchemy. -->
<table name="#icons"> icon.giant_ench_armor_stone_r_i02 icon.giant_ench_wp_stone_r_i02 </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="86400000" />
</skill>
<skill id="17928" levels="6" name="Lv. 1 Legendary MEN Dye (Luck)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 1 Legendary MEN Dye (Luck). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_men_luc icon.lv1_unique_dye_con_luc icon.lv1_unique_dye_wit_luc icon.lv1_unique_dye_dex_luc icon.lv1_unique_dye_int_luc icon.lv1_unique_dye_str_luc </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17929" levels="6" name="Lv. 2 Legendary MEN Dye (Luck)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 2 Legendary MEN Dye (Luck). Intermediate Alchemy. -->
<table name="#icons"> icon.lv2_unique_dye_men_luc icon.lv2_unique_dye_con_luc icon.lv2_unique_dye_wit_luc icon.lv2_unique_dye_dex_luc icon.lv2_unique_dye_int_luc icon.lv2_unique_dye_str_luc </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17930" levels="6" name="Lv. 3 Legendary MEN Dye (Luck)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 3 Legendary MEN Dye (Luck). Intermediate Alchemy. -->
<table name="#icons"> icon.lv3_unique_dye_men_luc icon.lv3_unique_dye_con_luc icon.lv3_unique_dye_wit_luc icon.lv3_unique_dye_dex_luc icon.lv3_unique_dye_int_luc icon.lv3_unique_dye_str_luc </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17931" levels="6" name="Lv. 4 Legendary MEN Dye (Luck)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 4 Legendary MEN Dye (Luck). Advanced Alchemy. -->
<table name="#icons"> icon.lv4_unique_dye_men_luc icon.lv4_unique_dye_con_luc icon.lv4_unique_dye_wit_luc icon.lv4_unique_dye_dex_luc icon.lv4_unique_dye_int_luc icon.lv4_unique_dye_str_luc </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17932" levels="6" name="Lv. 1 Legendary MEN Dye (Charisma)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 1 Legendary MEN Dye (Charisma). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_men_cha icon.lv1_unique_dye_con_cha icon.lv1_unique_dye_wit_cha icon.lv1_unique_dye_dex_cha icon.lv1_unique_dye_int_cha icon.lv1_unique_dye_str_cha </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17933" levels="6" name="Lv. 2 Legendary MEN Dye (Charisma)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 2 Legendary MEN Dye (Charisma). Intermediate Alchemy. -->
<table name="#icons"> icon.lv2_unique_dye_men_cha icon.lv2_unique_dye_con_cha icon.lv2_unique_dye_wit_cha icon.lv2_unique_dye_dex_cha icon.lv2_unique_dye_int_cha icon.lv2_unique_dye_str_cha </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17934" levels="6" name="Lv. 3 Legendary MEN Dye (Charisma)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 3 Legendary MEN Dye (Charisma). Intermediate Alchemy. -->
<table name="#icons"> icon.lv3_unique_dye_men_cha icon.lv3_unique_dye_con_cha icon.lv3_unique_dye_wit_cha icon.lv3_unique_dye_dex_cha icon.lv3_unique_dye_int_cha icon.lv3_unique_dye_str_cha </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17935" levels="6" name="Lv. 4 Legendary MEN Dye (Charisma)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 4 Legendary MEN Dye (Charisma). Advanced Alchemy. -->
<table name="#icons"> icon.lv4_unique_dye_men_cha icon.lv4_unique_dye_con_cha icon.lv4_unique_dye_wit_cha icon.lv4_unique_dye_dex_cha icon.lv4_unique_dye_int_cha icon.lv4_unique_dye_str_cha </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17936" levels="14" name="Lv. 5 Legendary MEN Dye (Luck)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 5 Legendary MEN Dye (Luck). Master Alchemy. -->
<table name="#icons"> icon.lv5_unique_dye_men_luc icon.lv5_unique_dye_con_luc icon.lv5_unique_dye_wit_luc icon.lv5_unique_dye_dex_luc icon.lv5_unique_dye_int_luc icon.lv5_unique_dye_str_luc icon.lv5_unique_dye_men_cha icon.lv5_unique_dye_con_cha icon.lv5_unique_dye_wit_cha icon.lv5_unique_dye_dex_cha icon.lv5_unique_dye_int_cha icon.lv5_unique_dye_str_cha icon.lv5_unique_dye_cha_luc icon.lv5_unique_dye_luc_cha </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="7200000" />
</skill>
<skill id="17937" levels="3" name="Mid-grade Life Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Mid-grade Life Stone (R-grade). Elementary Alchemy. -->
<table name="#icons"> icon.r_mineral_special_i00 icon.r_mineral_rare_i00 icon.r_mineral_unique_i00 </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17938" levels="3" name="Mid-grade Life Stone (R95-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Mid-grade Life Stone (R95-grade). Intermediate Alchemy. -->
<table name="#icons"> icon.r95_mineral_special_i00 icon.r95_mineral_rare_i00 icon.r95_mineral_unique_i00 </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17939" levels="3" name="Mid-grade Life Stone (R99-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Mid-grade Life Stone (R99-grade). Advanced Alchemy. -->
<table name="#icons"> icon.r99_mineral_special_i00 icon.r99_mineral_rare_i00 icon.r99_mineral_unique_i00 </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17940" levels="1" name="Life Stone: Giant's Power">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Life Stone: Giant's Power. Master Alchemy. -->
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="604800000" />
</skill>
<skill id="17941" levels="4" name="Lv. 1 Windy CHA Dye (Luck)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 1 Windy CHA Dye (Luck). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_cha_luc icon.lv2_unique_dye_cha_luc icon.lv3_unique_dye_cha_luc icon.lv4_unique_dye_cha_luc </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17942" levels="4" name="Lv. 1 Windy LUC Dye (Charisma)">
<!-- AUTO GENERATED SKILL -->
<!-- Can convert to Lv. 1 Windy LUC Dye (Charisma). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_luc_cha icon.lv2_unique_dye_luc_cha icon.lv3_unique_dye_luc_cha icon.lv4_unique_dye_luc_cha </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17943" levels="2" name="Alchemy Cube">
<!-- AUTO GENERATED SKILL -->
<!-- Can use the Alchemy Cube. Elementary Combination Alchemy. -->
<table name="#icons"> icon.skill0000 icon.alchemy_mix_cube </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17944" levels="1" name="Scroll of Escape: Talking Island Village">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Talking Island Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17945" levels="1" name="Scroll of Escape: Magmeld">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Magmeld. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17946" levels="1" name="Scroll of Escape: Magmeld">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Magmeld. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17947" levels="1" name="Scroll of Escape: Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Rune. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17948" levels="1" name="Scroll of Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Aden. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17949" levels="1" name="Scroll of Escape: Town of Oren">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Oren. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17950" levels="1" name="Scroll of Escape: Sea of Spores">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Sea of Spores. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17951" levels="1" name="Scroll of Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Aden. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17952" levels="1" name="Scroll of Escape: Forsaken Plains">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Forsaken Plains. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17953" levels="1" name="Scroll of Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Aden. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17954" levels="1" name="Scroll of Escape: Fields of Massacre">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Fields of Massacre. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17955" levels="1" name="Scroll of Escape: Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Rune. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17956" levels="1" name="Scroll of Escape: Swamp of Screams">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Swamp of Screams. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17957" levels="1" name="Scroll of Escape: Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Rune. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17958" levels="1" name="Scroll of Escape: Forest of the Dead">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Forest of the Dead. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17959" levels="1" name="Scroll of Escape: Town of Goddard">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Goddard. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17960" levels="1" name="Scroll of Escape: Wall of Argos">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Wall of Argos. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17961" levels="1" name="Scroll of Escape: Town of Giran">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Giran. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17962" levels="1" name="Scroll of Escape: Dragon Valley">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Dragon Valley. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17963" levels="1" name="Alchemy Acquisition">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17964" levels="1" name="Master Alchemy: Failure">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17965" levels="1" name="Master Alchemy: Success">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17966" levels="1" name="Alchemy Cube: Random Success">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17967" levels="1" name="Low-grade Talisman Ingredient Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17968" levels="1" name="High-grade Tallisman Ingredient Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17969" levels="1" name="Low-grade Wind Dye Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17970" levels="1" name="Mid-grade Wind Dye Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17971" levels="1" name="High-grade Wind Dye Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17972" levels="1" name="New Talisman Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17973" levels="1" name="Talisman - Wind: P. Critical Damage">
<!-- AUTO GENERATED SKILL -->
<!-- P. Skill Critical Damage + 10%. -->
<set name="icon" val="icon.r85_talisman_ca_up_passive" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17974" levels="1" name="Talisman - Wind: M. Critical Damage">
<!-- AUTO GENERATED SKILL -->
<!-- M. Skill Critical Damage + 10%. -->
<set name="icon" val="icon.r_talisman_mc_up_passive" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17975" levels="1" name="Talisman - Wind: Defense">
<!-- AUTO GENERATED SKILL -->
<!-- Maximizes P./M. Def. -->
<set name="icon" val="icon.r85_talisman_pd_up_active" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="1200000" />
</skill>
<skill id="17976" levels="1" name="Talisman - Wind: Debuff Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Debuff Resistance. -->
<set name="icon" val="icon.r85_talisman_md_up_active" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="1200000" />
</skill>
<skill id="17978" levels="1" name="Equip Talisman - Insanity">
<!-- AUTO GENERATED SKILL -->
<!-- The Talisman pulsates with power. -->
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="3" />
</skill>
<skill id="17979" levels="1" name="Unequip Talisman - Insanity">
<!-- AUTO GENERATED SKILL -->
<!-- The Talisman's power fades away. -->
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17980" levels="1" name="Unseal Talisman - Insanity">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
</skill>
<skill id="17981" levels="1" name="Scroll of Escape: Gludin Village">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17982" levels="1" name="Scroll of Escape: Windy Hill">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17983" levels="1" name="Scroll of Escape: Gludin Village Temple">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17984" levels="1" name="Scroll of Escape: Orc Barracks">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17985" levels="1" name="Scroll of Escape: Town of Dion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17986" levels="1" name="Scroll of Escape: Cruma Tower">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17987" levels="1" name="Scroll of Escape: Town of Dion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17988" levels="1" name="Scroll of Escape: Cruma Tower">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17989" levels="1" name="Scroll of Escape: Swamp of Screams">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17990" levels="1" name="Scroll of Escape: Seed of Annihilation">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17991" levels="1" name="Scroll of Escape: Harnak's Underground Ruins">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17992" levels="1" name="Scroll of Escape: Kartia's Labyrinth">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17993" levels="1" name="Scroll of Escape: Fairy Settlement">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17994" levels="1" name="Scroll of Escape: Garden of Genesis">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17995" levels="1" name="Scroll of Escape: Prison of Darkness">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17996" levels="1" name="Scroll of Escape: Fortuna">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17997" levels="1" name="Scroll of Escape: Isle of Souls">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17998" levels="1" name="Scroll of Escape: Nornil's Cave">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17999" levels="1" name="Scroll of Escape: Seal of Shilen">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
</list>