137 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Properties
		
	
	
	
	
	
| # ---------------------------------------------------------------------------
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| # Game Server Settings
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| # ---------------------------------------------------------------------------
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| # This is the server configuration file. Here you can set up the connection information for your server.
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| # This was written with the assumption that you are behind a router.
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| # Dumbed Down Definitions...
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| # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
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| # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
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| # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
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| 
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| # ---------------------------------------------------------------------------
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| # Networking
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| # ---------------------------------------------------------------------------
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| 
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| # Where's the Login server this gameserver should connect to
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| # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
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| # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
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| # Default: 127.0.0.1
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| LoginHost = 127.0.0.1
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| 
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| # TCP port the login server listen to for gameserver connection requests
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| # Default: 9014
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| LoginPort = 9014
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| 
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| # Bind address for gameserver. You should not need to change it in most cases.
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| # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
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| # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
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| # Default: * (0.0.0.0)
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| GameserverHostname = *
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| 
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| # Default: 7777
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| GameserverPort = 7777
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| 
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| 
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| # ---------------------------------------------------------------------------
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| # Database
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| # ---------------------------------------------------------------------------
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| 
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| # Specify the appropriate driver and url for the database you're using.
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| # Examples:
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| # Driver = com.mysql.jdbc.Driver (default)
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| # Driver = org.hsqldb.jdbcDriver
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| # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
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| Driver = com.mysql.jdbc.Driver
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| # Database URL
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| # URL = jdbc:mysql://localhost/l2jgs (default)
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| # URL = jdbc:hsqldb:hsql://localhost/l2jgs
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| # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = 
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| URL = jdbc:mysql://localhost/lineage2?useUnicode=true&characterEncoding=utf-8
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| # Database user info (default is "root" but it's not recommended)
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| Login = root
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| # Database connection password
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| Password = 
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| 
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| # Default: 100
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| MaximumDbConnections = 500
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| 
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| # Default: 0
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| MaximumDbIdleTime = 0
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| 
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| # ---------------------------------------------------------------------------
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| # Misc Server Settings
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| # ---------------------------------------------------------------------------
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| 
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| # This is the server ID that the Game Server will request.
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| # Example: 1 = Bartz
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| # Default: 1
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| RequestServerID = 1
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| 
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| # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
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| # Default: True
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| AcceptAlternateID = True
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| 
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| # Datapack root directory.
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| # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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| #Default: data\
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| DatapackRoot = data\
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| 
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| # Datapack root directory for Classic client support.
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| # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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| #Default: data_classic\
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| ClassicDatapackRoot = data_classic\
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| 
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| # Define how many players are allowed to play simultaneously on your server.
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| # Default: 100
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| MaximumOnlineUsers = 2000
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| 
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| # Numbers of protocol revisions that server allows to connect.
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| # Delimiter is ;
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| # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
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| # Ertheia: 603;606;607;610
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| # Classic: 19
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| AllowedProtocolRevisions = 603;606;607;610
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| 
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| # Displays server type next to the server name on character selection.
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| # Notes:
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| #	Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic
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| # Default: Free
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| ServerListType = Free
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| 
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| # Displays server minimum age to the server name on character selection.
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| # Notes:
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| #	Accepted values: 0, 15, 18
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| # Default: 0
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| ServerListAge = 0
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| 
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| # Setting for serverList
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| # Displays [] in front of server name on character selection
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| # Default: False
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| ServerListBrackets = False
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| 
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| 
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| # ---------------------------------------------------------------------------
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| # Misc Player Settings
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| # ---------------------------------------------------------------------------
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| 
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| # Character name template.
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| # Examples:
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| # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
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| # The above setting will allow names with first capital letter, next three small letters,
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| # and any letter (case insensitive) or number, like OmfgWTF1
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| # CnameTemplate = [A-Z][a-z]*
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| # The above setting will allow names only of letters with first one capital, like Omfgwtf
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| # Default .* (allows any symbol)
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| CnameTemplate = .*
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| 
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| # This setting restricts names players can give to their pets.
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| # See CnameTemplate for details
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| PetNameTemplate = .*
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| 
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| # This setting restricts clan/subpledge names players can set.
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| # See CnameTemplate for details
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| ClanNameTemplate = .*
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| 
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| # Maximum number of characters per account.
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| # Default: 7 (client limit)
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| CharMaxNumber = 7 | 
