207 lines
5.6 KiB
Java
207 lines
5.6 KiB
Java
/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.group;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.L2Summon;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import ai.AbstractNpcAI;
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/**
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* Silent Valley AI
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* @author malyelfik
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*/
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public final class SilentValley extends AbstractNpcAI
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{
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// Skills
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private static final SkillHolder BETRAYAL = new SkillHolder(6033, 1); // Treasure Seeker's Betrayal
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private static final SkillHolder BLAZE = new SkillHolder(4157, 10); // NPC Blaze - Magic
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// Item
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private static final int SACK = 13799; // Treasure Sack of the Ancient Giants
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// Chance
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private static final int SPAWN_CHANCE = 2;
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private static final int CHEST_DIE_CHANCE = 5;
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// Monsters
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private static final int CHEST = 18693; // Treasure Chest of the Ancient Giants
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private static final int GUARD1 = 18694; // Treasure Chest Guard
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private static final int GUARD2 = 18695; // Treasure Chest Guard
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private static final int[] MOBS =
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{
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20965, // Chimera Piece
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20966, // Changed Creation
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20967, // Past Creature
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20968, // Nonexistent Man
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20969, // Giant's Shadow
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20970, // Soldier of Ancient Times
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20971, // Warrior of Ancient Times
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20972, // Shaman of Ancient Times
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20973, // Forgotten Ancient People
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};
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private SilentValley()
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{
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addAttackId(MOBS);
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addAttackId(CHEST, GUARD1, GUARD2);
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addEventReceivedId(GUARD1, GUARD2);
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addKillId(MOBS);
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addSeeCreatureId(MOBS);
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addSeeCreatureId(GUARD1, GUARD2);
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addSpawnId(CHEST, GUARD2);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if ((npc != null) && !npc.isDead())
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{
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switch (event)
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{
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case "CLEAR":
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npc.doDie(null);
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break;
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case "CLEAR_EVENT":
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npc.broadcastEvent("CLEAR_ALL_INSTANT", 2000, null);
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npc.doDie(null);
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break;
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case "SPAWN_CHEST":
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addSpawn(CHEST, npc.getX() - 100, npc.getY(), npc.getZ() - 100, 0, false, 0);
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break;
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}
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}
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return null;
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon)
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{
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switch (npc.getId())
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{
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case CHEST:
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{
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if (!isSummon && npc.isScriptValue(0))
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{
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npc.setScriptValue(1);
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npc.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.YOU_WILL_BE_CURSED_FOR_SEEKING_THE_TREASURE);
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npc.setTarget(player);
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npc.doCast(BETRAYAL.getSkill());
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}
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else if (isSummon || (getRandom(100) < CHEST_DIE_CHANCE))
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{
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npc.dropItem(player, SACK, 1);
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npc.broadcastEvent("CLEAR_ALL", 2000, null);
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npc.doDie(null);
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cancelQuestTimer("CLEAR_EVENT", npc, null);
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}
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break;
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}
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case GUARD1:
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case GUARD2:
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{
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npc.setTarget(player);
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npc.doCast(BLAZE.getSkill());
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addAttackPlayerDesire(npc, player);
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break;
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}
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default:
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{
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if (isSummon)
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{
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addAttackPlayerDesire(npc, player);
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}
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}
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}
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return super.onAttack(npc, player, damage, isSummon);
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}
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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if (getRandom(1000) < SPAWN_CHANCE)
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{
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final int newZ = npc.getZ() + 100;
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addSpawn(GUARD2, npc.getX() + 100, npc.getY(), newZ, 0, false, 0);
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addSpawn(GUARD1, npc.getX() - 100, npc.getY(), newZ, 0, false, 0);
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addSpawn(GUARD1, npc.getX(), npc.getY() + 100, newZ, 0, false, 0);
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addSpawn(GUARD1, npc.getX(), npc.getY() - 100, newZ, 0, false, 0);
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}
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return super.onKill(npc, killer, isSummon);
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}
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@Override
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public String onSeeCreature(L2Npc npc, L2Character creature, boolean isSummon)
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{
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if (creature.isPlayable())
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{
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final L2PcInstance player = (isSummon) ? ((L2Summon) creature).getOwner() : creature.getActingPlayer();
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if ((npc.getId() == GUARD1) || (npc.getId() == GUARD2))
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{
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npc.setTarget(player);
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npc.doCast(BLAZE.getSkill());
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addAttackPlayerDesire(npc, player);
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}
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else if (creature.isAffectedBySkill(BETRAYAL.getSkillId()))
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{
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addAttackPlayerDesire(npc, player);
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}
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}
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return super.onSeeCreature(npc, creature, isSummon);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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if (npc.getId() == CHEST)
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{
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npc.setIsInvul(true);
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startQuestTimer("CLEAR_EVENT", 300000, npc, null);
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}
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else
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{
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startQuestTimer("SPAWN_CHEST", 10000, npc, null);
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}
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return super.onSpawn(npc);
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}
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@Override
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public String onEventReceived(String eventName, L2Npc sender, L2Npc receiver, L2Object reference)
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{
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if ((receiver != null) && !receiver.isDead())
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{
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switch (eventName)
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{
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case "CLEAR_ALL":
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startQuestTimer("CLEAR", 60000, receiver, null);
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break;
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case "CLEAR_ALL_INSTANT":
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receiver.doDie(null);
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break;
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}
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}
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return super.onEventReceived(eventName, sender, receiver, reference);
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}
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public static void main(String[] args)
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{
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new SilentValley();
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}
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} |