l2j_mobius/trunk/dist/tools/sql/game/items.sql

19 lines
837 B
SQL

CREATE TABLE IF NOT EXISTS `items` (
`owner_id` INT, -- object id of the player or clan,owner of this item
`object_id` INT NOT NULL DEFAULT 0, -- object id of the item
`item_id` INT,
`count` BIGINT UNSIGNED NOT NULL DEFAULT 0,
`enchant_level` INT,
`loc` VARCHAR(10), -- inventory,paperdoll,npc,clan warehouse,pet,and so on
`loc_data` INT, -- depending on location: equiped slot,npc id,pet id,etc
`time_of_use` INT, -- time of item use, for calculate of breackages
`custom_type1` INT DEFAULT 0,
`custom_type2` INT DEFAULT 0,
`mana_left` decimal(5,0) NOT NULL DEFAULT -1,
`time` decimal(13) NOT NULL DEFAULT 0,
PRIMARY KEY (`object_id`),
KEY `owner_id` (`owner_id`),
KEY `item_id` (`item_id`),
KEY `loc` (`loc`),
KEY `time_of_use` (`time_of_use`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;