869 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			869 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
 | |
|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
 | |
|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | |
|  * General Public License for more details.
 | |
|  * 
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| package com.l2jmobius.gameserver;
 | |
| 
 | |
| import java.io.BufferedReader;
 | |
| import java.io.File;
 | |
| import java.io.FileReader;
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| import java.io.LineNumberReader;
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| import java.util.Arrays;
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| import java.util.Collections;
 | |
| import java.util.List;
 | |
| import java.util.Map;
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| import java.util.StringTokenizer;
 | |
| import java.util.WeakHashMap;
 | |
| import java.util.logging.Logger;
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| 
 | |
| import com.l2jmobius.Config;
 | |
| import com.l2jmobius.gameserver.model.Inventory;
 | |
| import com.l2jmobius.gameserver.model.L2ItemInstance;
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| import com.l2jmobius.gameserver.model.L2ManufactureItem;
 | |
| import com.l2jmobius.gameserver.model.L2RecipeInstance;
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| import com.l2jmobius.gameserver.model.L2RecipeList;
 | |
| import com.l2jmobius.gameserver.model.L2Skill;
 | |
| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.ActionFailed;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.ItemList;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.RecipeBookItemList;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.RecipeItemMakeInfo;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.RecipeShopItemInfo;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.SetupGauge;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
 | |
| import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
 | |
| import com.l2jmobius.gameserver.skills.Stats;
 | |
| import com.l2jmobius.gameserver.util.Util;
 | |
| import com.l2jmobius.util.Rnd;
 | |
| 
 | |
| import javolution.util.FastList;
 | |
| import javolution.util.FastMap;
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| 
 | |
| public class RecipeController
 | |
| {
 | |
| 	protected static Logger _log = Logger.getLogger(RecipeController.class.getName());
 | |
| 	
 | |
| 	private static RecipeController _instance;
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| 	private final Map<Integer, L2RecipeList> _lists;
 | |
| 	protected static Map<L2PcInstance, RecipeItemMaker> activeMakers = Collections.synchronizedMap(new WeakHashMap<L2PcInstance, RecipeItemMaker>());
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| 	
 | |
| 	public static RecipeController getInstance()
 | |
| 	{
 | |
| 		return _instance == null ? _instance = new RecipeController() : _instance;
 | |
| 	}
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| 	
 | |
| 	public RecipeController()
 | |
| 	{
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| 		_lists = new FastMap<>();
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| 		String line = null;
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| 		
 | |
| 		final File recipesData = new File(Config.DATAPACK_ROOT, "data/recipes.csv");
 | |
| 		try (FileReader fr = new FileReader(recipesData);
 | |
| 			BufferedReader br = new BufferedReader(fr);
 | |
| 			LineNumberReader lnr = new LineNumberReader(br))
 | |
| 		{
 | |
| 			while ((line = lnr.readLine()) != null)
 | |
| 			{
 | |
| 				if ((line.trim().length() == 0) || line.startsWith("#"))
 | |
| 				{
 | |
| 					continue;
 | |
| 				}
 | |
| 				
 | |
| 				parseList(line);
 | |
| 				
 | |
| 			}
 | |
| 			_log.config("RecipeController: Loaded " + _lists.size() + " Recipes.");
 | |
| 		}
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| 		catch (final Exception e)
 | |
| 		{
 | |
| 			_log.warning("Error loading recipes.");
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	public int getRecipesCount()
 | |
| 	{
 | |
| 		return _lists.size();
 | |
| 	}
 | |
| 	
 | |
| 	public L2RecipeList getRecipeList(int listId)
 | |
| 	{
 | |
| 		return _lists.get(listId);
 | |
| 	}
 | |
| 	
 | |
| 	public L2RecipeList getRecipeByItemId(int itemId)
 | |
| 	{
 | |
| 		for (int i = 0; i < _lists.size(); i++)
 | |
| 		{
 | |
| 			final L2RecipeList find = _lists.get(new Integer(i));
 | |
| 			if (find.getRecipeId() == itemId)
 | |
| 			{
 | |
| 				return find;
 | |
| 			}
 | |
| 		}
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	public L2RecipeList getRecipeById(int recId)
 | |
| 	{
 | |
| 		for (int i = 0; i < _lists.size(); i++)
 | |
| 		{
 | |
| 			final L2RecipeList find = _lists.get(new Integer(i));
 | |
| 			if (find.getId() == recId)
 | |
| 			{
 | |
| 				return find;
 | |
| 			}
 | |
| 		}
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	public synchronized void requestBookOpen(L2PcInstance player, boolean isDwarvenCraft)
 | |
| 	{
 | |
| 		RecipeItemMaker maker = null;
 | |
| 		if (Config.ALT_GAME_CREATION)
 | |
| 		{
 | |
| 			maker = activeMakers.get(player);
 | |
| 		}
 | |
| 		
 | |
| 		if (maker == null)
 | |
| 		{
 | |
| 			final RecipeBookItemList response = new RecipeBookItemList(isDwarvenCraft, player.getMaxMp());
 | |
| 			response.addRecipes(isDwarvenCraft ? player.getDwarvenRecipeBook() : player.getCommonRecipeBook());
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| 			player.sendPacket(response);
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		final SystemMessage sm = new SystemMessage(SystemMessage.CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING);
 | |
| 		player.sendPacket(sm);
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| 		return;
 | |
| 	}
 | |
| 	
 | |
| 	public synchronized void requestMakeItemAbort(L2PcInstance player)
 | |
| 	{
 | |
| 		activeMakers.remove(player); // TODO: anything else here?
 | |
| 	}
 | |
| 	
 | |
| 	public synchronized void requestManufactureItem(L2PcInstance manufacturer, int recipeListId, L2PcInstance player)
 | |
| 	{
 | |
| 		final L2RecipeList recipeList = getValidRecipeList(player, recipeListId);
 | |
| 		
 | |
| 		if (recipeList == null)
 | |
| 		{
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		final List<L2RecipeList> dwarfRecipes = Arrays.asList(manufacturer.getDwarvenRecipeBook());
 | |
| 		final List<L2RecipeList> commonRecipes = Arrays.asList(manufacturer.getCommonRecipeBook());
 | |
| 		
 | |
| 		if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
 | |
| 		{
 | |
| 			Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.", Config.DEFAULT_PUNISH);
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		RecipeItemMaker maker;
 | |
| 		
 | |
| 		if (Config.ALT_GAME_CREATION && ((maker = activeMakers.get(manufacturer)) != null)) // check if busy
 | |
| 		{
 | |
| 			player.sendMessage("Manufacturer is busy, please try later.");
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		maker = new RecipeItemMaker(manufacturer, recipeList, player);
 | |
| 		if (maker.isValid)
 | |
| 		{
 | |
| 			if (Config.ALT_GAME_CREATION)
 | |
| 			{
 | |
| 				activeMakers.put(manufacturer, maker);
 | |
| 				ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				maker.run();
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	public synchronized void requestMakeItem(L2PcInstance player, int recipeListId)
 | |
| 	{
 | |
| 		final L2RecipeList recipeList = getValidRecipeList(player, recipeListId);
 | |
| 		
 | |
| 		if (recipeList == null)
 | |
| 		{
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		final List<L2RecipeList> dwarfRecipes = Arrays.asList(player.getDwarvenRecipeBook());
 | |
| 		final List<L2RecipeList> commonRecipes = Arrays.asList(player.getCommonRecipeBook());
 | |
| 		
 | |
| 		if (!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
 | |
| 		{
 | |
| 			Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.", Config.DEFAULT_PUNISH);
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		RecipeItemMaker maker;
 | |
| 		
 | |
| 		// check if already busy (possible in alt mode only)
 | |
| 		if (Config.ALT_GAME_CREATION && ((maker = activeMakers.get(player)) != null))
 | |
| 		{
 | |
| 			final SystemMessage sm = new SystemMessage(614);
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| 			sm.addString("You are busy creating ");
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| 			sm.addItemName(recipeList.getItemId());
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| 			player.sendPacket(sm);
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| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		maker = new RecipeItemMaker(player, recipeList, player);
 | |
| 		if (maker.isValid)
 | |
| 		{
 | |
| 			if (Config.ALT_GAME_CREATION)
 | |
| 			{
 | |
| 				activeMakers.put(player, maker);
 | |
| 				ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				maker.run();
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private void parseList(String line)
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| 	{
 | |
| 		try
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| 		{
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| 			final StringTokenizer st = new StringTokenizer(line, ";");
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| 			final List<L2RecipeInstance> recipePartList = new FastList<>();
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| 			
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| 			// we use common/dwarf for easy reading of the recipes.csv file
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| 			final String recipeTypeString = st.nextToken();
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| 			
 | |
| 			// now parse the string into a boolean
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| 			boolean isDwarvenRecipe;
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| 			
 | |
| 			if (recipeTypeString.equalsIgnoreCase("dwarven"))
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| 			{
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| 				isDwarvenRecipe = true;
 | |
| 			}
 | |
| 			else if (recipeTypeString.equalsIgnoreCase("common"))
 | |
| 			{
 | |
| 				isDwarvenRecipe = false;
 | |
| 			}
 | |
| 			else
 | |
| 			{ // prints a helpfull message
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| 				_log.warning("Error parsing recipes.csv, unknown recipe type " + recipeTypeString);
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| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			final String recipeName = st.nextToken();
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| 			final int id = Integer.parseInt(st.nextToken());
 | |
| 			final int recipeId = Integer.parseInt(st.nextToken());
 | |
| 			final int level = Integer.parseInt(st.nextToken());
 | |
| 			
 | |
| 			// material
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| 			final StringTokenizer st2 = new StringTokenizer(st.nextToken(), "[],");
 | |
| 			while (st2.hasMoreTokens())
 | |
| 			{
 | |
| 				final StringTokenizer st3 = new StringTokenizer(st2.nextToken(), "()");
 | |
| 				final int rpItemId = Integer.parseInt(st3.nextToken());
 | |
| 				final int quantity = Integer.parseInt(st3.nextToken());
 | |
| 				final L2RecipeInstance rp = new L2RecipeInstance(rpItemId, quantity);
 | |
| 				recipePartList.add(rp);
 | |
| 			}
 | |
| 			
 | |
| 			final int itemId = Integer.parseInt(st.nextToken());
 | |
| 			final int count = Integer.parseInt(st.nextToken());
 | |
| 			
 | |
| 			// npc fee
 | |
| 			/* String notdoneyet = */st.nextToken();
 | |
| 			
 | |
| 			final int mpCost = Integer.parseInt(st.nextToken());
 | |
| 			final int successRate = Integer.parseInt(st.nextToken());
 | |
| 			
 | |
| 			final L2RecipeList recipeList = new L2RecipeList(id, level, recipeId, recipeName, successRate, mpCost, itemId, count, isDwarvenRecipe);
 | |
| 			for (final L2RecipeInstance recipePart : recipePartList)
 | |
| 			{
 | |
| 				recipeList.addRecipe(recipePart);
 | |
| 			}
 | |
| 			_lists.put(new Integer(_lists.size()), recipeList);
 | |
| 		}
 | |
| 		catch (final Exception e)
 | |
| 		{
 | |
| 			_log.severe("Exception in RecipeController.parseList() - " + e);
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	public class RecipeItemMaker implements Runnable
 | |
| 	{
 | |
| 		public boolean isValid;
 | |
| 		List<TempItem> items = null;
 | |
| 		final L2RecipeList recipeList;
 | |
| 		final L2PcInstance player; // "crafter"
 | |
| 		final L2PcInstance target; // "customer"
 | |
| 		final L2Skill skill;
 | |
| 		final int skillId;
 | |
| 		final int skillLevel;
 | |
| 		double creationPasses;
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| 		double manaRequired;
 | |
| 		int price;
 | |
| 		int totalItems;
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| 		int materialsRefPrice;
 | |
| 		int delay;
 | |
| 		
 | |
| 		public RecipeItemMaker(L2PcInstance pPlayer, L2RecipeList pRecipeList, L2PcInstance pTarget)
 | |
| 		{
 | |
| 			player = pPlayer;
 | |
| 			target = pTarget;
 | |
| 			recipeList = pRecipeList;
 | |
| 			
 | |
| 			isValid = false;
 | |
| 			skillId = recipeList.isDwarvenRecipe() ? L2Skill.SKILL_CREATE_DWARVEN : L2Skill.SKILL_CREATE_COMMON;
 | |
| 			skillLevel = player.getSkillLevel(skillId);
 | |
| 			skill = player.getKnownSkill(skillId);
 | |
| 			
 | |
| 			player.isInCraftMode(true);
 | |
| 			
 | |
| 			if (player.isAlikeDead())
 | |
| 			{
 | |
| 				player.sendMessage("Dead people can't craft.");
 | |
| 				player.sendPacket(new ActionFailed());
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			if (target.isAlikeDead())
 | |
| 			{
 | |
| 				target.sendMessage("Dead customers can't use manufacture.");
 | |
| 				target.sendPacket(new ActionFailed());
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			if (target.isProcessingTransaction())
 | |
| 			{
 | |
| 				target.sendMessage("You are busy.");
 | |
| 				target.sendPacket(new ActionFailed());
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			if (player.isProcessingTransaction())
 | |
| 			{
 | |
| 				if (player != target)
 | |
| 				{
 | |
| 					target.sendMessage("Manufacturer " + player.getName() + " is busy.");
 | |
| 				}
 | |
| 				player.sendPacket(new ActionFailed());
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			// validate recipe list
 | |
| 			if ((recipeList == null) || (recipeList.getRecipes().length == 0))
 | |
| 			{
 | |
| 				player.sendMessage("No such recipe.");
 | |
| 				player.sendPacket(new ActionFailed());
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			manaRequired = recipeList.getMpCost();
 | |
| 			
 | |
| 			// validate skill level
 | |
| 			if (recipeList.getLevel() > skillLevel)
 | |
| 			{
 | |
| 				player.sendMessage("Need skill level " + recipeList.getLevel());
 | |
| 				player.sendPacket(new ActionFailed());
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			// check that customer can afford to pay for creation services
 | |
| 			if (player != target)
 | |
| 			{
 | |
| 				for (final L2ManufactureItem temp : player.getCreateList().getList())
 | |
| 				{
 | |
| 					if (temp.getRecipeId() == recipeList.getId()) // find recipe for item we want manufactured
 | |
| 					{
 | |
| 						price = temp.getCost();
 | |
| 						if (target.getAdena() < price) // check price
 | |
| 						{
 | |
| 							target.sendPacket(new SystemMessage(SystemMessage.YOU_NOT_ENOUGH_ADENA));
 | |
| 							abort();
 | |
| 							return;
 | |
| 						}
 | |
| 						break;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			// make temporary items
 | |
| 			if ((items = listItems(false)) == null)
 | |
| 			{
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			// calculate reference price
 | |
| 			for (final TempItem i : items)
 | |
| 			{
 | |
| 				materialsRefPrice += i.getReferencePrice() * i.getQuantity();
 | |
| 				totalItems += i.getQuantity();
 | |
| 			}
 | |
| 			// initial mana check requires MP as written on recipe
 | |
| 			if (player.getCurrentMp() < manaRequired)
 | |
| 			{
 | |
| 				target.sendPacket(new SystemMessage(SystemMessage.NOT_ENOUGH_MP));
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			// determine number of creation passes needed
 | |
| 			// can "equip" skillLevel items each pass
 | |
| 			creationPasses = (totalItems / skillLevel) + ((totalItems % skillLevel) != 0 ? 1 : 0);
 | |
| 			
 | |
| 			if (Config.ALT_GAME_CREATION && (creationPasses != 0))
 | |
| 			{
 | |
| 				manaRequired /= creationPasses; // checks to validateMp() will only need portion of mp for one pass
 | |
| 			}
 | |
| 			
 | |
| 			updateMakeInfo(true);
 | |
| 			updateCurMp();
 | |
| 			updateCurLoad();
 | |
| 			
 | |
| 			player.isInCraftMode(false);
 | |
| 			isValid = true;
 | |
| 		}
 | |
| 		
 | |
| 		@Override
 | |
| 		public void run()
 | |
| 		{
 | |
| 			if (!Config.IS_CRAFTING_ENABLED)
 | |
| 			{
 | |
| 				target.sendMessage("Item creation is currently disabled.");
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			if ((player == null) || (target == null))
 | |
| 			{
 | |
| 				_log.warning("player or target == null (disconnected?), aborting" + target + player);
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			if ((player.isOnline() == 0) || (target.isOnline() == 0))
 | |
| 			{
 | |
| 				_log.warning("player or target is not online, aborting " + target + player);
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			if (Config.ALT_GAME_CREATION && (activeMakers.get(player) == null))
 | |
| 			{
 | |
| 				if (target != player)
 | |
| 				{
 | |
| 					target.sendMessage("Manufacture aborted");
 | |
| 					player.sendMessage("Manufacture aborted");
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					player.sendMessage("Item creation aborted");
 | |
| 				}
 | |
| 				
 | |
| 				abort();
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			if (Config.ALT_GAME_CREATION && !items.isEmpty())
 | |
| 			{
 | |
| 				
 | |
| 				if (!validateMp())
 | |
| 				{
 | |
| 					return; // check mana
 | |
| 				}
 | |
| 				player.reduceCurrentMp(manaRequired); // use some mp
 | |
| 				updateCurMp(); // update craft window mp bar
 | |
| 				
 | |
| 				grabSomeItems(); // grab (equip) some more items with a nice msg to player
 | |
| 				
 | |
| 				// if still not empty, schedule another pass
 | |
| 				if (!items.isEmpty())
 | |
| 				{
 | |
| 					// divided by RATE_CONSUMABLES_COST to remove craft time increase on higher consumables rates
 | |
| 					delay = (int) ((Config.ALT_GAME_CREATION_SPEED * player.getMReuseRate(skill) * GameTimeController.TICKS_PER_SECOND) / Config.RATE_CONSUMABLE_COST) * GameTimeController.MILLIS_IN_TICK;
 | |
| 					
 | |
| 					// FIXME: please fix this packet to show crafting animation (somebody)
 | |
| 					final MagicSkillUse msk = new MagicSkillUse(player, skillId, skillLevel, delay, 0);
 | |
| 					player.broadcastPacket(msk);
 | |
| 					
 | |
| 					player.sendPacket(new SetupGauge(0, delay));
 | |
| 					ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + delay);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					// for alt mode, sleep delay msec before finishing
 | |
| 					player.sendPacket(new SetupGauge(0, delay));
 | |
| 					
 | |
| 					try
 | |
| 					{
 | |
| 						Thread.sleep(delay);
 | |
| 					}
 | |
| 					catch (final InterruptedException e)
 | |
| 					{
 | |
| 					}
 | |
| 					finally
 | |
| 					{
 | |
| 						finishCrafting();
 | |
| 					}
 | |
| 				}
 | |
| 			} // for old craft mode just finish
 | |
| 			else
 | |
| 			{
 | |
| 				finishCrafting();
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		private void finishCrafting()
 | |
| 		{
 | |
| 			if (!Config.ALT_GAME_CREATION)
 | |
| 			{
 | |
| 				player.reduceCurrentMp(manaRequired);
 | |
| 			}
 | |
| 			
 | |
| 			// first take adena for manufacture
 | |
| 			if ((target != player) && (price > 0)) // customer must pay for services
 | |
| 			{
 | |
| 				// attempt to pay for item
 | |
| 				final L2ItemInstance adenatransfer = target.transferItem("PayManufacture", target.getInventory().getAdenaInstance().getObjectId(), price, player.getInventory(), player);
 | |
| 				
 | |
| 				if (adenatransfer == null)
 | |
| 				{
 | |
| 					target.sendPacket(new SystemMessage(SystemMessage.YOU_NOT_ENOUGH_ADENA));
 | |
| 					abort();
 | |
| 					return;
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			if ((items = listItems(true)) == null) // this line actually takes materials from inventory
 | |
| 			{ // handle possible cheaters here
 | |
| 				// (they click craft then try to get rid of items in order to get free craft)
 | |
| 			}
 | |
| 			else if (Rnd.get(100) < recipeList.getSuccessRate())
 | |
| 			{
 | |
| 				RewardPlayer(); // and immediately puts created item in its place
 | |
| 				updateMakeInfo(true);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				player.sendMessage("Item(s) failed to create.");
 | |
| 				if (target != player)
 | |
| 				{
 | |
| 					target.sendMessage("Item(s) failed to create.");
 | |
| 				}
 | |
| 				
 | |
| 				updateMakeInfo(false);
 | |
| 			}
 | |
| 			// update load and mana bar of craft window
 | |
| 			updateCurMp();
 | |
| 			updateCurLoad();
 | |
| 			activeMakers.remove(player);
 | |
| 			player.isInCraftMode(false);
 | |
| 			target.sendPacket(new ItemList(target, false));
 | |
| 		}
 | |
| 		
 | |
| 		private void updateMakeInfo(boolean success)
 | |
| 		{
 | |
| 			if (target == player)
 | |
| 			{
 | |
| 				target.sendPacket(new RecipeItemMakeInfo(recipeList.getId(), target, success));
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				target.sendPacket(new RecipeShopItemInfo(player.getObjectId(), recipeList.getId()));
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		private void updateCurLoad()
 | |
| 		{
 | |
| 			final StatusUpdate su = new StatusUpdate(target.getObjectId());
 | |
| 			su.addAttribute(StatusUpdate.CUR_LOAD, target.getCurrentLoad());
 | |
| 			target.sendPacket(su);
 | |
| 		}
 | |
| 		
 | |
| 		private void updateCurMp()
 | |
| 		{
 | |
| 			final StatusUpdate su = new StatusUpdate(target.getObjectId());
 | |
| 			su.addAttribute(StatusUpdate.CUR_MP, (int) target.getCurrentMp());
 | |
| 			target.sendPacket(su);
 | |
| 		}
 | |
| 		
 | |
| 		private void grabSomeItems()
 | |
| 		{
 | |
| 			int numItems = skillLevel;
 | |
| 			
 | |
| 			while ((numItems > 0) && !items.isEmpty())
 | |
| 			{
 | |
| 				final TempItem item = items.get(0);
 | |
| 				
 | |
| 				int count = item.getQuantity();
 | |
| 				if (count >= numItems)
 | |
| 				{
 | |
| 					count = numItems;
 | |
| 				}
 | |
| 				
 | |
| 				item.setQuantity(item.getQuantity() - count);
 | |
| 				if (item.getQuantity() <= 0)
 | |
| 				{
 | |
| 					items.remove(0);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					items.set(0, item);
 | |
| 				}
 | |
| 				
 | |
| 				numItems -= count;
 | |
| 				
 | |
| 				if (target == player)
 | |
| 				{
 | |
| 					final SystemMessage sm = new SystemMessage(368); // you equipped ...
 | |
| 					sm.addNumber(count);
 | |
| 					sm.addItemName(item.getItemId());
 | |
| 					player.sendPacket(sm);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					target.sendMessage("Manufacturer " + player.getName() + " used " + count + " " + item.getItemName());
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		private boolean validateMp()
 | |
| 		{
 | |
| 			if (player.getCurrentMp() < manaRequired)
 | |
| 			{
 | |
| 				// rest (wait for MP)
 | |
| 				if (Config.ALT_GAME_CREATION)
 | |
| 				{
 | |
| 					player.sendPacket(new SetupGauge(0, delay));
 | |
| 					ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + delay);
 | |
| 				}
 | |
| 				else
 | |
| 				// no rest - report no mana
 | |
| 				{
 | |
| 					target.sendPacket(new SystemMessage(SystemMessage.NOT_ENOUGH_MP));
 | |
| 					abort();
 | |
| 				}
 | |
| 				return false;
 | |
| 			}
 | |
| 			return true;
 | |
| 		}
 | |
| 		
 | |
| 		private List<TempItem> listItems(boolean remove)
 | |
| 		{
 | |
| 			final L2RecipeInstance[] recipes = recipeList.getRecipes();
 | |
| 			final Inventory inv = target.getInventory();
 | |
| 			final List<TempItem> materials = new FastList<>();
 | |
| 			
 | |
| 			for (final L2RecipeInstance recipe : recipes)
 | |
| 			{
 | |
| 				final int quantity = recipeList.isConsumable() ? (int) (recipe.getQuantity() * Config.RATE_CONSUMABLE_COST) : recipe.getQuantity();
 | |
| 				
 | |
| 				if (quantity > 0)
 | |
| 				{
 | |
| 					final L2ItemInstance item = inv.getItemByItemId(recipe.getItemId());
 | |
| 					
 | |
| 					// check materials
 | |
| 					if ((item == null) || (item.getCount() < quantity))
 | |
| 					{
 | |
| 						target.sendMessage("You dont have the right elements for making this item" + ((recipeList.isConsumable() && (Config.RATE_CONSUMABLE_COST != 1)) ? ".\nDue to server rates you need " + Config.RATE_CONSUMABLE_COST + "x more material than listed in recipe" : ""));
 | |
| 						abort();
 | |
| 						return null;
 | |
| 					}
 | |
| 					
 | |
| 					// make new temporary object, just for counting puroses
 | |
| 					
 | |
| 					final TempItem temp = new TempItem(item, quantity);
 | |
| 					materials.add(temp);
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			if (remove)
 | |
| 			{
 | |
| 				for (final TempItem tmp : materials)
 | |
| 				{
 | |
| 					inv.destroyItemByItemId("Manufacture", tmp.getItemId(), tmp.getQuantity(), target, player);
 | |
| 				}
 | |
| 			}
 | |
| 			return materials;
 | |
| 		}
 | |
| 		
 | |
| 		private void abort()
 | |
| 		{
 | |
| 			updateMakeInfo(false);
 | |
| 			player.isInCraftMode(false);
 | |
| 			activeMakers.remove(player);
 | |
| 		}
 | |
| 		
 | |
| 		/**
 | |
| 		 * FIXME: This class should be in some other file, but I don't know where Class explanation: For item counting or checking purposes. When you don't want to modify inventory class contains itemId, quantity, ownerId, referencePrice, but not objectId
 | |
| 		 */
 | |
| 		private class TempItem
 | |
| 		{
 | |
| 			// no object id stored, this will be only "list" of items with it's owner
 | |
| 			private final int _itemId;
 | |
| 			private int _quantity;
 | |
| 			// private final int _ownerId;
 | |
| 			private final int _referencePrice;
 | |
| 			private final String _itemName;
 | |
| 			
 | |
| 			/**
 | |
| 			 * @param item
 | |
| 			 * @param quantity of that item
 | |
| 			 */
 | |
| 			public TempItem(L2ItemInstance item, int quantity)
 | |
| 			{
 | |
| 				super();
 | |
| 				_itemId = item.getItemId();
 | |
| 				_quantity = quantity;
 | |
| 				// _ownerId = item.getOwnerId();
 | |
| 				_itemName = item.getItem().getName();
 | |
| 				_referencePrice = item.getReferencePrice();
 | |
| 			}
 | |
| 			
 | |
| 			/**
 | |
| 			 * @return Returns the quantity.
 | |
| 			 */
 | |
| 			public int getQuantity()
 | |
| 			{
 | |
| 				return _quantity;
 | |
| 			}
 | |
| 			
 | |
| 			/**
 | |
| 			 * @param quantity The quantity to set.
 | |
| 			 */
 | |
| 			public void setQuantity(int quantity)
 | |
| 			{
 | |
| 				_quantity = quantity;
 | |
| 			}
 | |
| 			
 | |
| 			public int getReferencePrice()
 | |
| 			{
 | |
| 				return _referencePrice;
 | |
| 			}
 | |
| 			
 | |
| 			/**
 | |
| 			 * @return Returns the itemId.
 | |
| 			 */
 | |
| 			public int getItemId()
 | |
| 			{
 | |
| 				return _itemId;
 | |
| 			}
 | |
| 			
 | |
| 			/**
 | |
| 			 * @return Returns the ownerId.
 | |
| 			 */
 | |
| 			// public int getOwnerId()
 | |
| 			// {
 | |
| 			// return _ownerId;
 | |
| 			// }
 | |
| 			
 | |
| 			/**
 | |
| 			 * @return Returns the itemName.
 | |
| 			 */
 | |
| 			public String getItemName()
 | |
| 			{
 | |
| 				return _itemName;
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		private void RewardPlayer()
 | |
| 		{
 | |
| 			final int itemId = recipeList.getItemId();
 | |
| 			final int itemCount = recipeList.getCount();
 | |
| 			
 | |
| 			final L2ItemInstance createdItem = target.getInventory().addItem("Manufacture", itemId, itemCount, target, player);
 | |
| 			
 | |
| 			// inform customer of earned item
 | |
| 			SystemMessage sm = null;
 | |
| 			if (itemCount > 1)
 | |
| 			{
 | |
| 				sm = new SystemMessage(SystemMessage.EARNED_S2_S1_s);
 | |
| 				sm.addItemName(itemId);
 | |
| 				sm.addNumber(itemCount);
 | |
| 				target.sendPacket(sm);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				sm = new SystemMessage(SystemMessage.EARNED_ITEM);
 | |
| 				sm.addItemName(itemId);
 | |
| 				target.sendPacket(sm);
 | |
| 			}
 | |
| 			
 | |
| 			if (target != player)
 | |
| 			{
 | |
| 				// inform manufacturer of earned profit
 | |
| 				sm = new SystemMessage(SystemMessage.EARNED_ADENA);
 | |
| 				sm.addNumber(price);
 | |
| 				player.sendPacket(sm);
 | |
| 			}
 | |
| 			
 | |
| 			if (Config.ALT_GAME_CREATION)
 | |
| 			{
 | |
| 				final int recipeLevel = recipeList.getLevel();
 | |
| 				long exp = createdItem.getReferencePrice() * itemCount;
 | |
| 				// one variation
 | |
| 				
 | |
| 				// exp -= materialsRefPrice; // mat. ref. price is not accurate so other method is better
 | |
| 				
 | |
| 				if (exp < 0)
 | |
| 				{
 | |
| 					exp = 0;
 | |
| 				}
 | |
| 				
 | |
| 				// another variation
 | |
| 				exp /= recipeLevel;
 | |
| 				for (int i = skillLevel; i > recipeLevel; i--)
 | |
| 				{
 | |
| 					exp /= 4;
 | |
| 				}
 | |
| 				
 | |
| 				final long sp = exp / 10;
 | |
| 				
 | |
| 				// Added multiplication of Creation speed with XP/SP gain
 | |
| 				// slower crafting -> more XP, faster crafting -> less XP
 | |
| 				// you can use ALT_GAME_CREATION_XP_RATE/SP to
 | |
| 				// modify XP/SP gained (default = 1)
 | |
| 				
 | |
| 				player.addExpAndSp((long) player.calcStat(Stats.EXPSP_RATE, exp * Config.ALT_GAME_CREATION_XP_RATE * Config.ALT_GAME_CREATION_SPEED, null, null), (int) player.calcStat(Stats.EXPSP_RATE, sp * Config.ALT_GAME_CREATION_SP_RATE * Config.ALT_GAME_CREATION_SPEED, null, null));
 | |
| 			}
 | |
| 			updateMakeInfo(true); // success
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private L2RecipeList getValidRecipeList(L2PcInstance player, int id)
 | |
| 	{
 | |
| 		final L2RecipeList recipeList = getRecipeList(id - 1);
 | |
| 		
 | |
| 		if ((recipeList == null) || (recipeList.getRecipes().length == 0))
 | |
| 		{
 | |
| 			player.sendMessage("No recipe for: " + id);
 | |
| 			player.isInCraftMode(false);
 | |
| 			return null;
 | |
| 		}
 | |
| 		return recipeList;
 | |
| 	}
 | |
| } | 
