l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/ClassChange.java
2015-01-02 15:09:44 +00:00

89 lines
2.9 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.skills.BuffInfo;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExSubjobInfo;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
*/
public class ClassChange extends AbstractEffect
{
private final int _index;
private final static int IDENTITY_CRISIS_SKILL_ID = 1570;
public ClassChange(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
_index = params.getInt("index", 0);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void onStart(BuffInfo info)
{
if (info.getEffector().isPlayer())
{
final L2PcInstance player = info.getEffector().getActingPlayer();
// TODO: FIX ME - Executing 1 second later otherwise interupted exception during storeCharBase()
ThreadPoolManager.getInstance().scheduleGeneral(() ->
{
final int activeClass = player.getClassId().getId();
if (!player.setActiveClass(_index))
{
player.sendMessage("You cannot switch your class right now!.");
return;
}
final Skill identifyCrisis = SkillData.getInstance().getSkill(IDENTITY_CRISIS_SKILL_ID, 1);
if (identifyCrisis != null)
{
identifyCrisis.applyEffects(player, player);
}
final SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_SUCCESSFULLY_SWITCHED_S1_TO_S2);
msg.addClassId(activeClass);
msg.addClassId(player.getClassId().getId());
player.sendPacket(msg);
player.broadcastUserInfo();
player.sendPacket(new ExSubjobInfo(player));
}, 1000);
}
}
}