Files
l2j_mobius/trunk/dist/game/data/stats/items/33100-33199.xml
mobius a6a3718849
2015-01-01 20:02:50 +00:00

1467 lines
72 KiB
XML

<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="33100" name="Dismantler of Destiny (Fire)" additionalName="Health" type="Weapon">
<!-- Dismantler of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="ANCIENTSWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="210.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="350.0" />
<add stat="accCombat" val="2.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33101" name="Bow of Peril of Destiny (Fire)" additionalName="Quick Recovery" type="Weapon">
<!-- Bow of Peril of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="400.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="293.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33102" name="Hell Hound of Destiny (Fire)" additionalName="Quick Recovery" type="Weapon">
<!-- Hell Hound of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="CROSSBOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="245.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="303.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33103" name="Deadman's Glory of Destiny (Fire)" additionalName="Health" type="Weapon">
<!-- Deadman's Glory of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="160"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33104" name="Kaim Vanul's Bones of Destiny (Fire)" additionalName="Mana Up" type="Weapon">
<!-- Kaim Vanul's Bones of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max MP by 30%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="157"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33105" name="Staff of Evil Spirits of Destiny (Fire)" additionalName="Blessed Body" type="Weapon">
<!-- Staff of Evil Spirits of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="93"/>
<for>
<add stat="pAtk" val="189.0"/>
<add stat="mAtk" val="145.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33106" name="Lance of Destiny (Fire)" additionalName="Critical Stun" type="Weapon">
<!-- Lance of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nAbout 25% chance of casting Stun on the target during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="POLE"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="192"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33107" name="Bellion Cestus of Destiny (Fire)" additionalName="Rsk. Haste" type="Weapon">
<!-- Bellion Cestus of Destiny (Fire) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Atk. Spd. by 9% when HP drops to 60% or below. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUALFIST"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="139"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33108" name="Samurai Long Sword*Samurai Long Sword of Destiny (Fire)" additionalName="" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword of Destiny (Fire) with limited ability enhancement. When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, its Atk. Spd. Increases by 4%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUAL"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="208"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33109" name="Demon's Dagger of Destiny (Water)" additionalName="Critical Damage" type="Weapon">
<!-- Demon's Dagger (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nP. Atk. + 160 during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demons_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="DAGGER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="97"/>
<for>
<add stat="pAtk" val="170.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="433.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33110" name="Damascus Sword of Destiny (Water)" additionalName="Focus" type="Weapon">
<!-- Damascus Sword of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33111" name="Wizard's Tear of Destiny (Water)" additionalName="Acumen" type="Weapon">
<!-- Wizard's Tear of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33112" name="Colichemarde of Destiny (Water)" additionalName="Focus" type="Weapon">
<!-- Colichemarde of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_colichemarde_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="RAPIER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="176.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="406.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33113" name="Guardian's Sword of Destiny (Water)" additionalName="Health" type="Weapon">
<!-- Guardian's Sword of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_guardians_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33114" name="Dismantler of Destiny (Water)" additionalName="Health" type="Weapon">
<!-- Dismantler of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="ANCIENTSWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="210.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="350.0" />
<add stat="accCombat" val="2.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33115" name="Bow of Peril of Destiny (Water)" additionalName="Quick Recovery" type="Weapon">
<!-- Bow of Peril of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="400.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="293.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33116" name="Hell Hound of Destiny (Water)" additionalName="Quick Recovery" type="Weapon">
<!-- Hell Hound of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="CROSSBOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="245.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="303.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33117" name="Deadman's Glory of Destiny (Water)" additionalName="Health" type="Weapon">
<!-- Deadman's Glory of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="160"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33118" name="Kaim Vanul's Bones of Destiny (Water)" additionalName="Mana Up" type="Weapon">
<!-- Kaim Vanul's Bones of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max MP by 30%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="157"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33119" name="Staff of Evil Spirits of Destiny (Water)" additionalName="Blessed Body" type="Weapon">
<!-- Staff of Evil Spirits of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="93"/>
<for>
<add stat="pAtk" val="189.0"/>
<add stat="mAtk" val="145.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33120" name="Lance of Destiny (Water)" additionalName="Critical Stun" type="Weapon">
<!-- Lance of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nAbout 25% chance of casting Stun on the target during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="POLE"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="192"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33121" name="Bellion Cestus of Destiny (Water)" additionalName="Rsk. Haste" type="Weapon">
<!-- Bellion Cestus of Destiny (Water) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Atk. Spd. by 9% when HP drops to 60% or below. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUALFIST"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="139"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33122" name="Samurai Long Sword*Samurai Long Sword of Destiny (Water)" additionalName="" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword of Destiny (Water) with limited ability enhancement. When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, its Atk. Spd. Increases by 4%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUAL"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="208"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33123" name="Demon's Dagger of Destiny (Wind)" additionalName="Critical Damage" type="Weapon">
<!-- Demon's Dagger (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nP. Atk. + 160 during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demons_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="DAGGER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="97"/>
<for>
<add stat="pAtk" val="170.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="433.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33124" name="Damascus Sword of Destiny (Wind)" additionalName="Focus" type="Weapon">
<!-- Damascus Sword of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33125" name="Wizard's Tear of Destiny (Wind)" additionalName="Acumen" type="Weapon">
<!-- Wizard's Tear of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33126" name="Colichemarde of Destiny (Wind)" additionalName="Focus" type="Weapon">
<!-- Colichemarde of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_colichemarde_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="RAPIER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="176.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="406.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33127" name="Guardian's Sword of Destiny (Wind)" additionalName="Health" type="Weapon">
<!-- Guardian's Sword of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_guardians_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33128" name="Dismantler of Destiny (Wind)" additionalName="Health" type="Weapon">
<!-- Dismantler of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="ANCIENTSWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="210.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="350.0" />
<add stat="accCombat" val="2.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33129" name="Bow of Peril of Destiny (Wind)" additionalName="Quick Recovery" type="Weapon">
<!-- Bow of Peril of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="400.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="293.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33130" name="Hell Hound of Destiny (Wind)" additionalName="Quick Recovery" type="Weapon">
<!-- Hell Hound of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="CROSSBOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="245.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="303.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33131" name="Deadman's Glory of Destiny (Wind)" additionalName="Health" type="Weapon">
<!-- Deadman's Glory of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="160"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33132" name="Kaim Vanul's Bones of Destiny (Wind)" additionalName="Mana Up" type="Weapon">
<!-- Kaim Vanul's Bones of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max MP by 30%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="157"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33133" name="Staff of Evil Spirits of Destiny (Wind)" additionalName="Blessed Body" type="Weapon">
<!-- Staff of Evil Spirits of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="93"/>
<for>
<add stat="pAtk" val="189.0"/>
<add stat="mAtk" val="145.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33134" name="Lance of Destiny (Wind)" additionalName="Critical Stun" type="Weapon">
<!-- Lance of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nAbout 25% chance of casting Stun on the target during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="POLE"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="192"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33135" name="Bellion Cestus of Destiny (Wind)" additionalName="Rsk. Haste" type="Weapon">
<!-- Bellion Cestus of Destiny (Wind) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Atk. Spd. by 9% when HP drops to 60% or below. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUALFIST"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="139"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33136" name="Samurai Long Sword*Samurai Long Sword of Destiny (Wind)" additionalName="" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword of Destiny (Wind) with limited ability enhancement. When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, its Atk. Spd. Increases by 4%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUAL"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="208"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33137" name="Demon's Dagger of Destiny (Earth)" additionalName="Critical Damage" type="Weapon">
<!-- Demon's Dagger (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nP. Atk. + 160 during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demons_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="DAGGER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="97"/>
<for>
<add stat="pAtk" val="170.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="433.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33138" name="Damascus Sword of Destiny (Earth)" additionalName="Focus" type="Weapon">
<!-- Damascus Sword of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33139" name="Wizard's Tear of Destiny (Earth)" additionalName="Acumen" type="Weapon">
<!-- Wizard's Tear of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33140" name="Colichemarde of Destiny (Earth)" additionalName="Focus" type="Weapon">
<!-- Colichemarde of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_colichemarde_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="RAPIER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="176.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="406.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33141" name="Guardian's Sword of Destiny (Earth)" additionalName="Health" type="Weapon">
<!-- Guardian's Sword of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_guardians_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33142" name="Dismantler of Destiny (Earth)" additionalName="Health" type="Weapon">
<!-- Dismantler of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="ANCIENTSWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="210.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="350.0" />
<add stat="accCombat" val="2.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33143" name="Bow of Peril of Destiny (Earth)" additionalName="Quick Recovery" type="Weapon">
<!-- Bow of Peril of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="400.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="293.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33144" name="Hell Hound of Destiny (Earth)" additionalName="Quick Recovery" type="Weapon">
<!-- Hell Hound of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="CROSSBOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="245.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="303.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33145" name="Deadman's Glory of Destiny (Earth)" additionalName="Health" type="Weapon">
<!-- Deadman's Glory of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="160"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33146" name="Kaim Vanul's Bones of Destiny (Earth)" additionalName="Mana Up" type="Weapon">
<!-- Kaim Vanul's Bones of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max MP by 30%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="157"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33147" name="Staff of Evil Spirits of Destiny (Earth)" additionalName="Blessed Body" type="Weapon">
<!-- Staff of Evil Spirits of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="93"/>
<for>
<add stat="pAtk" val="189.0"/>
<add stat="mAtk" val="145.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33148" name="Lance of Destiny (Earth)" additionalName="Critical Stun" type="Weapon">
<!-- Lance of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nAbout 25% chance of casting Stun on the target during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="POLE"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="192"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33149" name="Bellion Cestus of Destiny (Earth)" additionalName="Rsk. Haste" type="Weapon">
<!-- Bellion Cestus of Destiny (Earth) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Atk. Spd. by 9% when HP drops to 60% or below. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUALFIST"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="139"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33150" name="Samurai Long Sword*Samurai Long Sword of Destiny (Earth)" additionalName="" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword of Destiny (Earth) with limited ability enhancement. When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, its Atk. Spd. Increases by 4%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUAL"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="208"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33151" name="Demon's Dagger of Destiny (Holy)" additionalName="Critical Damage" type="Weapon">
<!-- Demon's Dagger (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nP. Atk. + 160 during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demons_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="DAGGER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="97"/>
<for>
<add stat="pAtk" val="170.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="433.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33152" name="Damascus Sword of Destiny (Holy)" additionalName="Focus" type="Weapon">
<!-- Damascus Sword of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33153" name="Wizard's Tear of Destiny (Holy)" additionalName="Acumen" type="Weapon">
<!-- Wizard's Tear of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33154" name="Colichemarde of Destiny (Holy)" additionalName="Focus" type="Weapon">
<!-- Colichemarde of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_colichemarde_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="RAPIER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="176.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="406.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33155" name="Guardian's Sword of Destiny (Holy)" additionalName="Health" type="Weapon">
<!-- Guardian's Sword of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_guardians_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33156" name="Dismantler of Destiny (Holy)" additionalName="Health" type="Weapon">
<!-- Dismantler of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="ANCIENTSWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="210.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="350.0" />
<add stat="accCombat" val="2.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33157" name="Bow of Peril of Destiny (Holy)" additionalName="Quick Recovery" type="Weapon">
<!-- Bow of Peril of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="400.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="293.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33158" name="Hell Hound of Destiny (Holy)" additionalName="Quick Recovery" type="Weapon">
<!-- Hell Hound of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="CROSSBOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="245.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="303.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33159" name="Deadman's Glory of Destiny (Holy)" additionalName="Health" type="Weapon">
<!-- Deadman's Glory of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="160"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33160" name="Kaim Vanul's Bones of Destiny (Holy)" additionalName="Mana Up" type="Weapon">
<!-- Kaim Vanul's Bones of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max MP by 30%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="157"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33161" name="Staff of Evil Spirits of Destiny (Holy)" additionalName="Blessed Body" type="Weapon">
<!-- Staff of Evil Spirits of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="93"/>
<for>
<add stat="pAtk" val="189.0"/>
<add stat="mAtk" val="145.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33162" name="Lance of Destiny (Holy)" additionalName="Critical Stun" type="Weapon">
<!-- Lance of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nAbout 25% chance of casting Stun on the target during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="POLE"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="192"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33163" name="Bellion Cestus of Destiny (Holy)" additionalName="Rsk. Haste" type="Weapon">
<!-- Bellion Cestus of Destiny (Holy) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Atk. Spd. by 9% when HP drops to 60% or below. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUALFIST"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="139"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33164" name="Samurai Long Sword*Samurai Long Sword of Destiny (Holy)" additionalName="" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword of Destiny (Holy) with limited ability enhancement. When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, its Atk. Spd. Increases by 4%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUAL"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="208"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33165" name="Demon's Dagger of Destiny (Dark)" additionalName="Critical Damage" type="Weapon">
<!-- Demon's Dagger (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nP. Atk. + 160 during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demons_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="DAGGER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="97"/>
<for>
<add stat="pAtk" val="170.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="433.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33166" name="Damascus Sword of Destiny (Dark)" additionalName="Focus" type="Weapon">
<!-- Damascus Sword of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33167" name="Wizard's Tear of Destiny (Dark)" additionalName="Acumen" type="Weapon">
<!-- Wizard's Tear of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Casting Spd. by 15%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33168" name="Colichemarde of Destiny (Dark)" additionalName="Focus" type="Weapon">
<!-- Colichemarde of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Critical by 64.\nWhen enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_colichemarde_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="RAPIER"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="135"/>
<for>
<add stat="pAtk" val="176.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="406.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33169" name="Guardian's Sword of Destiny (Dark)" additionalName="Health" type="Weapon">
<!-- Guardian's Sword of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_guardians_sword_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="SWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33170" name="Dismantler of Destiny (Dark)" additionalName="Health" type="Weapon">
<!-- Dismantler of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="ANCIENTSWORD"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="193"/>
<for>
<add stat="pAtk" val="210.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="350.0" />
<add stat="accCombat" val="2.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33171" name="Bow of Peril of Destiny (Dark)" additionalName="Quick Recovery" type="Weapon">
<!-- Bow of Peril of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="400.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="293.0" />
<add stat="rCrit" val="12.0" />
</for>
</item>
<item id="33172" name="Hell Hound of Destiny (Dark)" additionalName="Quick Recovery" type="Weapon">
<!-- Hell Hound of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nDecreases cooldown by about 13%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="CROSSBOW"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="170"/>
<for>
<add stat="pAtk" val="245.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="303.0" />
<add stat="rCrit" val="10.0" />
</for>
</item>
<item id="33173" name="Deadman's Glory of Destiny (Dark)" additionalName="Health" type="Weapon">
<!-- Deadman's Glory of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max HP by 25%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="160"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33174" name="Kaim Vanul's Bones of Destiny (Dark)" additionalName="Mana Up" type="Weapon">
<!-- Kaim Vanul's Bones of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Max MP by 30%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="157"/>
<for>
<add stat="pAtk" val="155.0"/>
<add stat="mAtk" val="132.0" />
<add stat="pAtkSpd" val="379.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33175" name="Staff of Evil Spirits of Destiny (Dark)" additionalName="Blessed Body" type="Weapon">
<!-- Staff of Evil Spirits of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nHas a 20% chance of casting Blessed Body on the target during magic use. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="BLUNT"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="93"/>
<for>
<add stat="pAtk" val="189.0"/>
<add stat="mAtk" val="145.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33176" name="Lance of Destiny (Dark)" additionalName="Critical Stun" type="Weapon">
<!-- Lance of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nAbout 25% chance of casting Stun on the target during a Critical Attack. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="POLE"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="192"/>
<for>
<add stat="pAtk" val="194.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33177" name="Bellion Cestus of Destiny (Dark)" additionalName="Rsk. Haste" type="Weapon">
<!-- Bellion Cestus of Destiny (Dark) with limited ability enhancement. (Soul Crystal Enhancement)\nIncreases Atk. Spd. by 9% when HP drops to 60% or below. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i01"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUALFIST"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="139"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="accCombat" val="8.0" />
<add stat="rCrit" val="6.0" />
</for>
</item>
<item id="33178" name="Samurai Long Sword*Samurai Long Sword of Destiny (Dark)" additionalName="" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword of Destiny (Dark) with limited ability enhancement. When enchanted, P. Atk. of a dualsword increases more significantly than that of one-handed or fist weapon. When enchanted to 4 or more, its Atk. Spd. Increases by 4%. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand"/>
<set name="weapon_type" val="DUAL"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="208"/>
<for>
<add stat="pAtk" val="236.0"/>
<add stat="mAtk" val="99.0" />
<add stat="pAtkSpd" val="325.0" />
<add stat="rCrit" val="8.0" />
</for>
</item>
<item id="33179" name="Blue Wolf Helmet of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Helmet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_leather_helmet_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="58"/>
<for>
<add stat="pDef" val="66.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33180" name="Blue Wolf Breastplate of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Breastplate of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_u_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="782"/>
<for>
<add stat="pDef" val="166.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33181" name="Blue Wolf Gaiters of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Gaiters of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_l_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="337"/>
<for>
<add stat="pDef" val="104.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33182" name="Blue Wolf Gloves of Destiny (Fire, Wind, Dark)" additionalName="Heavy Armor" type="Armor">
<!-- Blue Wolf Gloves of Destiny (Fire, Wind, Dark) with limited ability enhancement. Part of the heavy blue wolf set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_g_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="59"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33183" name="Blue Wolf Boots of Destiny (Fire, Wind, Dark)" additionalName="Heavy Armor" type="Armor">
<!-- Blue Wolf Boots of Destiny (Fire, Wind, Dark) with limited ability enhancement. Part of the heavy blue wolf set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_b_i00"/>
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="B"/>
<set name="weight" val="113"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33184" name="Dark Dragon Shield of Destiny (Fire, Wind, Dark)" additionalName="" type="Weapon">
<!-- Dark Dragon Shield of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.shield_dark_dragon_shield_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="480"/>
<for>
<add stat="sDef" val="230.0" />
<add stat="rShld" val="20.0" />
</for>
</item>
<item id="33185" name="Blue Wolf Helmet of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Helmet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_leather_helmet_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="58"/>
<for>
<add stat="pDef" val="66.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33186" name="Blue Wolf Leather Armor of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Leather Armor of Destiny (Fire, Wind, Dark) with limited ability enhancement. Full body armor. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t69_ul_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="fullarmor"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="550"/>
<for>
<add stat="pDef" val="202.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33187" name="Blue Wolf Gloves of Destiny (Fire, Wind, Dark)" additionalName="Light Armor" type="Armor">
<!-- Blue Wolf Gloves of Destiny (Fire, Wind, Dark) with limited ability enhancement. Part of the light blue wolf set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t69_g_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="59"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33188" name="Blue Wolf Boots of Destiny (Fire, Wind, Dark)" additionalName="Light Armor" type="Armor">
<!-- Blue Wolf Boots of Destiny (Fire, Wind, Dark) with limited ability enhancement. Part of the light blue wolf set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t69_b_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="113"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33189" name="Blue Wolf Helmet of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Helmet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_leather_helmet_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="58"/>
<for>
<add stat="pDef" val="66.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33190" name="Blue Wolf Tunic of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Tunic of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t70_u_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="192"/>
<for>
<add stat="pDef" val="83.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33191" name="Blue Wolf Stockings of Destiny (Fire, Wind, Dark)" additionalName="" type="Armor">
<!-- Blue Wolf Stockings of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t70_l_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="92"/>
<for>
<add stat="pDef" val="52.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33192" name="Blue Wolf Gloves of Destiny (Fire, Wind, Dark)" additionalName="Robe" type="Armor">
<!-- Blue Wolf Gloves of Destiny (Fire, Wind, Dark) with limited ability enhancement. Part of the blue wolf robe set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t70_g_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="59"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33193" name="Blue Wolf Boots of Destiny (Fire, Wind, Dark)" additionalName="Robe" type="Armor">
<!-- Blue Wolf Boots of Destiny (Fire, Wind, Dark) with limited ability enhancement. Part of the blue wolf robe set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t70_b_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="113"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33194" name="Blue Wolf Helmet of Destiny (Water, Earth, Holy)" additionalName="" type="Armor">
<!-- Blue Wolf Helmet of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_leather_helmet_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="58"/>
<for>
<add stat="pDef" val="66.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33195" name="Blue Wolf Breastplate of Destiny (Water, Earth, Holy)" additionalName="" type="Armor">
<!-- Blue Wolf Breastplate of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_u_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="chest"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="782"/>
<for>
<add stat="pDef" val="166.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33196" name="Blue Wolf Gaiters of Destiny (Water, Earth, Holy)" additionalName="" type="Armor">
<!-- Blue Wolf Gaiters of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_l_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="legs"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="337"/>
<for>
<add stat="pDef" val="104.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33197" name="Blue Wolf Gloves of Destiny (Water, Earth, Holy)" additionalName="Heavy Armor" type="Armor">
<!-- Blue Wolf Gloves of Destiny (Water, Earth, Holy) with limited ability enhancement. Part of the heavy blue wolf set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_g_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="59"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33198" name="Blue Wolf Boots of Destiny (Water, Earth, Holy)" additionalName="Heavy Armor" type="Armor">
<!-- Blue Wolf Boots of Destiny (Water, Earth, Holy) with limited ability enhancement. Part of the heavy blue wolf set. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t68_b_i00"/>
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="B"/>
<set name="weight" val="113"/>
<for>
<add stat="pDef" val="44.0"/>
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33199" name="Dark Dragon Shield of Destiny (Water, Earth, Holy)" additionalName="" type="Weapon">
<!-- Dark Dragon Shield of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.shield_dark_dragon_shield_i00"/>
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand"/>
<set name="crystal_type" val="B"/>
<set name="weight" val="480"/>
<for>
<add stat="sDef" val="230.0" />
<add stat="rShld" val="20.0" />
</for>
</item>
</list>