190 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			190 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.model.olympiad;
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| 
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| import com.l2jserver.gameserver.model.L2World;
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| import com.l2jserver.gameserver.model.StatsSet;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| 
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| /**
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|  * @author DS, Zoey76
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|  */
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| public final class Participant
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| {
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| 	private final int objectId;
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| 	private L2PcInstance player;
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| 	private final String name;
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| 	private final int side;
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| 	private final int baseClass;
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| 	private boolean disconnected = false;
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| 	private boolean defaulted = false;
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| 	private final StatsSet stats;
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| 	public String clanName;
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| 	public int clanId;
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| 	
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| 	public Participant(L2PcInstance plr, int olympiadSide)
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| 	{
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| 		objectId = plr.getObjectId();
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| 		player = plr;
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| 		name = plr.getName();
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| 		side = olympiadSide;
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| 		baseClass = plr.getBaseClassId();
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| 		stats = Olympiad.getNobleStats(getObjectId());
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| 		clanName = plr.getClan() != null ? plr.getClan().getName() : "";
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| 		clanId = plr.getClanId();
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| 	}
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| 	
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| 	public Participant(int objId, int olympiadSide)
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| 	{
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| 		objectId = objId;
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| 		player = null;
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| 		name = "-";
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| 		side = olympiadSide;
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| 		baseClass = 0;
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| 		stats = null;
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| 		clanName = "";
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| 		clanId = 0;
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| 	}
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| 	
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| 	/**
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| 	 * Updates the reference to {@link #player}, if it's null or appears off-line.
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| 	 * @return {@code true} if after the update the player isn't null, {@code false} otherwise.
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| 	 */
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| 	public final boolean updatePlayer()
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| 	{
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| 		if ((player == null) || !player.isOnline())
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| 		{
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| 			player = L2World.getInstance().getPlayer(getObjectId());
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| 		}
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| 		return (player != null);
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| 	}
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| 	
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| 	/**
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| 	 * @param statName
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| 	 * @param increment
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| 	 */
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| 	public final void updateStat(String statName, int increment)
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| 	{
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| 		stats.set(statName, Math.max(stats.getInt(statName) + increment, 0));
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| 	}
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| 	
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| 	/**
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| 	 * @return the name the player's name.
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| 	 */
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| 	public String getName()
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| 	{
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| 		return name;
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| 	}
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| 	
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| 	/**
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| 	 * @return the name the player's clan name.
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| 	 */
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| 	public String getClanName()
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| 	{
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| 		return clanName;
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| 	}
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| 	
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| 	/**
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| 	 * @return the name the player's id.
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| 	 */
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| 	public int getClanId()
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| 	{
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| 		return clanId;
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| 	}
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| 	
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| 	/**
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| 	 * @return the player
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| 	 */
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| 	public L2PcInstance getPlayer()
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| 	{
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| 		return player;
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| 	}
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| 	
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| 	/**
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| 	 * @return the objectId
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| 	 */
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| 	public int getObjectId()
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| 	{
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| 		return objectId;
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| 	}
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| 	
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| 	/**
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| 	 * @return the stats
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| 	 */
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| 	public StatsSet getStats()
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| 	{
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| 		return stats;
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| 	}
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| 	
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| 	/**
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| 	 * @param noble the player to set
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| 	 */
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| 	public void setPlayer(L2PcInstance noble)
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| 	{
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| 		player = noble;
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| 	}
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| 	
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| 	/**
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| 	 * @return the side
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| 	 */
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| 	public int getSide()
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| 	{
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| 		return side;
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| 	}
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| 	
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| 	/**
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| 	 * @return the baseClass
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| 	 */
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| 	public int getBaseClass()
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| 	{
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| 		return baseClass;
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| 	}
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| 	
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| 	/**
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| 	 * @return the disconnected
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| 	 */
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| 	public boolean isDisconnected()
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| 	{
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| 		return disconnected;
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| 	}
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| 	
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| 	/**
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| 	 * @param val the disconnected to set
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| 	 */
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| 	public void setDisconnected(boolean val)
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| 	{
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| 		disconnected = val;
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| 	}
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| 	
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| 	/**
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| 	 * @return the defaulted
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| 	 */
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| 	public boolean isDefaulted()
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| 	{
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| 		return defaulted;
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| 	}
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| 	
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| 	/**
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| 	 * @param val the value to set.
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| 	 */
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| 	public void setDefaulted(boolean val)
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| 	{
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| 		defaulted = val;
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| 	}
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| } | 
