89 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.model.holders;
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| 
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| import java.util.HashMap;
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| import java.util.Map;
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| 
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| import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.interfaces.ISkillsHolder;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| 
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| /**
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|  * @author UnAfraid
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|  */
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| public class PlayerSkillHolder implements ISkillsHolder
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| {
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| 	private final Map<Integer, Skill> _skills = new HashMap<>();
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| 	
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| 	public PlayerSkillHolder(L2PcInstance player)
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| 	{
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| 		for (Skill skill : player.getSkills().values())
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| 		{
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| 			// Adding only skills that can be learned by the player.
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| 			if (SkillTreesData.getInstance().isSkillAllowed(player, skill))
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| 			{
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| 				addSkill(skill);
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| 			}
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * @return the map containing this character skills.
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| 	 */
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| 	@Override
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| 	public Map<Integer, Skill> getSkills()
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| 	{
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| 		return _skills;
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| 	}
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| 	
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| 	/**
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| 	 * Add a skill to the skills map.<br>
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| 	 * @param skill
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| 	 */
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| 	@Override
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| 	public Skill addSkill(Skill skill)
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| 	{
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| 		return _skills.put(skill.getId(), skill);
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| 	}
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| 	
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| 	/**
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| 	 * Return the level of a skill owned by the L2Character.
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| 	 * @param skillId The identifier of the L2Skill whose level must be returned
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| 	 * @return The level of the L2Skill identified by skillId
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| 	 */
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| 	@Override
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| 	public int getSkillLevel(int skillId)
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| 	{
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| 		final Skill skill = getKnownSkill(skillId);
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| 		return (skill == null) ? -1 : skill.getLevel();
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| 	}
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| 	
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| 	/**
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| 	 * @param skillId The identifier of the L2Skill to check the knowledge
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| 	 * @return the skill from the known skill.
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| 	 */
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| 	@Override
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| 	public Skill getKnownSkill(int skillId)
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| 	{
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| 		return _skills.get(skillId);
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| 	}
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| }
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