86 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.model;
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| 
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| import com.l2jserver.gameserver.enums.AttackType;
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| 
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| /**
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|  * @author UnAfraid
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|  */
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| public class Hit
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| {
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| 	private final int _targetId;
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| 	private final int _damage;
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| 	private final int _ssGrade;
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| 	private int _flags = 0;
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| 	
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| 	public Hit(L2Object target, int damage, boolean miss, boolean crit, byte shld, boolean soulshot, int ssGrade)
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| 	{
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| 		_targetId = target.getObjectId();
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| 		_damage = damage;
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| 		_ssGrade = ssGrade;
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| 		
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| 		if (miss)
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| 		{
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| 			addMask(AttackType.MISSED);
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| 			return;
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| 		}
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| 		
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| 		if (crit)
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| 		{
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| 			addMask(AttackType.CRITICAL);
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| 		}
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| 		
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| 		if (soulshot)
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| 		{
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| 			addMask(AttackType.SHOT_USED);
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| 		}
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| 		
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| 		if (target.isInvul() || (shld > 0))
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| 		{
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| 			addMask(AttackType.BLOCKED);
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| 		}
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| 	}
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| 	
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| 	private void addMask(AttackType type)
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| 	{
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| 		_flags |= type.getMask();
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| 	}
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| 	
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| 	public int getTargetId()
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| 	{
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| 		return _targetId;
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| 	}
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| 	
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| 	public int getDamage()
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| 	{
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| 		return _damage;
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| 	}
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| 	
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| 	public int getFlags()
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| 	{
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| 		return _flags;
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| 	}
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| 	
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| 	public int getGrade()
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| 	{
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| 		return _ssGrade;
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| 	}
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| }
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