180 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.ai;
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| 
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| import com.l2jserver.gameserver.ThreadPoolManager;
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| import com.l2jserver.gameserver.model.L2Object;
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| import com.l2jserver.gameserver.model.Location;
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance;
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| import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| 
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| /**
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|  * @author mkizub
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|  */
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| public class L2DoorAI extends L2CharacterAI
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| {
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| 	public L2DoorAI(L2DoorInstance creature)
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| 	{
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| 		super(creature);
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionIdle()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionActive()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionRest()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionAttack(L2Character target)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionCast(Skill skill, L2Object target)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionMoveTo(Location destination)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionFollow(L2Character target)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionPickUp(L2Object item)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onIntentionInteract(L2Object object)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtThink()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtAttacked(L2Character attacker)
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| 	{
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| 		ThreadPoolManager.getInstance().executeGeneral(new onEventAttackedDoorTask((L2DoorInstance) _actor, attacker));
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtAggression(L2Character target, int aggro)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtStunned(L2Character attacker)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtSleeping(L2Character attacker)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtRooted(L2Character attacker)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtReadyToAct()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtUserCmd(Object arg0, Object arg1)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtArrived()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtArrivedRevalidate()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtArrivedBlocked(Location blocked_at_loc)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtForgetObject(L2Object object)
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtCancel()
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| 	{
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| 	}
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| 	
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| 	@Override
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| 	protected void onEvtDead()
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| 	{
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| 	}
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| 	
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| 	private class onEventAttackedDoorTask implements Runnable
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| 	{
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| 		private final L2DoorInstance _door;
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| 		private final L2Character _attacker;
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| 		
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| 		public onEventAttackedDoorTask(L2DoorInstance door, L2Character attacker)
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| 		{
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| 			_door = door;
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| 			_attacker = attacker;
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| 		}
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| 		
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| 		@Override
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| 		public void run()
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| 		{
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| 			for (L2DefenderInstance guard : _door.getKnownDefenders())
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| 			{
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| 				if (_actor.isInsideRadius(guard, guard.getTemplate().getClanHelpRange(), false, true) && (Math.abs(_attacker.getZ() - guard.getZ()) < 200))
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| 				{
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| 					guard.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, _attacker, 15);
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| 				}
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| 			}
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| 		}
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| 	}
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| 	
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| }
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