77 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.ai;
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| 
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| import com.l2jserver.gameserver.model.Location;
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| import com.l2jserver.gameserver.model.actor.instance.L2AirShipInstance;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.network.serverpackets.ExMoveToLocationAirShip;
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| import com.l2jserver.gameserver.network.serverpackets.ExStopMoveAirShip;
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| 
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| /**
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|  * @author DS
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|  */
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| public class L2AirShipAI extends L2VehicleAI
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| {
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| 	public L2AirShipAI(L2AirShipInstance creature)
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| 	{
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| 		super(creature);
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| 	}
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| 	
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| 	@Override
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| 	protected void moveTo(int x, int y, int z)
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| 	{
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| 		if (!_actor.isMovementDisabled())
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| 		{
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| 			_clientMoving = true;
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| 			_actor.moveToLocation(x, y, z, 0);
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| 			_actor.broadcastPacket(new ExMoveToLocationAirShip(getActor()));
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	protected void clientStopMoving(Location loc)
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| 	{
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| 		if (_actor.isMoving())
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| 		{
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| 			_actor.stopMove(loc);
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| 		}
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| 		
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| 		if (_clientMoving || (loc != null))
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| 		{
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| 			_clientMoving = false;
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| 			_actor.broadcastPacket(new ExStopMoveAirShip(getActor()));
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public void describeStateToPlayer(L2PcInstance player)
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| 	{
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| 		if (_clientMoving)
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| 		{
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| 			player.sendPacket(new ExMoveToLocationAirShip(getActor()));
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public L2AirShipInstance getActor()
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| 	{
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| 		return (L2AirShipInstance) _actor;
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| 	}
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| } | 
