75 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.effecthandlers;
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| 
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.actor.stat.PcStat;
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| import com.l2jmobius.gameserver.model.conditions.Condition;
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| import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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| import com.l2jmobius.gameserver.model.skills.BuffInfo;
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| import com.l2jmobius.gameserver.model.zone.ZoneId;
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| 
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| /**
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|  * Recover Vitality in Peace Zone effect implementation.
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|  * @author Mobius
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|  */
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| public final class RecoverVitalityInPeaceZone extends AbstractEffect
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| {
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| 	private final double _amount;
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| 	
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| 	public RecoverVitalityInPeaceZone(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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| 	{
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| 		super(attachCond, applyCond, set, params);
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| 		
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| 		_amount = params.getDouble("amount", 0);
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| 	}
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| 	
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| 	@Override
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| 	public boolean onActionTime(BuffInfo info)
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| 	{
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| 		if (!info.getEffected().isPlayer() || info.getEffected().isDead() || !info.getEffected().isInsideZone(ZoneId.PEACE))
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| 		{
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| 			return false;
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| 		}
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| 		
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| 		long vitality = info.getEffected().getActingPlayer().getVitalityPoints();
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| 		vitality += _amount;
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| 		if (vitality >= PcStat.MAX_VITALITY_POINTS)
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| 		{
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| 			vitality = PcStat.MAX_VITALITY_POINTS;
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| 		}
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| 		info.getEffected().getActingPlayer().setVitalityPoints((int) vitality);
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| 		
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| 		return info.getSkill().isToggle();
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| 	}
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| 	
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| 	@Override
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| 	public void onExit(BuffInfo info)
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| 	{
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| 		if (info.getEffected().isPlayer() && !info.isRemoved())
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| 		{
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| 			long vitality = info.getEffected().getActingPlayer().getVitalityPoints();
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| 			vitality += _amount * 100;
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| 			if (vitality >= PcStat.MAX_VITALITY_POINTS)
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| 			{
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| 				vitality = PcStat.MAX_VITALITY_POINTS;
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| 			}
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| 			info.getEffected().getActingPlayer().setVitalityPoints((int) vitality);
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| 		}
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| 	}
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| }
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