129 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			129 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.chathandlers;
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| 
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| import com.l2jmobius.Config;
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| import com.l2jmobius.gameserver.enums.ChatType;
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| import com.l2jmobius.gameserver.handler.IChatHandler;
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| import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
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| import com.l2jmobius.gameserver.model.BlockList;
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| import com.l2jmobius.gameserver.model.L2World;
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| import com.l2jmobius.gameserver.model.PcCondOverride;
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| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jmobius.gameserver.network.SystemMessageId;
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| import com.l2jmobius.gameserver.network.serverpackets.CreatureSay;
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| import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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| 
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| /**
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|  * Shout chat handler.
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|  * @author durgus
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|  */
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| public final class ChatShout implements IChatHandler
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| {
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| 	private static final ChatType[] CHAT_TYPES =
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| 	{
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| 		ChatType.SHOUT,
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| 	};
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| 	
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| 	@Override
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| 	public void handleChat(ChatType type, L2PcInstance activeChar, String target, String text)
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| 	{
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| 		if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
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| 		{
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| 			activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
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| 			return;
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| 		}
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| 		
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| 		if ((activeChar.getLevel() < Config.MINIMUM_CHAT_LEVEL) && !activeChar.canOverrideCond(PcCondOverride.CHAT_CONDITIONS))
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| 		{
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| 			activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PLAYERS_CAN_SHOUT_AFTER_LV_S1).addInt(Config.MINIMUM_CHAT_LEVEL));
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| 			return;
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| 		}
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| 		
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| 		final CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getName(), text);
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| 		if (Config.DEFAULT_GLOBAL_CHAT.equalsIgnoreCase("on") || (Config.DEFAULT_GLOBAL_CHAT.equalsIgnoreCase("gm") && activeChar.canOverrideCond(PcCondOverride.CHAT_CONDITIONS)))
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| 		{
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| 			final int region = MapRegionManager.getInstance().getMapRegionLocId(activeChar);
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| 			for (L2PcInstance player : L2World.getInstance().getPlayers())
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| 			{
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| 				if ((region == MapRegionManager.getInstance().getMapRegionLocId(player)) && !BlockList.isBlocked(player, activeChar) && (player.getInstanceId() == activeChar.getInstanceId()))
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| 				{
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| 					if (!BlockList.isBlocked(player, activeChar))
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| 					{
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| 						if (Config.FACTION_SYSTEM_ENABLED)
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| 						{
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| 							if (Config.FACTION_SPECIFIC_CHAT)
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| 							{
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| 								if ((activeChar.isGood() && player.isGood()) || (activeChar.isEvil() && player.isEvil()))
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| 								{
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| 									player.sendPacket(cs);
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| 								}
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| 							}
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| 							else
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| 							{
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| 								player.sendPacket(cs);
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| 							}
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| 						}
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| 						else
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| 						{
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| 							player.sendPacket(cs);
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 		else if (Config.DEFAULT_GLOBAL_CHAT.equalsIgnoreCase("global"))
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| 		{
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| 			if (!activeChar.canOverrideCond(PcCondOverride.CHAT_CONDITIONS) && !activeChar.getFloodProtectors().getGlobalChat().tryPerformAction("global chat"))
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| 			{
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| 				activeChar.sendMessage("Do not spam shout channel.");
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| 				return;
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| 			}
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| 			
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| 			for (L2PcInstance player : L2World.getInstance().getPlayers())
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| 			{
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| 				if (!BlockList.isBlocked(player, activeChar))
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| 				{
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| 					if (Config.FACTION_SYSTEM_ENABLED)
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| 					{
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| 						if (Config.FACTION_SPECIFIC_CHAT)
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| 						{
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| 							if ((activeChar.isGood() && player.isGood()) || (activeChar.isEvil() && player.isEvil()))
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| 							{
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| 								player.sendPacket(cs);
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| 							}
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| 						}
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| 						else
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| 						{
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| 							player.sendPacket(cs);
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| 						}
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| 					}
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| 					else
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| 					{
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| 						player.sendPacket(cs);
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public ChatType[] getChatTypeList()
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| 	{
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| 		return CHAT_TYPES;
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| 	}
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| } | 
