Files
l2j_mobius/trunk/dist/game/data/stats/skills/09100-09199.xml
2016-06-12 01:34:09 +00:00

3490 lines
110 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9100" toLevel="1" name="Vesper Weapon Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17069</itemConsumeId> <!-- Vesper Weapon Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="7.1429">
<item id="13457" count="1" />
</item>
<item chance="7.1429">
<item id="13458" count="1" />
</item>
<item chance="7.1429">
<item id="13459" count="1" />
</item>
<item chance="7.1429">
<item id="13460" count="1" />
</item>
<item chance="7.1429">
<item id="13461" count="1" />
</item>
<item chance="7.1429">
<item id="13462" count="1" />
</item>
<item chance="7.1429">
<item id="13463" count="1" />
</item>
<item chance="7.1429">
<item id="13464" count="1" />
</item>
<item chance="7.1429">
<item id="13465" count="1" />
</item>
<item chance="7.1429">
<item id="13466" count="1" />
</item>
<item chance="7.1429">
<item id="13467" count="1" />
</item>
<item chance="7.1429">
<item id="13468" count="1" />
</item>
<item chance="7.1429">
<item id="13469" count="1" />
</item>
<item chance="7.1423">
<item id="13470" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9101" toLevel="1" name="Icarus Weapon Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17070</itemConsumeId> <!-- Icarus Weapon Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="8.3333">
<item id="10215" count="1" />
</item>
<item chance="8.3333">
<item id="10216" count="1" />
</item>
<item chance="8.3333">
<item id="10217" count="1" />
</item>
<item chance="8.3333">
<item id="10218" count="1" />
</item>
<item chance="8.3333">
<item id="10219" count="1" />
</item>
<item chance="8.3333">
<item id="10220" count="1" />
</item>
<item chance="8.3333">
<item id="10221" count="1" />
</item>
<item chance="8.3333">
<item id="10222" count="1" />
</item>
<item chance="8.3333">
<item id="10223" count="1" />
</item>
<item chance="8.3333">
<item id="10224" count="1" />
</item>
<item chance="8.3333">
<item id="10225" count="1" />
</item>
<item chance="8.3337">
<item id="10226" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9102" toLevel="1" name="Dynasty Weapon Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17071</itemConsumeId> <!-- Dynasty Weapon Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="7.1429">
<item id="9380" count="1" />
</item>
<item chance="7.1429">
<item id="9446" count="1" />
</item>
<item chance="7.1429">
<item id="9384" count="1" />
</item>
<item chance="7.1429">
<item id="9449" count="1" />
</item>
<item chance="7.1429">
<item id="9450" count="1" />
</item>
<item chance="7.1429">
<item id="9445" count="1" />
</item>
<item chance="7.1429">
<item id="9443" count="1" />
</item>
<item chance="7.1429">
<item id="9442" count="1" />
</item>
<item chance="7.1429">
<item id="10252" count="1" />
</item>
<item chance="7.1429">
<item id="9448" count="1" />
</item>
<item chance="7.1429">
<item id="10253" count="1" />
</item>
<item chance="7.1429">
<item id="9384" count="1" />
</item>
<item chance="7.1429">
<item id="9444" count="1" />
</item>
<item chance="7.1423">
<item id="9447" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9103" toLevel="1" name="Vesper Armor Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17072</itemConsumeId> <!-- Vesper Armor Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5.8824">
<item id="13143" count="1" />
</item>
<item chance="5.8824">
<item id="14105" count="1" />
</item>
<item chance="5.8824">
<item id="14108" count="1" />
</item>
<item chance="5.8824">
<item id="14109" count="1" />
</item>
<item chance="5.8824">
<item id="14110" count="1" />
</item>
<item chance="5.8824">
<item id="14111" count="1" />
</item>
<item chance="5.8824">
<item id="13144" count="1" />
</item>
<item chance="5.8824">
<item id="14106" count="1" />
</item>
<item chance="5.8824">
<item id="14112" count="1" />
</item>
<item chance="5.8824">
<item id="14113" count="1" />
</item>
<item chance="5.8824">
<item id="14114" count="1" />
</item>
<item chance="5.8824">
<item id="13145" count="1" />
</item>
<item chance="5.8824">
<item id="14107" count="1" />
</item>
<item chance="5.8824">
<item id="14115" count="1" />
</item>
<item chance="5.8824">
<item id="14116" count="1" />
</item>
<item chance="5.8824">
<item id="14117" count="1" />
</item>
<item chance="5.8816">
<item id="13887" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9104" toLevel="1" name="Moirai Armor Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17073</itemConsumeId> <!-- Moirai Armor Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5.8824">
<item id="15694" count="1" />
</item>
<item chance="5.8824">
<item id="15695" count="1" />
</item>
<item chance="5.8824">
<item id="15696" count="1" />
</item>
<item chance="5.8824">
<item id="15697" count="1" />
</item>
<item chance="5.8824">
<item id="15698" count="1" />
</item>
<item chance="5.8824">
<item id="15699" count="1" />
</item>
<item chance="5.8824">
<item id="15700" count="1" />
</item>
<item chance="5.8824">
<item id="15701" count="1" />
</item>
<item chance="5.8824">
<item id="15702" count="1" />
</item>
<item chance="5.8824">
<item id="15703" count="1" />
</item>
<item chance="5.8824">
<item id="15704" count="1" />
</item>
<item chance="5.8824">
<item id="15705" count="1" />
</item>
<item chance="5.8824">
<item id="15706" count="1" />
</item>
<item chance="5.8824">
<item id="15707" count="1" />
</item>
<item chance="5.8824">
<item id="15708" count="1" />
</item>
<item chance="5.8824">
<item id="15709" count="1" />
</item>
<item chance="5.8816">
<item id="15710" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9105" toLevel="1" name="Dynasty Armor Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17074</itemConsumeId> <!-- Dynasty Armor Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5.8824">
<item id="9514" count="1" />
</item>
<item chance="5.8824">
<item id="9515" count="1" />
</item>
<item chance="5.8824">
<item id="9516" count="1" />
</item>
<item chance="5.8824">
<item id="9517" count="1" />
</item>
<item chance="5.8824">
<item id="9518" count="1" />
</item>
<item chance="5.8824">
<item id="9529" count="1" />
</item>
<item chance="5.8824">
<item id="9519" count="1" />
</item>
<item chance="5.8824">
<item id="9520" count="1" />
</item>
<item chance="5.8824">
<item id="9521" count="1" />
</item>
<item chance="5.8824">
<item id="9522" count="1" />
</item>
<item chance="5.8824">
<item id="9523" count="1" />
</item>
<item chance="5.8824">
<item id="9524" count="1" />
</item>
<item chance="5.8824">
<item id="9525" count="1" />
</item>
<item chance="5.8824">
<item id="9526" count="1" />
</item>
<item chance="5.8824">
<item id="9527" count="1" />
</item>
<item chance="5.8824">
<item id="9528" count="1" />
</item>
<item chance="5.8816">
<item id="13886" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9106" toLevel="1" name="Soul Crystal - Step 14 Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17075</itemConsumeId> <!-- Soul Crystal - Stage 14 Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.3333">
<item id="9570" count="1" />
</item>
<item chance="33.3333">
<item id="9571" count="1" />
</item>
<item chance="33.3334">
<item id="9572" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9107" toLevel="1" name="Soul Crystal - Step 15 Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17076</itemConsumeId> <!-- Soul Crystal - Stage 15 Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.3333">
<item id="10480" count="1" />
</item>
<item chance="33.3333">
<item id="10481" count="1" />
</item>
<item chance="33.3334">
<item id="10482" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9108" toLevel="1" name="Soul Crystal - Step 16 Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17077</itemConsumeId> <!-- Soul Crystal - Stage 16 Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.3333">
<item id="13071" count="1" />
</item>
<item chance="33.3333">
<item id="13072" count="1" />
</item>
<item chance="33.3334">
<item id="13073" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9109" toLevel="1" name="Facelifting Potion Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17078</itemConsumeId> <!-- Potion Box of Mask Type -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6667">
<item id="8664" count="1" />
</item>
<item chance="16.6667">
<item id="8665" count="1" />
</item>
<item chance="16.6667">
<item id="8666" count="1" />
</item>
<item chance="49.9999">
<item id="14739" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9110" toLevel="1" name="Dye Potion Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17079</itemConsumeId> <!-- Potion Box of Hair Color -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.6667">
<item id="8667" count="1" />
</item>
<item chance="16.6667">
<item id="8668" count="1" />
</item>
<item chance="16.6667">
<item id="8669" count="1" />
</item>
<item chance="16.6667">
<item id="8670" count="1" />
</item>
<item chance="33.3332">
<item id="14739" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9111" toLevel="1" name="Hairstyle Change Potion Pack">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17080</itemConsumeId> <!-- Potion Box of Hair Style -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="8671" count="1" />
</item>
<item chance="10">
<item id="8672" count="1" />
</item>
<item chance="10">
<item id="8673" count="1" />
</item>
<item chance="10">
<item id="8674" count="1" />
</item>
<item chance="10">
<item id="8675" count="1" />
</item>
<item chance="10">
<item id="8676" count="1" />
</item>
<item chance="10">
<item id="8677" count="1" />
</item>
<item chance="30">
<item id="14739" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9112" toLevel="1" name="Golden Apigas Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17081</itemConsumeId> <!-- Golden Apigas Box -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="14.2857">
<item id="9546" count="1" />
</item>
<item chance="14.2857">
<item id="9547" count="1" />
</item>
<item chance="14.2857">
<item id="9548" count="1" />
</item>
<item chance="14.2857">
<item id="9549" count="1" />
</item>
<item chance="14.2857">
<item id="9550" count="1" />
</item>
<item chance="14.2857">
<item id="9551" count="1" />
</item>
<item chance="14.2858">
<item id="2134" count="2" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9113" toLevel="1" name="Vitality Maintaining Potion">
<!-- Maintains the current Vitality for 10 minutes. -->
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_KEEP</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<icon>icon.etc_lesser_potion_blue_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17093</itemConsumeId> <!-- Vitality Maintaining Potion (10 mintues) (Event) -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9114" toLevel="1" name="Nevit's Voice">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17094</itemConsumeId> <!-- Nevit's Voice -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveRecommendation">
<amount>10</amount>
</effect>
<effect name="Restoration">
<itemId>57</itemId>
<itemCount>100000</itemCount>
</effect>
</effects>
</skill>
<skill id="9115" toLevel="1" name="Nevit's Hourglass - 1 hour">
<!-- Increases Nevit's blessing by 1 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17095</itemConsumeId> <!-- Nevit's Hourglass - 1 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9116" toLevel="1" name="Nevit's Hourglass - 1.5 hour">
<!-- Increases Nevit's blessing by 1.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17096</itemConsumeId> <!-- Nevit's Hourglass - 1.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9117" toLevel="1" name="Nevit's Hourglass - 2 hour">
<!-- Increases Nevit's blessing by 2 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17097</itemConsumeId> <!-- Nevit's Hourglass - 2 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9118" toLevel="1" name="Nevit's Hourglass - 2.5 hour">
<!-- Increases Nevit's blessing by 2.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17098</itemConsumeId> <!-- Nevit's Hourglass - 2.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9119" toLevel="1" name="Nevit's Hourglass - 3 hour">
<!-- Increases Nevit's blessing by 3 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17099</itemConsumeId> <!-- Nevit's Hourglass - 3 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9120" toLevel="1" name="Nevit's Hourglass - 1 hour">
<!-- Increases Nevit's blessing by 1 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17100</itemConsumeId> <!-- Nevit's Hourglass - 1 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9121" toLevel="1" name="Nevit's Hourglass - 1.5 hour">
<!-- Increases Nevit's blessing by 1.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17101</itemConsumeId> <!-- Nevit's Hourglass - 1.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9122" toLevel="1" name="Nevit's Hourglass - 2 hour">
<!-- Increases Nevit's blessing by 2 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17102</itemConsumeId> <!-- Nevit's Hourglass - 2 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9123" toLevel="1" name="Nevit's Hourglass - 2.5 hour">
<!-- Increases Nevit's blessing by 2.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17103</itemConsumeId> <!-- Nevit's Hourglass - 2.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9124" toLevel="1" name="Nevit's Hourglass - 3 hour">
<!-- Increases Nevit's blessing by 3 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17104</itemConsumeId> <!-- Nevit's Hourglass - 3 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9125" toLevel="1" name="Nevit's Hourglass - 1 hour">
<!-- Increases Nevit's blessing by 1 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17105</itemConsumeId> <!-- Nevit's Hourglass - 1 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9126" toLevel="1" name="Nevit's Hourglass - 1.5 hour">
<!-- Increases Nevit's blessing by 1.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17106</itemConsumeId> <!-- Nevit's Hourglass - 1.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9127" toLevel="1" name="Nevit's Hourglass - 2 hour">
<!-- Increases Nevit's blessing by 2 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17107</itemConsumeId> <!-- Nevit's Hourglass - 2 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9128" toLevel="1" name="Nevit's Hourglass - 2.5 hour">
<!-- Increases Nevit's blessing by 2.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17108</itemConsumeId> <!-- Nevit's Hourglass - 2.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9129" toLevel="1" name="Nevit's Hourglass - 3 hour">
<!-- Increases Nevit's blessing by 3 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17109</itemConsumeId> <!-- Nevit's Hourglass - 3 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9130" toLevel="1" name="Nevit's Hourglass - 1 hour">
<!-- Increases Nevit's blessing by 1 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17110</itemConsumeId> <!-- Nevit's Hourglass - 1 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9131" toLevel="1" name="Nevit's Hourglass - 1.5 hour">
<!-- Increases Nevit's blessing by 1.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17111</itemConsumeId> <!-- Nevit's Hourglass - 1.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9132" toLevel="1" name="Nevit's Hourglass - 2 hour">
<!-- Increases Nevit's blessing by 2 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17112</itemConsumeId> <!-- Nevit's Hourglass - 2 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9133" toLevel="1" name="Nevit's Hourglass - 2.5 hour">
<!-- Increases Nevit's blessing by 2.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17113</itemConsumeId> <!-- Nevit's Hourglass - 2.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9134" toLevel="1" name="Nevit's Hourglass - 3 hour">
<!-- Increases Nevit's blessing by 3 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17114</itemConsumeId> <!-- Nevit's Hourglass - 3 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9135" toLevel="1" name="Nevit's Hourglass - 1 hour">
<!-- Increases Nevit's blessing by 1 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17115</itemConsumeId> <!-- Nevit's Hourglass - 1 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9136" toLevel="1" name="Nevit's Hourglass - 1.5 hour">
<!-- Increases Nevit's blessing by 1.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17116</itemConsumeId> <!-- Nevit's Hourglass - 1.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9137" toLevel="1" name="Nevit's Hourglass - 2 hour">
<!-- Increases Nevit's blessing by 2 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17117</itemConsumeId> <!-- Nevit's Hourglass - 2 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9138" toLevel="1" name="Nevit's Hourglass - 2.5 hour">
<!-- Increases Nevit's blessing by 2.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17118</itemConsumeId> <!-- Nevit's Hourglass - 2.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9139" toLevel="1" name="Nevit's Hourglass - 3 hour">
<!-- Increases Nevit's blessing by 3 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17119</itemConsumeId> <!-- Nevit's Hourglass - 3 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9140" toLevel="1" name="Nevit's Hourglass - 1 hour">
<!-- Increases Nevit's blessing by 1 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17120</itemConsumeId> <!-- Nevit's Hourglass - 1 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9141" toLevel="1" name="Nevit's Hourglass - 1.5 hour">
<!-- Increases Nevit's blessing by 1.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17121</itemConsumeId> <!-- Nevit's Hourglass - 1.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9142" toLevel="1" name="Nevit's Hourglass - 2 hour">
<!-- Increases Nevit's blessing by 2 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17122</itemConsumeId> <!-- Nevit's Hourglass - 2 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9143" toLevel="1" name="Nevit's Hourglass - 2.5 hour">
<!-- Increases Nevit's blessing by 2.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17123</itemConsumeId> <!-- Nevit's Hourglass - 2.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9144" toLevel="1" name="Nevit's Hourglass - 3 hour">
<!-- Increases Nevit's blessing by 3 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17124</itemConsumeId> <!-- Nevit's Hourglass - 3 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9145" toLevel="1" name="Nevit's Hourglass - 1 hour">
<!-- Increases Nevit's blessing by 1 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17125</itemConsumeId> <!-- Nevit's Hourglass - 1 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9146" toLevel="1" name="Nevit's Hourglass - 1.5 hour">
<!-- Increases Nevit's blessing by 1.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17126</itemConsumeId> <!-- Nevit's Hourglass - 1.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9147" toLevel="1" name="Nevit's Hourglass - 2 hour">
<!-- Increases Nevit's blessing by 2 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17127</itemConsumeId> <!-- Nevit's Hourglass - 2 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9148" toLevel="1" name="Nevit's Hourglass - 2.5 hour">
<!-- Increases Nevit's blessing by 2.5 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17128</itemConsumeId> <!-- Nevit's Hourglass - 2.5 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9149" toLevel="1" name="Nevit's Hourglass - 3 hour">
<!-- Increases Nevit's blessing by 3 hour. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<abnormalType>VOTE</abnormalType>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17129</itemConsumeId> <!-- Nevit's Hourglass - 3 hour -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9150" toLevel="1" name="Freesia Bouquet (Event)">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_flower_bouquet_i02</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17130</itemConsumeId> <!-- Freesia Bouquet (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9151" toLevel="1" name="Baby's Breath Bouquet - Event">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_flower_bouquet_i03</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17131</itemConsumeId> <!-- Baby Breath Bouquet (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9152" toLevel="1" name="Pink Lady (Event)">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_fruit_cocktail_i02</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17132</itemConsumeId> <!-- Pink Lady (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9153" toLevel="1" name="June Bug (Event)">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_fruit_cocktail_i03</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17133</itemConsumeId> <!-- June Bug (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9154" toLevel="1" name="Soft Cheesecake (Event)">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_herb_of_cheesecake</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17134</itemConsumeId> <!-- Soft Cheesecake (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9155" toLevel="1" name="Freshly-Baked Baguette (Event)">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_herb_of_baguette</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17135</itemConsumeId> <!-- Freshly-Baked Baguette (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9156" toLevel="1" name="Sweet Cream Bun (Event)">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_herb_of_cream</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17136</itemConsumeId> <!-- Sweet Cream Bun (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9157" toLevel="1" name="Valentine's Day Candy (Event)">
<castRange>500</castRange>
<effectPoint>500</effectPoint>
<hitTime>1000</hitTime>
<icon>icon.etc_whiteday_candy_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17137</itemConsumeId> <!-- White Day Candy (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>700</effectRange>
<staticReuse>true</staticReuse>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9158" toLevel="1" name="Freya's Gift">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_pi_gift_box_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17138</itemConsumeId> <!-- Freya's Gift -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0001">
<item id="16026" count="1" />
</item>
<item chance="0.1417">
<item id="9627" count="1" />
</item>
<item chance="1.4172">
<item id="17139" count="1" />
</item>
<item chance="1.4172">
<item id="17140" count="1" />
</item>
<item chance="2.8345">
<item id="14052" count="1" />
</item>
<item chance="18.424">
<item id="6622" count="1" />
</item>
<item chance="21.2585">
<item id="2134" count="2" />
</item>
<item chance="54.5068">
<item id="14701" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9159" toLevel="1" name="Transformation Scroll: Anakim">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skilltransform1</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17139</itemConsumeId> <!-- Transformation Scroll: Anakim -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>7200000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>306</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>306</transformationId>
</effect>
</effects>
</skill>
<skill id="9160" toLevel="1" name="Transformation Scroll: Zaken">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<effectPoint>1</effectPoint>
<hitTime>2500</hitTime>
<icon>icon.skilltransform1</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17140</itemConsumeId> <!-- Transformation Scroll: Zaken -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>7200000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>305</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>305</transformationId>
</effect>
</effects>
</skill>
<skill id="9161" toLevel="1" name="Vesper's Mighty Power">
<!-- Increase Physical Attack by 15%, Magical Attack by 20%, and Moving Speed by 10 for 10 minutes. -->
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<abnormalVisualEffect>CHANGE_VES_S</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.weapon_vesper_slasher_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9162" toLevel="1" name="Vesper's Critical Attack Power">
<!-- Increase Physical Critical Attack Rate by 15, Magic Critical Attack Rate by 2, and Moving Speed by 10 for 10 minutes. Recovers 5% of the standard short-range physical damage inflicted on the enemy as HP. -->
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<abnormalVisualEffect>CHANGE_VES_C</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.weapon_vesper_caster_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>5</amount>
<chance>30</chance>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="CriticalRate">
<amount>15</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9163" toLevel="1" name="Invincible Vesper">
<!-- Increase Max. Attack Speed by 20%, Magic Speed by 20%, and Moving Speed by 20 for 10 minutes. -->
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<abnormalVisualEffect>CHANGE_VES_D</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>icon.weapon_dual_sword_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="9164" toLevel="1" name="Special Gift of April Fool's Day - Event">
<!-- Confirmed CT2.5 -->
<icon>icon.etc_pi_gift_box_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17161</itemConsumeId> <!-- Special Gift of April Fool's Day (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5.882">
<item id="13143" count="1" />
</item>
<item chance="5.882">
<item id="14105" count="1" />
</item>
<item chance="5.882">
<item id="14108" count="1" />
</item>
<item chance="5.882">
<item id="14109" count="1" />
</item>
<item chance="5.882">
<item id="14110" count="1" />
</item>
<item chance="5.882">
<item id="14111" count="1" />
</item>
<item chance="5.882">
<item id="13144" count="1" />
</item>
<item chance="5.882">
<item id="14106" count="1" />
</item>
<item chance="5.882">
<item id="14112" count="1" />
</item>
<item chance="5.882">
<item id="14113" count="1" />
</item>
<item chance="5.882">
<item id="14114" count="1" />
</item>
<item chance="5.882">
<item id="13145" count="1" />
</item>
<item chance="5.882">
<item id="14107" count="1" />
</item>
<item chance="5.882">
<item id="14115" count="1" />
</item>
<item chance="5.882">
<item id="14116" count="1" />
</item>
<item chance="5.882">
<item id="14117" count="1" />
</item>
<item chance="5.88799999999999">
<item id="13887" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9165" toLevel="1" name="Leaf of Appreciation">
<!-- For 1 hour, receives help from the Energy of Sprout to increase Max MP by 20%, MP recovery bonus by 20%, HP recovery bonus by 20%, the rate of Prominent Damage occurring through damage magic by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases moving speed by 20% and MP consumption needed for skill use by 5%. -->
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MULTI_BUFF</abnormalType>
<icon>icon.etc_leaf_green_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17163</itemConsumeId> <!-- Event - Leaf of Appreciation -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>10000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9166" toLevel="1" name="Vitality Recovering Potion">
<!-- Recovers energy upon acquiring Exp. points for 30 minutes. -->
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>VP_UP</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<effectPoint>100</effectPoint>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14744</itemConsumeId> <!-- Event - Vitality Replenishing Herb Tea 30 minutes -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<hitTime>100</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9167" toLevel="1" name="Nevit's Hourglass - 1 hour(s)">
<!-- Increases Nevit's blessing by 1 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9168" toLevel="1" name="Nevit's Hourglass - 1.5 hour(s)">
<!-- Increases Nevit's blessing by 1.5 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5400</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9169" toLevel="1" name="Nevit's Hourglass - 2 hour(s)">
<!-- Increases Nevit's blessing by 2 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9170" toLevel="1" name="Nevit's Hourglass - 2.5 hour(s)">
<!-- Increases Nevit's blessing by 2.5 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>9000</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9171" toLevel="1" name="Nevit's Hourglass - 3 hour(s)">
<!-- Increases Nevit's blessing by 3 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9172" toLevel="1" name="Nevit's Hourglass - 4 hour(s)">
<!-- Increases Nevit's blessing by 4 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>14400</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9173" toLevel="1" name="Nevit's Voice">
<!-- none -->
<itemConsumeId>17212</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<reuseDelay>2000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveRecommendation">
<amount>10</amount>
</effect>
<effect name="Restoration">
<itemId>57</itemId>
<itemCount>100000</itemCount>
</effect>
</effects>
</skill>
<skill id="9174" toLevel="1" name="500,000 SP scroll">
<!-- High Five Skill -->
<blockedInOlympiad>false</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17184</itemConsumeId> <!-- 500,000 SP scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveSp">
<sp>500000</sp>
</effect>
</effects>
</skill>
<skill id="9175" toLevel="1" name="1,000,000 SP scroll">
<!-- High Five Skill -->
<blockedInOlympiad>false</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17185</itemConsumeId> <!-- 1,000,000 SP scroll -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveSp">
<sp>1000000</sp>
</effect>
</effects>
</skill>
<skill id="9176" toLevel="1" name="Provided gift of cheers">
<!-- none -->
<itemConsumeId>17235</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<icon>icon.etc_pi_gift_box_i04</icon>
<reuseDelay>2000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.000099">
<item id="15558" count="1" />
</item>
<item chance="0.000099">
<item id="15559" count="1" />
</item>
<item chance="0.000099">
<item id="15560" count="1" />
</item>
<item chance="0.000099">
<item id="15561" count="1" />
</item>
<item chance="0.000099">
<item id="15562" count="1" />
</item>
<item chance="0.000099">
<item id="15563" count="1" />
</item>
<item chance="0.000099">
<item id="15564" count="1" />
</item>
<item chance="0.000099">
<item id="15565" count="1" />
</item>
<item chance="0.000099">
<item id="15566" count="1" />
</item>
<item chance="0.000099">
<item id="15567" count="1" />
</item>
<item chance="0.000099">
<item id="15568" count="1" />
</item>
<item chance="0.000099">
<item id="15569" count="1" />
</item>
<item chance="0.000099">
<item id="15570" count="1" />
</item>
<item chance="0.000099">
<item id="15571" count="1" />
</item>
<item chance="0.002083">
<item id="17172" count="1" />
</item>
<item chance="0.000298">
<item id="13457" count="1" />
</item>
<item chance="0.000298">
<item id="13458" count="1" />
</item>
<item chance="0.000298">
<item id="13459" count="1" />
</item>
<item chance="0.000298">
<item id="13460" count="1" />
</item>
<item chance="0.000298">
<item id="13461" count="1" />
</item>
<item chance="0.000298">
<item id="13462" count="1" />
</item>
<item chance="0.000298">
<item id="13463" count="1" />
</item>
<item chance="0.000298">
<item id="13464" count="1" />
</item>
<item chance="0.000298">
<item id="13465" count="1" />
</item>
<item chance="0.000298">
<item id="13466" count="1" />
</item>
<item chance="0.000298">
<item id="13467" count="1" />
</item>
<item chance="0.000298">
<item id="13468" count="1" />
</item>
<item chance="0.000298">
<item id="13469" count="1" />
</item>
<item chance="0.000298">
<item id="13470" count="1" />
</item>
<item chance="0.000694">
<item id="10215" count="1" />
</item>
<item chance="0.000694">
<item id="10216" count="1" />
</item>
<item chance="0.000694">
<item id="10217" count="1" />
</item>
<item chance="0.000694">
<item id="10218" count="1" />
</item>
<item chance="0.000694">
<item id="10219" count="1" />
</item>
<item chance="0.000694">
<item id="10220" count="1" />
</item>
<item chance="0.000694">
<item id="10221" count="1" />
</item>
<item chance="0.000694">
<item id="10222" count="1" />
</item>
<item chance="0.000694">
<item id="10223" count="1" />
</item>
<item chance="0.000694">
<item id="10224" count="1" />
</item>
<item chance="0.000694">
<item id="10225" count="1" />
</item>
<item chance="0.000694">
<item id="10226" count="1" />
</item>
<item chance="0.001191">
<item id="9380" count="1" />
</item>
<item chance="0.001191">
<item id="9446" count="1" />
</item>
<item chance="0.001191">
<item id="9384" count="1" />
</item>
<item chance="0.001191">
<item id="9449" count="1" />
</item>
<item chance="0.001191">
<item id="9450" count="1" />
</item>
<item chance="0.001191">
<item id="9445" count="1" />
</item>
<item chance="0.001191">
<item id="9443" count="1" />
</item>
<item chance="0.001191">
<item id="9442" count="1" />
</item>
<item chance="0.001191">
<item id="10252" count="1" />
</item>
<item chance="0.001191">
<item id="9448" count="1" />
</item>
<item chance="0.001191">
<item id="10253" count="1" />
</item>
<item chance="0.001191">
<item id="9384" count="1" />
</item>
<item chance="0.001191">
<item id="9444" count="1" />
</item>
<item chance="0.001191">
<item id="9447" count="1" />
</item>
<item chance="0.000073">
<item id="15743" count="1" />
</item>
<item chance="0.000073">
<item id="15746" count="1" />
</item>
<item chance="0.000073">
<item id="15749" count="1" />
</item>
<item chance="0.000073">
<item id="15752" count="1" />
</item>
<item chance="0.000073">
<item id="15755" count="1" />
</item>
<item chance="0.000073">
<item id="15758" count="1" />
</item>
<item chance="0.000073">
<item id="15744" count="1" />
</item>
<item chance="0.000073">
<item id="15747" count="1" />
</item>
<item chance="0.000073">
<item id="15750" count="1" />
</item>
<item chance="0.000073">
<item id="15753" count="1" />
</item>
<item chance="0.000073">
<item id="15756" count="1" />
</item>
<item chance="0.000073">
<item id="15745" count="1" />
</item>
<item chance="0.000073">
<item id="15748" count="1" />
</item>
<item chance="0.000073">
<item id="15751" count="1" />
</item>
<item chance="0.000073">
<item id="15754" count="1" />
</item>
<item chance="0.000073">
<item id="15757" count="1" />
</item>
<item chance="0.000073">
<item id="15759" count="1" />
</item>
<item chance="0.000146">
<item id="13143" count="1" />
</item>
<item chance="0.000146">
<item id="14105" count="1" />
</item>
<item chance="0.000146">
<item id="14108" count="1" />
</item>
<item chance="0.000146">
<item id="14109" count="1" />
</item>
<item chance="0.000146">
<item id="14110" count="1" />
</item>
<item chance="0.000146">
<item id="14111" count="1" />
</item>
<item chance="0.000146">
<item id="13144" count="1" />
</item>
<item chance="0.000146">
<item id="14106" count="1" />
</item>
<item chance="0.000146">
<item id="14112" count="1" />
</item>
<item chance="0.000146">
<item id="14113" count="1" />
</item>
<item chance="0.000146">
<item id="14114" count="1" />
</item>
<item chance="0.000146">
<item id="13145" count="1" />
</item>
<item chance="0.000146">
<item id="14107" count="1" />
</item>
<item chance="0.000146">
<item id="14115" count="1" />
</item>
<item chance="0.000146">
<item id="14116" count="1" />
</item>
<item chance="0.000146">
<item id="14117" count="1" />
</item>
<item chance="0.000146">
<item id="13887" count="1" />
</item>
<item chance="0.00035">
<item id="9514" count="1" />
</item>
<item chance="0.00035">
<item id="9515" count="1" />
</item>
<item chance="0.00035">
<item id="9516" count="1" />
</item>
<item chance="0.00035">
<item id="9517" count="1" />
</item>
<item chance="0.00035">
<item id="9518" count="1" />
</item>
<item chance="0.00035">
<item id="9529" count="1" />
</item>
<item chance="0.00035">
<item id="9519" count="1" />
</item>
<item chance="0.00035">
<item id="9520" count="1" />
</item>
<item chance="0.00035">
<item id="9521" count="1" />
</item>
<item chance="0.00035">
<item id="9522" count="1" />
</item>
<item chance="0.00035">
<item id="9523" count="1" />
</item>
<item chance="0.00035">
<item id="9524" count="1" />
</item>
<item chance="0.00035">
<item id="9525" count="1" />
</item>
<item chance="0.00035">
<item id="9526" count="1" />
</item>
<item chance="0.00035">
<item id="9527" count="1" />
</item>
<item chance="0.00035">
<item id="9528" count="1" />
</item>
<item chance="0.00035">
<item id="13886" count="1" />
</item>
<item chance="2.619244">
<item id="9627" count="1" />
</item>
<item chance="6.505863">
<item id="17185" count="1" />
</item>
<item chance="7.097306">
<item id="17184" count="1" />
</item>
<item chance="7.350781">
<item id="6622" count="1" />
</item>
<item chance="7.587358">
<item id="2134" count="1" />
</item>
<item chance="7.621154">
<item id="14052" count="1" />
</item>
<item chance="7.570459">
<item id="15439" count="1" />
</item>
<item chance="7.671849">
<item id="14686" count="1" />
</item>
<item chance="7.638053">
<item id="14687" count="1" />
</item>
<item chance="7.671849">
<item id="14693" count="1" />
</item>
<item chance="7.638053">
<item id="14692" count="1" />
</item>
<item chance="7.671849">
<item id="14698" count="1" />
</item>
<item chance="7.638053">
<item id="14699" count="1" />
</item>
<item chance="7.67185200000002">
<item id="8555" count="1" />
</item>
<item chance="0.000233">
<item id="15694" count="1" />
</item>
<item chance="0.000233">
<item id="15695" count="1" />
</item>
<item chance="0.000233">
<item id="15696" count="1" />
</item>
<item chance="0.000233">
<item id="15697" count="1" />
</item>
<item chance="0.000233">
<item id="15698" count="1" />
</item>
<item chance="0.000233">
<item id="15699" count="1" />
</item>
<item chance="0.000233">
<item id="15700" count="1" />
</item>
<item chance="0.000233">
<item id="15701" count="1" />
</item>
<item chance="0.000233">
<item id="15702" count="1" />
</item>
<item chance="0.000233">
<item id="15703" count="1" />
</item>
<item chance="0.000233">
<item id="15704" count="1" />
</item>
<item chance="0.000233">
<item id="15705" count="1" />
</item>
<item chance="0.000233">
<item id="15706" count="1" />
</item>
<item chance="0.000233">
<item id="15707" count="1" />
</item>
<item chance="0.000233">
<item id="15708" count="1" />
</item>
<item chance="0.000233">
<item id="15709" count="1" />
</item>
<item chance="0.000233">
<item id="15710" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9177" toLevel="1" name="Olympiad Reward Box">
<!-- High Five Skill -->
<!-- TODO: The last group of items should be "13722,1,200,8621,1,1,1", but require support -->
<blockedInOlympiad>false</blockedInOlympiad>
<icon>icon.etc_pi_gift_box_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17169</itemConsumeId> <!-- Olympiad Treasure Chest -->
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<reuseDelay>2000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="7.32">
<item id="13722" count="250" />
<item id="13750" count="1" />
</item>
<item chance="3.66">
<item id="13722" count="250" />
<item id="6622" count="1" />
</item>
<item chance="1.1">
<item id="13722" count="250" />
<item id="8621" count="1" />
</item>
<item chance="0.49">
<item id="13722" count="200" />
<item id="13751" count="1" />
</item>
<item chance="0.59">
<item id="13722" count="200" />
<item id="13752" count="1" />
</item>
<item chance="0.24">
<item id="13722" count="200" />
<item id="13753" count="1" />
</item>
<item chance="0.39">
<item id="13722" count="200" />
<item id="13754" count="1" />
</item>
<item chance="86.21">
<item id="13722" count="350" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9178" toLevel="1" name="Theodric's Box">
<!-- none -->
<itemConsumeId>17254</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<icon>icon.etc_pi_gift_box_i04</icon>
<reuseDelay>2000</reuseDelay>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.1">
<item id="15743" count="1" />
</item>
<item chance="0.1">
<item id="15744" count="1" />
</item>
<item chance="0.1">
<item id="15745" count="1" />
</item>
<item chance="0.1">
<item id="15746" count="1" />
</item>
<item chance="0.1">
<item id="15747" count="1" />
</item>
<item chance="0.1">
<item id="15748" count="1" />
</item>
<item chance="0.1">
<item id="15749" count="1" />
</item>
<item chance="0.1">
<item id="15750" count="1" />
</item>
<item chance="0.1">
<item id="15751" count="1" />
</item>
<item chance="0.1">
<item id="15752" count="1" />
</item>
<item chance="0.1">
<item id="15753" count="1" />
</item>
<item chance="0.1">
<item id="15754" count="1" />
</item>
<item chance="0.1">
<item id="15755" count="1" />
</item>
<item chance="0.1">
<item id="15756" count="1" />
</item>
<item chance="0.1">
<item id="15757" count="1" />
</item>
<item chance="0.1">
<item id="15758" count="1" />
</item>
<item chance="0.1">
<item id="15759" count="1" />
</item>
<item chance="0.1">
<item id="15763" count="1" />
</item>
<item chance="0.1">
<item id="15764" count="1" />
</item>
<item chance="0.1">
<item id="15765" count="1" />
</item>
<item chance="0.05">
<item id="15558" count="1" />
</item>
<item chance="0.05">
<item id="15559" count="1" />
</item>
<item chance="0.05">
<item id="15560" count="1" />
</item>
<item chance="0.05">
<item id="15561" count="1" />
</item>
<item chance="0.05">
<item id="15562" count="1" />
</item>
<item chance="0.05">
<item id="15563" count="1" />
</item>
<item chance="0.05">
<item id="15564" count="1" />
</item>
<item chance="0.05">
<item id="15565" count="1" />
</item>
<item chance="0.05">
<item id="15566" count="1" />
</item>
<item chance="0.05">
<item id="15567" count="1" />
</item>
<item chance="0.05">
<item id="15568" count="1" />
</item>
<item chance="0.05">
<item id="15569" count="1" />
</item>
<item chance="0.05">
<item id="15570" count="1" />
</item>
<item chance="0.05">
<item id="15571" count="1" />
</item>
<item chance="0.55">
<item id="6577" count="1" />
</item>
<item chance="1">
<item id="6578" count="1" />
</item>
<item chance="67">
<item id="2134" count="3" />
</item>
<item chance="5">
<item id="9552" count="1" />
</item>
<item chance="5">
<item id="9553" count="1" />
</item>
<item chance="5">
<item id="9554" count="1" />
</item>
<item chance="5">
<item id="9555" count="1" />
</item>
<item chance="5">
<item id="9557" count="1" />
</item>
<item chance="2">
<item id="9556" count="1" />
</item>
<item chance="1.75">
<item id="959" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9179" toLevel="1" name="Antharas's Blood Crystal">
<!-- High Five Skill -->
<affectLimit>50-50</affectLimit>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>578</effectPoint>
<effectRange>2000</effectRange>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>17268</itemConsumeId>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<affectRange>6000</affectRange>
<!-- TODO: revive all dead characters in the Command Channel -->
<targetType>SELF</targetType>
<affectScope>DEAD_UNION</affectScope>
<affectObject>FRIEND</affectObject>
<conditions>
<condition name="OpResurrection" />
</conditions>
<effects>
<effect name="Resurrection">
<power>100</power>
</effect>
</effects>
</skill>
<skill id="9180" toLevel="2" name="10,000,000 SP scroll">
<!-- High Five Skill -->
<table name="#amount"> 5000000 10000000 </table>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">17276</value>
<value level="2">17277</value>
</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveSp">
<sp>
<value level="1">5000000</value>
<value level="2">10000000</value>
</sp>
</effect>
</effects>
</skill>
<skill id="9181" toLevel="1" name="Nevit's Hourglass - 4 hour(s)">
<!-- Increases Nevit's blessing by 4 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>14400</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9182" toLevel="1" name="Nevit's Hourglass - 4 hour(s)">
<!-- Increases Nevit's blessing by 4 hour(s). -->
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>14400</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_dragons_blood_i03</icon>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9183" toLevel="1" name="Freya's Refreshing Breeze - 4 hour(s)">
<!-- "For 4 hours, recovers vitality when Exp. is acquired through hunting." -->
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>VP_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>14400</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_I.etc_hot_spring_mineral_i00</icon>
<reuseDelay>3600000</reuseDelay>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9184" toLevel="1" name="Freya's Refreshing Breeze - 4 hour(s)">
<!-- "For 4 hours, recovers vitality when Exp. is acquired through hunting." -->
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>VP_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>14400</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<icon>icon.etc_I.etc_hot_spring_mineral_i00</icon>
<reuseDelay>3600000</reuseDelay>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9185" toLevel="1" name="Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9186" toLevel="1" name="Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9187" toLevel="1" name="Blessed Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9188" toLevel="1" name="Player Commendation - Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9189" toLevel="1" name="Player Commendation - Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9190" toLevel="1" name="Player Commendation - Blessed Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9191" toLevel="1" name="Scroll of Escape: Cruma Tower">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<hitTime>20000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>LAWFUL</alignment>
</condition>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="9192" toLevel="1" name="Scroll of Escape: Tower of Insolence">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<hitTime>20000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>LAWFUL</alignment>
</condition>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="9193" toLevel="1" name="Soulshot (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9194" toLevel="1" name="Spiritshot (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9195" toLevel="1" name="Blessed Spiritshot (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9196" toLevel="1" name="Blessed Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9197" toLevel="1" name="Scroll: 1,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9198" toLevel="1" name="Elixir: Horn Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases P. Atk. by 17%, P. Def. by 15%, M. Atk. by 79%, and M. Def. by 30%. -->
<icon>icon.skill11517</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9199" toLevel="1" name="Elixir: Drum Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 minutes, increases Max MP by 20%, HP recovery bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases damage received from a critical attack by 30% and Speed by 15%, and additionally increases Critical Damage during a normal attack when receiving more than a certain amount of damage. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
</list>