6726 lines
196 KiB
XML
6726 lines
196 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
|
<skill id="400" toLevel="10" name="Tribunal">
|
|
<table name="#power"> 924 1054 1146 1240 1337 1437 1538 1639 1741 1841 </table>
|
|
<table name="#rCrit"> -0.3 -0.3 -0.3 -0.3 -0.3 -0.4 -0.4 -0.4 -0.4 -0.5 </table>
|
|
<table name="#traits"> -12 -12 -12 -12 -12 -16 -16 -16 -16 -20 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">1</value>
|
|
<value level="4">1</value>
|
|
<value level="5">1</value>
|
|
<value level="6">2</value>
|
|
<value level="7">2</value>
|
|
<value level="8">2</value>
|
|
<value level="9">2</value>
|
|
<value level="10">3</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>CRITICAL_PROB_DOWN</abnormalType>
|
|
<activateRate>80</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>40</castRange>
|
|
<coolTime>700</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-1255</value>
|
|
<value level="2">-1318</value>
|
|
<value level="3">-1358</value>
|
|
<value level="4">-1396</value>
|
|
<value level="5">-1432</value>
|
|
<value level="6">-1465</value>
|
|
<value level="7">-1496</value>
|
|
<value level="8">-1524</value>
|
|
<value level="9">-1549</value>
|
|
<value level="10">-1570</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<attributeType>HOLY</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<hitTime>1300</hitTime>
|
|
<icon>icon.skill0400</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">52</value>
|
|
<value level="2">56</value>
|
|
<value level="3">58</value>
|
|
<value level="4">60</value>
|
|
<value level="5">62</value>
|
|
<value level="6">64</value>
|
|
<value level="7">66</value>
|
|
<value level="8">68</value>
|
|
<value level="9">70</value>
|
|
<value level="10">72</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">924</value>
|
|
<value level="2">1054</value>
|
|
<value level="3">1146</value>
|
|
<value level="4">1240</value>
|
|
<value level="5">1337</value>
|
|
<value level="6">1437</value>
|
|
<value level="7">1538</value>
|
|
<value level="8">1639</value>
|
|
<value level="9">1741</value>
|
|
<value level="10">1841</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>10</criticalChance>
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<BLUNT>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</BLUNT>
|
|
<DUAL>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DUAL>
|
|
<POLE>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</POLE>
|
|
<RAPIER>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</RAPIER>
|
|
<DAGGER>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DAGGER>
|
|
<ANCIENTSWORD>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</ANCIENTSWORD>
|
|
<SWORD>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</SWORD>
|
|
<DUALDAGGER>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DUALDAGGER>
|
|
<DUALFIST>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DUALFIST>
|
|
</effect>
|
|
<effect name="GetAgro" />
|
|
<effect name="CriticalRate">
|
|
<amount>
|
|
<value level="1">-30</value>
|
|
<value level="2">-30</value>
|
|
<value level="3">-30</value>
|
|
<value level="4">-30</value>
|
|
<value level="5">-30</value>
|
|
<value level="6">-40</value>
|
|
<value level="7">-40</value>
|
|
<value level="8">-40</value>
|
|
<value level="9">-40</value>
|
|
<value level="10">-50</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="401" toLevel="10" name="Judgment">
|
|
<table name="#cAtk"> 0.75 0.75 0.75 0.75 0.75 0.7 0.7 0.7 0.7 0.65 </table>
|
|
<table name="#power"> 1056 1205 1309 1417 1528 1642 1757 1873 1989 2104 </table>
|
|
<table name="#traits"> -12 -12 -12 -12 -12 -16 -16 -16 -16 -20 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">1</value>
|
|
<value level="4">1</value>
|
|
<value level="5">2</value>
|
|
<value level="6">2</value>
|
|
<value level="7">2</value>
|
|
<value level="8">2</value>
|
|
<value level="9">2</value>
|
|
<value level="10">3</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>CRITICAL_DMG_DOWN</abnormalType>
|
|
<activateRate>80</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>40</castRange>
|
|
<coolTime>700</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-1255</value>
|
|
<value level="2">-1318</value>
|
|
<value level="3">-1358</value>
|
|
<value level="4">-1396</value>
|
|
<value level="5">-1432</value>
|
|
<value level="6">-1465</value>
|
|
<value level="7">-1496</value>
|
|
<value level="8">-1524</value>
|
|
<value level="9">-1549</value>
|
|
<value level="10">-1570</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<attributeType>DARK</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<hitTime>1300</hitTime>
|
|
<icon>icon.skill0401</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">52</value>
|
|
<value level="2">56</value>
|
|
<value level="3">58</value>
|
|
<value level="4">60</value>
|
|
<value level="5">62</value>
|
|
<value level="6">64</value>
|
|
<value level="7">66</value>
|
|
<value level="8">68</value>
|
|
<value level="9">70</value>
|
|
<value level="10">72</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">1056</value>
|
|
<value level="2">1205</value>
|
|
<value level="3">1309</value>
|
|
<value level="4">1417</value>
|
|
<value level="5">1528</value>
|
|
<value level="6">1642</value>
|
|
<value level="7">1757</value>
|
|
<value level="8">1873</value>
|
|
<value level="9">1989</value>
|
|
<value level="10">2104</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>10</criticalChance>
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<BLUNT>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</BLUNT>
|
|
<DUAL>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DUAL>
|
|
<POLE>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</POLE>
|
|
<RAPIER>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</RAPIER>
|
|
<DAGGER>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DAGGER>
|
|
<ANCIENTSWORD>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</ANCIENTSWORD>
|
|
<SWORD>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</SWORD>
|
|
<DUALDAGGER>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DUALDAGGER>
|
|
<DUALFIST>
|
|
<value level="1">-12</value>
|
|
<value level="2">-12</value>
|
|
<value level="3">-12</value>
|
|
<value level="4">-12</value>
|
|
<value level="5">-12</value>
|
|
<value level="6">-16</value>
|
|
<value level="7">-16</value>
|
|
<value level="8">-16</value>
|
|
<value level="9">-16</value>
|
|
<value level="10">-20</value>
|
|
</DUALFIST>
|
|
</effect>
|
|
<effect name="GetAgro" />
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">-25</value>
|
|
<value level="2">-25</value>
|
|
<value level="3">-25</value>
|
|
<value level="4">-25</value>
|
|
<value level="5">-25</value>
|
|
<value level="6">-30</value>
|
|
<value level="7">-30</value>
|
|
<value level="8">-30</value>
|
|
<value level="9">-30</value>
|
|
<value level="10">-35</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="402" toLevel="10" name="Arrest">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>ROOT_PHYSICALLY</abnormalType>
|
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
|
<activateRate>80</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>150</castRange>
|
|
<effectPoint>
|
|
<value level="1">-1046</value>
|
|
<value level="2">-1098</value>
|
|
<value level="3">-1132</value>
|
|
<value level="4">-1163</value>
|
|
<value level="5">-1193</value>
|
|
<value level="6">-1221</value>
|
|
<value level="7">-1247</value>
|
|
<value level="8">-1270</value>
|
|
<value level="9">-1291</value>
|
|
<value level="10">-1309</value>
|
|
</effectPoint>
|
|
<effectRange>650</effectRange>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0402</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">25</value>
|
|
<value level="2">27</value>
|
|
<value level="3">28</value>
|
|
<value level="4">29</value>
|
|
<value level="5">30</value>
|
|
<value level="6">31</value>
|
|
<value level="7">32</value>
|
|
<value level="8">33</value>
|
|
<value level="9">34</value>
|
|
<value level="10">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>HOLD</trait>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Root" />
|
|
<effect name="DefenceTrait">
|
|
<HOLD>100</HOLD>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="403" toLevel="10" name="Shackle">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>ROOT_PHYSICALLY</abnormalType>
|
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
|
<activateRate>80</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>600</castRange>
|
|
<effectPoint>
|
|
<value level="1">-1046</value>
|
|
<value level="2">-1098</value>
|
|
<value level="3">-1132</value>
|
|
<value level="4">-1163</value>
|
|
<value level="5">-1193</value>
|
|
<value level="6">-1221</value>
|
|
<value level="7">-1247</value>
|
|
<value level="8">-1270</value>
|
|
<value level="9">-1291</value>
|
|
<value level="10">-1309</value>
|
|
</effectPoint>
|
|
<effectRange>1100</effectRange>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0403</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">25</value>
|
|
<value level="2">27</value>
|
|
<value level="3">28</value>
|
|
<value level="4">29</value>
|
|
<value level="5">30</value>
|
|
<value level="6">31</value>
|
|
<value level="7">32</value>
|
|
<value level="8">33</value>
|
|
<value level="9">34</value>
|
|
<value level="10">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>HOLD</trait>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Root" />
|
|
<effect name="DefenceTrait">
|
|
<HOLD>100</HOLD>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="404" toLevel="17" name="Mass Shackling">
|
|
<!-- Confirmed CT2.5 and Updated to IO -->
|
|
<!-- Guessed -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>ROOT_PHYSICALLY</abnormalType>
|
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
|
<activateRate>40</activateRate>
|
|
<affectLimit>10-10</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<coolTime>470</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-1098</value>
|
|
<value level="2">-1163</value>
|
|
<value level="3">-1221</value>
|
|
<value level="4">-1270</value>
|
|
<value level="5">-1309</value>
|
|
<value level="6">-1322</value>
|
|
<value level="7">-1335</value>
|
|
<value level="8">-1349</value>
|
|
<value level="9">-1362</value>
|
|
<value level="10">-1376</value>
|
|
<value level="11">-1390</value>
|
|
<value level="12">-1403</value>
|
|
<value level="13">-1417</value>
|
|
<value level="14">-1432</value>
|
|
<value level="15">-1447</value>
|
|
<value level="16">-1462</value>
|
|
<value level="17">-1477</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0404</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">62</value>
|
|
<value level="3">66</value>
|
|
<value level="4">70</value>
|
|
<value level="5">74</value>
|
|
<value level="6">75</value>
|
|
<value level="7">77</value>
|
|
<value level="8">79</value>
|
|
<value level="9">81</value>
|
|
<value level="10">83</value>
|
|
<value level="11">85</value>
|
|
<value level="12">90</value>
|
|
<value level="13">95</value>
|
|
<value level="14">99</value>
|
|
<value level="15">101</value>
|
|
<value level="16">103</value>
|
|
<value level="17">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">40</value>
|
|
<value level="2">43</value>
|
|
<value level="3">46</value>
|
|
<value level="4">49</value>
|
|
<value level="5">51</value>
|
|
<value level="6">52</value>
|
|
<value level="7">53</value>
|
|
<value level="8">54</value>
|
|
<value level="9">55</value>
|
|
<value level="10">57</value>
|
|
<value level="11">59</value>
|
|
<value level="12">61</value>
|
|
<value level="13">63</value>
|
|
<value level="14">65</value>
|
|
<value level="15">67</value>
|
|
<value level="16">69</value>
|
|
<value level="17">71</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>HOLD</trait>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="Root" />
|
|
<effect name="DefenceTrait">
|
|
<HOLD>100</HOLD>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="405" toLevel="10" name="Banish Undead">
|
|
<!-- Confirmed CT2.5 -->
|
|
<castRange>150</castRange>
|
|
<effectPoint>
|
|
<value level="1">-523</value>
|
|
<value level="2">-549</value>
|
|
<value level="3">-566</value>
|
|
<value level="4">-582</value>
|
|
<value level="5">-597</value>
|
|
<value level="6">-611</value>
|
|
<value level="7">-624</value>
|
|
<value level="8">-635</value>
|
|
<value level="9">-646</value>
|
|
<value level="10">-655</value>
|
|
</effectPoint>
|
|
<effectRange>650</effectRange>
|
|
<attributeType>HOLY</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0405</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<itemConsumeCount>
|
|
<value level="1">5</value>
|
|
<value level="2">6</value>
|
|
<value level="3">7</value>
|
|
<value level="4">7</value>
|
|
<value level="5">8</value>
|
|
<value level="6">8</value>
|
|
<value level="7">9</value>
|
|
<value level="8">9</value>
|
|
<value level="9">10</value>
|
|
<value level="10">10</value>
|
|
</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">50</value>
|
|
<value level="2">53</value>
|
|
<value level="3">55</value>
|
|
<value level="4">58</value>
|
|
<value level="5">59</value>
|
|
<value level="6">61</value>
|
|
<value level="7">63</value>
|
|
<value level="8">65</value>
|
|
<value level="9">67</value>
|
|
<value level="10">68</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<abnormalTime>20</abnormalTime>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="TargetRace">
|
|
<race>UNDEAD</race>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockControl" />
|
|
<effect name="Fear" abnormalTime="20" />
|
|
<effect name="Lethal">
|
|
<fullLethal>25</fullLethal>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="406" toLevel="3" name="Angelic Archon">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#cAtk"> 1.33 1.66 2 </table>
|
|
<table name="#pAtkSpd"> 1.1 1.2 1.3 </table>
|
|
<table name="#rCrit"> 33 66 100 </table>
|
|
<table name="#runSpd"> 10 20 30 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>POSSESSION</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">611</value>
|
|
<value level="3">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0406</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">133</value>
|
|
<value level="2">153</value>
|
|
<value level="3">170</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="RemainHpPer">
|
|
<amount>30</amount>
|
|
<percentType>LESS</percentType>
|
|
<affectType>CASTER</affectType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">20</value>
|
|
<value level="3">30</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>50</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>50</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>6</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">20</value>
|
|
<value level="3">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">33</value>
|
|
<value level="2">66</value>
|
|
<value level="3">100</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="HealEffect">
|
|
<amount>-80</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-40</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
<effect name="ResistAbnormalByCategory">
|
|
<amount>-40</amount>
|
|
<slot>DEBUFF</slot>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>
|
|
<value level="1">33</value>
|
|
<value level="2">66</value>
|
|
<value level="3">100</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="407" toLevel="10" name="Psycho Symphony">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#debuff"> 0.9 0.9 0.9 0.85 0.85 0.8 0.8 0.75 0.75 0.7 </table>
|
|
<table name="#power"> 687 784 852 923 995 1069 1144 1220 1295 1370 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">1</value>
|
|
<value level="4">2</value>
|
|
<value level="5">2</value>
|
|
<value level="6">3</value>
|
|
<value level="7">3</value>
|
|
<value level="8">4</value>
|
|
<value level="9">4</value>
|
|
<value level="10">5</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>ALL_SPEED_DOWN</abnormalType>
|
|
<activateRate>80</activateRate>
|
|
<affectLimit>6-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<effectPoint>
|
|
<value level="1">-523</value>
|
|
<value level="2">-549</value>
|
|
<value level="3">-566</value>
|
|
<value level="4">-582</value>
|
|
<value level="5">-597</value>
|
|
<value level="6">-611</value>
|
|
<value level="7">-624</value>
|
|
<value level="8">-635</value>
|
|
<value level="9">-646</value>
|
|
<value level="10">-655</value>
|
|
</effectPoint>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0407</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">78</value>
|
|
<value level="2">84</value>
|
|
<value level="3">87</value>
|
|
<value level="4">90</value>
|
|
<value level="5">93</value>
|
|
<value level="6">96</value>
|
|
<value level="7">99</value>
|
|
<value level="8">102</value>
|
|
<value level="9">105</value>
|
|
<value level="10">107</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">687</value>
|
|
<value level="2">784</value>
|
|
<value level="3">852</value>
|
|
<value level="4">923</value>
|
|
<value level="5">995</value>
|
|
<value level="6">1069</value>
|
|
<value level="7">1144</value>
|
|
<value level="8">1220</value>
|
|
<value level="9">1295</value>
|
|
<value level="10">1370</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>10</criticalChance>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">-10</value>
|
|
<value level="2">-10</value>
|
|
<value level="3">-10</value>
|
|
<value level="4">-15</value>
|
|
<value level="5">-15</value>
|
|
<value level="6">-20</value>
|
|
<value level="7">-20</value>
|
|
<value level="8">-25</value>
|
|
<value level="9">-25</value>
|
|
<value level="10">-30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">-10</value>
|
|
<value level="2">-10</value>
|
|
<value level="3">-10</value>
|
|
<value level="4">-15</value>
|
|
<value level="5">-15</value>
|
|
<value level="6">-20</value>
|
|
<value level="7">-20</value>
|
|
<value level="8">-25</value>
|
|
<value level="9">-25</value>
|
|
<value level="10">-30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">-10</value>
|
|
<value level="2">-10</value>
|
|
<value level="3">-10</value>
|
|
<value level="4">-15</value>
|
|
<value level="5">-15</value>
|
|
<value level="6">-20</value>
|
|
<value level="7">-20</value>
|
|
<value level="8">-25</value>
|
|
<value level="9">-25</value>
|
|
<value level="10">-30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="408" toLevel="10" name="Demonic Blade Dance">
|
|
<!-- Glory Days Confirmed -->
|
|
<table name="#debuff"> 0.9 0.9 0.9 0.85 0.85 0.8 0.8 0.75 0.75 0.7 </table>
|
|
<table name="#power"> 825 941 1023 1107 1194 1283 1373 1464 1554 1644 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">1</value>
|
|
<value level="4">2</value>
|
|
<value level="5">2</value>
|
|
<value level="6">3</value>
|
|
<value level="7">3</value>
|
|
<value level="8">4</value>
|
|
<value level="9">4</value>
|
|
<value level="10">5</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>ALL_ATTACK_DOWN</abnormalType>
|
|
<activateRate>80</activateRate>
|
|
<affectLimit>6-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<effectPoint>
|
|
<value level="1">-523</value>
|
|
<value level="2">-549</value>
|
|
<value level="3">-566</value>
|
|
<value level="4">-582</value>
|
|
<value level="5">-597</value>
|
|
<value level="6">-611</value>
|
|
<value level="7">-624</value>
|
|
<value level="8">-635</value>
|
|
<value level="9">-646</value>
|
|
<value level="10">-655</value>
|
|
</effectPoint>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0408</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">39</value>
|
|
<value level="2">42</value>
|
|
<value level="3">44</value>
|
|
<value level="4">45</value>
|
|
<value level="5">47</value>
|
|
<value level="6">48</value>
|
|
<value level="7">50</value>
|
|
<value level="8">51</value>
|
|
<value level="9">53</value>
|
|
<value level="10">54</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">825</value>
|
|
<value level="2">941</value>
|
|
<value level="3">1023</value>
|
|
<value level="4">1107</value>
|
|
<value level="5">1194</value>
|
|
<value level="6">1283</value>
|
|
<value level="7">1373</value>
|
|
<value level="8">1464</value>
|
|
<value level="9">1554</value>
|
|
<value level="10">1644</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>10</criticalChance>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">-10</value>
|
|
<value level="2">-10</value>
|
|
<value level="3">-10</value>
|
|
<value level="4">-15</value>
|
|
<value level="5">-15</value>
|
|
<value level="6">-20</value>
|
|
<value level="7">-20</value>
|
|
<value level="8">-25</value>
|
|
<value level="9">-25</value>
|
|
<value level="10">-30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MAtk">
|
|
<amount>
|
|
<value level="1">-10</value>
|
|
<value level="2">-10</value>
|
|
<value level="3">-10</value>
|
|
<value level="4">-15</value>
|
|
<value level="5">-15</value>
|
|
<value level="6">-20</value>
|
|
<value level="7">-20</value>
|
|
<value level="8">-25</value>
|
|
<value level="9">-25</value>
|
|
<value level="10">-30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="409" toLevel="10" name="Critical Blow">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- NOTE: This skill increases "Blow Rate" and description in client says "Critical Rate" but is client typo, so please don't change this skill -->
|
|
<table name="#blowRate"> 1.1 1.1 1.1 1.15 1.15 1.2 1.2 1.25 1.25 1.3 </table>
|
|
<table name="#power"> 1832 2091 2272 2460 2653 2850 3050 3252 3453 3653 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">1</value>
|
|
<value level="4">2</value>
|
|
<value level="5">2</value>
|
|
<value level="6">3</value>
|
|
<value level="7">3</value>
|
|
<value level="8">4</value>
|
|
<value level="9">4</value>
|
|
<value level="10">5</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>15</abnormalTime>
|
|
<abnormalType>MIGHT_MORTAL</abnormalType>
|
|
<castRange>40</castRange>
|
|
<coolTime>700</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-266</value>
|
|
<value level="2">-279</value>
|
|
<value level="3">-288</value>
|
|
<value level="4">-296</value>
|
|
<value level="5">-304</value>
|
|
<value level="6">-311</value>
|
|
<value level="7">-317</value>
|
|
<value level="8">-323</value>
|
|
<value level="9">-328</value>
|
|
<value level="10">-333</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1300</hitTime>
|
|
<icon>icon.skill0409</icon>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">52</value>
|
|
<value level="2">56</value>
|
|
<value level="3">58</value>
|
|
<value level="4">60</value>
|
|
<value level="5">62</value>
|
|
<value level="6">64</value>
|
|
<value level="7">66</value>
|
|
<value level="8">68</value>
|
|
<value level="9">70</value>
|
|
<value level="10">72</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A3</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="FatalBlow">
|
|
<power>
|
|
<value level="1">1832</value>
|
|
<value level="2">2091</value>
|
|
<value level="3">2272</value>
|
|
<value level="4">2460</value>
|
|
<value level="5">2653</value>
|
|
<value level="6">2850</value>
|
|
<value level="7">3050</value>
|
|
<value level="8">3252</value>
|
|
<value level="9">3453</value>
|
|
<value level="10">3653</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<chance>25</chance>
|
|
</effect>
|
|
<effect name="Lethal">
|
|
<halfLethal>5</halfLethal>
|
|
</effect>
|
|
</effects>
|
|
<selfEffects>
|
|
<effect name="FatalBlowRate">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">10</value>
|
|
<value level="3">10</value>
|
|
<value level="4">15</value>
|
|
<value level="5">15</value>
|
|
<value level="6">20</value>
|
|
<value level="7">20</value>
|
|
<value level="8">25</value>
|
|
<value level="9">25</value>
|
|
<value level="10">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</selfEffects>
|
|
</skill>
|
|
<skill id="410" toLevel="8" name="Mortal Strike">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<table name="#blowRate"> 1.1 1.15 1.2 1.22 1.24 1.26 1.28 1.30 </table>
|
|
<!-- Guessed -->
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
<value level="8">8</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>MIGHT_MORTAL</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">611</value>
|
|
<value level="3">655</value>
|
|
<value level="4">655</value>
|
|
<value level="5">655</value>
|
|
<value level="6">655</value>
|
|
<value level="7">655</value>
|
|
<value level="8">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0410</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
<value level="4">80</value>
|
|
<value level="5">85</value>
|
|
<value level="6">90</value>
|
|
<value level="7">95</value>
|
|
<value level="8">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">27</value>
|
|
<value level="2">31</value>
|
|
<value level="3">34</value>
|
|
<value level="4">37</value>
|
|
<value level="5">40</value>
|
|
<value level="6">43</value>
|
|
<value level="7">46</value>
|
|
<value level="8">49</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="FatalBlowRate">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">15</value>
|
|
<value level="3">20</value>
|
|
<value level="4">22</value>
|
|
<value level="5">24</value>
|
|
<value level="6">26</value>
|
|
<value level="7">28</value>
|
|
<value level="8">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="411" toLevel="3" name="Stealth">
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>STEALTH</abnormalType>
|
|
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">611</value>
|
|
<value level="3">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0411</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">27</value>
|
|
<value level="2">31</value>
|
|
<value level="3">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="SilentMove">
|
|
<chance>100</chance>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>-45</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>
|
|
<value level="1">-45</value>
|
|
<value level="2">-30</value>
|
|
<value level="3">-15</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>
|
|
<value level="1">-45</value>
|
|
<value level="2">-30</value>
|
|
<value level="3">-15</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>
|
|
<value level="1">-12</value>
|
|
<value level="2">-8</value>
|
|
<value level="3">-4</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>-12</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="412" toLevel="10" name="Sand Bomb">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#accCombat"> 6 6 6 6 6 9 9 9 9 12 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">1</value>
|
|
<value level="4">1</value>
|
|
<value level="5">1</value>
|
|
<value level="6">2</value>
|
|
<value level="7">2</value>
|
|
<value level="8">2</value>
|
|
<value level="9">2</value>
|
|
<value level="10">3</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>HIT_DOWN</abnormalType>
|
|
<activateRate>80</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<castRange>150</castRange>
|
|
<effectPoint>
|
|
<value level="1">-523</value>
|
|
<value level="2">-549</value>
|
|
<value level="3">-566</value>
|
|
<value level="4">-582</value>
|
|
<value level="5">-597</value>
|
|
<value level="6">-611</value>
|
|
<value level="7">-624</value>
|
|
<value level="8">-635</value>
|
|
<value level="9">-646</value>
|
|
<value level="10">-655</value>
|
|
</effectPoint>
|
|
<effectRange>650</effectRange>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0412</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">25</value>
|
|
<value level="2">27</value>
|
|
<value level="3">28</value>
|
|
<value level="4">29</value>
|
|
<value level="5">30</value>
|
|
<value level="6">31</value>
|
|
<value level="7">32</value>
|
|
<value level="8">33</value>
|
|
<value level="9">34</value>
|
|
<value level="10">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">-6</value>
|
|
<value level="2">-6</value>
|
|
<value level="3">-6</value>
|
|
<value level="4">-6</value>
|
|
<value level="5">-6</value>
|
|
<value level="6">-9</value>
|
|
<value level="7">-9</value>
|
|
<value level="8">-9</value>
|
|
<value level="9">-9</value>
|
|
<value level="10">-12</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="413" toLevel="8" name="Rapid Fire">
|
|
<table name="#pAtk"> 62 67 73 78 83 89 94 100 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
<value level="8">8</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>SNIPE</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">566</value>
|
|
<value level="2">582</value>
|
|
<value level="3">597</value>
|
|
<value level="4">611</value>
|
|
<value level="5">624</value>
|
|
<value level="6">635</value>
|
|
<value level="7">646</value>
|
|
<value level="8">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0413</icon>
|
|
<magicLvl>
|
|
<value level="1">60</value>
|
|
<value level="2">62</value>
|
|
<value level="3">64</value>
|
|
<value level="4">66</value>
|
|
<value level="5">68</value>
|
|
<value level="6">70</value>
|
|
<value level="7">72</value>
|
|
<value level="8">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">28</value>
|
|
<value level="2">29</value>
|
|
<value level="3">30</value>
|
|
<value level="4">31</value>
|
|
<value level="5">32</value>
|
|
<value level="6">33</value>
|
|
<value level="7">34</value>
|
|
<value level="8">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>75000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">62</value>
|
|
<value level="2">67</value>
|
|
<value level="3">73</value>
|
|
<value level="4">78</value>
|
|
<value level="5">83</value>
|
|
<value level="6">89</value>
|
|
<value level="7">94</value>
|
|
<value level="8">100</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackRange">
|
|
<amount>-50</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="414" toLevel="8" name="Dead Eye">
|
|
<table name="#accCombat"> 1 1 2 2 2 3 3 3 </table>
|
|
<table name="#pAtk"> 124 134 155 155 166 177 188 199 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
<value level="8">8</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>SNIPE</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">566</value>
|
|
<value level="2">582</value>
|
|
<value level="3">597</value>
|
|
<value level="4">611</value>
|
|
<value level="5">624</value>
|
|
<value level="6">635</value>
|
|
<value level="7">646</value>
|
|
<value level="8">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0414</icon>
|
|
<magicLvl>
|
|
<value level="1">60</value>
|
|
<value level="2">62</value>
|
|
<value level="3">64</value>
|
|
<value level="4">66</value>
|
|
<value level="5">68</value>
|
|
<value level="6">70</value>
|
|
<value level="7">72</value>
|
|
<value level="8">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">28</value>
|
|
<value level="2">29</value>
|
|
<value level="3">30</value>
|
|
<value level="4">31</value>
|
|
<value level="5">32</value>
|
|
<value level="6">33</value>
|
|
<value level="7">34</value>
|
|
<value level="8">35</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>75000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">124</value>
|
|
<value level="2">134</value>
|
|
<value level="3">155</value>
|
|
<value level="4">155</value>
|
|
<value level="5">166</value>
|
|
<value level="6">177</value>
|
|
<value level="7">188</value>
|
|
<value level="8">199</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">2</value>
|
|
<value level="4">2</value>
|
|
<value level="5">2</value>
|
|
<value level="6">3</value>
|
|
<value level="7">3</value>
|
|
<value level="8">3</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="415" toLevel="3" name="Spirit of Sagittarius">
|
|
<table name="#PhysicalMpConsumeRate"> 0.9 0.8 0.7 </table>
|
|
<abnormalLvl>
|
|
<value level="1">2</value>
|
|
<value level="2">4</value>
|
|
<value level="3">6</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>1200</abnormalTime>
|
|
<abnormalType>MP_COST_DOWN</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">611</value>
|
|
<value level="3">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0415</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">27</value>
|
|
<value level="2">31</value>
|
|
<value level="3">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="MagicMpCost">
|
|
<amount>
|
|
<value level="1">-10</value>
|
|
<value level="2">-20</value>
|
|
<value level="3">-30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="416" toLevel="3" name="Blessing of Sagittarius">
|
|
<table name="#pReuse"> 0.9 0.85 0.8 </table>
|
|
<abnormalLvl>
|
|
<value level="1">2</value>
|
|
<value level="2">4</value>
|
|
<value level="3">6</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>1200</abnormalTime>
|
|
<abnormalType>REUSE_DELAY_DOWN</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">611</value>
|
|
<value level="3">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0416</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">27</value>
|
|
<value level="2">31</value>
|
|
<value level="3">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Reuse">
|
|
<amount>
|
|
<value level="1">-10</value>
|
|
<value level="2">-15</value>
|
|
<value level="3">-20</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="417" toLevel="5" name="Pain of Sagittarius">
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">582</value>
|
|
<value level="3">611</value>
|
|
<value level="4">635</value>
|
|
<value level="5">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<hpConsume>
|
|
<value level="1">318</value>
|
|
<value level="2">343</value>
|
|
<value level="3">366</value>
|
|
<value level="4">387</value>
|
|
<value level="5">407</value>
|
|
</hpConsume>
|
|
<icon>icon.skill0417</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">62</value>
|
|
<value level="3">66</value>
|
|
<value level="4">70</value>
|
|
<value level="5">74</value>
|
|
</magicLvl>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>8000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Mp">
|
|
<amount>
|
|
<value level="1">36</value>
|
|
<value level="2">39</value>
|
|
<value level="3">41</value>
|
|
<value level="4">43</value>
|
|
<value level="5">46</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="418" toLevel="3" name="Quiver of Holding">
|
|
<table name="#weightLimit"> 1.3 1.4 1.5 </table>
|
|
<icon>icon.skill0418</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="WeightLimit">
|
|
<amount>
|
|
<value level="1">30</value>
|
|
<value level="2">40</value>
|
|
<value level="3">50</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="419" toLevel="4" name="Summon Treasure Key">
|
|
<!-- Glory Days Confirmed -->
|
|
<hitTime>3000</hitTime>
|
|
<icon>icon.skill0419</icon>
|
|
<itemConsumeCount>2</itemConsumeCount>
|
|
<itemConsumeId>1661</itemConsumeId> <!-- Thief Key -->
|
|
<magicLvl>
|
|
<value level="1">46</value>
|
|
<value level="2">58</value>
|
|
<value level="3">66</value>
|
|
<value level="4">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">122</value>
|
|
<value level="2">159</value>
|
|
<value level="3">183</value>
|
|
<value level="4">204</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpEncumbered">
|
|
<weightPercent>20</weightPercent>
|
|
<slotsPercent>10</slotsPercent>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="RestorationRandom" fromLevel="2" toLevel="4">
|
|
<items>
|
|
<value level="2">
|
|
<item chance="30">
|
|
<item id="21746" count="2" />
|
|
</item>
|
|
<item chance="70">
|
|
<item id="21746" count="1" />
|
|
</item>
|
|
</value>
|
|
<value level="3">
|
|
<item chance="20">
|
|
<item id="21746" count="3" />
|
|
</item>
|
|
<item chance="30">
|
|
<item id="21746" count="2" />
|
|
</item>
|
|
<item chance="50">
|
|
<item id="21746" count="1" />
|
|
</item>
|
|
</value>
|
|
<value level="4">
|
|
<item chance="10">
|
|
<item id="21746" count="4" />
|
|
</item>
|
|
<item chance="20">
|
|
<item id="21746" count="3" />
|
|
</item>
|
|
<item chance="30">
|
|
<item id="21746" count="2" />
|
|
</item>
|
|
<item chance="40">
|
|
<item id="21746" count="1" />
|
|
</item>
|
|
</value>
|
|
</items>
|
|
</effect>
|
|
<effect name="Restoration" fromLevel="1" toLevel="1">
|
|
<itemId>21746</itemId>
|
|
<itemCount>1</itemCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="420" toLevel="3" name="Zealot">
|
|
<table name="#cAtk"> 1.33 1.66 2 </table>
|
|
<table name="#pAtkSpd"> 1.1 1.2 1.3 </table>
|
|
<table name="#rCrit"> 33 66 100 </table>
|
|
<table name="#runSpd"> 10 20 30 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>PD_UP_SPECIAL</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">611</value>
|
|
<value level="3">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<hpConsume>
|
|
<value level="1">159</value>
|
|
<value level="2">183</value>
|
|
<value level="3">204</value>
|
|
</hpConsume>
|
|
<icon>icon.skill0420</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">106</value>
|
|
<value level="2">122</value>
|
|
<value level="3">136</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="RemainHpPer">
|
|
<amount>30</amount>
|
|
<percentType>LESS</percentType>
|
|
<affectType>CASTER</affectType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">20</value>
|
|
<value level="3">30</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>6</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>POLE</item>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">20</value>
|
|
<value level="3">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>POLE</item>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">33</value>
|
|
<value level="2">66</value>
|
|
<value level="3">100</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BLUNT</item>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="HealEffect">
|
|
<amount>-50</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-40</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
<effect name="ResistAbnormalByCategory">
|
|
<amount>-80</amount>
|
|
<slot>DEBUFF</slot>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>
|
|
<value level="1">33</value>
|
|
<value level="2">66</value>
|
|
<value level="3">100</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>-50</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="421" toLevel="5" name="Fell Swoop">
|
|
<table name="#atkCountMax"> 1 2 3 4 5 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>120</abnormalTime>
|
|
<abnormalType>POLEARM_ATTACK</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">582</value>
|
|
<value level="3">611</value>
|
|
<value level="4">635</value>
|
|
<value level="5">655</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0421</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">62</value>
|
|
<value level="3">66</value>
|
|
<value level="4">70</value>
|
|
<value level="5">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">27</value>
|
|
<value level="2">29</value>
|
|
<value level="3">31</value>
|
|
<value level="4">33</value>
|
|
<value level="5">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>75000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="HitNumber">
|
|
<amount>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="422" toLevel="3" name="Polearm Accuracy">
|
|
<table name="#accCombat"> 2 3 4 </table>
|
|
<icon>icon.skill0422</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">11</value>
|
|
<value level="2">13</value>
|
|
<value level="3">14</value>
|
|
</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>0.5</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
<value level="3">4</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="423" toLevel="3" name="Dark Form">
|
|
<table name="#firePower"> 10 15 20 </table>
|
|
<table name="#vuln"> 3 5 10 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>300</abnormalTime>
|
|
<abnormalType>HOLY_ATTACK</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">549</value>
|
|
<value level="2">611</value>
|
|
<value level="3">655</value>
|
|
</effectPoint>
|
|
<attributeType>FIRE</attributeType>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0423</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">27</value>
|
|
<value level="2">31</value>
|
|
<value level="3">34</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="DefenceAttribute">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">5</value>
|
|
<value level="3">10</value>
|
|
</amount>
|
|
<attribute>FIRE</attribute>
|
|
</effect>
|
|
<effect name="AttackAttribute">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">15</value>
|
|
<value level="3">20</value>
|
|
</amount>
|
|
<attribute>FIRE</attribute>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="424" toLevel="3" name="War Frenzy">
|
|
<table name="#trait_shock"> 5 10 15 </table>
|
|
<table name="#trait_sleep"> 10 20 30 </table>
|
|
<icon>icon.skill0424</icon>
|
|
<magicLvl>
|
|
<value level="1">58</value>
|
|
<value level="2">66</value>
|
|
<value level="3">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">13</value>
|
|
<value level="2">14</value>
|
|
<value level="3">15</value>
|
|
</mpConsume>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>1</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<SLEEP>
|
|
<value level="1">10</value>
|
|
<value level="2">20</value>
|
|
<value level="3">30</value>
|
|
</SLEEP>
|
|
<SHOCK>
|
|
<value level="1">5</value>
|
|
<value level="2">10</value>
|
|
<value level="3">15</value>
|
|
</SHOCK>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="425" toLevel="1" name="Hawk Spirit Totem">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>300</abnormalTime>
|
|
<abnormalType>POSSESSION</abnormalType>
|
|
<effectPoint>655</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0425</icon>
|
|
<magicLvl>74</magicLvl>
|
|
<mpConsume>68</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Accuracy">
|
|
<amount>6</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>100</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="426" toLevel="1" name="Battle Stance">
|
|
<!-- Not Used Anymore -->
|
|
<castRange>400</castRange>
|
|
<channelingSkillId>5104</channelingSkillId>
|
|
<effectPoint>1</effectPoint>
|
|
<effectRange>600</effectRange>
|
|
<hitTime>15000</hitTime>
|
|
<icon>icon.skill0426</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<magicLvl>77</magicLvl>
|
|
<mpPerChanneling>15</mpPerChanneling>
|
|
<operateType>CA5</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
|
|
<channelingTickInterval>2000</channelingTickInterval>
|
|
<targetType>OTHERS</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="TargetMyParty">
|
|
<includeMe>false</includeMe>
|
|
</condition>
|
|
</conditions>
|
|
</skill>
|
|
<skill id="427" toLevel="1" name="Spell Stance">
|
|
<!-- Not Used Anymore -->
|
|
<castRange>400</castRange>
|
|
<channelingSkillId>5105</channelingSkillId>
|
|
<effectPoint>1</effectPoint>
|
|
<effectPoint>1</effectPoint>
|
|
<effectRange>600</effectRange>
|
|
<hitTime>15000</hitTime>
|
|
<icon>icon.skill0427</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<magicLvl>77</magicLvl>
|
|
<mpPerChanneling>15</mpPerChanneling>
|
|
<operateType>CA5</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
|
|
<channelingTickInterval>2000</channelingTickInterval>
|
|
<targetType>OTHERS</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="TargetMyParty">
|
|
<includeMe>false</includeMe>
|
|
</condition>
|
|
</conditions>
|
|
</skill>
|
|
<skill id="428" toLevel="1" name="Inner Rhythm">
|
|
<icon>icon.skill0428</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<passiveConditions>
|
|
<condition name="TargetMyParty">
|
|
<includeMe>true</includeMe>
|
|
</condition>
|
|
</passiveConditions>
|
|
<effects>
|
|
<effect name="MagicMpCost">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>3</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="429" toLevel="1" name="Knighthood">
|
|
<icon>icon.skill0429</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>87.1</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>HEAVY</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="ShieldDefence">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="430" toLevel="8" name="Master of Combat">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<table name="#cp"> 2 4 6 8 10 12 14 16 </table>
|
|
<table name="#hp"> 2 2 3 4 5 6 7 8 </table>
|
|
<icon>icon.skill0430</icon>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">78</value>
|
|
<value level="2">80</value>
|
|
<value level="3">82</value>
|
|
<value level="4">84</value>
|
|
<value level="5">85</value>
|
|
<value level="6">90</value>
|
|
<value level="7">95</value>
|
|
<value level="8">99</value>
|
|
</magicLvl>
|
|
<effects>
|
|
<effect name="MaxCp">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">4</value>
|
|
<value level="3">6</value>
|
|
<value level="4">8</value>
|
|
<value level="5">10</value>
|
|
<value level="6">12</value>
|
|
<value level="7">14</value>
|
|
<value level="8">16</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MaxHp">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
<value level="8">8</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="431" toLevel="1" name="Archery">
|
|
<icon>icon.skill0431</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>200</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackRange">
|
|
<amount>50</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="432" toLevel="1" name="Assassination">
|
|
<!-- NOTE: Description says critical attack rate, but is client typo -->
|
|
<icon>icon.skill0432</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>70</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="FatalBlowRate">
|
|
<amount>3</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="433" toLevel="1" name="Arcane Roar">
|
|
<icon>icon.skill0433</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MAtk">
|
|
<amount>3</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="DefenceAttribute">
|
|
<amount>5</amount>
|
|
<attribute>FIRE</attribute>
|
|
</effect>
|
|
<effect name="DefenceAttribute">
|
|
<amount>5</amount>
|
|
<attribute>WATER</attribute>
|
|
</effect>
|
|
<effect name="DefenceAttribute">
|
|
<amount>5</amount>
|
|
<attribute>WIND</attribute>
|
|
</effect>
|
|
<effect name="DefenceAttribute">
|
|
<amount>5</amount>
|
|
<attribute>EARTH</attribute>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="434" toLevel="1" name="Necromancy">
|
|
<icon>icon.skill0434</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MAtk">
|
|
<amount>3</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="DefenceAttribute">
|
|
<amount>10</amount>
|
|
<attribute>DARK</attribute>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="435" toLevel="1" name="Summon Lore">
|
|
<icon>icon.skill0435</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>80</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>60</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>MAGIC</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="MagicalAttackSpeed">
|
|
<amount>5</amount>
|
|
<mode>PER</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="MagicalAttackSpeed">
|
|
<amount>7</amount>
|
|
<mode>PER</mode>
|
|
<armorType>
|
|
<item>MAGIC</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>-3</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
<armorType>
|
|
<item>MAGIC</item>
|
|
</armorType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="436" toLevel="1" name="Divine Lore">
|
|
<icon>icon.skill0436</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MagicMpCost">
|
|
<amount>-5</amount>
|
|
<mode>PER</mode>
|
|
<magicType>1</magicType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="437" toLevel="10" name="Song of Silence">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
<value level="8">8</value>
|
|
<value level="9">9</value>
|
|
<value level="10">10</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>SILENCE_ALL</abnormalType>
|
|
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
|
|
<activateRate>60</activateRate>
|
|
<affectLimit>10-10</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-507</effectPoint>
|
|
<hitTime>1900</hitTime>
|
|
<icon>icon.skill0437</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">79</value>
|
|
<value level="2">81</value>
|
|
<value level="3">83</value>
|
|
<value level="4">85</value>
|
|
<value level="5">90</value>
|
|
<value level="6">95</value>
|
|
<value level="7">99</value>
|
|
<value level="8">101</value>
|
|
<value level="9">103</value>
|
|
<value level="10">105</value>
|
|
</magicLvl>
|
|
<mpConsume>166</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>120000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>DERANGEMENT</trait>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="Mute" />
|
|
<effect name="PhysicalMute" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="438" toLevel="4" name="Soul of the Phoenix">
|
|
<!-- TODO: Auto level parse, Requires manual update -->
|
|
<abnormalLvl>2</abnormalLvl>
|
|
<abnormalTime>1800</abnormalTime>
|
|
<abnormalType>RESURRECTION_SPECIAL</abnormalType>
|
|
<effectPoint>673</effectPoint>
|
|
<hitTime>4000</hitTime>
|
|
<icon>icon.skill0438</icon>
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8873</itemConsumeId> <!-- Phoenix Blood -->
|
|
<magicLvl>79</magicLvl>
|
|
<mpConsume>200</mpConsume>
|
|
<mpInitialConsume>50</mpInitialConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3600000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<staticReuse>true</staticReuse>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="ResurrectionSpecial">
|
|
<power>100</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="439" toLevel="1" name="Shield of Revenge">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>300</abnormalTime>
|
|
<abnormalType>COUNTER_SKILL</abnormalType>
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>4000</hitTime>
|
|
<icon>icon.skill0439</icon>
|
|
<magicLvl>79</magicLvl>
|
|
<mpConsume>78</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="CounterPhysicalSkill">
|
|
<amount>20</amount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="440" toLevel="1" name="Braveheart">
|
|
<effectPoint>669</effectPoint>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0440</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>57</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Cp">
|
|
<amount>1000</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="441" toLevel="1" name="Force Meditation">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>FORCE_MEDITATION</abnormalType>
|
|
<chargeConsume>3</chargeConsume>
|
|
<effectPoint>673</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0441</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<operateType>A2</operateType>
|
|
<removedOnDamage>true</removedOnDamage>
|
|
<reuseDelay>900000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EnergySaved">
|
|
<amount>3</amount>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockActions">
|
|
</effect>
|
|
<effect name="HealOverTime">
|
|
<power>60</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="ManaHealOverTime">
|
|
<power>10</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>-80</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="442" toLevel="1" name="Sonic Barrier">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>INVINCIBILITY</abnormalType>
|
|
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
|
<chargeConsume>5</chargeConsume>
|
|
<effectPoint>673</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0442</icon>
|
|
<magicLvl>79</magicLvl>
|
|
<mpConsume>65</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
|
|
<reuseDelay>900000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="EnergySaved">
|
|
<amount>5</amount>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="DamageBlock">
|
|
<type>BLOCK_HP</type>
|
|
</effect>
|
|
<effect name="DamageBlock">
|
|
<type>BLOCK_MP</type>
|
|
</effect>
|
|
<effect name="DebuffBlock" />
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-100</amount>
|
|
<slot>ALL</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="443" toLevel="1" name="Force Barrier">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>INVINCIBILITY</abnormalType>
|
|
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
|
<chargeConsume>4</chargeConsume>
|
|
<effectPoint>676</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0443</icon>
|
|
<magicLvl>79</magicLvl>
|
|
<mpConsume>72</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
|
|
<reuseDelay>900000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="EnergySaved">
|
|
<amount>4</amount>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="DamageBlock">
|
|
<type>BLOCK_HP</type>
|
|
</effect>
|
|
<effect name="DamageBlock">
|
|
<type>BLOCK_MP</type>
|
|
</effect>
|
|
<effect name="DebuffBlock" />
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-100</amount>
|
|
<slot>ALL</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="444" toLevel="1" name="Sweeper Festival">
|
|
<!-- High Five Skill -->
|
|
<affectLimit>9-10</affectLimit>
|
|
<affectRange>200</affectRange>
|
|
<hitTime>500</hitTime>
|
|
<icon>BranchSys2.icon.br_skill0444_a</icon>
|
|
<magicLvl>78</magicLvl>
|
|
<mpConsume>12</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>OBJECT_DEAD_NPC_BODY</affectObject>
|
|
<effects>
|
|
<effect name="Sweeper" />
|
|
<effect name="ConsumeBody" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="445" toLevel="1" name="Mirage">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>MIRAGE</abnormalType>
|
|
<effectPoint>673</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0445</icon>
|
|
<magicLvl>79</magicLvl>
|
|
<mpConsume>43</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="TriggerSkillByDamage">
|
|
<!-- Mirage -->
|
|
<attackerType>L2Playable</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>100</maxAttackerLevel>
|
|
<chance>80</chance>
|
|
<targetType>ENEMY</targetType>
|
|
<minDamage>1</minDamage>
|
|
<skillId>5144</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="446" toLevel="1" name="Evasion">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>AVOID_SKILL</abnormalType>
|
|
<effectPoint>337</effectPoint>
|
|
<hitTime>500</hitTime>
|
|
<icon>icon.skill0446</icon>
|
|
<magicLvl>79</magicLvl>
|
|
<mpConsume>29</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="SkillEvasion">
|
|
<magicType>0</magicType>
|
|
<amount>90</amount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="447" toLevel="1" name="Counterattack">
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>COUNTER_SKILL</abnormalType>
|
|
<effectPoint>337</effectPoint>
|
|
<hitTime>500</hitTime>
|
|
<icon>icon.skill0447</icon>
|
|
<magicLvl>79</magicLvl>
|
|
<mpConsume>29</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>150000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="CounterPhysicalSkill">
|
|
<amount>90</amount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="448" toLevel="1" name="Summon Swoop Cannon">
|
|
<hitTime>10000</hitTime>
|
|
<icon>icon.skill0448</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>27</itemConsumeCount>
|
|
<itemConsumeId>1461</itemConsumeId> <!-- Crystal (A-Grade) -->
|
|
<itemConsumeSteps>60</itemConsumeSteps>
|
|
<magicLvl>68</magicLvl>
|
|
<mpInitialConsume>530</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>7.5</hitCancelTime>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="CanSummonSiegeGolem" />
|
|
<condition name="CanSummon" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Summon">
|
|
<npcId>14839</npcId>
|
|
<lifeTime>1200</lifeTime>
|
|
<consumeItemId>2132</consumeItemId>
|
|
<consumeItemCount>13</consumeItemCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="449" toLevel="4" name="Summon Attractive Cubic">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#cubicLvl"> 1 2 3 4 </table>
|
|
<hitTime>6000</hitTime>
|
|
<icon>icon.skill0449</icon>
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
<itemConsumeCount>
|
|
<value level="1">8</value>
|
|
<value level="2">9</value>
|
|
<value level="3">10</value>
|
|
<value level="4">11</value>
|
|
</itemConsumeCount>
|
|
<itemConsumeId>3031</itemConsumeId>
|
|
<magicLvl>
|
|
<value level="1">62</value>
|
|
<value level="2">66</value>
|
|
<value level="3">70</value>
|
|
<value level="4">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">58</value>
|
|
<value level="2">62</value>
|
|
<value level="3">65</value>
|
|
<value level="4">69</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="CanSummonCubic" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonCubic">
|
|
<cubicId>9</cubicId>
|
|
<cubicLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
</cubicLvl>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="450" toLevel="10" name="Banish Seraph">
|
|
<!-- Confirmed CT2.5 -->
|
|
<castRange>150</castRange>
|
|
<effectPoint>
|
|
<value level="1">-523</value>
|
|
<value level="2">-549</value>
|
|
<value level="3">-566</value>
|
|
<value level="4">-582</value>
|
|
<value level="5">-597</value>
|
|
<value level="6">-611</value>
|
|
<value level="7">-624</value>
|
|
<value level="8">-635</value>
|
|
<value level="9">-646</value>
|
|
<value level="10">-655</value>
|
|
</effectPoint>
|
|
<effectRange>650</effectRange>
|
|
<attributeType>DARK</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0450</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<itemConsumeCount>
|
|
<value level="1">5</value>
|
|
<value level="2">6</value>
|
|
<value level="3">7</value>
|
|
<value level="4">7</value>
|
|
<value level="5">8</value>
|
|
<value level="6">8</value>
|
|
<value level="7">9</value>
|
|
<value level="8">9</value>
|
|
<value level="9">10</value>
|
|
<value level="10">10</value>
|
|
</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">50</value>
|
|
<value level="2">53</value>
|
|
<value level="3">55</value>
|
|
<value level="4">58</value>
|
|
<value level="5">59</value>
|
|
<value level="6">61</value>
|
|
<value level="7">63</value>
|
|
<value level="8">65</value>
|
|
<value level="9">67</value>
|
|
<value level="10">68</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<abnormalTime>20</abnormalTime>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="TargetRace">
|
|
<race>DIVINE</race>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockControl" />
|
|
<effect name="Fear" abnormalTime="20" />
|
|
<effect name="Lethal">
|
|
<fullLethal>25</fullLethal>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="451" toLevel="2" name="Sonic Move">
|
|
<table name="#runSpd"> 40 66 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>15</abnormalTime>
|
|
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
|
|
<chargeConsume>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
</chargeConsume>
|
|
<effectPoint>
|
|
<value level="1">582</value>
|
|
<value level="2">624</value>
|
|
</effectPoint>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0451</icon>
|
|
<magicLvl>
|
|
<value level="1">62</value>
|
|
<value level="2">68</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">29</value>
|
|
<value level="2">32</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="EnergySaved">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
</amount>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">40</value>
|
|
<value level="2">66</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="452" toLevel="5" name="Stun Stomp">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#chance"> 40 50 60 70 80 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>50</activateRate>
|
|
<affectLimit>6-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-1</effectPoint>
|
|
<hitTime>500</hitTime>
|
|
<icon>icon.skill0452</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">60</value>
|
|
<value level="3">64</value>
|
|
<value level="4">68</value>
|
|
<value level="5">72</value>
|
|
</magicLvl>
|
|
<mpConsume>52</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>SHOCK</trait>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockActions" />
|
|
<effect name="TargetCancel">
|
|
<chance>
|
|
<value level="1">40</value>
|
|
<value level="2">50</value>
|
|
<value level="3">60</value>
|
|
<value level="4">70</value>
|
|
<value level="5">80</value>
|
|
</chance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="453" toLevel="1" name="Escape Shackle">
|
|
<!-- Confirmed CT2.5 -->
|
|
<effectPoint>597</effectPoint>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0453</icon>
|
|
<magicLvl>60</magicLvl>
|
|
<mpConsume>60</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="DispelBySlot">
|
|
<dispel>ROOT_PHYSICALLY,3</dispel>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="454" toLevel="1" name="Symbol of Defense">
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<hitTime>5000</hitTime>
|
|
<icon>icon.skill0454</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8875</itemConsumeId> <!-- Battle Symbol -->
|
|
<magicLvl>80</magicLvl>
|
|
<mpConsume>44</mpConsume>
|
|
<mpInitialConsume>36</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13018</item>
|
|
<item>13019</item>
|
|
<item>13020</item>
|
|
<item>13021</item>
|
|
<item>13022</item>
|
|
<item>13023</item>
|
|
<item>13024</item>
|
|
</npcIds>
|
|
<range>200</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13018</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="455" toLevel="1" name="Symbol of Noise">
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<castRange>900</castRange>
|
|
<hitTime>5000</hitTime>
|
|
<icon>icon.skill0455</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8875</itemConsumeId> <!-- Battle Symbol -->
|
|
<magicLvl>80</magicLvl>
|
|
<mpConsume>44</mpConsume>
|
|
<mpInitialConsume>36</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<effectRange>1000</effectRange>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>GROUND</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13018</item>
|
|
<item>13019</item>
|
|
<item>13020</item>
|
|
<item>13021</item>
|
|
<item>13022</item>
|
|
<item>13023</item>
|
|
<item>13024</item>
|
|
</npcIds>
|
|
<range>200</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13019</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="456" toLevel="1" name="Symbol of Resistance">
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<hitTime>5000</hitTime>
|
|
<icon>icon.skill0456</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8875</itemConsumeId> <!-- Battle Symbol -->
|
|
<magicLvl>80</magicLvl>
|
|
<mpConsume>44</mpConsume>
|
|
<mpInitialConsume>36</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13018</item>
|
|
<item>13019</item>
|
|
<item>13020</item>
|
|
<item>13021</item>
|
|
<item>13022</item>
|
|
<item>13023</item>
|
|
<item>13024</item>
|
|
</npcIds>
|
|
<range>200</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13020</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="457" toLevel="1" name="Symbol of Honor">
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<hitTime>5000</hitTime>
|
|
<icon>icon.skill0457</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8875</itemConsumeId> <!-- Battle Symbol -->
|
|
<magicLvl>80</magicLvl>
|
|
<mpConsume>44</mpConsume>
|
|
<mpInitialConsume>36</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13018</item>
|
|
<item>13019</item>
|
|
<item>13020</item>
|
|
<item>13021</item>
|
|
<item>13022</item>
|
|
<item>13023</item>
|
|
<item>13024</item>
|
|
</npcIds>
|
|
<range>200</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13021</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="458" toLevel="1" name="Symbol of Energy">
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<hitTime>5000</hitTime>
|
|
<icon>icon.skill0458</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8875</itemConsumeId> <!-- Battle Symbol -->
|
|
<magicLvl>80</magicLvl>
|
|
<mpConsume>44</mpConsume>
|
|
<mpInitialConsume>36</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13018</item>
|
|
<item>13019</item>
|
|
<item>13020</item>
|
|
<item>13021</item>
|
|
<item>13022</item>
|
|
<item>13023</item>
|
|
<item>13024</item>
|
|
</npcIds>
|
|
<range>200</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13022</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="459" toLevel="1" name="Symbol of the Sniper">
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<hitTime>5000</hitTime>
|
|
<icon>icon.skill0459</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8875</itemConsumeId> <!-- Battle Symbol -->
|
|
<magicLvl>80</magicLvl>
|
|
<mpConsume>44</mpConsume>
|
|
<mpInitialConsume>36</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13018</item>
|
|
<item>13019</item>
|
|
<item>13020</item>
|
|
<item>13021</item>
|
|
<item>13022</item>
|
|
<item>13023</item>
|
|
<item>13024</item>
|
|
</npcIds>
|
|
<range>200</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13023</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="460" toLevel="1" name="Symbol of the Assassin">
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
<hitTime>5000</hitTime>
|
|
<icon>icon.skill0460</icon>
|
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>8875</itemConsumeId> <!-- Battle Symbol -->
|
|
<magicLvl>80</magicLvl>
|
|
<mpConsume>44</mpConsume>
|
|
<mpInitialConsume>36</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>1800000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13018</item>
|
|
<item>13019</item>
|
|
<item>13020</item>
|
|
<item>13021</item>
|
|
<item>13022</item>
|
|
<item>13023</item>
|
|
<item>13024</item>
|
|
</npcIds>
|
|
<range>200</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13024</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="461" toLevel="2" name="Break Duress">
|
|
<table name="#dispelAbnormals"> ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3 SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3 </table>
|
|
<chargeConsume>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
</chargeConsume>
|
|
<effectPoint>1</effectPoint>
|
|
<hitTime>3000</hitTime>
|
|
<icon>icon.skill0461</icon>
|
|
<magicLvl>
|
|
<value level="1">60</value>
|
|
<value level="2">66</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">33</value>
|
|
<value level="2">37</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EnergySaved">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
</amount>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="DispelBySlot">
|
|
<dispel>
|
|
<value level="1">ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
|
|
<value level="2">SPEED_DOWN,3;ROOT_PHYSICALLY,3;ROOT_MAGICALLY,3</value>
|
|
</dispel>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="462" toLevel="1" name="Guilted Body">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0462</icon>
|
|
<magicLvl>1</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="HealEffect">
|
|
<amount>-5</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="WeightLimit">
|
|
<amount>25</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="463" toLevel="3" name="Weapon Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#pAtk"> 2 3 4 </table>
|
|
<icon>icon.skill0141</icon>
|
|
<magicLvl>
|
|
<value level="1">5</value>
|
|
<value level="2">10</value>
|
|
<value level="3">15</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>8.5</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
<value level="3">4</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="464" toLevel="5" name="Armor Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#pDef"> 9 11 12 13 14 </table>
|
|
<table name="#rEvas"> 0 0 0 3 3 </table>
|
|
<icon>icon.skill0142</icon>
|
|
<magicLvl>
|
|
<value level="1">5</value>
|
|
<value level="2">8</value>
|
|
<value level="3">10</value>
|
|
<value level="4">13</value>
|
|
<value level="5">15</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>
|
|
<value level="1">9</value>
|
|
<value level="2">11</value>
|
|
<value level="3">12</value>
|
|
<value level="4">13</value>
|
|
<value level="5">14</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>
|
|
<value level="1">0</value>
|
|
<value level="2">0</value>
|
|
<value level="3">0</value>
|
|
<value level="4">3</value>
|
|
<value level="5">3</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MpRegen">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="465" toLevel="50" name="Light Armor Mastery">
|
|
<table name="#pDef"> 0.9 2.2 3.2 4.2 5.3 6 6.8 8.4 9.2 10.1 11.9 12.8 13.7 15.7 16.7 17.8 18.8 19.9 21.1 22.2 23.4 24.5 25.8 27 28.2 29.5 30.8 32.1 33.5 34.8 36.2 37.6 39.1 40.5 42 43.5 44.9 46.5 48 49.5 51.1 52.7 54.2 55.8 57.4 59.1 60.7 62.3 63.9 65.6 </table>
|
|
<table name="#rEvas"> 3 3 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 </table>
|
|
<icon>icon.skill0465</icon>
|
|
<magicLvl>
|
|
<value level="1">18</value>
|
|
<value level="2">20</value>
|
|
<value level="3">22</value>
|
|
<value level="4">24</value>
|
|
<value level="5">26</value>
|
|
<value level="6">27</value>
|
|
<value level="7">28</value>
|
|
<value level="8">30</value>
|
|
<value level="9">31</value>
|
|
<value level="10">32</value>
|
|
<value level="11">34</value>
|
|
<value level="12">35</value>
|
|
<value level="13">36</value>
|
|
<value level="14">38</value>
|
|
<value level="15">39</value>
|
|
<value level="16">40</value>
|
|
<value level="17">41</value>
|
|
<value level="18">42</value>
|
|
<value level="19">43</value>
|
|
<value level="20">44</value>
|
|
<value level="21">45</value>
|
|
<value level="22">46</value>
|
|
<value level="23">47</value>
|
|
<value level="24">48</value>
|
|
<value level="25">49</value>
|
|
<value level="26">50</value>
|
|
<value level="27">51</value>
|
|
<value level="28">52</value>
|
|
<value level="29">53</value>
|
|
<value level="30">54</value>
|
|
<value level="31">55</value>
|
|
<value level="32">56</value>
|
|
<value level="33">57</value>
|
|
<value level="34">58</value>
|
|
<value level="35">59</value>
|
|
<value level="36">60</value>
|
|
<value level="37">61</value>
|
|
<value level="38">62</value>
|
|
<value level="39">63</value>
|
|
<value level="40">64</value>
|
|
<value level="41">65</value>
|
|
<value level="42">66</value>
|
|
<value level="43">67</value>
|
|
<value level="44">68</value>
|
|
<value level="45">69</value>
|
|
<value level="46">70</value>
|
|
<value level="47">71</value>
|
|
<value level="48">72</value>
|
|
<value level="49">73</value>
|
|
<value level="50">74</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>
|
|
<value level="1">0.9</value>
|
|
<value level="2">2.2</value>
|
|
<value level="3">3.2</value>
|
|
<value level="4">4.2</value>
|
|
<value level="5">5.3</value>
|
|
<value level="6">6</value>
|
|
<value level="7">6.8</value>
|
|
<value level="8">8.4</value>
|
|
<value level="9">9.2</value>
|
|
<value level="10">10.1</value>
|
|
<value level="11">11.9</value>
|
|
<value level="12">12.8</value>
|
|
<value level="13">13.7</value>
|
|
<value level="14">15.7</value>
|
|
<value level="15">16.7</value>
|
|
<value level="16">17.8</value>
|
|
<value level="17">18.8</value>
|
|
<value level="18">19.9</value>
|
|
<value level="19">21.1</value>
|
|
<value level="20">22.2</value>
|
|
<value level="21">23.4</value>
|
|
<value level="22">24.5</value>
|
|
<value level="23">25.8</value>
|
|
<value level="24">27</value>
|
|
<value level="25">28.2</value>
|
|
<value level="26">29.5</value>
|
|
<value level="27">30.8</value>
|
|
<value level="28">32.1</value>
|
|
<value level="29">33.5</value>
|
|
<value level="30">34.8</value>
|
|
<value level="31">36.2</value>
|
|
<value level="32">37.6</value>
|
|
<value level="33">39.1</value>
|
|
<value level="34">40.5</value>
|
|
<value level="35">42</value>
|
|
<value level="36">43.5</value>
|
|
<value level="37">44.9</value>
|
|
<value level="38">46.5</value>
|
|
<value level="39">48</value>
|
|
<value level="40">49.5</value>
|
|
<value level="41">51.1</value>
|
|
<value level="42">52.7</value>
|
|
<value level="43">54.2</value>
|
|
<value level="44">55.8</value>
|
|
<value level="45">57.4</value>
|
|
<value level="46">59.1</value>
|
|
<value level="47">60.7</value>
|
|
<value level="48">62.3</value>
|
|
<value level="49">63.9</value>
|
|
<value level="50">65.6</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>
|
|
<value level="1">3</value>
|
|
<value level="2">3</value>
|
|
<value level="3">5</value>
|
|
<value level="4">5</value>
|
|
<value level="5">6</value>
|
|
<value level="6">6</value>
|
|
<value level="7">6</value>
|
|
<value level="8">6</value>
|
|
<value level="9">6</value>
|
|
<value level="10">6</value>
|
|
<value level="11">6</value>
|
|
<value level="12">6</value>
|
|
<value level="13">6</value>
|
|
<value level="14">6</value>
|
|
<value level="15">6</value>
|
|
<value level="16">6</value>
|
|
<value level="17">6</value>
|
|
<value level="18">6</value>
|
|
<value level="19">6</value>
|
|
<value level="20">6</value>
|
|
<value level="21">6</value>
|
|
<value level="22">6</value>
|
|
<value level="23">6</value>
|
|
<value level="24">6</value>
|
|
<value level="25">6</value>
|
|
<value level="26">6</value>
|
|
<value level="27">6</value>
|
|
<value level="28">6</value>
|
|
<value level="29">6</value>
|
|
<value level="30">6</value>
|
|
<value level="31">6</value>
|
|
<value level="32">6</value>
|
|
<value level="33">6</value>
|
|
<value level="34">6</value>
|
|
<value level="35">6</value>
|
|
<value level="36">6</value>
|
|
<value level="37">6</value>
|
|
<value level="38">6</value>
|
|
<value level="39">6</value>
|
|
<value level="40">6</value>
|
|
<value level="41">6</value>
|
|
<value level="42">6</value>
|
|
<value level="43">6</value>
|
|
<value level="44">6</value>
|
|
<value level="45">6</value>
|
|
<value level="46">6</value>
|
|
<value level="47">6</value>
|
|
<value level="48">6</value>
|
|
<value level="49">6</value>
|
|
<value level="50">6</value>
|
|
<value level="51">6</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="DefenceCriticalDamage">
|
|
<amount>-5</amount>
|
|
<mode>PER</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="DefenceCriticalRate">
|
|
<amount>-5</amount>
|
|
<mode>PER</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="466" toLevel="55" name="Magic Immunity">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#magicSuccRes"> 1 1 1 1 1 1 1 1 1 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.05 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.1 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.2 1.2 1.2 1.2 1.2 1.2 1.25 1.25 1.25 1.25 1.25 1.25 </table>
|
|
<table name="#mDef"> 11 12 13 15 17 19 20 22 24 26 27 28 30 31 32 35 36 37 40 42 43 44 46 47 49 51 52 54 56 57 59 61 63 64 66 68 70 72 74 76 78 80 82 84 86 88 91 93 95 97 99 102 104 106 108 </table>
|
|
<icon>icon.skill0466</icon>
|
|
<magicLvl>
|
|
<value level="1">5</value>
|
|
<value level="2">8</value>
|
|
<value level="3">10</value>
|
|
<value level="4">13</value>
|
|
<value level="5">15</value>
|
|
<value level="6">18</value>
|
|
<value level="7">20</value>
|
|
<value level="8">22</value>
|
|
<value level="9">24</value>
|
|
<value level="10">26</value>
|
|
<value level="11">27</value>
|
|
<value level="12">28</value>
|
|
<value level="13">30</value>
|
|
<value level="14">31</value>
|
|
<value level="15">32</value>
|
|
<value level="16">34</value>
|
|
<value level="17">35</value>
|
|
<value level="18">36</value>
|
|
<value level="19">38</value>
|
|
<value level="20">39</value>
|
|
<value level="21">40</value>
|
|
<value level="22">41</value>
|
|
<value level="23">42</value>
|
|
<value level="24">43</value>
|
|
<value level="25">44</value>
|
|
<value level="26">45</value>
|
|
<value level="27">46</value>
|
|
<value level="28">47</value>
|
|
<value level="29">48</value>
|
|
<value level="30">49</value>
|
|
<value level="31">50</value>
|
|
<value level="32">51</value>
|
|
<value level="33">52</value>
|
|
<value level="34">53</value>
|
|
<value level="35">54</value>
|
|
<value level="36">55</value>
|
|
<value level="37">56</value>
|
|
<value level="38">57</value>
|
|
<value level="39">58</value>
|
|
<value level="40">59</value>
|
|
<value level="41">60</value>
|
|
<value level="42">61</value>
|
|
<value level="43">62</value>
|
|
<value level="44">63</value>
|
|
<value level="45">64</value>
|
|
<value level="46">65</value>
|
|
<value level="47">66</value>
|
|
<value level="48">67</value>
|
|
<value level="49">68</value>
|
|
<value level="50">69</value>
|
|
<value level="51">70</value>
|
|
<value level="52">71</value>
|
|
<value level="53">72</value>
|
|
<value level="54">73</value>
|
|
<value level="55">74</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="MagicalDefence">
|
|
<amount>
|
|
<value level="1">11</value>
|
|
<value level="2">12</value>
|
|
<value level="3">13</value>
|
|
<value level="4">15</value>
|
|
<value level="5">17</value>
|
|
<value level="6">19</value>
|
|
<value level="7">20</value>
|
|
<value level="8">22</value>
|
|
<value level="9">24</value>
|
|
<value level="10">26</value>
|
|
<value level="11">27</value>
|
|
<value level="12">28</value>
|
|
<value level="13">30</value>
|
|
<value level="14">31</value>
|
|
<value level="15">32</value>
|
|
<value level="16">35</value>
|
|
<value level="17">36</value>
|
|
<value level="18">37</value>
|
|
<value level="19">40</value>
|
|
<value level="20">42</value>
|
|
<value level="21">43</value>
|
|
<value level="22">44</value>
|
|
<value level="23">46</value>
|
|
<value level="24">47</value>
|
|
<value level="25">49</value>
|
|
<value level="26">51</value>
|
|
<value level="27">52</value>
|
|
<value level="28">54</value>
|
|
<value level="29">56</value>
|
|
<value level="30">57</value>
|
|
<value level="31">59</value>
|
|
<value level="32">61</value>
|
|
<value level="33">63</value>
|
|
<value level="34">64</value>
|
|
<value level="35">66</value>
|
|
<value level="36">68</value>
|
|
<value level="37">70</value>
|
|
<value level="38">72</value>
|
|
<value level="39">74</value>
|
|
<value level="40">76</value>
|
|
<value level="41">78</value>
|
|
<value level="42">80</value>
|
|
<value level="43">82</value>
|
|
<value level="44">84</value>
|
|
<value level="45">86</value>
|
|
<value level="46">88</value>
|
|
<value level="47">91</value>
|
|
<value level="48">93</value>
|
|
<value level="49">95</value>
|
|
<value level="50">97</value>
|
|
<value level="51">99</value>
|
|
<value level="52">102</value>
|
|
<value level="53">104</value>
|
|
<value level="54">106</value>
|
|
<value level="55">108</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="ResistDDMagic">
|
|
<amount>
|
|
<value level="1">0</value>
|
|
<value level="2">0</value>
|
|
<value level="3">0</value>
|
|
<value level="4">0</value>
|
|
<value level="5">0</value>
|
|
<value level="6">0</value>
|
|
<value level="7">0</value>
|
|
<value level="8">0</value>
|
|
<value level="9">0</value>
|
|
<value level="10">5</value>
|
|
<value level="11">5</value>
|
|
<value level="12">5</value>
|
|
<value level="13">5</value>
|
|
<value level="14">5</value>
|
|
<value level="15">5</value>
|
|
<value level="16">5</value>
|
|
<value level="17">5</value>
|
|
<value level="18">5</value>
|
|
<value level="19">10</value>
|
|
<value level="20">10</value>
|
|
<value level="21">10</value>
|
|
<value level="22">10</value>
|
|
<value level="23">10</value>
|
|
<value level="24">10</value>
|
|
<value level="25">10</value>
|
|
<value level="26">10</value>
|
|
<value level="27">10</value>
|
|
<value level="28">10</value>
|
|
<value level="29">10</value>
|
|
<value level="30">10</value>
|
|
<value level="31">15</value>
|
|
<value level="32">15</value>
|
|
<value level="33">15</value>
|
|
<value level="34">15</value>
|
|
<value level="35">15</value>
|
|
<value level="36">15</value>
|
|
<value level="37">15</value>
|
|
<value level="38">15</value>
|
|
<value level="39">15</value>
|
|
<value level="40">15</value>
|
|
<value level="41">15</value>
|
|
<value level="42">15</value>
|
|
<value level="43">15</value>
|
|
<value level="44">20</value>
|
|
<value level="45">20</value>
|
|
<value level="46">20</value>
|
|
<value level="47">20</value>
|
|
<value level="48">20</value>
|
|
<value level="49">20</value>
|
|
<value level="50">25</value>
|
|
<value level="51">25</value>
|
|
<value level="52">25</value>
|
|
<value level="53">25</value>
|
|
<value level="54">25</value>
|
|
<value level="55">25</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="467" toLevel="23" name="Soul Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#activationChance"> 0 0 0 15 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 30 30 30 </table>
|
|
<table name="#expNeeded"> 73 147 220 294 385 486 614 777 960 1109 1269 1440 1622 1815 2018 2160 2306 2457 2613 2774 2940 3110 3285 </table>
|
|
<table name="#maxSouls"> 5 8 10 12 14 16 18 20 21 22 23 24 25 26 27 28 29 30 32 34 36 38 40 </table>
|
|
<icon>icon.skill0467</icon>
|
|
<magicLvl>
|
|
<value level="1">5</value>
|
|
<value level="2">10</value>
|
|
<value level="3">15</value>
|
|
<value level="4">20</value>
|
|
<value level="5">24</value>
|
|
<value level="6">28</value>
|
|
<value level="7">32</value>
|
|
<value level="8">36</value>
|
|
<value level="9">40</value>
|
|
<value level="10">43</value>
|
|
<value level="11">46</value>
|
|
<value level="12">49</value>
|
|
<value level="13">52</value>
|
|
<value level="14">55</value>
|
|
<value level="15">58</value>
|
|
<value level="16">60</value>
|
|
<value level="17">62</value>
|
|
<value level="18">64</value>
|
|
<value level="19">66</value>
|
|
<value level="20">68</value>
|
|
<value level="21">70</value>
|
|
<value level="22">72</value>
|
|
<value level="23">74</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="SoulEating">
|
|
<maxSouls>
|
|
<value level="1">5</value>
|
|
<value level="2">8</value>
|
|
<value level="3">10</value>
|
|
<value level="4">12</value>
|
|
<value level="5">14</value>
|
|
<value level="6">16</value>
|
|
<value level="7">18</value>
|
|
<value level="8">20</value>
|
|
<value level="9">21</value>
|
|
<value level="10">22</value>
|
|
<value level="11">23</value>
|
|
<value level="12">24</value>
|
|
<value level="13">25</value>
|
|
<value level="14">26</value>
|
|
<value level="15">27</value>
|
|
<value level="16">28</value>
|
|
<value level="17">29</value>
|
|
<value level="18">30</value>
|
|
<value level="19">32</value>
|
|
<value level="20">34</value>
|
|
<value level="21">36</value>
|
|
<value level="22">38</value>
|
|
<value level="23">40</value>
|
|
</maxSouls>
|
|
<expNeeded>
|
|
<value level="1">73</value>
|
|
<value level="2">147</value>
|
|
<value level="3">220</value>
|
|
<value level="4">294</value>
|
|
<value level="5">385</value>
|
|
<value level="6">486</value>
|
|
<value level="7">614</value>
|
|
<value level="8">777</value>
|
|
<value level="9">960</value>
|
|
<value level="10">1109</value>
|
|
<value level="11">1269</value>
|
|
<value level="12">1440</value>
|
|
<value level="13">1622</value>
|
|
<value level="14">1815</value>
|
|
<value level="15">2018</value>
|
|
<value level="16">2160</value>
|
|
<value level="17">2306</value>
|
|
<value level="18">2457</value>
|
|
<value level="19">2613</value>
|
|
<value level="20">2774</value>
|
|
<value level="21">2940</value>
|
|
<value level="22">3110</value>
|
|
<value level="23">3285</value>
|
|
</expNeeded>
|
|
</effect>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Critical Spiritual Energy Attack -->
|
|
<isCritical>true</isCritical>
|
|
<skillId>5548</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
<allowWeapons>ALL</allowWeapons>
|
|
<attackerType>L2Character</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>100</maxAttackerLevel>
|
|
<targetType>SELF</targetType>
|
|
<minDamage>1</minDamage>
|
|
<chance>
|
|
<value level="1">0</value>
|
|
<value level="2">0</value>
|
|
<value level="3">0</value>
|
|
<value level="4">15</value>
|
|
<value level="5">15</value>
|
|
<value level="6">15</value>
|
|
<value level="7">15</value>
|
|
<value level="8">15</value>
|
|
<value level="9">20</value>
|
|
<value level="10">20</value>
|
|
<value level="11">20</value>
|
|
<value level="12">20</value>
|
|
<value level="13">20</value>
|
|
<value level="14">20</value>
|
|
<value level="15">25</value>
|
|
<value level="16">25</value>
|
|
<value level="17">25</value>
|
|
<value level="18">25</value>
|
|
<value level="19">25</value>
|
|
<value level="20">25</value>
|
|
<value level="21">30</value>
|
|
<value level="22">30</value>
|
|
<value level="23">30</value>
|
|
</chance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="468" toLevel="9" name="Fallen Attack">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 30 32 35 46 51 55 71 78 84 </table>
|
|
<castRange>40</castRange>
|
|
<coolTime>300</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-52</value>
|
|
<value level="2">-54</value>
|
|
<value level="3">-57</value>
|
|
<value level="4">-64</value>
|
|
<value level="5">-67</value>
|
|
<value level="6">-70</value>
|
|
<value level="7">-79</value>
|
|
<value level="8">-83</value>
|
|
<value level="9">-86</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0468</icon>
|
|
<magicLvl>
|
|
<value level="1">3</value>
|
|
<value level="2">4</value>
|
|
<value level="3">5</value>
|
|
<value level="4">8</value>
|
|
<value level="5">9</value>
|
|
<value level="6">10</value>
|
|
<value level="7">13</value>
|
|
<value level="8">14</value>
|
|
<value level="9">15</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">9</value>
|
|
<value level="2">9</value>
|
|
<value level="3">10</value>
|
|
<value level="4">11</value>
|
|
<value level="5">12</value>
|
|
<value level="6">13</value>
|
|
<value level="7">16</value>
|
|
<value level="8">16</value>
|
|
<value level="9">17</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>RAPIER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">30</value>
|
|
<value level="2">32</value>
|
|
<value level="3">35</value>
|
|
<value level="4">46</value>
|
|
<value level="5">51</value>
|
|
<value level="6">55</value>
|
|
<value level="7">71</value>
|
|
<value level="8">78</value>
|
|
<value level="9">84</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="469" toLevel="1" name="Rapid Attack">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>1200</abnormalTime>
|
|
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
|
<effectPoint>1</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0469</icon>
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
<magicLvl>10</magicLvl>
|
|
<mpConsume>11</mpConsume>
|
|
<mpInitialConsume>3</mpInitialConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>2000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>15</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="470" toLevel="7" name="Detect Trap">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 18 28 38 48 58 68 78 </table>
|
|
<affectRange>300</affectRange>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0470</icon>
|
|
<magicLvl>
|
|
<value level="1">15</value>
|
|
<value level="2">24</value>
|
|
<value level="3">36</value>
|
|
<value level="4">46</value>
|
|
<value level="5">55</value>
|
|
<value level="6">66</value>
|
|
<value level="7">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">14</value>
|
|
<value level="2">18</value>
|
|
<value level="3">27</value>
|
|
<value level="4">36</value>
|
|
<value level="5">44</value>
|
|
<value level="6">54</value>
|
|
<value level="7">60</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>INVISIBLE</affectObject>
|
|
<effects>
|
|
<effect name="TrapDetect">
|
|
<power>
|
|
<value level="1">18</value>
|
|
<value level="2">28</value>
|
|
<value level="3">38</value>
|
|
<value level="4">48</value>
|
|
<value level="5">58</value>
|
|
<value level="6">68</value>
|
|
<value level="7">78</value>
|
|
</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="471" toLevel="7" name="Defuse Trap">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 18 28 38 48 58 68 78 </table>
|
|
<castRange>400</castRange>
|
|
<effectRange>500</effectRange>
|
|
<hitTime>4000</hitTime>
|
|
<icon>icon.skill0471</icon>
|
|
<magicLvl>
|
|
<value level="1">15</value>
|
|
<value level="2">24</value>
|
|
<value level="3">36</value>
|
|
<value level="4">46</value>
|
|
<value level="5">55</value>
|
|
<value level="6">66</value>
|
|
<value level="7">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">4</value>
|
|
<value level="2">5</value>
|
|
<value level="3">7</value>
|
|
<value level="4">9</value>
|
|
<value level="5">11</value>
|
|
<value level="6">14</value>
|
|
<value level="7">15</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>8000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effect name="TrapRemove">
|
|
<power>
|
|
<value level="1">18</value>
|
|
<value level="2">28</value>
|
|
<value level="3">38</value>
|
|
<value level="4">48</value>
|
|
<value level="5">58</value>
|
|
<value level="6">68</value>
|
|
<value level="7">78</value>
|
|
</power>
|
|
</effect>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
</skill>
|
|
<skill id="472" toLevel="45" name="Ancient Sword Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#pAtk"> 5.2 8.1 9.9 11.9 14.1 16.6 19.4 22.5 25.9 27.7 29.6 31.6 33.7 35.9 38.1 40.5 42.9 45.4 48.1 50.8 53.6 56.5 59.4 62.5 65.6 68.9 72.2 75.6 79 82.5 86.1 89.8 93.5 97.3 101.1 104.9 108.8 112.7 116.7 120.6 124.6 128.5 132.5 136.4 140.3 </table>
|
|
<icon>icon.skill0472</icon>
|
|
<magicLvl>
|
|
<value level="1">20</value>
|
|
<value level="2">24</value>
|
|
<value level="3">26</value>
|
|
<value level="4">28</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">39</value>
|
|
<value level="11">40</value>
|
|
<value level="12">41</value>
|
|
<value level="13">42</value>
|
|
<value level="14">43</value>
|
|
<value level="15">44</value>
|
|
<value level="16">45</value>
|
|
<value level="17">46</value>
|
|
<value level="18">47</value>
|
|
<value level="19">48</value>
|
|
<value level="20">49</value>
|
|
<value level="21">50</value>
|
|
<value level="22">51</value>
|
|
<value level="23">52</value>
|
|
<value level="24">53</value>
|
|
<value level="25">54</value>
|
|
<value level="26">55</value>
|
|
<value level="27">56</value>
|
|
<value level="28">57</value>
|
|
<value level="29">58</value>
|
|
<value level="30">59</value>
|
|
<value level="31">60</value>
|
|
<value level="32">61</value>
|
|
<value level="33">62</value>
|
|
<value level="34">63</value>
|
|
<value level="35">64</value>
|
|
<value level="36">65</value>
|
|
<value level="37">66</value>
|
|
<value level="38">67</value>
|
|
<value level="39">68</value>
|
|
<value level="40">69</value>
|
|
<value level="41">70</value>
|
|
<value level="42">71</value>
|
|
<value level="43">72</value>
|
|
<value level="44">73</value>
|
|
<value level="45">74</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">5.2</value>
|
|
<value level="2">8.1</value>
|
|
<value level="3">9.9</value>
|
|
<value level="4">11.9</value>
|
|
<value level="5">14.1</value>
|
|
<value level="6">16.6</value>
|
|
<value level="7">19.4</value>
|
|
<value level="8">22.5</value>
|
|
<value level="9">25.9</value>
|
|
<value level="10">27.7</value>
|
|
<value level="11">29.6</value>
|
|
<value level="12">31.6</value>
|
|
<value level="13">33.7</value>
|
|
<value level="14">35.9</value>
|
|
<value level="15">38.1</value>
|
|
<value level="16">40.5</value>
|
|
<value level="17">42.9</value>
|
|
<value level="18">45.4</value>
|
|
<value level="19">48.1</value>
|
|
<value level="20">50.8</value>
|
|
<value level="21">53.6</value>
|
|
<value level="22">56.5</value>
|
|
<value level="23">59.4</value>
|
|
<value level="24">62.5</value>
|
|
<value level="25">65.6</value>
|
|
<value level="26">68.9</value>
|
|
<value level="27">72.2</value>
|
|
<value level="28">75.6</value>
|
|
<value level="29">79</value>
|
|
<value level="30">82.5</value>
|
|
<value level="31">86.1</value>
|
|
<value level="32">89.8</value>
|
|
<value level="33">93.5</value>
|
|
<value level="34">97.3</value>
|
|
<value level="35">101.1</value>
|
|
<value level="36">104.9</value>
|
|
<value level="37">108.8</value>
|
|
<value level="38">112.7</value>
|
|
<value level="39">116.7</value>
|
|
<value level="40">120.6</value>
|
|
<value level="41">124.6</value>
|
|
<value level="42">128.5</value>
|
|
<value level="43">132.5</value>
|
|
<value level="44">136.4</value>
|
|
<value level="45">140.3</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>ANCIENTSWORD</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="473" toLevel="45" name="Crossbow Mastery">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#pAtk"> 12.64 18 21.28 24.88 29.04 33.6 38.72 44.32 50.56 53.92 86.72 92.16 97.84 103.76 109.92 116.32 122.96 129.84 136.96 144.4 152 159.92 168 176.32 184.96 193.76 202.8 212 221.44 231.04 240.88 250.8 260.96 271.2 281.6 292.16 302.72 313.44 324.16 334.96 345.76 356.56 367.28 378 388.72 </table>
|
|
<icon>icon.skill0473</icon>
|
|
<magicLvl>
|
|
<value level="1">20</value>
|
|
<value level="2">24</value>
|
|
<value level="3">26</value>
|
|
<value level="4">28</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">39</value>
|
|
<value level="11">40</value>
|
|
<value level="12">41</value>
|
|
<value level="13">42</value>
|
|
<value level="14">43</value>
|
|
<value level="15">44</value>
|
|
<value level="16">45</value>
|
|
<value level="17">46</value>
|
|
<value level="18">47</value>
|
|
<value level="19">48</value>
|
|
<value level="20">49</value>
|
|
<value level="21">50</value>
|
|
<value level="22">51</value>
|
|
<value level="23">52</value>
|
|
<value level="24">53</value>
|
|
<value level="25">54</value>
|
|
<value level="26">55</value>
|
|
<value level="27">56</value>
|
|
<value level="28">57</value>
|
|
<value level="29">58</value>
|
|
<value level="30">59</value>
|
|
<value level="31">60</value>
|
|
<value level="32">61</value>
|
|
<value level="33">62</value>
|
|
<value level="34">63</value>
|
|
<value level="35">64</value>
|
|
<value level="36">65</value>
|
|
<value level="37">66</value>
|
|
<value level="38">67</value>
|
|
<value level="39">68</value>
|
|
<value level="40">69</value>
|
|
<value level="41">70</value>
|
|
<value level="42">71</value>
|
|
<value level="43">72</value>
|
|
<value level="44">73</value>
|
|
<value level="45">74</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">12.64</value>
|
|
<value level="2">18</value>
|
|
<value level="3">21.28</value>
|
|
<value level="4">24.88</value>
|
|
<value level="5">29.04</value>
|
|
<value level="6">33.6</value>
|
|
<value level="7">38.72</value>
|
|
<value level="8">44.32</value>
|
|
<value level="9">50.56</value>
|
|
<value level="10">53.92</value>
|
|
<value level="11">86.72</value>
|
|
<value level="12">92.16</value>
|
|
<value level="13">97.84</value>
|
|
<value level="14">103.76</value>
|
|
<value level="15">109.92</value>
|
|
<value level="16">116.32</value>
|
|
<value level="17">122.96</value>
|
|
<value level="18">129.84</value>
|
|
<value level="19">136.96</value>
|
|
<value level="20">144.4</value>
|
|
<value level="21">152</value>
|
|
<value level="22">159.92</value>
|
|
<value level="23">168</value>
|
|
<value level="24">176.32</value>
|
|
<value level="25">184.96</value>
|
|
<value level="26">193.76</value>
|
|
<value level="27">202.8</value>
|
|
<value level="28">212</value>
|
|
<value level="29">221.44</value>
|
|
<value level="30">231.04</value>
|
|
<value level="31">240.88</value>
|
|
<value level="32">250.8</value>
|
|
<value level="33">260.96</value>
|
|
<value level="34">271.2</value>
|
|
<value level="35">281.6</value>
|
|
<value level="36">292.16</value>
|
|
<value level="37">302.72</value>
|
|
<value level="38">313.44</value>
|
|
<value level="39">324.16</value>
|
|
<value level="40">334.96</value>
|
|
<value level="41">345.76</value>
|
|
<value level="42">356.56</value>
|
|
<value level="43">367.28</value>
|
|
<value level="44">378</value>
|
|
<value level="45">388.72</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>CROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="474" toLevel="45" name="Rapier Mastery">
|
|
<!-- Glory Days Confirmed -->
|
|
<table name="#mAtkSpd"> 1 1 1 1 1 1 1 1 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 1.15 </table>
|
|
<table name="#pAtk"> 3.2 5.28 6.48 7.84 9.36 11.12 13.04 15.2 17.52 18.8 20.08 21.44 22.88 24.4 25.92 27.6 29.28 30.96 32.8 34.64 36.56 38.56 40.64 42.72 44.88 47.12 49.44 51.76 54.16 56.56 59.04 61.52 64.08 66.72 69.36 72 74.64 77.36 80.08 82.8 85.52 88.24 90.96 93.68 96.4 </table>
|
|
<icon>icon.skill0474</icon>
|
|
<magicLvl>
|
|
<value level="1">20</value>
|
|
<value level="2">24</value>
|
|
<value level="3">26</value>
|
|
<value level="4">28</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">39</value>
|
|
<value level="11">40</value>
|
|
<value level="12">41</value>
|
|
<value level="13">42</value>
|
|
<value level="14">43</value>
|
|
<value level="15">44</value>
|
|
<value level="16">45</value>
|
|
<value level="17">46</value>
|
|
<value level="18">47</value>
|
|
<value level="19">48</value>
|
|
<value level="20">49</value>
|
|
<value level="21">50</value>
|
|
<value level="22">51</value>
|
|
<value level="23">52</value>
|
|
<value level="24">53</value>
|
|
<value level="25">54</value>
|
|
<value level="26">55</value>
|
|
<value level="27">56</value>
|
|
<value level="28">57</value>
|
|
<value level="29">58</value>
|
|
<value level="30">59</value>
|
|
<value level="31">60</value>
|
|
<value level="32">61</value>
|
|
<value level="33">62</value>
|
|
<value level="34">63</value>
|
|
<value level="35">64</value>
|
|
<value level="36">65</value>
|
|
<value level="37">66</value>
|
|
<value level="38">67</value>
|
|
<value level="39">68</value>
|
|
<value level="40">69</value>
|
|
<value level="41">70</value>
|
|
<value level="42">71</value>
|
|
<value level="43">72</value>
|
|
<value level="44">73</value>
|
|
<value level="45">74</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">3.2</value>
|
|
<value level="2">5.28</value>
|
|
<value level="3">6.48</value>
|
|
<value level="4">7.84</value>
|
|
<value level="5">9.36</value>
|
|
<value level="6">11.12</value>
|
|
<value level="7">13.04</value>
|
|
<value level="8">15.2</value>
|
|
<value level="9">17.52</value>
|
|
<value level="10">18.8</value>
|
|
<value level="11">20.08</value>
|
|
<value level="12">21.44</value>
|
|
<value level="13">22.88</value>
|
|
<value level="14">24.4</value>
|
|
<value level="15">25.92</value>
|
|
<value level="16">27.6</value>
|
|
<value level="17">29.28</value>
|
|
<value level="18">30.96</value>
|
|
<value level="19">32.8</value>
|
|
<value level="20">34.64</value>
|
|
<value level="21">36.56</value>
|
|
<value level="22">38.56</value>
|
|
<value level="23">40.64</value>
|
|
<value level="24">42.72</value>
|
|
<value level="25">44.88</value>
|
|
<value level="26">47.12</value>
|
|
<value level="27">49.44</value>
|
|
<value level="28">51.76</value>
|
|
<value level="29">54.16</value>
|
|
<value level="30">56.56</value>
|
|
<value level="31">59.04</value>
|
|
<value level="32">61.52</value>
|
|
<value level="33">64.08</value>
|
|
<value level="34">66.72</value>
|
|
<value level="35">69.36</value>
|
|
<value level="36">72</value>
|
|
<value level="37">74.64</value>
|
|
<value level="38">77.36</value>
|
|
<value level="39">80.08</value>
|
|
<value level="40">82.8</value>
|
|
<value level="41">85.52</value>
|
|
<value level="42">88.24</value>
|
|
<value level="43">90.96</value>
|
|
<value level="44">93.68</value>
|
|
<value level="45">96.4</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>RAPIER</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="MagicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">0</value>
|
|
<value level="2">0</value>
|
|
<value level="3">0</value>
|
|
<value level="4">0</value>
|
|
<value level="5">0</value>
|
|
<value level="6">0</value>
|
|
<value level="7">0</value>
|
|
<value level="8">0</value>
|
|
<value level="9">15</value>
|
|
<value level="10">15</value>
|
|
<value level="11">15</value>
|
|
<value level="12">15</value>
|
|
<value level="13">15</value>
|
|
<value level="14">15</value>
|
|
<value level="15">15</value>
|
|
<value level="16">15</value>
|
|
<value level="17">15</value>
|
|
<value level="18">15</value>
|
|
<value level="19">15</value>
|
|
<value level="20">15</value>
|
|
<value level="21">15</value>
|
|
<value level="22">15</value>
|
|
<value level="23">15</value>
|
|
<value level="24">15</value>
|
|
<value level="25">15</value>
|
|
<value level="26">15</value>
|
|
<value level="27">15</value>
|
|
<value level="28">15</value>
|
|
<value level="29">15</value>
|
|
<value level="30">15</value>
|
|
<value level="31">15</value>
|
|
<value level="32">15</value>
|
|
<value level="33">15</value>
|
|
<value level="34">15</value>
|
|
<value level="35">15</value>
|
|
<value level="36">15</value>
|
|
<value level="37">15</value>
|
|
<value level="38">15</value>
|
|
<value level="39">15</value>
|
|
<value level="40">15</value>
|
|
<value level="41">15</value>
|
|
<value level="42">15</value>
|
|
<value level="43">15</value>
|
|
<value level="44">15</value>
|
|
<value level="45">15</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>RAPIER</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="475" toLevel="1" name="Strike Back">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0475</icon>
|
|
<magicLvl>20</magicLvl>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>0.2</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="CounterPhysicalSkill">
|
|
<amount>3</amount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="476" toLevel="15" name="Dark Strike">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 108 117 126 147 159 171 198 213 229 263 281 301 344 367 391 </table>
|
|
<castRange>40</castRange>
|
|
<coolTime>300</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-96</value>
|
|
<value level="2">-100</value>
|
|
<value level="3">-104</value>
|
|
<value level="4">-111</value>
|
|
<value level="5">-115</value>
|
|
<value level="6">-119</value>
|
|
<value level="7">-128</value>
|
|
<value level="8">-132</value>
|
|
<value level="9">-136</value>
|
|
<value level="10">-145</value>
|
|
<value level="11">-150</value>
|
|
<value level="12">-154</value>
|
|
<value level="13">-164</value>
|
|
<value level="14">-169</value>
|
|
<value level="15">-173</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0476</icon>
|
|
<magicLvl>
|
|
<value level="1">18</value>
|
|
<value level="2">19</value>
|
|
<value level="3">20</value>
|
|
<value level="4">22</value>
|
|
<value level="5">23</value>
|
|
<value level="6">24</value>
|
|
<value level="7">26</value>
|
|
<value level="8">27</value>
|
|
<value level="9">28</value>
|
|
<value level="10">30</value>
|
|
<value level="11">31</value>
|
|
<value level="12">32</value>
|
|
<value level="13">34</value>
|
|
<value level="14">35</value>
|
|
<value level="15">36</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">16</value>
|
|
<value level="2">16</value>
|
|
<value level="3">16</value>
|
|
<value level="4">17</value>
|
|
<value level="5">18</value>
|
|
<value level="6">18</value>
|
|
<value level="7">20</value>
|
|
<value level="8">21</value>
|
|
<value level="9">21</value>
|
|
<value level="10">23</value>
|
|
<value level="11">23</value>
|
|
<value level="12">24</value>
|
|
<value level="13">25</value>
|
|
<value level="14">26</value>
|
|
<value level="15">27</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>ANCIENTSWORD</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">108</value>
|
|
<value level="2">117</value>
|
|
<value level="3">126</value>
|
|
<value level="4">147</value>
|
|
<value level="5">159</value>
|
|
<value level="6">171</value>
|
|
<value level="7">198</value>
|
|
<value level="8">213</value>
|
|
<value level="9">229</value>
|
|
<value level="10">263</value>
|
|
<value level="11">281</value>
|
|
<value level="12">301</value>
|
|
<value level="13">344</value>
|
|
<value level="14">367</value>
|
|
<value level="15">391</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="477" toLevel="37" name="Dark Smash">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 738 784 833 884 937 992 1049 1109 1171 1236 1302 1371 1443 1516 1592 1670 1750 1832 1917 2003 2091 2181 2272 2366 2460 2556 2653 2751 2850 2950 3050 3151 3252 3353 3453 3553 3653 </table>
|
|
<castRange>40</castRange>
|
|
<coolTime>300</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-183</value>
|
|
<value level="2">-188</value>
|
|
<value level="3">-193</value>
|
|
<value level="4">-198</value>
|
|
<value level="5">-203</value>
|
|
<value level="6">-208</value>
|
|
<value level="7">-213</value>
|
|
<value level="8">-218</value>
|
|
<value level="9">-223</value>
|
|
<value level="10">-228</value>
|
|
<value level="11">-233</value>
|
|
<value level="12">-237</value>
|
|
<value level="13">-242</value>
|
|
<value level="14">-247</value>
|
|
<value level="15">-252</value>
|
|
<value level="16">-257</value>
|
|
<value level="17">-261</value>
|
|
<value level="18">-266</value>
|
|
<value level="19">-271</value>
|
|
<value level="20">-275</value>
|
|
<value level="21">-279</value>
|
|
<value level="22">-284</value>
|
|
<value level="23">-288</value>
|
|
<value level="24">-292</value>
|
|
<value level="25">-296</value>
|
|
<value level="26">-300</value>
|
|
<value level="27">-304</value>
|
|
<value level="28">-307</value>
|
|
<value level="29">-311</value>
|
|
<value level="30">-314</value>
|
|
<value level="31">-317</value>
|
|
<value level="32">-320</value>
|
|
<value level="33">-323</value>
|
|
<value level="34">-326</value>
|
|
<value level="35">-328</value>
|
|
<value level="36">-331</value>
|
|
<value level="37">-333</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0477</icon>
|
|
<magicLvl>
|
|
<value level="1">38</value>
|
|
<value level="2">39</value>
|
|
<value level="3">40</value>
|
|
<value level="4">41</value>
|
|
<value level="5">42</value>
|
|
<value level="6">43</value>
|
|
<value level="7">44</value>
|
|
<value level="8">45</value>
|
|
<value level="9">46</value>
|
|
<value level="10">47</value>
|
|
<value level="11">48</value>
|
|
<value level="12">49</value>
|
|
<value level="13">50</value>
|
|
<value level="14">51</value>
|
|
<value level="15">52</value>
|
|
<value level="16">53</value>
|
|
<value level="17">54</value>
|
|
<value level="18">55</value>
|
|
<value level="19">56</value>
|
|
<value level="20">57</value>
|
|
<value level="21">58</value>
|
|
<value level="22">59</value>
|
|
<value level="23">60</value>
|
|
<value level="24">61</value>
|
|
<value level="25">62</value>
|
|
<value level="26">63</value>
|
|
<value level="27">64</value>
|
|
<value level="28">65</value>
|
|
<value level="29">66</value>
|
|
<value level="30">67</value>
|
|
<value level="31">68</value>
|
|
<value level="32">69</value>
|
|
<value level="33">70</value>
|
|
<value level="34">71</value>
|
|
<value level="35">72</value>
|
|
<value level="36">73</value>
|
|
<value level="37">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">29</value>
|
|
<value level="2">30</value>
|
|
<value level="3">31</value>
|
|
<value level="4">31</value>
|
|
<value level="5">32</value>
|
|
<value level="6">33</value>
|
|
<value level="7">34</value>
|
|
<value level="8">35</value>
|
|
<value level="9">36</value>
|
|
<value level="10">37</value>
|
|
<value level="11">38</value>
|
|
<value level="12">39</value>
|
|
<value level="13">40</value>
|
|
<value level="14">40</value>
|
|
<value level="15">41</value>
|
|
<value level="16">42</value>
|
|
<value level="17">43</value>
|
|
<value level="18">44</value>
|
|
<value level="19">45</value>
|
|
<value level="20">46</value>
|
|
<value level="21">47</value>
|
|
<value level="22">48</value>
|
|
<value level="23">49</value>
|
|
<value level="24">49</value>
|
|
<value level="25">50</value>
|
|
<value level="26">51</value>
|
|
<value level="27">52</value>
|
|
<value level="28">53</value>
|
|
<value level="29">54</value>
|
|
<value level="30">54</value>
|
|
<value level="31">55</value>
|
|
<value level="32">56</value>
|
|
<value level="33">57</value>
|
|
<value level="34">58</value>
|
|
<value level="35">59</value>
|
|
<value level="36">59</value>
|
|
<value level="37">60</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>ANCIENTSWORD</item>
|
|
<item>DUAL</item>
|
|
<item>POLE</item>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUALFIST</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">738</value>
|
|
<value level="2">784</value>
|
|
<value level="3">833</value>
|
|
<value level="4">884</value>
|
|
<value level="5">937</value>
|
|
<value level="6">992</value>
|
|
<value level="7">1049</value>
|
|
<value level="8">1109</value>
|
|
<value level="9">1171</value>
|
|
<value level="10">1236</value>
|
|
<value level="11">1302</value>
|
|
<value level="12">1371</value>
|
|
<value level="13">1443</value>
|
|
<value level="14">1516</value>
|
|
<value level="15">1592</value>
|
|
<value level="16">1670</value>
|
|
<value level="17">1750</value>
|
|
<value level="18">1832</value>
|
|
<value level="19">1917</value>
|
|
<value level="20">2003</value>
|
|
<value level="21">2091</value>
|
|
<value level="22">2181</value>
|
|
<value level="23">2272</value>
|
|
<value level="24">2366</value>
|
|
<value level="25">2460</value>
|
|
<value level="26">2556</value>
|
|
<value level="27">2653</value>
|
|
<value level="28">2751</value>
|
|
<value level="29">2850</value>
|
|
<value level="30">2950</value>
|
|
<value level="31">3050</value>
|
|
<value level="32">3151</value>
|
|
<value level="33">3252</value>
|
|
<value level="34">3353</value>
|
|
<value level="35">3453</value>
|
|
<value level="36">3553</value>
|
|
<value level="37">3653</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="478" toLevel="15" name="Double Thrust">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 108 117 126 147 159 171 198 213 229 263 281 301 344 367 391 </table>
|
|
<castRange>40</castRange>
|
|
<coolTime>300</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-96</value>
|
|
<value level="2">-100</value>
|
|
<value level="3">-104</value>
|
|
<value level="4">-111</value>
|
|
<value level="5">-115</value>
|
|
<value level="6">-119</value>
|
|
<value level="7">-128</value>
|
|
<value level="8">-132</value>
|
|
<value level="9">-136</value>
|
|
<value level="10">-145</value>
|
|
<value level="11">-150</value>
|
|
<value level="12">-154</value>
|
|
<value level="13">-164</value>
|
|
<value level="14">-169</value>
|
|
<value level="15">-173</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0478</icon>
|
|
<magicLvl>
|
|
<value level="1">18</value>
|
|
<value level="2">19</value>
|
|
<value level="3">20</value>
|
|
<value level="4">22</value>
|
|
<value level="5">23</value>
|
|
<value level="6">24</value>
|
|
<value level="7">26</value>
|
|
<value level="8">27</value>
|
|
<value level="9">28</value>
|
|
<value level="10">30</value>
|
|
<value level="11">31</value>
|
|
<value level="12">32</value>
|
|
<value level="13">34</value>
|
|
<value level="14">35</value>
|
|
<value level="15">36</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">16</value>
|
|
<value level="2">16</value>
|
|
<value level="3">16</value>
|
|
<value level="4">18</value>
|
|
<value level="5">18</value>
|
|
<value level="6">19</value>
|
|
<value level="7">20</value>
|
|
<value level="8">21</value>
|
|
<value level="9">21</value>
|
|
<value level="10">23</value>
|
|
<value level="11">23</value>
|
|
<value level="12">24</value>
|
|
<value level="13">25</value>
|
|
<value level="14">26</value>
|
|
<value level="15">27</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>RAPIER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">108</value>
|
|
<value level="2">117</value>
|
|
<value level="3">126</value>
|
|
<value level="4">147</value>
|
|
<value level="5">159</value>
|
|
<value level="6">171</value>
|
|
<value level="7">198</value>
|
|
<value level="8">213</value>
|
|
<value level="9">229</value>
|
|
<value level="10">263</value>
|
|
<value level="11">281</value>
|
|
<value level="12">301</value>
|
|
<value level="13">344</value>
|
|
<value level="14">367</value>
|
|
<value level="15">391</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="479" toLevel="1" name="Hard March">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0479</icon>
|
|
<magicLvl>24</magicLvl>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="MpConsumePerLevel">
|
|
<power>0.4</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>20</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="480" toLevel="1" name="Dark Blade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<icon>icon.skill0480</icon>
|
|
<magicLvl>36</magicLvl>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="AttackAttribute">
|
|
<amount>10</amount>
|
|
<attribute>DARK</attribute>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="481" toLevel="2" name="Dark Armor">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#darkRes"> 7 10 </table>
|
|
<icon>icon.skill0481</icon>
|
|
<magicLvl>
|
|
<value level="1">32</value>
|
|
<value level="2">43</value>
|
|
</magicLvl>
|
|
<operateType>T</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>NONE</targetType>
|
|
<effects>
|
|
<effect name="DefenceAttribute">
|
|
<amount>
|
|
<value level="1">7</value>
|
|
<value level="2">10</value>
|
|
</amount>
|
|
<attribute>DARK</attribute>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="482" toLevel="2" name="Furious Soul">
|
|
<!-- Glory Days Confirmed -->
|
|
<table name="#cAtk"> 1.25 1.3 </table>
|
|
<table name="#rCrit"> 0.2 0.3 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>90</abnormalTime>
|
|
<abnormalType>PA_UP_SPECIAL</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">235</value>
|
|
<value level="2">523</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0482</icon>
|
|
<magicLvl>
|
|
<value level="1">24</value>
|
|
<value level="2">55</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">11</value>
|
|
<value level="2">25</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>75000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>-5</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">25</value>
|
|
<value level="2">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>
|
|
<value level="1">20</value>
|
|
<value level="2">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="483" toLevel="8" name="Sword Shield">
|
|
<!-- Confirmed CT2.5 and Updated to Ertheia -->
|
|
<table name="#pDef"> 2000 4000 4750 5250 6250 6250 6250 7500 </table>
|
|
<table name="#runSpd"> 0.6 0.6 0.6 0.6 0.7 0.8 0.9 1 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
<value level="8">8</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>PD_UP_SPECIAL</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">204</value>
|
|
<value level="2">237</value>
|
|
<value level="3">270</value>
|
|
<value level="4">304</value>
|
|
<value level="5">337</value>
|
|
<value level="6">371</value>
|
|
<value level="7">404</value>
|
|
<value level="8">438</value>
|
|
</effectPoint>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0483</icon>
|
|
<magicLvl>
|
|
<value level="1">36</value>
|
|
<value level="2">52</value>
|
|
<value level="3">64</value>
|
|
<value level="4">74</value>
|
|
<value level="5">85</value>
|
|
<value level="6">90</value>
|
|
<value level="7">95</value>
|
|
<value level="8">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">16</value>
|
|
<value level="2">18</value>
|
|
<value level="3">20</value>
|
|
<value level="4">22</value>
|
|
<value level="5">24</value>
|
|
<value level="6">26</value>
|
|
<value level="7">28</value>
|
|
<value level="8">30</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">-40</value>
|
|
<value level="2">-40</value>
|
|
<value level="3">-40</value>
|
|
<value level="4">-40</value>
|
|
<value level="5">-30</value>
|
|
<value level="6">-20</value>
|
|
<value level="7">-10</value>
|
|
<value level="8">0</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>
|
|
<value level="1">2000</value>
|
|
<value level="2">4000</value>
|
|
<value level="3">4750</value>
|
|
<value level="4">5250</value>
|
|
<value level="5">6250</value>
|
|
<value level="6">6250</value>
|
|
<value level="7">6250</value>
|
|
<value level="8">7500</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="484" toLevel="1" name="Elementary Rush">
|
|
<!-- Confirmed CT2.5 -->
|
|
<castRange>400</castRange>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>-303</effectPoint>
|
|
<effectRange>600</effectRange>
|
|
<flyType>CHARGE</flyType>
|
|
<hitTime>800</hitTime>
|
|
<icon>icon.skill0484</icon>
|
|
<magicLvl>32</magicLvl>
|
|
<mpConsume>20</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>DA1</operateType>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>ANCIENTSWORD</item>
|
|
<item>RAPIER</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="OpCheckCastRange">
|
|
<distance>200</distance>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="EnemyCharge" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="485" toLevel="19" name="Disarm">
|
|
<!-- Confirmed CT2.5 and Updated to IO -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>5</abnormalTime>
|
|
<abnormalType>DISARM</abnormalType>
|
|
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
|
<activateRate>70</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<castRange>40</castRange>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-341</value>
|
|
<value level="2">-408</value>
|
|
<value level="3">-467</value>
|
|
<value level="4">-523</value>
|
|
<value level="5">-582</value>
|
|
<value level="6">-624</value>
|
|
<value level="7">-655</value>
|
|
<value level="8">-655</value>
|
|
<value level="9">-655</value>
|
|
<value level="10">-655</value>
|
|
<value level="11">-655</value>
|
|
<value level="12">-655</value>
|
|
<value level="13">-655</value>
|
|
<value level="14">-655</value>
|
|
<value level="15">-655</value>
|
|
<value level="16">-655</value>
|
|
<value level="17">-655</value>
|
|
<value level="18">-655</value>
|
|
<value level="19">-655</value>
|
|
</effectPoint>
|
|
<effectRange>200</effectRange>
|
|
<hitTime>1000</hitTime>
|
|
<icon>icon.skill0485</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">36</value>
|
|
<value level="2">43</value>
|
|
<value level="3">49</value>
|
|
<value level="4">55</value>
|
|
<value level="5">62</value>
|
|
<value level="6">68</value>
|
|
<value level="7">74</value>
|
|
<value level="8">75</value>
|
|
<value level="9">77</value>
|
|
<value level="10">79</value>
|
|
<value level="11">81</value>
|
|
<value level="12">83</value>
|
|
<value level="13">85</value>
|
|
<value level="14">90</value>
|
|
<value level="15">95</value>
|
|
<value level="16">99</value>
|
|
<value level="17">101</value>
|
|
<value level="18">103</value>
|
|
<value level="19">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">25</value>
|
|
<value level="2">25</value>
|
|
<value level="3">25</value>
|
|
<value level="4">35</value>
|
|
<value level="5">35</value>
|
|
<value level="6">35</value>
|
|
<value level="7">35</value>
|
|
<value level="8">45</value>
|
|
<value level="9">45</value>
|
|
<value level="10">45</value>
|
|
<value level="11">45</value>
|
|
<value level="12">45</value>
|
|
<value level="13">55</value>
|
|
<value level="14">55</value>
|
|
<value level="15">55</value>
|
|
<value level="16">55</value>
|
|
<value level="17">55</value>
|
|
<value level="18">55</value>
|
|
<value level="19">55</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>60000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>DISARM</trait>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Disarm">
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>-40</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="486" toLevel="2" name="Increase Range">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#pAtkRange"> 200 400 </table>
|
|
<icon>icon.skill0486</icon>
|
|
<magicLvl>
|
|
<value level="1">24</value>
|
|
<value level="2">40</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effects>
|
|
<effect name="PhysicalAttackRange">
|
|
<amount>
|
|
<value level="1">200</value>
|
|
<value level="2">400</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>CROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="487" toLevel="15" name="Penetrating Shot">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 179 194 210 245 264 285 330 354 381 438 469 502 573 611 651 </table>
|
|
<castRange>500</castRange>
|
|
<coolTime>800</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-192</value>
|
|
<value level="2">-199</value>
|
|
<value level="3">-207</value>
|
|
<value level="4">-222</value>
|
|
<value level="5">-230</value>
|
|
<value level="6">-238</value>
|
|
<value level="7">-255</value>
|
|
<value level="8">-264</value>
|
|
<value level="9">-272</value>
|
|
<value level="10">-290</value>
|
|
<value level="11">-299</value>
|
|
<value level="12">-308</value>
|
|
<value level="13">-327</value>
|
|
<value level="14">-337</value>
|
|
<value level="15">-346</value>
|
|
</effectPoint>
|
|
<effectRange>900</effectRange>
|
|
<hitTime>3200</hitTime>
|
|
<icon>icon.skill0487</icon>
|
|
<magicLvl>
|
|
<value level="1">18</value>
|
|
<value level="2">19</value>
|
|
<value level="3">20</value>
|
|
<value level="4">22</value>
|
|
<value level="5">23</value>
|
|
<value level="6">24</value>
|
|
<value level="7">26</value>
|
|
<value level="8">27</value>
|
|
<value level="9">28</value>
|
|
<value level="10">30</value>
|
|
<value level="11">31</value>
|
|
<value level="12">32</value>
|
|
<value level="13">34</value>
|
|
<value level="14">35</value>
|
|
<value level="15">36</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">69</value>
|
|
<value level="2">70</value>
|
|
<value level="3">71</value>
|
|
<value level="4">74</value>
|
|
<value level="5">78</value>
|
|
<value level="6">81</value>
|
|
<value level="7">88</value>
|
|
<value level="8">91</value>
|
|
<value level="9">95</value>
|
|
<value level="10">101</value>
|
|
<value level="11">101</value>
|
|
<value level="12">104</value>
|
|
<value level="13">112</value>
|
|
<value level="14">116</value>
|
|
<value level="15">120</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>6000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">179</value>
|
|
<value level="2">194</value>
|
|
<value level="3">210</value>
|
|
<value level="4">245</value>
|
|
<value level="5">264</value>
|
|
<value level="6">285</value>
|
|
<value level="7">330</value>
|
|
<value level="8">354</value>
|
|
<value level="9">381</value>
|
|
<value level="10">438</value>
|
|
<value level="11">469</value>
|
|
<value level="12">502</value>
|
|
<value level="13">573</value>
|
|
<value level="14">611</value>
|
|
<value level="15">651</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>20</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="489" toLevel="1" name="Shift Target">
|
|
<!-- Confirmed CT2.5 -->
|
|
<affectRange>300</affectRange>
|
|
<castRange>40</castRange>
|
|
<effectPoint>-1</effectPoint>
|
|
<effectRange>200</effectRange>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0489</icon>
|
|
<magicLvl>40</magicLvl>
|
|
<mpConsume>53</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<!-- FIXME: should be AREA -->
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>DERANGEMENT</trait>
|
|
<targetType>TARGET</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>CROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="TargetMyParty">
|
|
<includeMe>false</includeMe>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TransferHate">
|
|
<chance>80</chance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="490" toLevel="2" name="Fast Shot">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#pAtkSpd"> 1.08 1.12 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>1200</abnormalTime>
|
|
<abnormalType>ATTACK_SPEED_UP_BOW</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">303</value>
|
|
<value level="2">549</value>
|
|
</effectPoint>
|
|
<hitTime>2500</hitTime>
|
|
<icon>icon.skill0490</icon>
|
|
<magicLvl>
|
|
<value level="1">32</value>
|
|
<value level="2">55</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">14</value>
|
|
<value level="2">25</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">8</value>
|
|
<value level="2">12</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>CROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="491" toLevel="1" name="Not in Use">
|
|
<!-- Confirmed CT2.5 -->
|
|
<hitTime>3000</hitTime>
|
|
<icon>icon.skill0491</icon>
|
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
<itemConsumeCount>1</itemConsumeCount>
|
|
<itemConsumeId>1461</itemConsumeId> <!-- Crystal (A-Grade) -->
|
|
<magicLvl>36</magicLvl>
|
|
<mpInitialConsume>366</mpInitialConsume>
|
|
<operateType>A1</operateType>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpEncumbered">
|
|
<weightPercent>20</weightPercent>
|
|
<slotsPercent>10</slotsPercent>
|
|
</condition>
|
|
</conditions>
|
|
</skill>
|
|
<skill id="492" toLevel="25" name="Spread Wing">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 866 910 955 1002 1050 1100 1150 1202 1255 1309 1364 1420 1476 1534 1592 1651 1710 1770 1830 1891 1951 2012 2072 2132 2192 </table>
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<rideState>NONE</rideState>
|
|
<coolTime>720</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-242</value>
|
|
<value level="2">-247</value>
|
|
<value level="3">-252</value>
|
|
<value level="4">-257</value>
|
|
<value level="5">-261</value>
|
|
<value level="6">-266</value>
|
|
<value level="7">-271</value>
|
|
<value level="8">-275</value>
|
|
<value level="9">-279</value>
|
|
<value level="10">-284</value>
|
|
<value level="11">-288</value>
|
|
<value level="12">-292</value>
|
|
<value level="13">-296</value>
|
|
<value level="14">-300</value>
|
|
<value level="15">-304</value>
|
|
<value level="16">-307</value>
|
|
<value level="17">-311</value>
|
|
<value level="18">-314</value>
|
|
<value level="19">-317</value>
|
|
<value level="20">-320</value>
|
|
<value level="21">-323</value>
|
|
<value level="22">-326</value>
|
|
<value level="23">-328</value>
|
|
<value level="24">-331</value>
|
|
<value level="25">-333</value>
|
|
</effectPoint>
|
|
<hitTime>1080</hitTime>
|
|
<icon>icon.skill0492</icon>
|
|
<magicLvl>
|
|
<value level="1">50</value>
|
|
<value level="2">51</value>
|
|
<value level="3">52</value>
|
|
<value level="4">53</value>
|
|
<value level="5">54</value>
|
|
<value level="6">55</value>
|
|
<value level="7">56</value>
|
|
<value level="8">57</value>
|
|
<value level="9">58</value>
|
|
<value level="10">59</value>
|
|
<value level="11">60</value>
|
|
<value level="12">61</value>
|
|
<value level="13">62</value>
|
|
<value level="14">63</value>
|
|
<value level="15">64</value>
|
|
<value level="16">65</value>
|
|
<value level="17">66</value>
|
|
<value level="18">67</value>
|
|
<value level="19">68</value>
|
|
<value level="20">69</value>
|
|
<value level="21">70</value>
|
|
<value level="22">71</value>
|
|
<value level="23">72</value>
|
|
<value level="24">73</value>
|
|
<value level="25">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">50</value>
|
|
<value level="2">50</value>
|
|
<value level="3">51</value>
|
|
<value level="4">52</value>
|
|
<value level="5">53</value>
|
|
<value level="6">55</value>
|
|
<value level="7">56</value>
|
|
<value level="8">57</value>
|
|
<value level="9">58</value>
|
|
<value level="10">60</value>
|
|
<value level="11">61</value>
|
|
<value level="12">61</value>
|
|
<value level="13">62</value>
|
|
<value level="14">63</value>
|
|
<value level="15">65</value>
|
|
<value level="16">66</value>
|
|
<value level="17">67</value>
|
|
<value level="18">68</value>
|
|
<value level="19">69</value>
|
|
<value level="20">70</value>
|
|
<value level="21">71</value>
|
|
<value level="22">72</value>
|
|
<value level="23">73</value>
|
|
<value level="24">74</value>
|
|
<value level="25">75</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effectRange>400</effectRange>
|
|
<castRange>40</castRange>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">866</value>
|
|
<value level="2">910</value>
|
|
<value level="3">955</value>
|
|
<value level="4">1002</value>
|
|
<value level="5">1050</value>
|
|
<value level="6">1100</value>
|
|
<value level="7">1150</value>
|
|
<value level="8">1202</value>
|
|
<value level="9">1255</value>
|
|
<value level="10">1309</value>
|
|
<value level="11">1364</value>
|
|
<value level="12">1420</value>
|
|
<value level="13">1476</value>
|
|
<value level="14">1534</value>
|
|
<value level="15">1592</value>
|
|
<value level="16">1651</value>
|
|
<value level="17">1710</value>
|
|
<value level="18">1770</value>
|
|
<value level="19">1830</value>
|
|
<value level="20">1891</value>
|
|
<value level="21">1951</value>
|
|
<value level="22">2012</value>
|
|
<value level="23">2072</value>
|
|
<value level="24">2132</value>
|
|
<value level="25">2192</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="493" toLevel="28" name="Storm Assault">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 742 782 823 866 910 955 1002 1050 1100 1150 1202 1255 1309 1364 1420 1476 1534 1592 1651 1710 1770 1830 1891 1951 2012 2072 2132 2192 </table>
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<castRange>
|
|
<value level="1">400</value>
|
|
<value level="2">400</value>
|
|
<value level="3">400</value>
|
|
<value level="4">400</value>
|
|
<value level="5">400</value>
|
|
<value level="6">400</value>
|
|
<value level="7">400</value>
|
|
<value level="8">400</value>
|
|
<value level="9">400</value>
|
|
<value level="10">400</value>
|
|
<value level="11">500</value>
|
|
<value level="12">500</value>
|
|
<value level="13">500</value>
|
|
<value level="14">500</value>
|
|
<value level="15">500</value>
|
|
<value level="16">500</value>
|
|
<value level="17">500</value>
|
|
<value level="18">500</value>
|
|
<value level="19">500</value>
|
|
<value level="20">500</value>
|
|
<value level="21">600</value>
|
|
<value level="22">600</value>
|
|
<value level="23">600</value>
|
|
<value level="24">600</value>
|
|
<value level="25">600</value>
|
|
<value level="26">600</value>
|
|
<value level="27">600</value>
|
|
<value level="28">600</value>
|
|
</castRange>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-114</value>
|
|
<value level="2">-117</value>
|
|
<value level="3">-119</value>
|
|
<value level="4">-121</value>
|
|
<value level="5">-124</value>
|
|
<value level="6">-126</value>
|
|
<value level="7">-129</value>
|
|
<value level="8">-131</value>
|
|
<value level="9">-133</value>
|
|
<value level="10">-136</value>
|
|
<value level="11">-138</value>
|
|
<value level="12">-140</value>
|
|
<value level="13">-142</value>
|
|
<value level="14">-144</value>
|
|
<value level="15">-146</value>
|
|
<value level="16">-148</value>
|
|
<value level="17">-150</value>
|
|
<value level="18">-152</value>
|
|
<value level="19">-154</value>
|
|
<value level="20">-156</value>
|
|
<value level="21">-157</value>
|
|
<value level="22">-159</value>
|
|
<value level="23">-160</value>
|
|
<value level="24">-162</value>
|
|
<value level="25">-163</value>
|
|
<value level="26">-164</value>
|
|
<value level="27">-166</value>
|
|
<value level="28">-167</value>
|
|
</effectPoint>
|
|
<effectRange>
|
|
<value level="1">600</value>
|
|
<value level="2">600</value>
|
|
<value level="3">600</value>
|
|
<value level="4">600</value>
|
|
<value level="5">600</value>
|
|
<value level="6">600</value>
|
|
<value level="7">600</value>
|
|
<value level="8">600</value>
|
|
<value level="9">600</value>
|
|
<value level="10">600</value>
|
|
<value level="11">700</value>
|
|
<value level="12">700</value>
|
|
<value level="13">700</value>
|
|
<value level="14">700</value>
|
|
<value level="15">700</value>
|
|
<value level="16">700</value>
|
|
<value level="17">700</value>
|
|
<value level="18">700</value>
|
|
<value level="19">700</value>
|
|
<value level="20">700</value>
|
|
<value level="21">800</value>
|
|
<value level="22">800</value>
|
|
<value level="23">800</value>
|
|
<value level="24">800</value>
|
|
<value level="25">800</value>
|
|
<value level="26">800</value>
|
|
<value level="27">800</value>
|
|
<value level="28">800</value>
|
|
</effectRange>
|
|
<flyType>CHARGE</flyType>
|
|
<hitTime>800</hitTime>
|
|
<icon>icon.skill0493</icon>
|
|
<magicLvl>
|
|
<value level="1">47</value>
|
|
<value level="2">48</value>
|
|
<value level="3">49</value>
|
|
<value level="4">50</value>
|
|
<value level="5">51</value>
|
|
<value level="6">52</value>
|
|
<value level="7">53</value>
|
|
<value level="8">54</value>
|
|
<value level="9">55</value>
|
|
<value level="10">56</value>
|
|
<value level="11">57</value>
|
|
<value level="12">58</value>
|
|
<value level="13">59</value>
|
|
<value level="14">60</value>
|
|
<value level="15">61</value>
|
|
<value level="16">62</value>
|
|
<value level="17">63</value>
|
|
<value level="18">64</value>
|
|
<value level="19">65</value>
|
|
<value level="20">66</value>
|
|
<value level="21">67</value>
|
|
<value level="22">68</value>
|
|
<value level="23">69</value>
|
|
<value level="24">70</value>
|
|
<value level="25">71</value>
|
|
<value level="26">72</value>
|
|
<value level="27">73</value>
|
|
<value level="28">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">46</value>
|
|
<value level="2">47</value>
|
|
<value level="3">48</value>
|
|
<value level="4">50</value>
|
|
<value level="5">50</value>
|
|
<value level="6">51</value>
|
|
<value level="7">52</value>
|
|
<value level="8">53</value>
|
|
<value level="9">55</value>
|
|
<value level="10">56</value>
|
|
<value level="11">57</value>
|
|
<value level="12">58</value>
|
|
<value level="13">60</value>
|
|
<value level="14">61</value>
|
|
<value level="15">61</value>
|
|
<value level="16">62</value>
|
|
<value level="17">63</value>
|
|
<value level="18">65</value>
|
|
<value level="19">66</value>
|
|
<value level="20">67</value>
|
|
<value level="21">68</value>
|
|
<value level="22">69</value>
|
|
<value level="23">70</value>
|
|
<value level="24">71</value>
|
|
<value level="25">72</value>
|
|
<value level="26">73</value>
|
|
<value level="27">74</value>
|
|
<value level="28">75</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>DA1</operateType>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>ANCIENTSWORD</item>
|
|
<item>DUAL</item>
|
|
<item>POLE</item>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUALFIST</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="OpCheckCastRange">
|
|
<distance>200</distance>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">742</value>
|
|
<value level="2">782</value>
|
|
<value level="3">823</value>
|
|
<value level="4">866</value>
|
|
<value level="5">910</value>
|
|
<value level="6">955</value>
|
|
<value level="7">1002</value>
|
|
<value level="8">1050</value>
|
|
<value level="9">1100</value>
|
|
<value level="10">1150</value>
|
|
<value level="11">1202</value>
|
|
<value level="12">1255</value>
|
|
<value level="13">1309</value>
|
|
<value level="14">1364</value>
|
|
<value level="15">1420</value>
|
|
<value level="16">1476</value>
|
|
<value level="17">1534</value>
|
|
<value level="18">1592</value>
|
|
<value level="19">1651</value>
|
|
<value level="20">1710</value>
|
|
<value level="21">1770</value>
|
|
<value level="22">1830</value>
|
|
<value level="23">1891</value>
|
|
<value level="24">1951</value>
|
|
<value level="25">2012</value>
|
|
<value level="26">2072</value>
|
|
<value level="27">2132</value>
|
|
<value level="28">2192</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="494" toLevel="37" name="Shoulder Charge">
|
|
<!-- Confirmed CT2.5 -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>70</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<castRange>
|
|
<value level="1">400</value>
|
|
<value level="2">400</value>
|
|
<value level="3">400</value>
|
|
<value level="4">400</value>
|
|
<value level="5">400</value>
|
|
<value level="6">400</value>
|
|
<value level="7">400</value>
|
|
<value level="8">400</value>
|
|
<value level="9">400</value>
|
|
<value level="10">400</value>
|
|
<value level="11">400</value>
|
|
<value level="12">400</value>
|
|
<value level="13">400</value>
|
|
<value level="14">400</value>
|
|
<value level="15">400</value>
|
|
<value level="16">400</value>
|
|
<value level="17">400</value>
|
|
<value level="18">400</value>
|
|
<value level="19">400</value>
|
|
<value level="20">500</value>
|
|
<value level="21">500</value>
|
|
<value level="22">500</value>
|
|
<value level="23">500</value>
|
|
<value level="24">500</value>
|
|
<value level="25">500</value>
|
|
<value level="26">500</value>
|
|
<value level="27">500</value>
|
|
<value level="28">500</value>
|
|
<value level="29">500</value>
|
|
<value level="30">600</value>
|
|
<value level="31">600</value>
|
|
<value level="32">600</value>
|
|
<value level="33">600</value>
|
|
<value level="34">600</value>
|
|
<value level="35">600</value>
|
|
<value level="36">600</value>
|
|
<value level="37">600</value>
|
|
</castRange>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-183</value>
|
|
<value level="2">-188</value>
|
|
<value level="3">-193</value>
|
|
<value level="4">-198</value>
|
|
<value level="5">-203</value>
|
|
<value level="6">-208</value>
|
|
<value level="7">-213</value>
|
|
<value level="8">-218</value>
|
|
<value level="9">-223</value>
|
|
<value level="10">-228</value>
|
|
<value level="11">-233</value>
|
|
<value level="12">-237</value>
|
|
<value level="13">-242</value>
|
|
<value level="14">-247</value>
|
|
<value level="15">-252</value>
|
|
<value level="16">-257</value>
|
|
<value level="17">-261</value>
|
|
<value level="18">-266</value>
|
|
<value level="19">-271</value>
|
|
<value level="20">-275</value>
|
|
<value level="21">-279</value>
|
|
<value level="22">-284</value>
|
|
<value level="23">-288</value>
|
|
<value level="24">-292</value>
|
|
<value level="25">-296</value>
|
|
<value level="26">-300</value>
|
|
<value level="27">-304</value>
|
|
<value level="28">-307</value>
|
|
<value level="29">-311</value>
|
|
<value level="30">-314</value>
|
|
<value level="31">-317</value>
|
|
<value level="32">-320</value>
|
|
<value level="33">-323</value>
|
|
<value level="34">-326</value>
|
|
<value level="35">-328</value>
|
|
<value level="36">-331</value>
|
|
<value level="37">-333</value>
|
|
</effectPoint>
|
|
<effectRange>
|
|
<value level="1">600</value>
|
|
<value level="2">600</value>
|
|
<value level="3">600</value>
|
|
<value level="4">600</value>
|
|
<value level="5">600</value>
|
|
<value level="6">600</value>
|
|
<value level="7">600</value>
|
|
<value level="8">600</value>
|
|
<value level="9">600</value>
|
|
<value level="10">600</value>
|
|
<value level="11">600</value>
|
|
<value level="12">600</value>
|
|
<value level="13">600</value>
|
|
<value level="14">600</value>
|
|
<value level="15">600</value>
|
|
<value level="16">600</value>
|
|
<value level="17">600</value>
|
|
<value level="18">600</value>
|
|
<value level="19">600</value>
|
|
<value level="20">700</value>
|
|
<value level="21">700</value>
|
|
<value level="22">700</value>
|
|
<value level="23">700</value>
|
|
<value level="24">700</value>
|
|
<value level="25">700</value>
|
|
<value level="26">700</value>
|
|
<value level="27">700</value>
|
|
<value level="28">700</value>
|
|
<value level="29">700</value>
|
|
<value level="30">800</value>
|
|
<value level="31">800</value>
|
|
<value level="32">800</value>
|
|
<value level="33">800</value>
|
|
<value level="34">800</value>
|
|
<value level="35">800</value>
|
|
<value level="36">800</value>
|
|
<value level="37">800</value>
|
|
</effectRange>
|
|
<flyType>CHARGE</flyType>
|
|
<hitTime>800</hitTime>
|
|
<icon>icon.skill0494</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">38</value>
|
|
<value level="2">39</value>
|
|
<value level="3">40</value>
|
|
<value level="4">41</value>
|
|
<value level="5">42</value>
|
|
<value level="6">43</value>
|
|
<value level="7">44</value>
|
|
<value level="8">45</value>
|
|
<value level="9">46</value>
|
|
<value level="10">47</value>
|
|
<value level="11">48</value>
|
|
<value level="12">49</value>
|
|
<value level="13">50</value>
|
|
<value level="14">51</value>
|
|
<value level="15">52</value>
|
|
<value level="16">53</value>
|
|
<value level="17">54</value>
|
|
<value level="18">55</value>
|
|
<value level="19">56</value>
|
|
<value level="20">57</value>
|
|
<value level="21">58</value>
|
|
<value level="22">59</value>
|
|
<value level="23">60</value>
|
|
<value level="24">61</value>
|
|
<value level="25">62</value>
|
|
<value level="26">63</value>
|
|
<value level="27">64</value>
|
|
<value level="28">65</value>
|
|
<value level="29">66</value>
|
|
<value level="30">67</value>
|
|
<value level="31">68</value>
|
|
<value level="32">69</value>
|
|
<value level="33">70</value>
|
|
<value level="34">71</value>
|
|
<value level="35">72</value>
|
|
<value level="36">73</value>
|
|
<value level="37">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">25</value>
|
|
<value level="2">26</value>
|
|
<value level="3">27</value>
|
|
<value level="4">27</value>
|
|
<value level="5">28</value>
|
|
<value level="6">29</value>
|
|
<value level="7">30</value>
|
|
<value level="8">30</value>
|
|
<value level="9">31</value>
|
|
<value level="10">32</value>
|
|
<value level="11">33</value>
|
|
<value level="12">34</value>
|
|
<value level="13">35</value>
|
|
<value level="14">35</value>
|
|
<value level="15">36</value>
|
|
<value level="16">37</value>
|
|
<value level="17">38</value>
|
|
<value level="18">38</value>
|
|
<value level="19">39</value>
|
|
<value level="20">40</value>
|
|
<value level="21">41</value>
|
|
<value level="22">42</value>
|
|
<value level="23">43</value>
|
|
<value level="24">43</value>
|
|
<value level="25">44</value>
|
|
<value level="26">45</value>
|
|
<value level="27">45</value>
|
|
<value level="28">46</value>
|
|
<value level="29">47</value>
|
|
<value level="30">48</value>
|
|
<value level="31">48</value>
|
|
<value level="32">49</value>
|
|
<value level="33">50</value>
|
|
<value level="34">51</value>
|
|
<value level="35">51</value>
|
|
<value level="36">52</value>
|
|
<value level="37">53</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>DA2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>SHOCK</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>ANCIENTSWORD</item>
|
|
<item>DUAL</item>
|
|
<item>POLE</item>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUALFIST</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="OpCheckCastRange">
|
|
<distance>200</distance>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>1</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="BlockActions" />
|
|
<effect name="EnemyCharge" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="495" toLevel="10" name="Blade Rush">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#dot"> 107 107 123 123 123 123 123 134 134 134 </table>
|
|
<abnormalLvl>
|
|
<value level="1">6</value>
|
|
<value level="2">6</value>
|
|
<value level="3">7</value>
|
|
<value level="4">7</value>
|
|
<value level="5">7</value>
|
|
<value level="6">7</value>
|
|
<value level="7">8</value>
|
|
<value level="8">8</value>
|
|
<value level="9">8</value>
|
|
<value level="10">8</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>20</abnormalTime>
|
|
<abnormalType>BLEEDING</abnormalType>
|
|
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
|
<activateRate>50</activateRate>
|
|
<affectRange>300</affectRange>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<castRange>
|
|
<value level="1">400</value>
|
|
<value level="2">500</value>
|
|
<value level="3">500</value>
|
|
<value level="4">500</value>
|
|
<value level="5">500</value>
|
|
<value level="6">500</value>
|
|
<value level="7">600</value>
|
|
<value level="8">600</value>
|
|
<value level="9">600</value>
|
|
<value level="10">600</value>
|
|
</castRange>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-266</value>
|
|
<value level="2">-279</value>
|
|
<value level="3">-288</value>
|
|
<value level="4">-296</value>
|
|
<value level="5">-304</value>
|
|
<value level="6">-311</value>
|
|
<value level="7">-317</value>
|
|
<value level="8">-323</value>
|
|
<value level="9">-328</value>
|
|
<value level="10">-333</value>
|
|
</effectPoint>
|
|
<effectRange>
|
|
<value level="1">600</value>
|
|
<value level="2">700</value>
|
|
<value level="3">700</value>
|
|
<value level="4">700</value>
|
|
<value level="5">700</value>
|
|
<value level="6">700</value>
|
|
<value level="7">800</value>
|
|
<value level="8">800</value>
|
|
<value level="9">800</value>
|
|
<value level="10">800</value>
|
|
</effectRange>
|
|
<fanRange>0;0;300;100</fanRange>
|
|
<flyType>CHARGE</flyType>
|
|
<hitTime>800</hitTime>
|
|
<icon>icon.skill0495</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">55</value>
|
|
<value level="2">58</value>
|
|
<value level="3">60</value>
|
|
<value level="4">62</value>
|
|
<value level="5">64</value>
|
|
<value level="6">66</value>
|
|
<value level="7">68</value>
|
|
<value level="8">70</value>
|
|
<value level="9">72</value>
|
|
<value level="10">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">65</value>
|
|
<value level="2">70</value>
|
|
<value level="3">73</value>
|
|
<value level="4">75</value>
|
|
<value level="5">77</value>
|
|
<value level="6">80</value>
|
|
<value level="7">83</value>
|
|
<value level="8">85</value>
|
|
<value level="9">88</value>
|
|
<value level="10">90</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>DA2</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<trait>BLEED</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SQUARE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>ANCIENTSWORD</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="OpCheckCastRange">
|
|
<distance>200</distance>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>1</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="DamOverTime">
|
|
<power>
|
|
<value level="1">107</value>
|
|
<value level="2">107</value>
|
|
<value level="3">123</value>
|
|
<value level="4">123</value>
|
|
<value level="5">123</value>
|
|
<value level="6">123</value>
|
|
<value level="7">123</value>
|
|
<value level="8">134</value>
|
|
<value level="9">134</value>
|
|
<value level="10">134</value>
|
|
</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="496" toLevel="31" name="Slashing Blade">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 787 832 879 927 977 1029 1082 1137 1194 1253 1313 1374 1438 1502 1568 1636 1704 1774 1845 1917 1990 2064 2138 2213 2288 2363 2439 2515 2590 2665 2740 </table>
|
|
<affectLimit>6-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<coolTime>300</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-213</value>
|
|
<value level="2">-218</value>
|
|
<value level="3">-223</value>
|
|
<value level="4">-228</value>
|
|
<value level="5">-233</value>
|
|
<value level="6">-237</value>
|
|
<value level="7">-242</value>
|
|
<value level="8">-247</value>
|
|
<value level="9">-252</value>
|
|
<value level="10">-257</value>
|
|
<value level="11">-261</value>
|
|
<value level="12">-266</value>
|
|
<value level="13">-271</value>
|
|
<value level="14">-275</value>
|
|
<value level="15">-279</value>
|
|
<value level="16">-284</value>
|
|
<value level="17">-288</value>
|
|
<value level="18">-292</value>
|
|
<value level="19">-296</value>
|
|
<value level="20">-300</value>
|
|
<value level="21">-304</value>
|
|
<value level="22">-307</value>
|
|
<value level="23">-311</value>
|
|
<value level="24">-314</value>
|
|
<value level="25">-317</value>
|
|
<value level="26">-320</value>
|
|
<value level="27">-323</value>
|
|
<value level="28">-326</value>
|
|
<value level="29">-328</value>
|
|
<value level="30">-331</value>
|
|
<value level="31">-333</value>
|
|
</effectPoint>
|
|
<hitTime>1500</hitTime>
|
|
<icon>icon.skill0496</icon>
|
|
<magicLvl>
|
|
<value level="1">44</value>
|
|
<value level="2">45</value>
|
|
<value level="3">46</value>
|
|
<value level="4">47</value>
|
|
<value level="5">48</value>
|
|
<value level="6">49</value>
|
|
<value level="7">50</value>
|
|
<value level="8">51</value>
|
|
<value level="9">52</value>
|
|
<value level="10">53</value>
|
|
<value level="11">54</value>
|
|
<value level="12">55</value>
|
|
<value level="13">56</value>
|
|
<value level="14">57</value>
|
|
<value level="15">58</value>
|
|
<value level="16">59</value>
|
|
<value level="17">60</value>
|
|
<value level="18">61</value>
|
|
<value level="19">62</value>
|
|
<value level="20">63</value>
|
|
<value level="21">64</value>
|
|
<value level="22">65</value>
|
|
<value level="23">66</value>
|
|
<value level="24">67</value>
|
|
<value level="25">68</value>
|
|
<value level="26">69</value>
|
|
<value level="27">70</value>
|
|
<value level="28">71</value>
|
|
<value level="29">72</value>
|
|
<value level="30">73</value>
|
|
<value level="31">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">42</value>
|
|
<value level="2">43</value>
|
|
<value level="3">44</value>
|
|
<value level="4">46</value>
|
|
<value level="5">47</value>
|
|
<value level="6">48</value>
|
|
<value level="7">50</value>
|
|
<value level="8">50</value>
|
|
<value level="9">51</value>
|
|
<value level="10">52</value>
|
|
<value level="11">53</value>
|
|
<value level="12">55</value>
|
|
<value level="13">56</value>
|
|
<value level="14">57</value>
|
|
<value level="15">58</value>
|
|
<value level="16">60</value>
|
|
<value level="17">61</value>
|
|
<value level="18">61</value>
|
|
<value level="19">62</value>
|
|
<value level="20">63</value>
|
|
<value level="21">65</value>
|
|
<value level="22">66</value>
|
|
<value level="23">67</value>
|
|
<value level="24">68</value>
|
|
<value level="25">69</value>
|
|
<value level="26">70</value>
|
|
<value level="27">71</value>
|
|
<value level="28">72</value>
|
|
<value level="29">73</value>
|
|
<value level="30">74</value>
|
|
<value level="31">75</value>
|
|
</mpConsume>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>4000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>ANCIENTSWORD</item>
|
|
<item>DUAL</item>
|
|
<item>POLE</item>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUALFIST</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">787</value>
|
|
<value level="2">832</value>
|
|
<value level="3">879</value>
|
|
<value level="4">927</value>
|
|
<value level="5">977</value>
|
|
<value level="6">1029</value>
|
|
<value level="7">1082</value>
|
|
<value level="8">1137</value>
|
|
<value level="9">1194</value>
|
|
<value level="10">1253</value>
|
|
<value level="11">1313</value>
|
|
<value level="12">1374</value>
|
|
<value level="13">1438</value>
|
|
<value level="14">1502</value>
|
|
<value level="15">1568</value>
|
|
<value level="16">1636</value>
|
|
<value level="17">1704</value>
|
|
<value level="18">1774</value>
|
|
<value level="19">1845</value>
|
|
<value level="20">1917</value>
|
|
<value level="21">1990</value>
|
|
<value level="22">2064</value>
|
|
<value level="23">2138</value>
|
|
<value level="24">2213</value>
|
|
<value level="25">2288</value>
|
|
<value level="26">2363</value>
|
|
<value level="27">2439</value>
|
|
<value level="28">2515</value>
|
|
<value level="29">2590</value>
|
|
<value level="30">2665</value>
|
|
<value level="31">2740</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="497" toLevel="16" name="Crushing Pain">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 4558 4750 4944 5142 5342 5545 5751 5958 6166 6376 6586 6797 7008 7218 7427 7635 </table>
|
|
<castRange>40</castRange>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-425</value>
|
|
<value level="2">-431</value>
|
|
<value level="3">-438</value>
|
|
<value level="4">-444</value>
|
|
<value level="5">-449</value>
|
|
<value level="6">-455</value>
|
|
<value level="7">-460</value>
|
|
<value level="8">-466</value>
|
|
<value level="9">-471</value>
|
|
<value level="10">-475</value>
|
|
<value level="11">-480</value>
|
|
<value level="12">-484</value>
|
|
<value level="13">-488</value>
|
|
<value level="14">-492</value>
|
|
<value level="15">-496</value>
|
|
<value level="16">-499</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>2200</hitTime>
|
|
<icon>icon.skill0497</icon>
|
|
<magicLvl>
|
|
<value level="1">59</value>
|
|
<value level="2">60</value>
|
|
<value level="3">61</value>
|
|
<value level="4">62</value>
|
|
<value level="5">63</value>
|
|
<value level="6">64</value>
|
|
<value level="7">65</value>
|
|
<value level="8">66</value>
|
|
<value level="9">67</value>
|
|
<value level="10">68</value>
|
|
<value level="11">69</value>
|
|
<value level="12">70</value>
|
|
<value level="13">71</value>
|
|
<value level="14">72</value>
|
|
<value level="15">73</value>
|
|
<value level="16">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">60</value>
|
|
<value level="2">61</value>
|
|
<value level="3">61</value>
|
|
<value level="4">62</value>
|
|
<value level="5">63</value>
|
|
<value level="6">65</value>
|
|
<value level="7">66</value>
|
|
<value level="8">67</value>
|
|
<value level="9">68</value>
|
|
<value level="10">69</value>
|
|
<value level="11">70</value>
|
|
<value level="12">71</value>
|
|
<value level="13">72</value>
|
|
<value level="14">73</value>
|
|
<value level="15">74</value>
|
|
<value level="16">75</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>7000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>ANCIENTSWORD</item>
|
|
<item>DUAL</item>
|
|
<item>POLE</item>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUALFIST</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">4558</value>
|
|
<value level="2">4750</value>
|
|
<value level="3">4944</value>
|
|
<value level="4">5142</value>
|
|
<value level="5">5342</value>
|
|
<value level="6">5545</value>
|
|
<value level="7">5751</value>
|
|
<value level="8">5958</value>
|
|
<value level="9">6166</value>
|
|
<value level="10">6376</value>
|
|
<value level="11">6586</value>
|
|
<value level="12">6797</value>
|
|
<value level="13">7008</value>
|
|
<value level="14">7218</value>
|
|
<value level="15">7427</value>
|
|
<value level="16">7635</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="498" toLevel="12" name="Contagion">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#power"> 5342 5545 5751 5958 6166 6376 6586 6797 7008 7218 7427 7635 </table>
|
|
<castRange>40</castRange>
|
|
<coolTime>700</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-449</value>
|
|
<value level="2">-455</value>
|
|
<value level="3">-460</value>
|
|
<value level="4">-466</value>
|
|
<value level="5">-471</value>
|
|
<value level="6">-475</value>
|
|
<value level="7">-480</value>
|
|
<value level="8">-484</value>
|
|
<value level="9">-488</value>
|
|
<value level="10">-492</value>
|
|
<value level="11">-496</value>
|
|
<value level="12">-499</value>
|
|
</effectPoint>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0498</icon>
|
|
<magicLvl>
|
|
<value level="1">63</value>
|
|
<value level="2">64</value>
|
|
<value level="3">65</value>
|
|
<value level="4">66</value>
|
|
<value level="5">67</value>
|
|
<value level="6">68</value>
|
|
<value level="7">69</value>
|
|
<value level="8">70</value>
|
|
<value level="9">71</value>
|
|
<value level="10">72</value>
|
|
<value level="11">73</value>
|
|
<value level="12">74</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">63</value>
|
|
<value level="2">65</value>
|
|
<value level="3">66</value>
|
|
<value level="4">67</value>
|
|
<value level="5">68</value>
|
|
<value level="6">69</value>
|
|
<value level="7">70</value>
|
|
<value level="8">71</value>
|
|
<value level="9">72</value>
|
|
<value level="10">73</value>
|
|
<value level="11">74</value>
|
|
<value level="12">75</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>7000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<soulMaxConsumeCount>5</soulMaxConsumeCount>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<targetConditions>
|
|
<condition name="OpCheckAbnormal">
|
|
<type>BLEEDING</type>
|
|
<level>1</level>
|
|
<hasAbnormal>true</hasAbnormal>
|
|
</condition>
|
|
</targetConditions>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>ANCIENTSWORD</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalSoulAttack">
|
|
<power>
|
|
<value level="1">5342</value>
|
|
<value level="2">5545</value>
|
|
<value level="3">5751</value>
|
|
<value level="4">5958</value>
|
|
<value level="5">6166</value>
|
|
<value level="6">6376</value>
|
|
<value level="7">6586</value>
|
|
<value level="8">6797</value>
|
|
<value level="9">7008</value>
|
|
<value level="10">7218</value>
|
|
<value level="11">7427</value>
|
|
<value level="12">7635</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="499" toLevel="3" name="Courage">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#trait_derangement"> 40 60 100 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>RESIST_SPIRITLESS</abnormalType>
|
|
<effectPoint>
|
|
<value level="1">341</value>
|
|
<value level="2">467</value>
|
|
<value level="3">582</value>
|
|
</effectPoint>
|
|
<hitTime>2000</hitTime>
|
|
<icon>icon.skill0499</icon>
|
|
<magicLvl>
|
|
<value level="1">36</value>
|
|
<value level="2">49</value>
|
|
<value level="3">62</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">16</value>
|
|
<value level="2">22</value>
|
|
<value level="3">29</value>
|
|
</mpConsume>
|
|
<operateType>A2</operateType>
|
|
<reuseDelay>225000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<DERANGEMENT>
|
|
<value level="1">40</value>
|
|
<value level="2">60</value>
|
|
<value level="3">100</value>
|
|
</DERANGEMENT>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
</list>
|