l2j_mobius/trunk/dist/game/data/scripts/handlers/skillconditionhandlers/OpCallPcSkillCondition.java
2016-06-12 01:34:09 +00:00

64 lines
2.0 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.zone.ZoneId;
import com.l2jmobius.gameserver.network.SystemMessageId;
/**
* @author Sdw
*/
public class OpCallPcSkillCondition implements ISkillCondition
{
public OpCallPcSkillCondition(StatsSet params)
{
}
@Override
public boolean canUse(L2Character caster, Skill skill, L2Object target)
{
boolean canCallPlayer = true;
final L2PcInstance player = caster.getActingPlayer();
if (player == null)
{
canCallPlayer = false;
}
else if (player.isInOlympiadMode())
{
player.sendPacket(SystemMessageId.A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_USE_SUMMONING_OR_TELEPORTING);
canCallPlayer = false;
}
else if (player.inObserverMode())
{
canCallPlayer = false;
}
else if (player.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || player.isInsideZone(ZoneId.JAIL) || player.isFlyingMounted())
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_SUMMONING_OR_TELEPORTING_IN_THIS_AREA);
canCallPlayer = false;
}
return canCallPlayer;
}
}