l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/ThrowUp.java
2016-06-12 01:34:09 +00:00

99 lines
3.2 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.GeoData;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation;
import com.l2jmobius.gameserver.network.serverpackets.FlyToLocation.FlyType;
import com.l2jmobius.gameserver.network.serverpackets.ValidateLocation;
/**
* Throw Up effect implementation.
*/
public final class ThrowUp extends AbstractEffect
{
public ThrowUp(StatsSet params)
{
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
{
final int curX = effected.getX();
final int curY = effected.getY();
final int curZ = effected.getZ();
// Calculate distance between effector and effected current position
final double dx = effector.getX() - curX;
final double dy = effector.getY() - curY;
final double dz = effector.getZ() - curZ;
final double distance = Math.sqrt((dx * dx) + (dy * dy));
if (distance > 2000)
{
_log.info("EffectThrow was going to use invalid coordinates for characters, getEffected: " + curX + "," + curY + " and getEffector: " + effector.getX() + "," + effector.getY());
return;
}
int offset = Math.min((int) distance + skill.getFlyRadius(), 1400);
double cos;
double sin;
// approximation for moving futher when z coordinates are different
// TODO: handle Z axis movement better
offset += Math.abs(dz);
if (offset < 5)
{
offset = 5;
}
// If no distance
if (distance < 1)
{
return;
}
// Calculate movement angles needed
sin = dy / distance;
cos = dx / distance;
// Calculate the new destination with offset included
final int x = effector.getX() - (int) (offset * cos);
final int y = effector.getY() - (int) (offset * sin);
final int z = effected.getZ();
final Location destination = GeoData.getInstance().moveCheck(effected.getX(), effected.getY(), effected.getZ(), x, y, z, effected.getInstanceWorld());
effected.broadcastPacket(new FlyToLocation(effected, destination, FlyType.THROW_UP));
// TODO: Review.
effected.setXYZ(destination);
effected.broadcastPacket(new ValidateLocation(effected));
effected.revalidateZone(true);
}
}