l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/FocusMomentum.java
2016-06-12 01:34:09 +00:00

89 lines
2.7 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.stats.Stats;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* Focus Energy effect implementation.
* @author DS
*/
public final class FocusMomentum extends AbstractEffect
{
private final int _amount;
private final int _maxCharges;
public FocusMomentum(StatsSet params)
{
_amount = params.getInt("amount", 1);
_maxCharges = params.getInt("maxCharges", 0);
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
{
if (!effected.isPlayer())
{
return;
}
final L2PcInstance player = effected.getActingPlayer();
final int currentCharges = player.getCharges();
final int maxCharges = Math.min(_maxCharges, (int) effected.getStat().getValue(Stats.MAX_MOMENTUM, 0));
if (currentCharges >= maxCharges)
{
if (!skill.isTriggeredSkill())
{
player.sendPacket(SystemMessageId.YOUR_FORCE_HAS_REACHED_MAXIMUM_CAPACITY);
}
return;
}
final int newCharge = Math.min(currentCharges + _amount, maxCharges);
player.setCharges(newCharge);
if (newCharge == maxCharges)
{
player.sendPacket(SystemMessageId.YOUR_FORCE_HAS_REACHED_MAXIMUM_CAPACITY);
}
else
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOUR_FORCE_HAS_INCREASED_TO_LEVEL_S1);
sm.addInt(newCharge);
player.sendPacket(sm);
}
player.sendPacket(new EtcStatusUpdate(player));
}
}