l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/CallTargetParty.java
2016-06-12 01:34:09 +00:00

59 lines
1.8 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.L2Party;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
/**
* GM Effect: Call Target's Party around target effect implementation.
* @author Nik
*/
public final class CallTargetParty extends AbstractEffect
{
public CallTargetParty(StatsSet params)
{
}
@Override
public boolean isInstant()
{
return true;
}
@Override
public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
{
final L2PcInstance player = effected.getActingPlayer();
if ((player == null))
{
return;
}
final L2Party party = player.getParty();
if (party != null)
{
party.getMembers().stream().filter(p -> (p != player) && CallPc.checkSummonTargetStatus(p, effector)).forEach(p -> p.teleToLocation(player.getLocation(), true));
}
}
}