48 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.handler;
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| 
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| import java.io.PrintWriter;
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| import java.net.Socket;
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| import java.util.logging.Logger;
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| 
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| /**
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|  * @author UnAfraid
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|  */
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| public interface ITelnetHandler
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| {
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| 	public static Logger _log = Logger.getLogger(ITelnetHandler.class.getName());
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| 	
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| 	/**
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| 	 * this is the worker method that is called when someone uses an bypass command
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| 	 * @param command
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| 	 * @param _print
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| 	 * @param _cSocket
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| 	 * @param __uptime
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| 	 * @return success
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| 	 */
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| 	public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int __uptime);
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| 	
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| 	/**
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| 	 * this method is called at initialization to register all bypasses automatically
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| 	 * @return all known bypasses
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| 	 */
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| 	public String[] getCommandList();
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| }
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