258 lines
8.2 KiB
Java
258 lines
8.2 KiB
Java
/*
|
|
* Copyright (C) 2004-2015 L2J DataPack
|
|
*
|
|
* This file is part of L2J DataPack.
|
|
*
|
|
* L2J DataPack is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J DataPack is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package handlers.telnethandlers;
|
|
|
|
import java.io.PrintWriter;
|
|
import java.net.Socket;
|
|
import java.text.DecimalFormat;
|
|
import java.text.SimpleDateFormat;
|
|
import java.util.Calendar;
|
|
|
|
import com.l2jserver.gameserver.GameTimeController;
|
|
import com.l2jserver.gameserver.LoginServerThread;
|
|
import com.l2jserver.gameserver.datatables.AdminTable;
|
|
import com.l2jserver.gameserver.enums.ItemLocation;
|
|
import com.l2jserver.gameserver.handler.ITelnetHandler;
|
|
import com.l2jserver.gameserver.model.L2Object;
|
|
import com.l2jserver.gameserver.model.L2World;
|
|
import com.l2jserver.gameserver.model.actor.L2Character;
|
|
import com.l2jserver.gameserver.model.actor.L2Npc;
|
|
import com.l2jserver.gameserver.model.actor.L2Summon;
|
|
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
|
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
|
|
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
|
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
|
|
|
/**
|
|
* @author UnAfraid
|
|
*/
|
|
public class StatusHandler implements ITelnetHandler
|
|
{
|
|
private final String[] _commands =
|
|
{
|
|
"status",
|
|
"forcegc",
|
|
"memusage",
|
|
"gmlist"
|
|
};
|
|
|
|
private int uptime;
|
|
|
|
@Override
|
|
public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int _uptime)
|
|
{
|
|
if (command.equals("status"))
|
|
{
|
|
uptime = _uptime;
|
|
_print.print(getServerStatus());
|
|
_print.flush();
|
|
}
|
|
else if (command.equals("forcegc"))
|
|
{
|
|
System.gc();
|
|
StringBuilder sb = new StringBuilder();
|
|
sb.append("RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576
|
|
_print.println(sb.toString());
|
|
}
|
|
else if (command.startsWith("memusage"))
|
|
{
|
|
double max = Runtime.getRuntime().maxMemory() / 1024; // maxMemory is the upper
|
|
// limit the jvm can use
|
|
double allocated = Runtime.getRuntime().totalMemory() / 1024; // totalMemory the
|
|
// size of the
|
|
// current
|
|
// allocation pool
|
|
double nonAllocated = max - allocated; // non allocated memory till jvm limit
|
|
double cached = Runtime.getRuntime().freeMemory() / 1024; // freeMemory the
|
|
// unused memory in
|
|
// the allocation pool
|
|
double used = allocated - cached; // really used memory
|
|
double useable = max - used; // allocated, but non-used and non-allocated memory
|
|
|
|
DecimalFormat df = new DecimalFormat(" (0.0000'%')");
|
|
DecimalFormat df2 = new DecimalFormat(" # 'KB'");
|
|
|
|
_print.println("+----");// ...
|
|
_print.println("| Allowed Memory:" + df2.format(max));
|
|
_print.println("| |= Allocated Memory:" + df2.format(allocated) + df.format((allocated / max) * 100));
|
|
_print.println("| |= Non-Allocated Memory:" + df2.format(nonAllocated) + df.format((nonAllocated / max) * 100));
|
|
_print.println("| Allocated Memory:" + df2.format(allocated));
|
|
_print.println("| |= Used Memory:" + df2.format(used) + df.format((used / max) * 100));
|
|
_print.println("| |= Unused (cached) Memory:" + df2.format(cached) + df.format((cached / max) * 100));
|
|
_print.println("| Useable Memory:" + df2.format(useable) + df.format((useable / max) * 100)); // ...
|
|
_print.println("+----");
|
|
}
|
|
else if (command.equals("gmlist"))
|
|
{
|
|
int igm = 0;
|
|
String gmList = "";
|
|
|
|
for (String player : AdminTable.getInstance().getAllGmNames(true))
|
|
{
|
|
gmList = gmList + ", " + player;
|
|
igm++;
|
|
}
|
|
_print.println("There are currently " + igm + " GM(s) online...");
|
|
if (!gmList.isEmpty())
|
|
{
|
|
_print.println(gmList);
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public String getServerStatus()
|
|
{
|
|
int playerCount = 0, objectCount = 0;
|
|
int max = LoginServerThread.getInstance().getMaxPlayer();
|
|
|
|
playerCount = L2World.getInstance().getAllPlayersCount();
|
|
objectCount = L2World.getInstance().getVisibleObjectsCount();
|
|
|
|
int itemCount = 0;
|
|
int itemVoidCount = 0;
|
|
int monsterCount = 0;
|
|
int minionCount = 0;
|
|
int minionsGroupCount = 0;
|
|
int npcCount = 0;
|
|
int charCount = 0;
|
|
int pcCount = 0;
|
|
int detachedCount = 0;
|
|
int doorCount = 0;
|
|
int summonCount = 0;
|
|
int AICount = 0;
|
|
|
|
for (L2Object obj : L2World.getInstance().getVisibleObjects())
|
|
{
|
|
if (obj == null)
|
|
{
|
|
continue;
|
|
}
|
|
if (obj instanceof L2Character)
|
|
{
|
|
if (((L2Character) obj).hasAI())
|
|
{
|
|
AICount++;
|
|
}
|
|
}
|
|
if (obj instanceof L2ItemInstance)
|
|
{
|
|
if (((L2ItemInstance) obj).getItemLocation() == ItemLocation.VOID)
|
|
{
|
|
itemVoidCount++;
|
|
}
|
|
else
|
|
{
|
|
itemCount++;
|
|
}
|
|
}
|
|
else if (obj instanceof L2MonsterInstance)
|
|
{
|
|
monsterCount++;
|
|
if (((L2MonsterInstance) obj).hasMinions())
|
|
{
|
|
minionCount += ((L2MonsterInstance) obj).getMinionList().countSpawnedMinions();
|
|
minionsGroupCount += ((L2MonsterInstance) obj).getMinionList().lazyCountSpawnedMinionsGroups();
|
|
}
|
|
}
|
|
else if (obj instanceof L2Npc)
|
|
{
|
|
npcCount++;
|
|
}
|
|
else if (obj instanceof L2PcInstance)
|
|
{
|
|
pcCount++;
|
|
if ((((L2PcInstance) obj).getClient() != null) && ((L2PcInstance) obj).getClient().isDetached())
|
|
{
|
|
detachedCount++;
|
|
}
|
|
}
|
|
else if (obj instanceof L2Summon)
|
|
{
|
|
summonCount++;
|
|
}
|
|
else if (obj instanceof L2DoorInstance)
|
|
{
|
|
doorCount++;
|
|
}
|
|
else if (obj instanceof L2Character)
|
|
{
|
|
charCount++;
|
|
}
|
|
}
|
|
StringBuilder sb = new StringBuilder();
|
|
sb.append("Server Status: ");
|
|
sb.append("\r\n ---> Player Count: " + playerCount + "/" + max);
|
|
sb.append("\r\n ---> Offline Count: " + detachedCount + "/" + playerCount);
|
|
sb.append("\r\n +--> Object Count: " + objectCount);
|
|
sb.append("\r\n +--> AI Count: " + AICount);
|
|
sb.append("\r\n +.... L2Item(Void): " + itemVoidCount);
|
|
sb.append("\r\n +.......... L2Item: " + itemCount);
|
|
sb.append("\r\n +....... L2Monster: " + monsterCount);
|
|
sb.append("\r\n +......... Minions: " + minionCount);
|
|
sb.append("\r\n +.. Minions Groups: " + minionsGroupCount);
|
|
sb.append("\r\n +........... L2Npc: " + npcCount);
|
|
sb.append("\r\n +............ L2Pc: " + pcCount);
|
|
sb.append("\r\n +........ L2Summon: " + summonCount);
|
|
sb.append("\r\n +.......... L2Door: " + doorCount);
|
|
sb.append("\r\n +.......... L2Char: " + charCount);
|
|
sb.append("\r\n ---> Ingame Time: " + gameTime());
|
|
sb.append("\r\n ---> Server Uptime: " + getUptime(uptime));
|
|
sb.append("\r\n ---> GM Count: " + getOnlineGMS());
|
|
sb.append("\r\n ---> Threads: " + Thread.activeCount());
|
|
sb.append("\r\n RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576
|
|
sb.append("\r\n");
|
|
|
|
return sb.toString();
|
|
}
|
|
|
|
private int getOnlineGMS()
|
|
{
|
|
return AdminTable.getInstance().getAllGms(true).size();
|
|
}
|
|
|
|
private String getUptime(int time)
|
|
{
|
|
int uptime = (int) System.currentTimeMillis() - time;
|
|
uptime = uptime / 1000;
|
|
int h = uptime / 3600;
|
|
int m = (uptime - (h * 3600)) / 60;
|
|
int s = ((uptime - (h * 3600)) - (m * 60));
|
|
return h + "hrs " + m + "mins " + s + "secs";
|
|
}
|
|
|
|
private String gameTime()
|
|
{
|
|
int t = GameTimeController.getInstance().getGameTime();
|
|
int h = t / 60;
|
|
int m = t % 60;
|
|
SimpleDateFormat format = new SimpleDateFormat("H:mm");
|
|
Calendar cal = Calendar.getInstance();
|
|
cal.set(Calendar.HOUR_OF_DAY, h);
|
|
cal.set(Calendar.MINUTE, m);
|
|
return format.format(cal.getTime());
|
|
}
|
|
|
|
@Override
|
|
public String[] getCommandList()
|
|
{
|
|
return _commands;
|
|
}
|
|
}
|