208 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			208 lines
		
	
	
		
			7.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package instances.MonasteryOfSilence1;
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| 
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| import instances.AbstractInstance;
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| 
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| import com.l2jserver.gameserver.enums.ChatType;
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| import com.l2jserver.gameserver.instancemanager.InstanceManager;
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| import com.l2jserver.gameserver.model.Location;
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| import com.l2jserver.gameserver.model.actor.L2Npc;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.holders.SkillHolder;
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| import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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| import com.l2jserver.gameserver.network.NpcStringId;
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| 
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| /**
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|  * Monastery of Silence instance zone.
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|  * @author Adry_85
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|  */
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| public final class MonasteryOfSilence1 extends AbstractInstance
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| {
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| 	protected static final class MoSWorld extends InstanceWorld
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| 	{
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| 		protected L2Npc elcadia = null;
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| 	}
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| 	
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| 	// NPCs
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| 	private static final int ELCADIA_INSTANCE = 32787;
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| 	private static final int ERIS_EVIL_THOUGHTS = 32792;
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| 	private static final int RELIC_GUARDIAN = 32803;
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| 	private static final int RELIC_WATCHER1 = 32804;
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| 	private static final int RELIC_WATCHER2 = 32805;
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| 	private static final int RELIC_WATCHER3 = 32806;
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| 	private static final int RELIC_WATCHER4 = 32807;
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| 	private static final int ODD_GLOBE = 32815;
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| 	private static final int TELEPORT_CONTROL_DEVICE1 = 32817;
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| 	private static final int TELEPORT_CONTROL_DEVICE2 = 32818;
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| 	private static final int TELEPORT_CONTROL_DEVICE3 = 32819;
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| 	private static final int TELEPORT_CONTROL_DEVICE4 = 32820;
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| 	// Skills
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| 	private static final SkillHolder[] BUFFS =
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| 	{
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| 		new SkillHolder(6725, 1), // Bless the Blood of Elcadia
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| 		new SkillHolder(6728, 1), // Recharge of Elcadia
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| 		new SkillHolder(6730, 1), // Greater Battle Heal of Elcadia
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| 	};
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| 	// Locations
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| 	private static final Location START_LOC = new Location(120710, -86971, -3392);
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| 	private static final Location EXIT_LOC = new Location(115983, -87351, -3397, 0, 0);
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| 	private static final Location CENTRAL_ROOM_LOC = new Location(85794, -249788, -8320);
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| 	private static final Location SOUTH_WATCHERS_ROOM_LOC = new Location(85798, -246566, -8320);
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| 	private static final Location WEST_WATCHERS_ROOM_LOC = new Location(82531, -249405, -8320);
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| 	private static final Location EAST_WATCHERS_ROOM_LOC = new Location(88665, -249784, -8320);
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| 	private static final Location NORTH_WATCHERS_ROOM_LOC = new Location(85792, -252336, -8320);
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| 	private static final Location BACK_LOC = new Location(120710, -86971, -3392);
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| 	// NpcString
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| 	private static final NpcStringId[] ELCADIA_DIALOGS =
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| 	{
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| 		NpcStringId.IT_SEEMS_THAT_YOU_CANNOT_REMEMBER_TO_THE_ROOM_OF_THE_WATCHER_WHO_FOUND_THE_BOOK,
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| 		NpcStringId.WE_MUST_SEARCH_HIGH_AND_LOW_IN_EVERY_ROOM_FOR_THE_READING_DESK_THAT_CONTAINS_THE_BOOK_WE_SEEK,
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| 		NpcStringId.REMEMBER_THE_CONTENT_OF_THE_BOOKS_THAT_YOU_FOUND_YOU_CAN_T_TAKE_THEM_OUT_WITH_YOU
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| 	};
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| 	// Misc
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| 	private static final int TEMPLATE_ID = 151;
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| 	
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| 	public MonasteryOfSilence1()
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| 	{
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| 		super(MonasteryOfSilence1.class.getSimpleName());
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| 		addFirstTalkId(TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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| 		addStartNpc(ODD_GLOBE, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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| 		addTalkId(ODD_GLOBE, ERIS_EVIL_THOUGHTS, RELIC_GUARDIAN, RELIC_WATCHER1, RELIC_WATCHER2, RELIC_WATCHER3, RELIC_WATCHER4, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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| 	}
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| 	
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| 	@Override
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| 	public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
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| 	{
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| 		if (firstEntrance)
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| 		{
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| 			world.addAllowed(player.getObjectId());
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| 		}
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| 		teleportPlayer(player, START_LOC, world.getInstanceId(), false);
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| 		spawnElcadia(player, (MoSWorld) world);
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| 	}
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| 	
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| 	@Override
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| 	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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| 	{
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| 		final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
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| 		if (!(tmpworld instanceof MoSWorld))
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| 		{
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| 			return null;
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| 		}
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| 		
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| 		final MoSWorld world = (MoSWorld) tmpworld;
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| 		switch (event)
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| 		{
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| 			case "TELE2":
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| 			{
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| 				teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
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| 				world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
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| 				startQuestTimer("START_MOVIE", 2000, npc, player);
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| 				break;
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| 			}
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| 			case "EXIT":
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| 			{
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| 				cancelQuestTimer("FOLLOW", npc, player);
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| 				teleportPlayer(player, EXIT_LOC, 0);
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| 				world.elcadia.deleteMe();
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| 				break;
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| 			}
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| 			case "START_MOVIE":
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| 			{
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| 				player.showQuestMovie(24);
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| 				break;
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| 			}
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| 			case "BACK":
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| 			{
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| 				teleportPlayer(player, BACK_LOC, world.getInstanceId());
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| 				world.elcadia.teleToLocation(BACK_LOC, 0, world.getInstanceId());
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| 				break;
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| 			}
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| 			case "EAST":
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| 			{
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| 				teleportPlayer(player, EAST_WATCHERS_ROOM_LOC, world.getInstanceId());
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| 				world.elcadia.teleToLocation(EAST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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| 				break;
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| 			}
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| 			case "WEST":
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| 			{
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| 				teleportPlayer(player, WEST_WATCHERS_ROOM_LOC, world.getInstanceId());
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| 				world.elcadia.teleToLocation(WEST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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| 				break;
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| 			}
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| 			case "NORTH":
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| 			{
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| 				teleportPlayer(player, NORTH_WATCHERS_ROOM_LOC, world.getInstanceId());
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| 				world.elcadia.teleToLocation(NORTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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| 				break;
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| 			}
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| 			case "SOUTH":
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| 			{
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| 				teleportPlayer(player, SOUTH_WATCHERS_ROOM_LOC, world.getInstanceId());
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| 				world.elcadia.teleToLocation(SOUTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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| 				break;
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| 			}
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| 			case "CENTER":
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| 			{
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| 				teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
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| 				world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
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| 				break;
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| 			}
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| 			case "FOLLOW":
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| 			{
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| 				npc.setIsRunning(true);
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| 				npc.getAI().startFollow(player);
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| 				if (player.isInCombat())
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| 				{
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| 					broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.YOUR_WORK_HERE_IS_DONE_SO_RETURN_TO_THE_CENTRAL_GUARDIAN);
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| 					npc.setTarget(player);
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| 					npc.doCast(BUFFS[getRandom(BUFFS.length)].getSkill());
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| 				}
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| 				else
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| 				{
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| 					broadcastNpcSay(npc, ChatType.NPC_GENERAL, ELCADIA_DIALOGS[getRandom(ELCADIA_DIALOGS.length)]);
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| 				}
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| 				startQuestTimer("FOLLOW", 10000, npc, player);
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| 				break;
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| 			}
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| 		}
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| 		return super.onAdvEvent(event, npc, player);
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| 	}
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| 	
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| 	@Override
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| 	public String onTalk(L2Npc npc, L2PcInstance talker)
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| 	{
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| 		if (npc.getId() == ODD_GLOBE)
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| 		{
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| 			enterInstance(talker, new MoSWorld(), "MonasteryOfSilence.xml", TEMPLATE_ID);
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| 		}
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| 		return super.onTalk(npc, talker);
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| 	}
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| 	
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| 	protected void spawnElcadia(L2PcInstance player, MoSWorld world)
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| 	{
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| 		if (world.elcadia != null)
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| 		{
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| 			world.elcadia.deleteMe();
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| 		}
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| 		world.elcadia = addSpawn(ELCADIA_INSTANCE, player.getX(), player.getY(), player.getZ(), 0, false, 0, false, player.getInstanceId());
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| 		startQuestTimer("FOLLOW", 3000, world.elcadia, player);
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| 	}
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| } | 
