l2j_mobius/trunk/dist/game/data/scripts/handlers/skillconditionhandlers/CanSummonMultiSkillCondition.java
2016-06-12 01:34:09 +00:00

81 lines
2.5 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.skillconditionhandlers;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.skills.ISkillCondition;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
*/
public class CanSummonMultiSkillCondition implements ISkillCondition
{
private final int _summonPoints;
public CanSummonMultiSkillCondition(StatsSet params)
{
_summonPoints = params.getInt("summonPoints");
}
@Override
public boolean canUse(L2Character caster, Skill skill, L2Object target)
{
final L2PcInstance player = caster.getActingPlayer();
if (player == null)
{
return false;
}
boolean canSummon = true;
final int servitorSize = player.getServitors().size();
if ((servitorSize == 1) && (player.getSummonPoints() == 0))
{
canSummon = false;
}
else if (servitorSize > 4)
{
canSummon = false;
}
else if (player.isFlyingMounted() || player.isMounted() || player.inObserverMode() || player.isTeleporting())
{
canSummon = false;
}
else if (player.isInAirShip())
{
player.sendPacket(SystemMessageId.A_SERVITOR_OR_PET_CANNOT_BE_SUMMONED_WHILE_ON_AN_AIRSHIP);
canSummon = false;
}
else if ((player.getSummonPoints() + _summonPoints) > player.getMaxSummonPoints())
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_USE_THE_S1_SKILL_DUE_TO_INSUFFICIENT_SUMMON_POINTS);
sm.addSkillName(skill);
player.sendPacket(sm);
canSummon = false;
}
return canSummon;
}
}