l2j_mobius/trunk/dist/game/data/scripts/handlers/dailymissionhandlers/SiegeDailyMissionHandler.java
2016-06-22 17:59:06 +00:00

85 lines
2.7 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.dailymissionhandlers;
import com.l2jmobius.gameserver.data.sql.impl.ClanTable;
import com.l2jmobius.gameserver.enums.DailyMissionStatus;
import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
import com.l2jmobius.gameserver.model.L2Clan;
import com.l2jmobius.gameserver.model.L2SiegeClan;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.Containers;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeStart;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
/**
* @author UnAfraid
*/
public class SiegeDailyMissionHandler extends AbstractDailyMissionHandler
{
public SiegeDailyMissionHandler(DailyMissionDataHolder holder)
{
super(holder);
}
@Override
public void init()
{
Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_CASTLE_SIEGE_START, (OnCastleSiegeStart event) -> onSiegeStart(event), this));
}
@Override
public boolean isAvailable(L2PcInstance player)
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
if (entry != null)
{
switch (entry.getStatus())
{
case AVAILABLE:
{
return true;
}
}
}
return false;
}
private void onSiegeStart(OnCastleSiegeStart event)
{
event.getSiege().getAttackerClans().forEach(this::processSiegeClan);
event.getSiege().getDefenderClans().forEach(this::processSiegeClan);
}
private void processSiegeClan(L2SiegeClan siegeClan)
{
final L2Clan clan = ClanTable.getInstance().getClan(siegeClan.getClanId());
if (clan != null)
{
clan.getOnlineMembers(0).forEach(player ->
{
final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), true);
entry.setStatus(DailyMissionStatus.AVAILABLE);
storePlayerEntry(entry);
});
}
}
}