l2j_mobius/trunk/java/com/l2jmobius/gameserver/datatables/SpawnTable.java
2016-06-12 01:34:09 +00:00

343 lines
9.6 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.datatables;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.Statement;
import java.util.Collections;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Function;
import java.util.logging.Logger;
import com.l2jmobius.Config;
import com.l2jmobius.commons.database.DatabaseFactory;
import com.l2jmobius.gameserver.data.xml.impl.NpcData;
import com.l2jmobius.gameserver.model.L2Spawn;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.templates.L2NpcTemplate;
/**
* Spawn data retriever.
* @author Zoey76
*/
public final class SpawnTable
{
private static final Logger LOGGER = Logger.getLogger(SpawnTable.class.getName());
// SQL
private static final String SELECT_CUSTOM_SPAWNS = "SELECT count, npc_templateid, locx, locy, locz, heading, respawn_delay, respawn_random, loc_id, periodOfDay FROM custom_spawnlist";
private static final String INSERT_CUSTOM_SPAWN = "INSERT INTO custom_spawnlist (count,npc_templateid,locx,locy,locz,heading,respawn_delay,respawn_random,loc_id) values(?,?,?,?,?,?,?,?,?)";
private static final String DELETE_CUSTOM_SPAWN = "DELETE FROM custom_spawnlist WHERE locx=? AND locy=? AND locz=? AND npc_templateid=? AND heading=?";
private static final Map<Integer, Set<L2Spawn>> _spawnTable = new ConcurrentHashMap<>();
/**
* Wrapper to load all spawns.
*/
public void load()
{
if (!Config.ALT_DEV_NO_SPAWNS && Config.CUSTOM_SPAWNLIST_TABLE)
{
fillSpawnTable();
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _spawnTable.size() + " custom npc spawns.");
}
}
private boolean checkTemplate(int npcId)
{
final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(npcId);
if (npcTemplate == null)
{
LOGGER.warning(getClass().getSimpleName() + ": Data missing in NPC table for ID: " + npcId + ".");
return false;
}
if (npcTemplate.isType("L2SiegeGuard") || npcTemplate.isType("L2RaidBoss"))
{
// Don't spawn
return false;
}
return true;
}
/**
* Retrieves spawn data from database.
* @return the spawn count
*/
private int fillSpawnTable()
{
int npcSpawnCount = 0;
try (Connection con = DatabaseFactory.getInstance().getConnection();
Statement s = con.createStatement();
ResultSet rs = s.executeQuery(SELECT_CUSTOM_SPAWNS))
{
while (rs.next())
{
final StatsSet spawnInfo = new StatsSet();
final int npcId = rs.getInt("npc_templateid");
// Check basic requirements first
if (!checkTemplate(npcId))
{
// Don't spawn
continue;
}
spawnInfo.set("npcTemplateid", npcId);
spawnInfo.set("count", rs.getInt("count"));
spawnInfo.set("x", rs.getInt("locx"));
spawnInfo.set("y", rs.getInt("locy"));
spawnInfo.set("z", rs.getInt("locz"));
spawnInfo.set("heading", rs.getInt("heading"));
spawnInfo.set("respawnDelay", rs.getInt("respawn_delay"));
spawnInfo.set("respawnRandom", rs.getInt("respawn_random"));
spawnInfo.set("locId", rs.getInt("loc_id"));
spawnInfo.set("periodOfDay", rs.getInt("periodOfDay"));
npcSpawnCount += addSpawn(spawnInfo);
}
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": Spawn could not be initialized: " + e);
}
return npcSpawnCount;
}
/**
* Creates NPC spawn
* @param spawnInfo StatsSet of spawn parameters
* @param AIData Map of specific AI parameters for this spawn
* @return count NPC instances, spawned by this spawn
*/
private int addSpawn(StatsSet spawnInfo, Map<String, Integer> AIData)
{
L2Spawn spawnDat;
int ret = 0;
try
{
spawnDat = new L2Spawn(spawnInfo.getInt("npcTemplateid"));
spawnDat.setAmount(spawnInfo.getInt("count", 1));
spawnDat.setX(spawnInfo.getInt("x", 0));
spawnDat.setY(spawnInfo.getInt("y", 0));
spawnDat.setZ(spawnInfo.getInt("z", 0));
spawnDat.setHeading(spawnInfo.getInt("heading", -1));
spawnDat.setRespawnDelay(spawnInfo.getInt("respawnDelay", 0), spawnInfo.getInt("respawnRandom", 0));
spawnDat.setLocationId(spawnInfo.getInt("locId", 0));
final String spawnName = spawnInfo.getString("spawnName", "");
if (!spawnName.isEmpty())
{
spawnDat.setName(spawnName);
}
addSpawn(spawnDat);
ret += spawnDat.init();
}
catch (Exception e)
{
// problem with initializing spawn, go to next one
LOGGER.warning(getClass().getSimpleName() + ": Spawn could not be initialized: " + e);
}
return ret;
}
/**
* Wrapper for {@link #addSpawn(StatsSet, Map)}.
* @param spawnInfo StatsSet of spawn parameters
* @return count NPC instances, spawned by this spawn
*/
private int addSpawn(StatsSet spawnInfo)
{
return addSpawn(spawnInfo, null);
}
/**
* Gets the spawn data.
* @return the spawn data
*/
public Map<Integer, Set<L2Spawn>> getSpawnTable()
{
return _spawnTable;
}
/**
* Gets the spawns for the NPC Id.
* @param npcId the NPC Id
* @return the spawn set for the given npcId
*/
public Set<L2Spawn> getSpawns(int npcId)
{
return _spawnTable.getOrDefault(npcId, Collections.emptySet());
}
/**
* Gets the spawn count for the given NPC ID.
* @param npcId the NPC Id
* @return the spawn count
*/
public int getSpawnCount(int npcId)
{
return getSpawns(npcId).size();
}
/**
* Gets a spawn for the given NPC ID.
* @param npcId the NPC Id
* @return a spawn for the given NPC ID or {@code null}
*/
public L2Spawn getAnySpawn(int npcId)
{
return getSpawns(npcId).stream().findFirst().orElse(null);
}
/**
* Adds a new spawn to the spawn table.
* @param spawn the spawn to add
* @param storeInDb if {@code true} it'll be saved in the database
*/
public void addNewSpawn(L2Spawn spawn, boolean storeInDb)
{
addSpawn(spawn);
if (storeInDb)
{
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(INSERT_CUSTOM_SPAWN))
{
ps.setInt(1, spawn.getAmount());
ps.setInt(2, spawn.getId());
ps.setInt(3, spawn.getX());
ps.setInt(4, spawn.getY());
ps.setInt(5, spawn.getZ());
ps.setInt(6, spawn.getHeading());
ps.setInt(7, spawn.getRespawnDelay() / 1000);
ps.setInt(8, spawn.getRespawnMaxDelay() - spawn.getRespawnMinDelay());
ps.setInt(9, spawn.getLocationId());
ps.execute();
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": Could not store spawn in the DB: " + e);
}
}
}
/**
* Delete an spawn from the spawn table.
* @param spawn the spawn to delete
* @param updateDb if {@code true} database will be updated
*/
public void deleteSpawn(L2Spawn spawn, boolean updateDb)
{
if (!removeSpawn(spawn))
{
return;
}
if (updateDb)
{
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement ps = con.prepareStatement(DELETE_CUSTOM_SPAWN))
{
ps.setInt(1, spawn.getX());
ps.setInt(2, spawn.getY());
ps.setInt(3, spawn.getZ());
ps.setInt(4, spawn.getId());
ps.setInt(5, spawn.getHeading());
ps.execute();
}
catch (Exception e)
{
LOGGER.warning(getClass().getSimpleName() + ": Spawn " + spawn + " could not be removed from DB: " + e);
}
}
}
/**
* Add a spawn to the spawn set if present, otherwise add a spawn set and add the spawn to the newly created spawn set.
* @param spawn the NPC spawn to add
*/
private void addSpawn(L2Spawn spawn)
{
_spawnTable.computeIfAbsent(spawn.getId(), k -> ConcurrentHashMap.newKeySet(1)).add(spawn);
}
/**
* Remove a spawn from the spawn set, if the spawn set is empty, remove it as well.
* @param spawn the NPC spawn to remove
* @return {@code true} if the spawn was successfully removed, {@code false} otherwise
*/
private boolean removeSpawn(L2Spawn spawn)
{
final Set<L2Spawn> set = _spawnTable.get(spawn.getId());
if (set != null)
{
final boolean removed = set.remove(spawn);
if (set.isEmpty())
{
_spawnTable.remove(spawn.getId());
}
set.forEach(this::notifyRemoved);
return removed;
}
notifyRemoved(spawn);
return false;
}
private void notifyRemoved(L2Spawn spawn)
{
if ((spawn != null) && (spawn.getLastSpawn() != null) && (spawn.getNpcSpawnTemplate() != null))
{
spawn.getNpcSpawnTemplate().notifyDespawnNpc(spawn.getLastSpawn());
}
}
/**
* Execute a procedure over all spawns.<br>
* <font size="4" color="red">Do not use it!</font>
* @param function the function to execute
* @return {@code true} if all procedures were executed, {@code false} otherwise
*/
public boolean forEachSpawn(Function<L2Spawn, Boolean> function)
{
for (Set<L2Spawn> set : _spawnTable.values())
{
for (L2Spawn spawn : set)
{
if (!function.apply(spawn))
{
return false;
}
}
}
return true;
}
public static SpawnTable getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final SpawnTable _instance = new SpawnTable();
}
}