1305 lines
83 KiB
XML
1305 lines
83 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="11200" levels="1" name="Elemental Destruction: Water">
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<!-- AUTO GENERATED SKILL -->
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<!-- Water Attribute -->
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<set name="icon" val="icon.skill11017" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="11201" levels="1" name="Elemental Destruction: Wind">
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<!-- AUTO GENERATED SKILL -->
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<!-- Wind Attribute -->
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<set name="icon" val="icon.skill11017" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="11202" levels="1" name="Elemental Destruction: Earth">
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<!-- AUTO GENERATED SKILL -->
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<!-- Earth Attribute -->
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<set name="icon" val="icon.skill11017" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="11203" levels="1" name="Elemental Destruction: Double Casting">
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<!-- AUTO GENERATED SKILL -->
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<!-- 4 Elements -->
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<set name="icon" val="icon.skill11017" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<skill id="11224" levels="4" name="Gloomy Soul">
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<!-- AUTO GENERATED SKILL -->
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<!-- Instantly paralyzes nearby enemies for 3 sec. and decreases their heal amount by 20%. -->
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<table name="#mpConsumes"> 72 77 83 89 </table>
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<set name="icon" val="icon.skill11868" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="#mpConsumes" />
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<set name="hitTime" val="2780" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="1" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="11225" levels="7" name="Physical Soul Barrier">
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<!-- Source: https://l2wiki.com/Physical_Soul_Barrier_-_Feoh_Soulhound -->
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<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
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<table name="#pDef"> 5000 5300 5600 6000 6400 6800 7300 </table>
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<set name="icon" val="icon.skill11869" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="mpConsume" val="498" />
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<set name="hitTime" val="1000" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="200000" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="pDef" val="#pDef" />
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</effect>
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</for>
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</skill>
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<!-- Level 1 : M. Critical Rate + 5% and PvP damage + 5%. -->
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<!-- Level 2 : M. Critical Rate + 6% and PvP damage + 6%. -->
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<!-- Level 3 : M. Critical Rate + 7% and PvP damage + 7%. -->
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<!-- Level 4 : M. Critical Rate + 10% and PvP damage + 10%. -->
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<skill id="11226" levels="4" name="Superior Wizardry">
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<table name="#magicLvl"> 85 90 95 99 </table>
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<table name="#mCritRate"> 1.05 1.06 1.07 1.1 </table>
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<set name="icon" val="icon.skill0945" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="mCritRate" val="#mCritRate" />
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</effect>
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</for>
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</skill>
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<skill id="11241" levels="1" name="Shadow Snare">
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<!-- AUTO GENERATED SKILL -->
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<!-- Pulls nearby enemies to the center. -->
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<set name="icon" val="icon.skill1469" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="mpConsume" val="21" />
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<set name="castRange" val="1100" />
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<set name="hitTime" val="1000" />
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<set name="reuseDelay" val="15000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="11242" levels="1" name="Shadow Snare Zone">
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<!-- AUTO GENERATED SKILL -->
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<!-- Pulls nearby enemies to the center. -->
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<set name="icon" val="icon.skill1469" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="11245" levels="1" name="Sampling">
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<!-- AUTO GENERATED SKILL -->
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<!-- Momentarily incurs damage. All speeds are decreased. -->
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<set name="icon" val="icon.skill11032" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="targetType" val="SELF" />
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<set name="isMagic" val="1" />
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<set name="isDebuff" val="true" />
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</skill>
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<skill id="11247" levels="1" name="Heavy Hit">
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<!-- AUTO GENERATED SKILL -->
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<!-- Inflicts a powerful blow on target. -->
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<set name="icon" val="icon.skill10317" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3380" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="3000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="11248" levels="1" name="Heavy Hit">
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<!-- AUTO GENERATED SKILL -->
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<!-- Inflicts a powerful blow on target. -->
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<set name="icon" val="icon.skill10317" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="1830" />
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<set name="coolTime" val="500" />
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<set name="reuseDelay" val="3000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="11249" levels="1" name="Heavy Hit">
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<!-- AUTO GENERATED SKILL -->
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<!-- Inflicts a powerful blow on target. -->
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<set name="icon" val="icon.skill10317" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3700" />
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<set name="coolTime" val="300" />
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<set name="reuseDelay" val="3000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="11250" levels="1" name="Heavy Hit">
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<!-- AUTO GENERATED SKILL -->
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<!-- Inflicts a powerful blow on target. -->
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<set name="icon" val="icon.skill10317" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="targetType" val="SELF" />
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<set name="castRange" val="900" />
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<set name="hitTime" val="3700" />
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<set name="coolTime" val="300" />
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<set name="reuseDelay" val="3000" />
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<set name="isMagic" val="1" />
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</skill>
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<skill id="11251" levels="7" name="Superior Weapon Mastery">
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<!-- Source: https://l2wiki.com/Superior_Weapon_Mastery_-_Wynn_Spectral_Master -->
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<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
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<table name="#pAtk"> 822 953 1105 1244 1409 1495 1586 </table>
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<table name="#mAtk"> 1079 1252 1451 1633 1850 1963 2083 </table>
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<set name="icon" val="icon.skill11251" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="INT" val="2" />
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<add stat="pAtk" val="#pAtk" />
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<mul stat="pAtk" val="1.05" />
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<add stat="mAtk" val="#mAtk" />
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<mul stat="mAtk" val="1.24" />
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<mul stat="mCritRate" val="1.06" />
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<mul stat="mAtkSpd" val="1.23" />
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</effect>
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</for>
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</skill>
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<skill id="11252" levels="7" name="Superior Robe Mastery">
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<!-- Source: https://l2wiki.com/Superior_Robe_Mastery_-_Wynn_Arcana_Lord -->
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<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
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<table name="#pDef"> 1212 1330 1462 1576 1767 1833 1903 </table>
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<set name="icon" val="icon.skill11252" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="INT" val="2" />
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<add stat="pDef" val="#pDef" />
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<add stat="maxHp" val="4151" />
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<mul stat="mDef" val="1.1" />
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</effect>
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</for>
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</skill>
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<skill id="11253" levels="1" name="Superior Magic Mastery">
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<!-- Source: https://l2wiki.com/Superior_Magic_Mastery_-_Wynn_Elemental_Master -->
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<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
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<table name="#mDef"> 862 976 1104 1219 1374 1444 1517 </table>
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<set name="icon" val="icon.skill11253" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="INT" val="2" />
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<add stat="mDef" val="#mDef" />
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<add stat="maxMp" val="313" />
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</effect>
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</for>
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</skill>
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<!-- Level 1 : INT + 2. Can summon a servitor within 4 summon points. Use Rage to transfer the effects onto your servitor. -->
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<!-- Level 2 : INT + 2. Can summon a servitor within 4 summon points. Use Rage to transfer the effects onto your servitor. -->
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<!-- Level 3 : INT + 2. Can summon a servitor within 4 summon points. Use Rage to transfer the effects onto your servitor. -->
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<!-- Level 4 : INT + 2. Can summon a servitor within 4 summon points. Use Rage to transfer the effects onto your servitor. -->
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<skill id="11254" levels="4" name="Superior Summon Mastery">
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<table name="#magicLvl"> 85 90 95 99 </table>
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<set name="icon" val="icon.skill11254" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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</skill>
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<!-- Level 1 : INT + 2 and Hold/Sleep/Bleed/Poison/Mental Attack Resistance + 30. -->
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<skill id="11255" levels="1" name="Superior Spirit Mastery">
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<set name="icon" val="icon.skill11255" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<add stat="INT" val="2" />
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<add stat="debuffVuln" val="30" />
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<add stat="movementVuln" val="30" />
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</effect>
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</for>
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</skill>
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<skill id="11256" levels="8" name="Summon Cute Bear" enchantGroup1="10">
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<!-- Summons a fearless Cute Bear from the fairy dimension. Consumes 2 summon points. -->
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<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
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<table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
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<table name="#mpConsume"> 351 361 376 391 406 421 436 456 </table>
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<table name="#npcIds"> 14929 14947 14948 14949 14950 14951 14952 14953 </table>
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<table name="#ench1npcId"> 15022 15023 15024 15025 15026 15027 15028 15029 15030 15031 </table>
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<set name="icon" val="icon.skill11256" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="mpConsume" val="#mpConsume" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="3799" />
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="operateType" val="ACTIVE_INSTANT" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<cond>
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="2" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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<param npcId="#npcIds" />
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<param lifeTime="3600" />
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<param summonPoints="2" />
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</effect>
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</for>
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<enchant1for>
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<effect name="Summon">
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<param npcId="#ench1npcId" />
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<param lifeTime="3600" />
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<param summonPoints="2" />
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</effect>
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</enchant1for>
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</skill>
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<skill id="11257" levels="8" name="Summon Saber Tooth Cougar" enchantGroup1="10">
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<!-- Summons a dauntless Saber Tooth Cougar from the beast dimension. Consumes 2 summon points. -->
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<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
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<table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
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<table name="#mpConsume"> 351 361 376 391 406 421 436 456 </table>
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<table name="#npcIds"> 14930 14954 14955 14956 14957 14958 14959 14960 </table>
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<table name="#ench1npcId"> 15032 15033 15034 15035 15036 15037 15038 15039 15040 15041 </table>
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<set name="icon" val="icon.skill11257" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="mpConsume" val="#mpConsume" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="3799" />
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="5000" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="operateType" val="ACTIVE_INSTANT" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<cond>
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="2" />
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</and>
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</cond>
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<for>
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<effect name="Summon">
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<param npcId="#npcIds" />
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<param lifeTime="3600" />
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<param summonPoints="2" />
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</effect>
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</for>
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<enchant1for>
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<effect name="Summon">
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<param npcId="#ench1npcId" />
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<param lifeTime="3600" />
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<param summonPoints="2" />
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</effect>
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</enchant1for>
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</skill>
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<skill id="11258" levels="8" name="Summon Grim Reaper" enchantGroup1="10">
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<!-- Summons a nefarious Grim Reaper from the demonic dimension. Consumes 2 summon points. -->
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<table name="#magicLvl"> 85 87 89 91 93 95 97 99 </table>
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|
<table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
|
|
<table name="#mpConsume"> 351 361 376 391 406 421 436 456 </table>
|
|
<table name="#npcIds"> 14931 14961 14962 14963 14964 14965 14966 14967 </table>
|
|
<table name="#ench1npcId"> 15042 15043 15044 15045 15046 15047 15048 15049 15050 15051 </table>
|
|
<set name="icon" val="icon.skill11258" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="hitTime" val="3799" />
|
|
<set name="coolTime" val="200" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<cond>
|
|
<and>
|
|
<player canSummonServitor="true" />
|
|
<player hasFreeSummonPoints="2" />
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="Summon">
|
|
<param npcId="#npcIds" />
|
|
<param lifeTime="3600" />
|
|
<param summonPoints="2" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Summon">
|
|
<param npcId="#ench1npcId" />
|
|
<param lifeTime="3600" />
|
|
<param summonPoints="2" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="11259" levels="11" name="Mark of Weakness">
|
|
<!-- Source: https://l2wiki.com/Mark_of_Weakness_-_Wynn_Spectral_Master -->
|
|
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 101 103 105 </table>
|
|
<table name="#mpConsume"> 54 58 62 66 70 74 78 82 86 90 94 </table>
|
|
<set name="icon" val="icon.skill11259" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1200" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="abnormalTime" val="10" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mDef" val="1.3" />
|
|
<mul stat="pDef" val="1.3" />
|
|
<mul stat="debuffVuln" val="1.3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11260" levels="8" name="Mark of Void">
|
|
<!-- Source: https://l2wiki.com/Mark_of_Void_-_Wynn_Elemental_Master -->
|
|
<table name="#magicLvl"> 85 88 91 94 97 101 103 105 </table>
|
|
<table name="#mpConsume"> 54 60 66 72 78 84 90 96 </table>
|
|
<set name="icon" val="icon.skill11260" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1490" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="abnormalTime" val="10" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="ONE" />
|
|
</skill>
|
|
<skill id="11261" levels="9" name="Mark of Plague">
|
|
<!-- Source: https://l2wiki.com/Mark_of_Plague_-_Wynn_Arcana_Lord -->
|
|
<table name="#magicLvl"> 85 87 90 93 96 99 101 103 105 </table>
|
|
<table name="#mpConsume"> 54 58 64 70 76 82 88 94 100 </table>
|
|
<set name="icon" val="icon.skill11261" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="abnormalTime" val="10" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="ONE" />
|
|
</skill>
|
|
<skill id="11262" levels="9" name="Mark of Trick">
|
|
<!-- Source: https://l2wiki.com/Mark_of_Trick_-_Wynn_Spectral_Master -->
|
|
<table name="#magicLvl"> 85 86 89 92 95 98 101 103 105 </table>
|
|
<table name="#mpConsume"> 54 56 62 68 74 80 86 92 98 </table>
|
|
<set name="icon" val="icon.skill11262" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="abnormalTime" val="10" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="ONE" />
|
|
</skill>
|
|
<skill id="11263" levels="10" name="Invoke">
|
|
<!-- Source: https://l2wiki.com/Invoke_-_Wynn_Elemental_Master -->
|
|
<table name="#magicLvl"> 87 89 91 93 95 97 99 101 103 105 </table>
|
|
<table name="#mpConsume"> 227 236 245 255 265 276 286 296 306 316 </table>
|
|
<set name="icon" val="icon.skill11263" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="2559" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="AREA" />
|
|
</skill>
|
|
<skill id="11264" levels="4" name="Strong Will" enchantGroup1="10" enchantGroup2="10">
|
|
<!-- Consume HP to recover 200 MP. Dispels debuffs and escapes immobility. -->
|
|
<table name="#dispelAbnormals"> POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 </table>
|
|
<table name="#effectPoints"> 235 438 582 720 </table>
|
|
<table name="#enchDispelAbnormals"> POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 POISON,10;BLEEDING,10;PARALYZE,10;ROOT_PHYSICALLY,10;ROOT_MAGICALLY,10 </table>
|
|
<table name="#enchHpConsume"> 450 440 430 420 410 400 390 380 370 360 </table>
|
|
<table name="#enchMagicLvl"> 90 91 92 93 94 95 96 97 98 99 </table>
|
|
<table name="#enchManaHealOverTime"> 5 10 15 20 25 30 35 40 45 50 </table>
|
|
<table name="#hpConsume"> 400 420 440 460 </table>
|
|
<table name="#magicLvl"> 89 92 95 98 </table>
|
|
<table name="#manaHeal"> 200 210 220 230 </table>
|
|
<set name="coolTime" val="300" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="hitTime" val="1200" />
|
|
<set name="hpConsume" val="#hpConsume" />
|
|
<set name="icon" val="icon.skill11264" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="reuseDelay" val="60000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="hpConsume" val="#enchHpConsume" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="hpConsume" val="#enchHpConsume" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="#dispelAbnormals" />
|
|
</effect>
|
|
<effect name="ManaHeal">
|
|
<param power="#manaHeal" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="#enchDispelAbnormals" />
|
|
</effect>
|
|
<effect name="ManaHeal">
|
|
<param power="230" />
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="#enchDispelAbnormals" />
|
|
</effect>
|
|
<effect name="ManaHeal">
|
|
<param power="230" />
|
|
</effect>
|
|
<effect name="ManaHealOverTime" ticks="5">
|
|
<param power="#enchManaHealOverTime" />
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<!-- Level 1 : Summons the selected party member to your location. -->
|
|
<skill id="11265" levels="1" name="Summon Team Mate">
|
|
<set name="icon" val="icon.skill11265" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="71" />
|
|
<set name="hitTime" val="1389" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="60000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="ONE" />
|
|
<cond>
|
|
<and>
|
|
<target myPartyExceptMe="true" />
|
|
<player callPc="true" />
|
|
</and>
|
|
</cond>
|
|
<cond msgId="113" addName="1">
|
|
<not>
|
|
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
|
|
</not>
|
|
</cond>
|
|
<for>
|
|
<effect name="CallPc" />
|
|
</for>
|
|
</skill>
|
|
<skill id="11266" levels="4" name="Summon Death Gate">
|
|
<!-- Source: https://l2wiki.com/Summon_Death_Gate_-_Wynn_Elemental_Master -->
|
|
<table name="#magicLvl"> 99 101 103 105 </table>
|
|
<table name="#mpConsume"> 94 97 100 103 </table>
|
|
<set name="icon" val="icon.skill11266" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="AREA" />
|
|
</skill>
|
|
<!-- Level 1 : Transform into Naviarope. For 5 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. -->
|
|
<!-- Level 2 : Transform into Naviarope. For 7 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. -->
|
|
<!-- Level 3 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. -->
|
|
<!-- Level 101 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Transform into Naviarope. For 10 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 201 : Transform into Naviarope. For 10 minutes 20 seconds, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 202 : Transform into Naviarope. For 10 minutes 40 seconds, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 203 : Transform into Naviarope. For 11 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 204 : Transform into Naviarope. For 11 minutes 20 seconds, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 205 : Transform into Naviarope. For 11 minutes 40 seconds, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 206 : Transform into Naviarope. For 12 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 207 : Transform into Naviarope. For 12 minutes 20 seconds, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 208 : Transform into Naviarope. For 12 minutes 40 seconds, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 209 : Transform into Naviarope. For 13 minutes, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 210 : Transform into Naviarope. For 13 minutes 20 seconds, M. Def. and P. Def. + 50%; and Bow/Crossbow Resistance + 50% using his powerful skills. Enchant Time: Increases Duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<skill id="11267" levels="3" name="Spirit of Naviarope" enchantGroup1="10" enchantGroup2="10">
|
|
<table name="#magicLvl"> 95 97 99 </table>
|
|
<table name="#ench1MpConsume"> 67 64 61 58 56 53 50 47 44 42 </table>
|
|
<table name="#ench2abnormalTime"> 620 640 660 680 720 740 760 780 800 820 </table>
|
|
<set name="icon" val="icon.skill11267" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="300" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="70" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="3600000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond addName="1" msgId="113">
|
|
<player canTransform="true" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<set stat="STR" val="102" />
|
|
<set stat="DEX" val="55" />
|
|
<set stat="CON" val="82" />
|
|
<set stat="INT" val="107" />
|
|
<set stat="WIT" val="78" />
|
|
<set stat="MEN" val="78" />
|
|
<mul stat="pDef" val="1.50" />
|
|
<mul stat="mDef" val="1.50" />
|
|
<mul stat="rEvas" val="0.5" />
|
|
</effect>
|
|
<effect name="Transformation">
|
|
<param id="509" />
|
|
</effect>
|
|
</for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<set stat="STR" val="102" />
|
|
<set stat="DEX" val="55" />
|
|
<set stat="CON" val="82" />
|
|
<set stat="INT" val="107" />
|
|
<set stat="WIT" val="78" />
|
|
<set stat="MEN" val="78" />
|
|
<mul stat="pDef" val="1.50" />
|
|
<mul stat="mDef" val="1.50" />
|
|
<mul stat="rEvas" val="0.5" />
|
|
</effect>
|
|
<effect name="Transformation">
|
|
<param id="509" />
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="11268" levels="11" name="Summon Avenging Cubic">
|
|
<!-- Source: https://l2wiki.com/Summon_Avenging_Cubic_-_Wynn_Arcana_Lord -->
|
|
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
|
|
<table name="#mpConsume"> 70 72 75 78 81 84 87 91 84 87 91 </table>
|
|
<table name="#cubicPower"> 2106 2306 2506 2706 2906 3106 3306 3506 3506 3506 3506 </table>
|
|
<set name="icon" val="icon.skill11268" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="60000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="SummonCubic">
|
|
<param cubicId="15" cubicDelay="10" cubicDuration="900" cubicMaxCount="30" cubicSkillChance="30" cubicPower="#cubicPower" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11269" levels="7" name="Mass Servitor Heal" enchantGroup1="10" enchantGroup2="10">
|
|
<!-- Source: https://l2wiki.com/Mass_Servitor_Heal_-_Wynn_Arcana_Lord -->
|
|
<table name="#magicLvl"> 85 90 95 99 101 103 105 </table>
|
|
<table name="#mpConsume"> 101 112 124 138 152 166 180 </table>
|
|
<table name="#ench1MpConsume"> 134 130 126 122 118 114 110 106 102 98 </table>
|
|
<table name="#ench1amount"> 1389 1397 1405 1413 1421 1429 1437 1445 1453 1461 </table>
|
|
<table name="#amount"> 1308 1336 1358 1381 1733 1747 1761 </table>
|
|
<table name="#aggro"> 655 665 685 696 707 718 729 </table>
|
|
<set name="icon" val="icon.skill11269" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="coolTime" val="200" />
|
|
<set name="reuseDelay" val="6000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SERVITOR" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
|
<for>
|
|
<effect name="Heal">
|
|
<param power="#amount" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="Heal">
|
|
<param power="#ench1amount" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<!-- Level 1 : Transfers 70% of the damage received to your first summoned servitor. MP is continuously consumed according to your level. -->
|
|
<!-- Level 2 : Transfers 72% of the damage received to your first summoned servitor. MP is continuously consumed according to your level. -->
|
|
<!-- Level 3 : Transfers 74% of the damage received to your first summoned servitor. MP is continuously consumed according to your level. -->
|
|
<!-- Level 4 : Transfers 75% of the damage received to your first summoned servitor. MP is continuously consumed according to your level. -->
|
|
<skill id="11270" levels="4" name="Ultimate Transfer Pain">
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#power"> 70 72 74 75 </table>
|
|
<set name="icon" val="icon.skill11270" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="TOGGLE" />
|
|
<set name="mpConsume" val="70" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="MpConsumePerLevel" ticks="5">
|
|
<param power="0.2" />
|
|
<add stat="transDam" val="#power" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11271" levels="11" name="Mark Retriever">
|
|
<!-- Source: https://l2wiki.com/Mark_Retriever_-_Wynn_Spectral_Master -->
|
|
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
|
|
<table name="#mpConsume"> 82 84 88 92 96 100 104 108 112 116 120 </table>
|
|
<set name="icon" val="icon.skill11271" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1759" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<!-- Level 1 : Switches locations with target servitor. -->
|
|
<!-- Level 101 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Trades places with targeted servitor. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 201 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 1 Distance | Increases the effect.) -->
|
|
<!-- Level 202 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 2 Distance | Increases the effect.) -->
|
|
<!-- Level 203 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 3 Distance | Increases the effect.) -->
|
|
<!-- Level 204 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 4 Distance | Increases the effect.) -->
|
|
<!-- Level 205 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 5 Distance | Increases the effect.) -->
|
|
<!-- Level 206 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 6 Distance | Increases the effect.) -->
|
|
<!-- Level 207 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 7 Distance | Increases the effect.) -->
|
|
<!-- Level 208 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 8 Distance | Increases the effect.) -->
|
|
<!-- Level 209 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 9 Distance | Increases the effect.) -->
|
|
<!-- Level 210 : Trades places with targeted servitor. Enchant Distance: Increases Effect. (+ 10 Distance | Increases the effect.) -->
|
|
<skill id="11272" levels="1" name="Replace">
|
|
<set name="icon" val="icon.skill11272" />
|
|
<set name="magicLvl" val="97" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="97" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="1200" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="60000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="11273" levels="8" name="Exile">
|
|
<!-- Source: https://l2wiki.com/Exile_-_Wynn_Arcana_Lord -->
|
|
<table name="#magicLvl"> 85 88 91 94 97 101 103 105 </table>
|
|
<table name="#mpConsume"> 78 83 87 92 97 101 103 105 </table>
|
|
<set name="icon" val="icon.skill11273" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="60000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<!-- Level 1 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. -->
|
|
<!-- Level 2 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. -->
|
|
<!-- Level 3 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. -->
|
|
<!-- Level 4 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. -->
|
|
<!-- Level 101 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 901 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 1 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 902 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 2 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 903 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 3 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 904 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 4 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 905 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 5 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 906 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 6 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 907 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 7 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 908 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 8 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 909 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 9 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 910 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. (+ 10 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 201 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 202 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 203 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 204 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 205 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 206 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 6 Time | Increases the effect's duration.) -->
|
|
<!-- Level 207 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 7 Time | Increases the effect's duration.) -->
|
|
<!-- Level 208 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 8 Time | Increases the effect's duration.) -->
|
|
<!-- Level 209 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 9 Time | Increases the effect's duration.) -->
|
|
<!-- Level 210 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Time: Increases duration. (+ 10 Time | Increases the effect's duration.) -->
|
|
<!-- Level 301 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 2. (+ 1 Wind Walk | Increases Speed by 2.) -->
|
|
<!-- Level 302 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 3. (+ 2 Wind Walk | Increases Speed by 3.) -->
|
|
<!-- Level 303 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 4. (+ 3 Wind Walk | Increases Speed by 4.) -->
|
|
<!-- Level 304 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 5. (+ 4 Wind Walk | Increases Speed by 5.) -->
|
|
<!-- Level 305 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 6. (+ 5 Wind Walk | Increases Speed by 6.) -->
|
|
<!-- Level 306 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 7. (+ 6 Wind Walk | Increases Speed by 7.) -->
|
|
<!-- Level 307 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 8. (+ 7 Wind Walk | Increases Speed by 8.) -->
|
|
<!-- Level 308 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 9. (+ 8 Wind Walk | Increases Speed by 9.) -->
|
|
<!-- Level 309 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 10. (+ 9 Wind Walk | Increases Speed by 10.) -->
|
|
<!-- Level 310 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Wind Walk: Increases Spd. By 11. (+ 10 Wind Walk | Increases Speed by 11.) -->
|
|
<!-- Level 401 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 1% HP. (+ 1 Power HP | Recovers HP by 1%.) -->
|
|
<!-- Level 402 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 2% HP. (+ 2 Power HP | Recovers HP by 2%.) -->
|
|
<!-- Level 403 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 3% HP. (+ 3 Power HP | Recovers HP by 3%.) -->
|
|
<!-- Level 404 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 4% HP. (+ 4 Power HP | Recovers HP by 4%.) -->
|
|
<!-- Level 405 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 5% HP. (+ 5 Power HP | Recovers HP by 5%.) -->
|
|
<!-- Level 406 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 6% HP. (+ 6 Power HP | Recovers HP by 6%.) -->
|
|
<!-- Level 407 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 7% HP. (+ 7 Power HP | Recovers HP by 7%.) -->
|
|
<!-- Level 408 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 8% HP. (+ 8 Power HP | Recovers HP by 8%.) -->
|
|
<!-- Level 409 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 9% HP. (+ 9 Power HP | Recovers HP by 9%.) -->
|
|
<!-- Level 410 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power HP: Recovers 10% HP. (+ 10 Power HP | Recovers HP by 10%.) -->
|
|
<!-- Level 501 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 1% MP. (+ 1 Power MP | Recovers MP by 1%.) -->
|
|
<!-- Level 502 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 2% MP. (+ 2 Power MP | Recovers MP by 2%.) -->
|
|
<!-- Level 503 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 3% MP. (+ 3 Power MP | Recovers MP by 3%.) -->
|
|
<!-- Level 504 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 4% MP. (+ 4 Power MP | Recovers MP by 4%.) -->
|
|
<!-- Level 505 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 5% MP. (+ 5 Power MP | Recovers MP by 5%.) -->
|
|
<!-- Level 506 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 6% MP. (+ 6 Power MP | Recovers MP by 6%.) -->
|
|
<!-- Level 507 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 7% MP. (+ 7 Power MP | Recovers MP by 7%.) -->
|
|
<!-- Level 508 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 8% MP. (+ 8 Power MP | Recovers MP by 8%.) -->
|
|
<!-- Level 509 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 9% MP. (+ 9 Power MP | Recovers MP by 9%.) -->
|
|
<!-- Level 510 : Becomes invincible with energy from your servitor. Increases HP Recovery Bonus while skill is in effect. Requires a servitor. Enchant Power MP: Recovers 10% MP. (+ 10 Power MP | Recovers MP by 10%.) -->
|
|
<skill id="11274" levels="4" name="Summon Barrier">
|
|
<table name="#magicLvl"> 85 90 95 99 </table>
|
|
<table name="#mpConsume"> 78 86 94 97 </table>
|
|
<set name="icon" val="icon.skill11274" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="abnormalTime" val="60" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="200" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="DispelByCategory">
|
|
<param slot="debuff" rate="100" max="10" />
|
|
</effect>
|
|
<effect name="BlockDamage">
|
|
<param block="HP"/>
|
|
</effect>
|
|
<effect name="BlockDamage">
|
|
<param block="MP"/>
|
|
</effect>
|
|
<effect name="BlockDebuff" />
|
|
<effect name="Buff">
|
|
<sub stat="cancelVuln" val="100" />
|
|
</effect>
|
|
<effect name="Buff">
|
|
<add stat="regHp" val="5" /> <!-- Need Verify -->
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11275" levels="2" name="Mark Flare">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Inflicts powerful magic damage on target. -->
|
|
<table name="#mpConsumes"> 52 53 </table>
|
|
<set name="icon" val="icon.skill0003" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11276" levels="6" name="Dimensional Binding">
|
|
<!-- Source: https://l2wiki.com/Dimensional_Binding_-_Wynn_Arcana_Lord -->
|
|
<table name="#magicLvl"> 93 96 99 101 103 105 </table>
|
|
<set name="icon" val="icon.skill11276" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="90" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="10000" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="11277" levels="4" name="Sense of Loyalty">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Servitor's Fury. P. Atk. + 35%, M. Atk. + 75%, P. Critical Rate + 30%, and P. Critical Damage by 35%. -->
|
|
<set name="icon" val="icon.skill11277" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="castRange" val="400" />
|
|
<set name="isMagic" val="4" />
|
|
</skill>
|
|
<skill id="11278" levels="9" name="Bear Claw">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Provokes the enemy and inflicts damage. -->
|
|
<table name="#mpConsumes"> 79 81 84 86 89 92 95 98 99 </table>
|
|
<set name="icon" val="icon.skill0028" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="50" />
|
|
<set name="hitTime" val="1560" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="11279" levels="9" name="Bear Tumbling">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Rolls over at the same spot to give a shock to the ground and temporarily stops nearby targets from moving. -->
|
|
<table name="#mpConsumes"> 332 337 349 360 372 384 396 408 414 </table>
|
|
<set name="icon" val="icon.skill0028" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="hitTime" val="1660" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="7000" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="11280" levels="9" name="Cougar Bite">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Bites target to inflict damage. -->
|
|
<table name="#mpConsumes"> 79 81 84 86 89 92 95 98 99 </table>
|
|
<set name="icon" val="icon.skill0121" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="50" />
|
|
<set name="hitTime" val="1560" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="5000" />
|
|
</skill>
|
|
<skill id="11281" levels="9" name="Cougar Pounce">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Jumps to inflict damage on targets within a certain range. Speed - 100. Can be used when below 200 grids. -->
|
|
<table name="#mpConsumes"> 194 197 204 210 217 224 231 238 242 </table>
|
|
<set name="icon" val="icon.skill0121" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="660" />
|
|
<set name="coolTime" val="600" />
|
|
<set name="reuseDelay" val="7000" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="11282" levels="9" name="Reaper Touch">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Inflicts damage on the enemy and absorbs 20% of damage as HP. -->
|
|
<table name="#mpConsumes"> 56 57 59 61 64 66 69 71 73 </table>
|
|
<set name="icon" val="icon.skill1234" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="900" />
|
|
<set name="hitTime" val="2560" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11283" levels="9" name="Reaper Power">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Creates a death space near the enemy to inflict damage. -->
|
|
<table name="#mpConsumes"> 218 222 231 241 250 260 270 281 286 </table>
|
|
<set name="icon" val="icon.skill1171" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="500" />
|
|
<set name="hitTime" val="2560" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11284" levels="4" name="Naviarope Smash">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Inflicts a powerful attack on target. -->
|
|
<table name="#mpConsumes"> 93 96 99 99 </table>
|
|
<set name="icon" val="icon.skill0121" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="castRange" val="40" />
|
|
<set name="hitTime" val="1760" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="10000" />
|
|
</skill>
|
|
<skill id="11285" levels="4" name="Naviarope Power">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Uses the authority of Naviarope to inflict powerful damage on nearby targets. -->
|
|
<table name="#mpConsumes"> 372 383 395 395 </table>
|
|
<set name="icon" val="icon.skill0121" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="#mpConsumes" />
|
|
<set name="hitTime" val="1760" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="15000" />
|
|
</skill>
|
|
<skill id="11286" levels="1" name="Forced Summon">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- (Not in Use) All servitors being summoned within a short period of time are doubled. -->
|
|
<set name="icon" val="icon.skill1349" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="2" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="reuseDelay" val="5000" />
|
|
</skill>
|
|
<skill id="11287" levels="7" name="Superior Resistance">
|
|
<!-- Source: https://l2wiki.com/Superior_Resistance_-_Wynn_Spectral_Master -->
|
|
<table name="#magicLvl"> 85 87 89 91 93 95 97 99 100 102 104 </table>
|
|
<table name="#resistance"> 20 22 24 26 30 32 34 </table>
|
|
<set name="icon" val="icon.skill10005" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="INT" val="2" />
|
|
<add stat="waterRes" val="#resistance" />
|
|
<add stat="fireRes" val="#resistance" />
|
|
<add stat="windRes" val="#resistance" />
|
|
<add stat="earthRes" val="#resistance" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11288" levels="4" name="Ultimate Servitor Share">
|
|
<!-- Source: https://l2wiki.com/Ultimate_Servitor_Share_-_Wynn_Spectral_Master -->
|
|
<table name="#magicLvl"> 85 90 95 101 </table>
|
|
<table name="#coolTime"> 200 0 0 0 </table>
|
|
<set name="icon" val="icon.skill11288" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="77" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="coolTime" val="#coolTime" />
|
|
<set name="reuseDelay" val="60000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="abnormalTime" val="60" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
|
|
<player hasServitor="true" />
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="ServitorShare">
|
|
<param pDef="1.6" />
|
|
<param pAtk="1.6" />
|
|
<param mDef="1.3" />
|
|
<param mAtk="1.3" />
|
|
<param maxMp="1.15" />
|
|
<param maxHp="1.15" />
|
|
<param critRate="1.3" />
|
|
<param pAtkSpd="1.1" />
|
|
<param mAtkSpd="1.03" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11289" levels="1" name="Gate Root">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Temporarily stops nearby enemies from moving. -->
|
|
<set name="icon" val="icon.skill0028" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="70" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="isDebuff" val="true" />
|
|
</skill>
|
|
<skill id="11290" levels="1" name="Summon Hodling">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Summons Hodling. -->
|
|
<set name="icon" val="icon.skill1349" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="71" />
|
|
<set name="castRange" val="600" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11291" levels="1" name="Gate Vortex">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Inflicts magic damage on nearby enemies. -->
|
|
<set name="icon" val="icon.skill0028" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="70" />
|
|
<set name="hitTime" val="1200" />
|
|
<set name="coolTime" val="300" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="isMagic" val="1" />
|
|
</skill>
|
|
<skill id="11292" levels="8" name="Cubic Cleanse">
|
|
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
|
|
<set name="effectPoint" val="408" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="DispelByCategory">
|
|
<param slot="debuff" rate="100" max="10" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11293" levels="8" name="Cubic Cancellation">
|
|
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
|
|
<set name="effectPoint" val="-700" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="DispelByCategory">
|
|
<param slot="buff" rate="25" max="5" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11294" levels="8" name="Cubic Root">
|
|
<table name="#magicLvl"> 85 86 88 90 92 94 96 98 </table>
|
|
<set name="abnormalLvl" val="3" />
|
|
<set name="abnormalTime" val="5" />
|
|
<set name="abnormalType" val="ROOT_MAGICALLY" />
|
|
<set name="abnormalVisualEffect" val="ROOT" />
|
|
<set name="activateRate" val="80" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="effectPoint" val="-700" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="lvlBonusRate" val="2" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="HOLD" />
|
|
<for>
|
|
<effect name="Root" />
|
|
<effect name="DefenceTrait">
|
|
<param HOLD="100" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11295" levels="7" name="Superior Light Armor Mastery">
|
|
<!-- Source: https://l2wiki.com/Superior_Light_Armor_Mastery_-_Wynn_Spectral_Master -->
|
|
<table name="#magicLvl"> 85 90 95 99 100 102 104 </table>
|
|
<table name="#pDef"> 1205 1323 1453 1567 1756 1823 1892 </table>
|
|
<set name="icon" val="icon.skill10254" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="pDef" val="#pDef" />
|
|
<add stat="maxHp" val="4151" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="11296" levels="9" name="Mass Exile">
|
|
<!-- Source: https://l2wiki.com/Mass_Exile_-_Wynn_Elemental_Master -->
|
|
<table name="#magicLvl"> 85 87 90 93 96 99 101 103 105 </table>
|
|
<table name="#mpConsume"> 102 106 112 118 125 132 139 146 153 </table>
|
|
<set name="icon" val="icon.skill11296" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="600" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="coolTime" val="500" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="AREA" />
|
|
</skill>
|
|
<!-- Level 1 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30% and speed by 15%. -->
|
|
<!-- Level 2 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30% and speed by 10%. -->
|
|
<!-- Level 3 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30% and speed by 5%. -->
|
|
<!-- Level 4 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. -->
|
|
<!-- Level 101 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 102 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 103 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 104 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 105 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 106 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 107 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 108 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 109 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 110 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
|
|
<!-- Level 901 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 1 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 902 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 2 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 903 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 3 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 904 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 4 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 905 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 5 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 906 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 6 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 907 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 7 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 908 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 8 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 909 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 9 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 910 : For 30 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. (+ 10 Recovery | Decreases Cooldown.) -->
|
|
<!-- Level 201 : For 33 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 1 Time | Increases the effect's duration.) -->
|
|
<!-- Level 202 : For 36 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 2 Time | Increases the effect's duration.) -->
|
|
<!-- Level 203 : For 39 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 3 Time | Increases the effect's duration.) -->
|
|
<!-- Level 204 : For 42 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 4 Time | Increases the effect's duration.) -->
|
|
<!-- Level 205 : For 45 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 5 Time | Increases the effect's duration.) -->
|
|
<!-- Level 206 : For 48 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 6 Time | Increases the effect's duration.) -->
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<!-- Level 207 : For 51 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 7 Time | Increases the effect's duration.) -->
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<!-- Level 208 : For 54 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 8 Time | Increases the effect's duration.) -->
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<!-- Level 209 : For 57 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 9 Time | Increases the effect's duration.) -->
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<!-- Level 210 : For 60 minutes, increases the servitor's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases received Critical Damage by 30%. Enchant Time: Increases duration. (+ 10 Time | Increases the effect's duration.) -->
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<skill id="11297" levels="4" name="Blessing of the Giants">
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<table name="#magicLvl"> 85 90 95 99 </table>
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<table name="#mpConsume"> 78 86 94 101 </table>
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<set name="icon" val="icon.skill11297" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="abnormalTime" val="1800" />
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<set name="mpConsume" val="#mpConsume" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="3799" />
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<set name="coolTime" val="200" />
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<set name="reuseDelay" val="60000" />
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<set name="targetType" val="SERVITOR" />
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<for>
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<effect name="Buff">
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<mul stat="pAtk" val="1.1" />
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<mul stat="mAtk" val="1.2" />
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<mul stat="mDef" val="1.2" />
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<mul stat="pDef" val="1.2" />
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<mul stat="maxMp" val="1.2" />
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<mul stat="regHp" val="1.2" />
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<add stat="mCritRate" val="20" />
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<mul stat="critDmg" val="1.2" />
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<mul stat="pAtkSpd" val="1.2" />
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<mul stat="mAtkSpd" val="1.2" />
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<mul stat="debuffVuln" val="1.1" />
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</effect>
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</for>
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</skill>
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<skill id="11298" levels="11" name="Mark of Fire" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10" enchantGroup4="10" enchantGroup5="10" enchantGroup6="10" enchantGroup7="10" enchantGroup8="10">
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<!-- Source: https://l2wiki.com/Mark_of_Fire_-_Wynn_Elemental_Master -->
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<table name="#magicLvl"> 85 86 88 90 92 94 96 98 101 103 105 </table>
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<table name="#mpConsume"> 63 65 68 70 73 76 79 82 85 88 91 </table>
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|
<table name="#ench1MpConsume"> 78 75 72 68 65 62 59 55 52 49 </table>
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|
<table name="#power"> 168 170 175 180 185 189 194 199 222 228 234 </table>
|
|
<table name="#enchPower"> 204 207 209 212 214 216 219 221 224 226 </table>
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|
<table name="#enchElementPower"> 21 22 23 24 25 26 27 28 29 30 </table>
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|
<set name="icon" val="icon.skill11298" />
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|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="3359" />
|
|
<set name="coolTime" val="200" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="targetType" val="SELF" />
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|
<enchant1 name="mpConsume" val="#ench1MpConsume" />
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|
<enchant1 name="power" val="#enchPower" />
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|
<enchant2 name="pvpPower" val="#enchPower" />
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|
<enchant3 name="elementPower" val="#enchElementPower" />
|
|
<enchant3 name="element" val="0" />
|
|
<enchant3 name="power" val="#enchPower" />
|
|
<enchant4 name="elementPower" val="#enchElementPower" />
|
|
<enchant4 name="element" val="1" />
|
|
<enchant4 name="power" val="#enchPower" />
|
|
<enchant5 name="elementPower" val="#enchElementPower" />
|
|
<enchant5 name="element" val="2" />
|
|
<enchant5 name="power" val="#enchPower" />
|
|
<enchant6 name="elementPower" val="#enchElementPower" />
|
|
<enchant6 name="element" val="3" />
|
|
<enchant6 name="power" val="#enchPower" />
|
|
<enchant7 name="elementPower" val="#enchElementPower" />
|
|
<enchant7 name="element" val="4" />
|
|
<enchant7 name="power" val="#enchPower" />
|
|
<enchant8 name="elementPower" val="#enchElementPower" />
|
|
<enchant8 name="element" val="5" />
|
|
<enchant8 name="power" val="#enchPower" />
|
|
<for>
|
|
<effect name="PhysicalAttack" />
|
|
<effect name="DamOverTime" ticks="5">
|
|
<param power="#power" />
|
|
</effect>
|
|
</for>
|
|
</skill>
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|
<!-- Level 1 : Balances you and your servitor's HP. -->
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<!-- Level 101 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 1 Cost | Decreases MP Consumption.) -->
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<!-- Level 102 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 2 Cost | Decreases MP Consumption.) -->
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|
<!-- Level 103 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 3 Cost | Decreases MP Consumption.) -->
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|
<!-- Level 104 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 4 Cost | Decreases MP Consumption.) -->
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|
<!-- Level 105 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 5 Cost | Decreases MP Consumption.) -->
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|
<!-- Level 106 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 6 Cost | Decreases MP Consumption.) -->
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|
<!-- Level 107 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 7 Cost | Decreases MP Consumption.) -->
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|
<!-- Level 108 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 8 Cost | Decreases MP Consumption.) -->
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|
<!-- Level 109 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 9 Cost | Decreases MP Consumption.) -->
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<!-- Level 110 : Balances you and your servitor's HP. Enchant Cost: Decreases MP Consumption. (+ 10 Cost | Decreases MP Consumption.) -->
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|
<skill id="11299" levels="1" name="Servitor Balance Life">
|
|
<set name="icon" val="icon.skill11299" />
|
|
<table name="#ench1MpConsume"> 60 57 55 52 50 47 45 42 40 37 </table>
|
|
<set name="magicLvl" val="91" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="mpConsume" val="63" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="coolTime" val="200" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="targetType" val="SERVITOR" />
|
|
<for>
|
|
<effect name="RebalanceHP" /> <!-- make effect for pet? -->
|
|
</for>
|
|
</skill>
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|
</list> |