l2j_mobius/trunk/java/com/l2jserver/gameserver/model/conditions/Condition.java
2015-01-02 15:09:44 +00:00

149 lines
3.3 KiB
Java

/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.conditions;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.skills.Skill;
/**
* The Class Condition.
* @author mkizub
*/
public abstract class Condition implements ConditionListener
{
private ConditionListener _listener;
private String _msg;
private int _msgId;
private boolean _addName = false;
private boolean _result;
/**
* Sets the message.
* @param msg the new message
*/
public final void setMessage(String msg)
{
_msg = msg;
}
/**
* Gets the message.
* @return the message
*/
public final String getMessage()
{
return _msg;
}
/**
* Sets the message id.
* @param msgId the new message id
*/
public final void setMessageId(int msgId)
{
_msgId = msgId;
}
/**
* Gets the message id.
* @return the message id
*/
public final int getMessageId()
{
return _msgId;
}
/**
* Adds the name.
*/
public final void addName()
{
_addName = true;
}
/**
* Checks if is adds the name.
* @return true, if is adds the name
*/
public final boolean isAddName()
{
return _addName;
}
/**
* Sets the listener.
* @param listener the new listener
*/
void setListener(ConditionListener listener)
{
_listener = listener;
notifyChanged();
}
/**
* Gets the listener.
* @return the listener
*/
final ConditionListener getListener()
{
return _listener;
}
public final boolean test(L2Character caster, L2Character target, Skill skill)
{
return test(caster, target, skill, null);
}
public final boolean test(L2Character caster, L2Character target, L2Item item)
{
return test(caster, target, null, null);
}
public final boolean test(L2Character caster, L2Character target, Skill skill, L2Item item)
{
boolean res = testImpl(caster, target, skill, item);
if ((_listener != null) && (res != _result))
{
_result = res;
notifyChanged();
}
return res;
}
/**
* Test the condition.
* @param effector the effector
* @param effected the effected
* @param skill the skill
* @param item the item
* @return {@code true} if successful, {@code false} otherwise
*/
public abstract boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item);
@Override
public void notifyChanged()
{
if (_listener != null)
{
_listener.notifyChanged();
}
}
}