149 lines
3.3 KiB
Java
149 lines
3.3 KiB
Java
/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.model.conditions;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.items.L2Item;
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import com.l2jserver.gameserver.model.skills.Skill;
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/**
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* The Class Condition.
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* @author mkizub
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*/
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public abstract class Condition implements ConditionListener
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{
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private ConditionListener _listener;
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private String _msg;
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private int _msgId;
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private boolean _addName = false;
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private boolean _result;
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/**
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* Sets the message.
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* @param msg the new message
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*/
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public final void setMessage(String msg)
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{
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_msg = msg;
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}
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/**
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* Gets the message.
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* @return the message
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*/
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public final String getMessage()
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{
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return _msg;
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}
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/**
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* Sets the message id.
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* @param msgId the new message id
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*/
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public final void setMessageId(int msgId)
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{
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_msgId = msgId;
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}
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/**
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* Gets the message id.
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* @return the message id
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*/
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public final int getMessageId()
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{
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return _msgId;
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}
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/**
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* Adds the name.
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*/
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public final void addName()
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{
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_addName = true;
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}
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/**
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* Checks if is adds the name.
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* @return true, if is adds the name
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*/
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public final boolean isAddName()
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{
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return _addName;
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}
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/**
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* Sets the listener.
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* @param listener the new listener
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*/
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void setListener(ConditionListener listener)
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{
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_listener = listener;
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notifyChanged();
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}
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/**
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* Gets the listener.
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* @return the listener
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*/
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final ConditionListener getListener()
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{
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return _listener;
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}
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public final boolean test(L2Character caster, L2Character target, Skill skill)
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{
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return test(caster, target, skill, null);
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}
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public final boolean test(L2Character caster, L2Character target, L2Item item)
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{
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return test(caster, target, null, null);
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}
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public final boolean test(L2Character caster, L2Character target, Skill skill, L2Item item)
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{
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boolean res = testImpl(caster, target, skill, item);
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if ((_listener != null) && (res != _result))
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{
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_result = res;
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notifyChanged();
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}
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return res;
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}
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/**
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* Test the condition.
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* @param effector the effector
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* @param effected the effected
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* @param skill the skill
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* @param item the item
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* @return {@code true} if successful, {@code false} otherwise
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*/
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public abstract boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item);
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@Override
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public void notifyChanged()
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{
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if (_listener != null)
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{
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_listener.notifyChanged();
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}
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}
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}
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