841 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			841 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package ai.individual;
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| 
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| import java.util.List;
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| import java.util.concurrent.CopyOnWriteArrayList;
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| 
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| import com.l2jmobius.Config;
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| import com.l2jmobius.gameserver.ai.CtrlIntention;
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| import com.l2jmobius.gameserver.cache.HtmCache;
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| import com.l2jmobius.gameserver.data.xml.impl.DoorData;
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| import com.l2jmobius.gameserver.instancemanager.GrandBossManager;
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| import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
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| import com.l2jmobius.gameserver.instancemanager.ZoneManager;
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| import com.l2jmobius.gameserver.model.L2Object;
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| import com.l2jmobius.gameserver.model.Location;
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| import com.l2jmobius.gameserver.model.StatsSet;
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| import com.l2jmobius.gameserver.model.TeleportWhereType;
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| import com.l2jmobius.gameserver.model.actor.L2Attackable;
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| import com.l2jmobius.gameserver.model.actor.L2Character;
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| import com.l2jmobius.gameserver.model.actor.L2Npc;
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| import com.l2jmobius.gameserver.model.actor.instance.L2DoorInstance;
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| import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jmobius.gameserver.model.effects.L2EffectType;
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| import com.l2jmobius.gameserver.model.holders.ItemHolder;
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| import com.l2jmobius.gameserver.model.holders.SkillHolder;
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| import com.l2jmobius.gameserver.model.skills.Skill;
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| import com.l2jmobius.gameserver.model.zone.L2ZoneType;
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| import com.l2jmobius.gameserver.network.serverpackets.DoorStatusUpdate;
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| import com.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
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| import com.l2jmobius.gameserver.network.serverpackets.PlaySound;
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| import com.l2jmobius.gameserver.network.serverpackets.SocialAction;
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| import com.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
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| import com.l2jmobius.gameserver.network.serverpackets.StaticObject;
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| import com.l2jmobius.gameserver.util.Util;
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| 
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| import ai.npc.AbstractNpcAI;
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| 
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| /**
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|  * Beleth's AI.
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|  * @author Treat, Sahar
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|  */
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| final class Beleth extends AbstractNpcAI
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| {
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| 	// Status
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| 	private static final int ALIVE = 0;
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| 	private static final int INIT = 1;
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| 	private static final int FIGHT = 2;
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| 	private static final int DEAD = 3;
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| 	// NPCs
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| 	private static final int REAL_BELETH = 29118;
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| 	private static final int FAKE_BELETH = 29119;
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| 	private static final int STONE_COFFIN = 32470;
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| 	private static final int ELF = 29128;
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| 	private static final int WHIRPOOL = 29125;
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| 	// Zones
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| 	private static final L2ZoneType ZONE = ZoneManager.getInstance().getZoneById(12018);
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| 	private static final Location BELETH_SPAWN = new Location(16323, 213059, -9357, 49152);
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| 	// Skills
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| 	private static final SkillHolder BLEED = new SkillHolder(5495, 1);
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| 	private static final SkillHolder FIREBALL = new SkillHolder(5496, 1);
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| 	private static final SkillHolder HORN_OF_RISING = new SkillHolder(5497, 1);
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| 	private static final SkillHolder LIGHTENING = new SkillHolder(5499, 1);
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| 	// Doors
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| 	private static final int DOOR1 = 20240001;
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| 	private static final int DOOR2 = 20240002;
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| 	private static final int DOOR3 = 20240003;
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| 	// Items
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| 	private static final ItemHolder RING = new ItemHolder(10314, 1);
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| 	// Variables
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| 	private L2Npc _camera1;
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| 	private L2Npc _camera2;
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| 	private L2Npc _camera3;
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| 	private L2Npc _camera4;
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| 	private L2Npc _whirpool;
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| 	private L2Npc _beleth;
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| 	private L2Npc _priest;
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| 	private L2Npc _stone;
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| 	private L2PcInstance _killer;
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| 	private int _allowedObjId;
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| 	private int _killedCount;
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| 	private long _lastAttack;
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| 	private final List<L2Npc> _minions = new CopyOnWriteArrayList<>();
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| 	
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| 	private Beleth()
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| 	{
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| 		super(Beleth.class.getSimpleName(), "ai/individual");
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| 		addEnterZoneId(ZONE.getId());
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| 		registerMobs(REAL_BELETH, FAKE_BELETH);
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| 		addStartNpc(STONE_COFFIN);
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| 		addTalkId(STONE_COFFIN);
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| 		addFirstTalkId(ELF);
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| 		final StatsSet info = GrandBossManager.getInstance().getStatsSet(REAL_BELETH);
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| 		final int status = GrandBossManager.getInstance().getBossStatus(REAL_BELETH);
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| 		if (status == DEAD)
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| 		{
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| 			final long time = (info.getLong("respawn_time") - System.currentTimeMillis());
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| 			if (time > 0)
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| 			{
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| 				startQuestTimer("BELETH_UNLOCK", time, null, null);
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| 			}
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| 			else
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| 			{
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| 				GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
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| 			}
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| 		}
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| 		else if (status != ALIVE)
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| 		{
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| 			GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
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| 		}
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| 		DoorData.getInstance().getDoor(DOOR1).openMe();
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| 	}
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| 	
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| 	@Override
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| 	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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| 	{
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| 		switch (event)
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| 		{
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| 			case "BELETH_UNLOCK":
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| 			{
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| 				GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
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| 				DoorData.getInstance().getDoor(DOOR1).openMe();
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| 				break;
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| 			}
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| 			case "CAST":
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| 			{
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| 				if (!npc.isDead() && !npc.isCastingNow())
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| 				{
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| 					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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| 					npc.doCast(FIREBALL.getSkill());
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| 				}
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| 				break;
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| 			}
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| 			case "SPAWN1":
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| 			{
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| 				ZONE.getCharactersInside().forEach(c ->
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| 				{
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| 					c.disableAllSkills();
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| 					c.setIsInvul(true);
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| 					c.setIsImmobilized(true);
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| 				});
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| 				
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| 				_camera1 = addSpawn(29120, new Location(16323, 213142, -9357));
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| 				_camera2 = addSpawn(29121, new Location(16323, 210741, -9357));
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| 				_camera3 = addSpawn(29122, new Location(16323, 213170, -9357));
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| 				_camera4 = addSpawn(29123, new Location(16323, 214917, -9356));
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| 				
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| 				ZONE.broadcastPacket(new PlaySound(1, "BS07_A", 1, _camera1.getObjectId(), _camera1.getX(), _camera1.getY(), _camera1.getZ()));
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0));
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN2", 300, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN2":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 1800, -45, -45, 5000, 5000, 0, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN3", 4900, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN3":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 2500, -120, -45, 5000, 5000, 0, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN4", 4900, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN4":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera2, 2200, 130, 0, 0, 1500, -20, 15, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN5", 1400, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN5":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera2, 2300, 100, 0, 2000, 4500, 0, 10, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN6", 2500, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN6":
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| 			{
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| 				final L2DoorInstance door = DoorData.getInstance().getDoor(DOOR1);
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| 				door.closeMe();
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| 				
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| 				ZONE.broadcastPacket(new StaticObject(door, false));
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| 				ZONE.broadcastPacket(new DoorStatusUpdate(door));
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| 				
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| 				startQuestTimer("SPAWN7", 1700, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN7":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera4, 1500, 210, 0, 0, 1500, 0, 0, 1, 0, 0));
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera4, 900, 255, 0, 5000, 6500, 0, 10, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN8", 6000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN8":
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| 			{
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| 				_whirpool = addSpawn(WHIRPOOL, new Location(16323, 214917, -9356));
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| 				
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera4, 900, 255, 0, 0, 1500, 0, 10, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN9", 1000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN9":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera4, 1000, 255, 0, 7000, 17000, 0, 25, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN10", 3000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN10":
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| 			{
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| 				_beleth = addSpawn(REAL_BELETH, new Location(16321, 214211, -9352, 49369));
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| 				_beleth.disableAllSkills();
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| 				_beleth.setIsInvul(true);
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| 				_beleth.setIsImmobilized(true);
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| 				
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| 				startQuestTimer("SPAWN11", 200, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN11":
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| 			{
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| 				ZONE.broadcastPacket(new SocialAction(_beleth.getObjectId(), 1));
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| 				
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| 				for (int i = 0; i < 6; i++)
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| 				{
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| 					final int x = (int) ((150 * Math.cos(i * 1.046666667)) + 16323);
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| 					final int y = (int) ((150 * Math.sin(i * 1.046666667)) + 213059);
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| 					final L2Npc minion = addSpawn(FAKE_BELETH, new Location(x, y, -9357, 49152));
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| 					minion.setShowSummonAnimation(true);
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| 					minion.decayMe();
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| 					
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| 					_minions.add(minion);
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| 				}
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| 				
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| 				startQuestTimer("SPAWN12", 6800, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN12":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_beleth, 0, 270, -5, 0, 4000, 0, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN13", 3500, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN13":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_beleth, 800, 270, 10, 3000, 6000, 0, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN14", 5000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN14":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0));
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN15", 100, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN15":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera3, 100, 270, 15, 3000, 6000, 0, 5, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN16", 1400, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN16":
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| 			{
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| 				_beleth.teleToLocation(BELETH_SPAWN);
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| 				
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| 				startQuestTimer("SPAWN17", 200, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN17":
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| 			{
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| 				ZONE.broadcastPacket(new MagicSkillUse(_beleth, _beleth, 5532, 1, 2000, 0));
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| 				
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| 				startQuestTimer("SPAWN18", 2000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN18":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera3, 700, 270, 20, 1500, 8000, 0, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN19", 6900, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN19":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera3, 40, 260, 0, 0, 4000, 0, 0, 1, 0, 0));
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| 				
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| 				for (L2Npc fakeBeleth : _minions)
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| 				{
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| 					fakeBeleth.spawnMe();
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| 					fakeBeleth.disableAllSkills();
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| 					fakeBeleth.setIsInvul(true);
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| 					fakeBeleth.setIsImmobilized(true);
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| 				}
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| 				
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| 				startQuestTimer("SPAWN20", 3000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN20":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera3, 40, 280, 0, 0, 4000, 5, 0, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN21", 3000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN21":
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| 			{
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| 				ZONE.broadcastPacket(new SpecialCamera(_camera3, 5, 250, 5, 0, 13000, 20, 15, 1, 0, 0));
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| 				
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| 				startQuestTimer("SPAWN22", 1000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN22":
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| 			{
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| 				ZONE.broadcastPacket(new SocialAction(_beleth.getObjectId(), 3));
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| 				
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| 				startQuestTimer("SPAWN23", 4000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN23":
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| 			{
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| 				ZONE.broadcastPacket(new MagicSkillUse(_beleth, _beleth, 5533, 1, 2000, 0));
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| 				
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| 				startQuestTimer("SPAWN24", 6800, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN24":
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| 			{
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| 				_beleth.deleteMe();
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| 				_beleth = null;
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| 				
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| 				for (L2Npc fakeBeleth : _minions)
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| 				{
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| 					fakeBeleth.deleteMe();
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| 				}
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| 				_minions.clear();
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| 				
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| 				_camera1.deleteMe();
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| 				_camera2.deleteMe();
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| 				_camera3.deleteMe();
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| 				_camera4.deleteMe();
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| 				
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| 				for (L2Character c : ZONE.getCharactersInside())
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| 				{
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| 					c.enableAllSkills();
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| 					c.setIsInvul(false);
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| 					c.setIsImmobilized(false);
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| 				}
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| 				
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| 				_lastAttack = System.currentTimeMillis();
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| 				
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| 				startQuestTimer("CHECK_ATTACK", 60000, null, null);
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| 				
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| 				startQuestTimer("SPAWN25", 60000, null, null);
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| 				break;
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| 			}
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| 			case "SPAWN25":
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| 			{
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| 				_minions.clear();
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| 				
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| 				int a = 0;
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| 				for (int i = 0; i < 16; i++)
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| 				{
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| 					a++;
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| 					
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| 					final int x = (int) ((650 * Math.cos(i * 0.39)) + 16323);
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| 					final int y = (int) ((650 * Math.sin(i * 0.39)) + 213170);
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| 					
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| 					npc = addSpawn(FAKE_BELETH, new Location(x, y, -9357, 49152));
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| 					_minions.add(npc);
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| 					
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| 					if (a >= 2)
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| 					{
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| 						npc.setIsOverloaded(true);
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| 						a = 0;
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| 					}
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| 				}
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| 				
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| 				final int[] xm = new int[16];
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| 				final int[] ym = new int[16];
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| 				for (int i = 0; i < 4; i++)
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| 				{
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| 					xm[i] = (int) ((1700 * Math.cos((i * 1.57) + 0.78)) + 16323);
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| 					ym[i] = (int) ((1700 * Math.sin((i * 1.57) + 0.78)) + 213170);
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| 					
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| 					npc = addSpawn(FAKE_BELETH, new Location(xm[i], ym[i], -9357, 49152));
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| 					npc.setIsImmobilized(true);
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| 					
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| 					_minions.add(npc);
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| 				}
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| 				
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| 				xm[4] = (xm[0] + xm[1]) / 2;
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| 				ym[4] = (ym[0] + ym[1]) / 2;
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| 				npc = addSpawn(FAKE_BELETH, new Location(xm[4], ym[4], -9357, 49152));
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| 				npc.setIsImmobilized(true);
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| 				_minions.add(npc);
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| 				xm[5] = (xm[1] + xm[2]) / 2;
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| 				ym[5] = (ym[1] + ym[2]) / 2;
 | |
| 				npc = addSpawn(FAKE_BELETH, new Location(xm[5], ym[5], -9357, 49152));
 | |
| 				npc.setIsImmobilized(true);
 | |
| 				_minions.add(npc);
 | |
| 				xm[6] = (xm[2] + xm[3]) / 2;
 | |
| 				ym[6] = (ym[2] + ym[3]) / 2;
 | |
| 				npc = addSpawn(FAKE_BELETH, new Location(xm[6], ym[6], -9357, 49152));
 | |
| 				npc.setIsImmobilized(true);
 | |
| 				_minions.add(npc);
 | |
| 				xm[7] = (xm[3] + xm[0]) / 2;
 | |
| 				ym[7] = (ym[3] + ym[0]) / 2;
 | |
| 				npc = addSpawn(FAKE_BELETH, new Location(xm[7], ym[7], -9357, 49152));
 | |
| 				npc.setIsImmobilized(true);
 | |
| 				_minions.add(npc);
 | |
| 				
 | |
| 				xm[8] = (xm[0] + xm[4]) / 2;
 | |
| 				ym[8] = (ym[0] + ym[4]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[8], ym[8], -9357, 49152)));
 | |
| 				xm[9] = (xm[4] + xm[1]) / 2;
 | |
| 				ym[9] = (ym[4] + ym[1]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[9], ym[9], -9357, 49152)));
 | |
| 				xm[10] = (xm[1] + xm[5]) / 2;
 | |
| 				ym[10] = (ym[1] + ym[5]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[10], ym[10], -9357, 49152)));
 | |
| 				xm[11] = (xm[5] + xm[2]) / 2;
 | |
| 				ym[11] = (ym[5] + ym[2]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[11], ym[11], -9357, 49152)));
 | |
| 				xm[12] = (xm[2] + xm[6]) / 2;
 | |
| 				ym[12] = (ym[2] + ym[6]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[12], ym[12], -9357, 49152)));
 | |
| 				xm[13] = (xm[6] + xm[3]) / 2;
 | |
| 				ym[13] = (ym[6] + ym[3]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[13], ym[13], -9357, 49152)));
 | |
| 				xm[14] = (xm[3] + xm[7]) / 2;
 | |
| 				ym[14] = (ym[3] + ym[7]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[14], ym[14], -9357, 49152)));
 | |
| 				xm[15] = (xm[7] + xm[0]) / 2;
 | |
| 				ym[15] = (ym[7] + ym[0]) / 2;
 | |
| 				_minions.add(addSpawn(FAKE_BELETH, new Location(xm[15], ym[15], -9357, 49152)));
 | |
| 				
 | |
| 				_allowedObjId = _minions.get(getRandom(_minions.size())).getObjectId();
 | |
| 				break;
 | |
| 			}
 | |
| 			case "SPAWN_REAL":
 | |
| 			{
 | |
| 				_beleth = addSpawn(REAL_BELETH, new Location(16323, 213170, -9357, 49152));
 | |
| 				break;
 | |
| 			}
 | |
| 			case "SPAWN26":
 | |
| 			{
 | |
| 				_beleth.doDie(null);
 | |
| 				
 | |
| 				_camera1 = addSpawn(29122, new Location(16323, 213170, -9357));
 | |
| 				_camera1.broadcastPacket(new PlaySound(1, "BS07_D", 1, _camera1.getObjectId(), _camera1.getX(), _camera1.getY(), _camera1.getZ()));
 | |
| 				
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0));
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0));
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 110, 25, 4000, 10000, 0, 0, 1, 0, 0));
 | |
| 				ZONE.broadcastPacket(new SocialAction(_beleth.getObjectId(), 5));
 | |
| 				
 | |
| 				startQuestTimer("SPAWN27", 4000, null, null);
 | |
| 				break;
 | |
| 			}
 | |
| 			case "SPAWN27":
 | |
| 			{
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 295, 25, 4000, 5000, 0, 0, 1, 0, 0));
 | |
| 				
 | |
| 				startQuestTimer("SPAWN28", 4500, null, null);
 | |
| 				break;
 | |
| 			}
 | |
| 			case "SPAWN28":
 | |
| 			{
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 295, 10, 4000, 11000, 0, 25, 1, 0, 0));
 | |
| 				
 | |
| 				startQuestTimer("SPAWN29", 9000, null, null);
 | |
| 				break;
 | |
| 			}
 | |
| 			case "SPAWN29":
 | |
| 			{
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 250, 90, 25, 0, 1000, 0, 0, 1, 0, 0));
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera1, 250, 90, 25, 0, 10000, 0, 0, 1, 0, 0));
 | |
| 				
 | |
| 				startQuestTimer("SPAWN30", 2000, null, null);
 | |
| 				break;
 | |
| 			}
 | |
| 			case "SPAWN30":
 | |
| 			{
 | |
| 				_priest.spawnMe();
 | |
| 				_beleth.deleteMe();
 | |
| 				
 | |
| 				_camera2 = addSpawn(29121, new Location(14056, 213170, -9357));
 | |
| 				
 | |
| 				startQuestTimer("SPAWN31", 3500, null, null);
 | |
| 				break;
 | |
| 			}
 | |
| 			case "SPAWN31":
 | |
| 			{
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0));
 | |
| 				ZONE.broadcastPacket(new SpecialCamera(_camera2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0));
 | |
| 				
 | |
| 				final L2DoorInstance door2 = DoorData.getInstance().getDoor(DOOR2);
 | |
| 				door2.openMe();
 | |
| 				
 | |
| 				ZONE.broadcastPacket(new StaticObject(door2, false));
 | |
| 				ZONE.broadcastPacket(new DoorStatusUpdate(door2));
 | |
| 				
 | |
| 				DoorData.getInstance().getDoor(DOOR3).openMe();
 | |
| 				
 | |
| 				_camera1.deleteMe();
 | |
| 				_camera2.deleteMe();
 | |
| 				_whirpool.deleteMe();
 | |
| 				
 | |
| 				for (L2Character c : ZONE.getCharactersInside())
 | |
| 				{
 | |
| 					c.enableAllSkills();
 | |
| 					c.setIsInvul(false);
 | |
| 					c.setIsImmobilized(false);
 | |
| 				}
 | |
| 				break;
 | |
| 			}
 | |
| 			case "CHECK_ATTACK":
 | |
| 			{
 | |
| 				if ((_lastAttack + 900000) < System.currentTimeMillis())
 | |
| 				{
 | |
| 					GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
 | |
| 					for (L2Character charInside : ZONE.getCharactersInside())
 | |
| 					{
 | |
| 						if (charInside != null)
 | |
| 						{
 | |
| 							if (charInside.isNpc())
 | |
| 							{
 | |
| 								charInside.deleteMe();
 | |
| 							}
 | |
| 							else if (charInside.isPlayer())
 | |
| 							{
 | |
| 								charInside.teleToLocation(MapRegionManager.getInstance().getTeleToLocation(charInside, TeleportWhereType.TOWN));
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 					cancelQuestTimer("CHECK_ATTACK", null, null);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					startQuestTimer("CHECK_ATTACK", 60000, null, null);
 | |
| 				}
 | |
| 				break;
 | |
| 			}
 | |
| 		}
 | |
| 		return super.onAdvEvent(event, npc, player);
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onEnterZone(L2Character character, L2ZoneType zone)
 | |
| 	{
 | |
| 		if (character.isPlayer() && (GrandBossManager.getInstance().getBossStatus(REAL_BELETH) == INIT))
 | |
| 		{
 | |
| 			if (_priest != null)
 | |
| 			{
 | |
| 				_priest.deleteMe();
 | |
| 			}
 | |
| 			if (_stone != null)
 | |
| 			{
 | |
| 				_stone.deleteMe();
 | |
| 			}
 | |
| 			
 | |
| 			GrandBossManager.getInstance().setBossStatus(REAL_BELETH, FIGHT);
 | |
| 			startQuestTimer("SPAWN1", 300000, null, null);
 | |
| 		}
 | |
| 		
 | |
| 		return super.onEnterZone(character, zone);
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onSkillSee(L2Npc npc, L2PcInstance player, Skill skill, L2Object[] targets, boolean isSummon)
 | |
| 	{
 | |
| 		if (!npc.isDead() && (npc.getId() == REAL_BELETH) && !npc.isCastingNow() && skill.hasEffectType(L2EffectType.HEAL) && (getRandom(100) < 80))
 | |
| 		{
 | |
| 			npc.setTarget(player);
 | |
| 			npc.doCast(HORN_OF_RISING.getSkill());
 | |
| 		}
 | |
| 		
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
 | |
| 	{
 | |
| 		if (!npc.isDead() && !npc.isCastingNow())
 | |
| 		{
 | |
| 			if (getRandom(100) < 40)
 | |
| 			{
 | |
| 				if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
 | |
| 				{
 | |
| 					npc.doCast(BLEED.getSkill());
 | |
| 					return null;
 | |
| 				}
 | |
| 			}
 | |
| 			npc.setTarget(player);
 | |
| 			npc.doCast(FIREBALL.getSkill());
 | |
| 		}
 | |
| 		
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
 | |
| 	{
 | |
| 		if (!npc.isDead() && !npc.isCastingNow())
 | |
| 		{
 | |
| 			if (!player.isDead())
 | |
| 			{
 | |
| 				final double distance2 = npc.calculateDistance(player, false, false);
 | |
| 				if ((distance2 > 890) && !npc.isMovementDisabled())
 | |
| 				{
 | |
| 					npc.setTarget(player);
 | |
| 					npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
 | |
| 					final double speed = npc.isRunning() ? npc.getRunSpeed() : npc.getWalkSpeed();
 | |
| 					final int time = (int) (((distance2 - 890) / speed) * 1000);
 | |
| 					startQuestTimer("CAST", time, npc, null);
 | |
| 				}
 | |
| 				else if (distance2 < 890)
 | |
| 				{
 | |
| 					npc.setTarget(player);
 | |
| 					npc.doCast(FIREBALL.getSkill());
 | |
| 				}
 | |
| 				return null;
 | |
| 			}
 | |
| 			if (getRandom(100) < 40)
 | |
| 			{
 | |
| 				if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
 | |
| 				{
 | |
| 					npc.doCast(LIGHTENING.getSkill());
 | |
| 					return null;
 | |
| 				}
 | |
| 			}
 | |
| 			for (L2PcInstance plr : npc.getKnownList().getKnownPlayersInRadius(950))
 | |
| 			{
 | |
| 				npc.setTarget(plr);
 | |
| 				npc.doCast(FIREBALL.getSkill());
 | |
| 				return null;
 | |
| 			}
 | |
| 			((L2Attackable) npc).clearAggroList();
 | |
| 		}
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onSpawn(L2Npc npc)
 | |
| 	{
 | |
| 		npc.setRunning();
 | |
| 		if (!npc.getKnownList().getKnownPlayersInRadius(300).isEmpty() && (getRandom(100) < 60))
 | |
| 		{
 | |
| 			npc.doCast(BLEED.getSkill());
 | |
| 		}
 | |
| 		if (npc.getId() == REAL_BELETH)
 | |
| 		{
 | |
| 			npc.getSpawn().setRespawnDelay(0);
 | |
| 		}
 | |
| 		
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onTalk(L2Npc npc, L2PcInstance player)
 | |
| 	{
 | |
| 		String html;
 | |
| 		if ((_killer != null) && (player.getObjectId() == _killer.getObjectId()))
 | |
| 		{
 | |
| 			_killer = null;
 | |
| 			
 | |
| 			giveItems(player, RING);
 | |
| 			
 | |
| 			html = "32470a.htm";
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			html = "32470b.htm";
 | |
| 		}
 | |
| 		
 | |
| 		return HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "html/default/" + html);
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onFirstTalk(L2Npc npc, L2PcInstance player)
 | |
| 	{
 | |
| 		return onTalk(npc, player);
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
 | |
| 	{
 | |
| 		if (getRandom(100) < 40)
 | |
| 		{
 | |
| 			return null;
 | |
| 		}
 | |
| 		
 | |
| 		final double distance = npc.calculateDistance(attacker, false, false);
 | |
| 		if ((distance > 500) || (getRandom(100) < 80))
 | |
| 		{
 | |
| 			for (L2Npc beleth : _minions)
 | |
| 			{
 | |
| 				if ((beleth != null) && !beleth.isDead() && Util.checkIfInRange(900, beleth, attacker, false) && !beleth.isCastingNow())
 | |
| 				{
 | |
| 					beleth.setTarget(attacker);
 | |
| 					beleth.doCast(FIREBALL.getSkill());
 | |
| 				}
 | |
| 			}
 | |
| 			if ((_beleth != null) && !_beleth.isDead() && Util.checkIfInRange(900, _beleth, attacker, false) && !_beleth.isCastingNow())
 | |
| 			{
 | |
| 				_beleth.setTarget(attacker);
 | |
| 				_beleth.doCast(FIREBALL.getSkill());
 | |
| 			}
 | |
| 		}
 | |
| 		else if (!npc.isDead() && !npc.isCastingNow())
 | |
| 		{
 | |
| 			if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
 | |
| 			{
 | |
| 				npc.doCast(LIGHTENING.getSkill());
 | |
| 				return null;
 | |
| 			}
 | |
| 			((L2Attackable) npc).clearAggroList();
 | |
| 		}
 | |
| 		
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
 | |
| 	{
 | |
| 		if (npc.getId() == REAL_BELETH)
 | |
| 		{
 | |
| 			cancelQuestTimer("CHECK_ATTACK", null, null);
 | |
| 			
 | |
| 			setBelethKiller(killer);
 | |
| 			GrandBossManager.getInstance().setBossStatus(REAL_BELETH, DEAD);
 | |
| 			final long respawnTime = (Config.BELETH_SPAWN_INTERVAL + getRandom(-Config.BELETH_SPAWN_RANDOM, Config.BELETH_SPAWN_RANDOM)) * 3600000;
 | |
| 			final StatsSet info = GrandBossManager.getInstance().getStatsSet(REAL_BELETH);
 | |
| 			info.set("respawn_time", System.currentTimeMillis() + respawnTime);
 | |
| 			GrandBossManager.getInstance().setStatsSet(REAL_BELETH, info);
 | |
| 			startQuestTimer("BELETH_UNLOCK", respawnTime, null, null);
 | |
| 			
 | |
| 			deleteAll();
 | |
| 			npc.deleteMe();
 | |
| 			
 | |
| 			for (L2Character c : ZONE.getCharactersInside())
 | |
| 			{
 | |
| 				c.disableAllSkills();
 | |
| 				c.setIsInvul(true);
 | |
| 				c.setIsImmobilized(true);
 | |
| 			}
 | |
| 			
 | |
| 			_beleth = addSpawn(REAL_BELETH, new Location(16323, 213170, -9357, 49152));
 | |
| 			_beleth.disableAllSkills();
 | |
| 			_beleth.setIsInvul(true);
 | |
| 			_beleth.setIsImmobilized(true);
 | |
| 			
 | |
| 			_priest = addSpawn(ELF, new Location(_beleth));
 | |
| 			_priest.setShowSummonAnimation(true);
 | |
| 			_priest.decayMe();
 | |
| 			
 | |
| 			_stone = addSpawn(STONE_COFFIN, new Location(12470, 215607, -9381, 49152));
 | |
| 			
 | |
| 			startQuestTimer("SPAWN26", 1000, null, null);
 | |
| 		}
 | |
| 		else if (npc.getObjectId() == _allowedObjId)
 | |
| 		{
 | |
| 			deleteAll();
 | |
| 			
 | |
| 			_killedCount++;
 | |
| 			if (_killedCount >= 5)
 | |
| 			{
 | |
| 				startQuestTimer("SPAWN_REAL", 60000, null, null);
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				startQuestTimer("SPAWN25", 60000, null, null);
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	private void setBelethKiller(L2PcInstance killer)
 | |
| 	{
 | |
| 		if (killer.getParty() != null)
 | |
| 		{
 | |
| 			if (killer.getParty().getCommandChannel() != null)
 | |
| 			{
 | |
| 				_killer = killer.getParty().getCommandChannel().getLeader();
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				_killer = killer.getParty().getLeader();
 | |
| 			}
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			_killer = killer;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private void deleteAll()
 | |
| 	{
 | |
| 		_minions.stream().filter(n -> !n.isDead()).forEach(n ->
 | |
| 		{
 | |
| 			n.abortCast();
 | |
| 			n.setTarget(null);
 | |
| 			n.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
 | |
| 			n.deleteMe();
 | |
| 		});
 | |
| 		_allowedObjId = 0;
 | |
| 	}
 | |
| 	
 | |
| 	public static void main(String[] args)
 | |
| 	{
 | |
| 		new Beleth();
 | |
| 	}
 | |
| } | 
