1735 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			1735 lines
		
	
	
		
			31 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
/*
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 * Copyright (C) 2004-2015 L2J DataPack
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 * 
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 * This file is part of L2J DataPack.
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 * 
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 * L2J DataPack is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 * 
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 * L2J DataPack is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package instances.Kamaloka;
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import instances.AbstractInstance;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Calendar;
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import java.util.List;
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import java.util.Map;
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import java.util.function.Function;
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import java.util.logging.Level;
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import com.l2jserver.gameserver.datatables.SkillData;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.L2Party;
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import com.l2jserver.gameserver.model.L2Spawn;
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import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Instance;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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public final class Kamaloka extends AbstractInstance
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{
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	/*
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	 * Reset time for all kamaloka Default: 6:30AM on server time
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	 */
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	private static final int RESET_HOUR = 6;
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	private static final int RESET_MIN = 30;
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	/*
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	 * Time after which instance without players will be destroyed Default: 5 minutes
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	 */
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	private static final int EMPTY_DESTROY_TIME = 5;
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	/*
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	 * Time to destroy instance (and eject players away) after boss defeat Default: 5 minutes
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	 */
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	private static final int EXIT_TIME = 5;
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	/*
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	 * Maximum level difference between players level and kamaloka level Default: 5
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	 */
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	private static final int MAX_LEVEL_DIFFERENCE = 5;
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	/*
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	 * If true shaman in the first room will have same npcId as other mobs, making radar useless Default: true (but not retail like)
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	 */
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	private static final boolean STEALTH_SHAMAN = true;
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	// Template IDs for Kamaloka
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	// @formatter:off
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	private static final int[] TEMPLATE_IDS =
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	{
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		57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134
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	};
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	// Level of the Kamaloka
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	private static final int[] LEVEL =
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	{
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		23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83
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	};
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	// Duration of the instance, minutes
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	private static final int[] DURATION =
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	{
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		30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45
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	};
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	// Maximum party size for the instance
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	private static final int[] MAX_PARTY_SIZE =
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	{
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		6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9
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	};
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	/**
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	 * List of buffs NOT removed on enter from player and pet<br>
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	 * On retail only newbie guide buffs not removed<br>
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	 * CAUTION: array must be sorted in ascension order!
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	 */
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	protected static final int[] BUFFS_WHITELIST =
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	{
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		4322, 4323, 4324, 4325, 4326, 4327, 4328, 4329, 4330, 4331, 5632, 5637, 5950
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	};
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	// @formatter:on
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	// Teleport points into instances x, y, z
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	private static final Location[] TELEPORTS =
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	{
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		new Location(-88429, -220629, -7903),
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		new Location(-82464, -219532, -7899),
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		new Location(-10700, -174882, -10936), // -76280, -185540, -10936
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		new Location(-89683, -213573, -8106),
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		new Location(-81413, -213568, -8104),
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		new Location(-10700, -174882, -10936), // -76280, -174905, -10936
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		new Location(-89759, -206143, -8120),
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		new Location(-81415, -206078, -8107),
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		new Location(-10700, -174882, -10936),
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		new Location(-56999, -219856, -8117),
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		new Location(-48794, -220261, -8075),
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		new Location(-10700, -174882, -10936),
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		new Location(-56940, -212939, -8072),
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		new Location(-55566, -206139, -8120),
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		new Location(-10700, -174882, -10936),
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		new Location(-49805, -206139, -8117),
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		new Location(-10700, -174882, -10936),
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		new Location(-10700, -174882, -10936),
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		new Location(22003, -174886, -10900),
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	};
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	// Respawn delay for the mobs in the first room, seconds Default: 25
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	private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
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	/**
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	 * First room information, null if room not spawned.<br>
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	 * Skill is casted on the boss when shaman is defeated and mobs respawn stopped<br>
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	 * Default: 5699 (decrease pdef)<br>
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	 * shaman npcId, minions npcId, skillId, skillLvl
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	 */
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	private static final int[][] FIRST_ROOM =
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	{
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		null,
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		null,
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		{
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			22485,
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			22486,
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			5699,
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			1
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		},
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		null,
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		null,
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		{
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			22488,
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			22489,
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			5699,
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			2
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		},
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		null,
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		null,
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		{
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			22491,
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			22492,
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			5699,
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			3
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		},
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		null,
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		null,
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		{
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			22494,
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			22495,
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			5699,
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			4
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		},
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		null,
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		null,
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		{
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			22497,
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			22498,
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			5699,
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			5
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		},
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		null,
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		{
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			22500,
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			22501,
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			5699,
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			6
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		},
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		{
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			22503,
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			22504,
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			5699,
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			7
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		},
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		{
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			25706,
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			25707,
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			5699,
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			7
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		}
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	};
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	/*
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	 * First room spawns, null if room not spawned x, y, z
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	 */
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	private static final int[][][] FIRST_ROOM_SPAWNS =
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	{
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		null,
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		null,
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						|
		{
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			{
 | 
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				-12381,
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				-174973,
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				-10955
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			},
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			{
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				-12413,
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				-174905,
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				-10955
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			},
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			{
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				-12377,
 | 
						|
				-174838,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
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				-12316,
 | 
						|
				-174903,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12326,
 | 
						|
				-174786,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12330,
 | 
						|
				-175024,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12211,
 | 
						|
				-174900,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12238,
 | 
						|
				-174849,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12233,
 | 
						|
				-174954,
 | 
						|
				-10953
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-12381,
 | 
						|
				-174973,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12413,
 | 
						|
				-174905,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12377,
 | 
						|
				-174838,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12316,
 | 
						|
				-174903,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12326,
 | 
						|
				-174786,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12330,
 | 
						|
				-175024,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12211,
 | 
						|
				-174900,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12238,
 | 
						|
				-174849,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12233,
 | 
						|
				-174954,
 | 
						|
				-10953
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-12381,
 | 
						|
				-174973,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12413,
 | 
						|
				-174905,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12377,
 | 
						|
				-174838,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12316,
 | 
						|
				-174903,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12326,
 | 
						|
				-174786,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12330,
 | 
						|
				-175024,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12211,
 | 
						|
				-174900,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12238,
 | 
						|
				-174849,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12233,
 | 
						|
				-174954,
 | 
						|
				-10953
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-12381,
 | 
						|
				-174973,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12413,
 | 
						|
				-174905,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12377,
 | 
						|
				-174838,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12316,
 | 
						|
				-174903,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12326,
 | 
						|
				-174786,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12330,
 | 
						|
				-175024,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12211,
 | 
						|
				-174900,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12238,
 | 
						|
				-174849,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12233,
 | 
						|
				-174954,
 | 
						|
				-10953
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-12381,
 | 
						|
				-174973,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12413,
 | 
						|
				-174905,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12377,
 | 
						|
				-174838,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12316,
 | 
						|
				-174903,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12326,
 | 
						|
				-174786,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12330,
 | 
						|
				-175024,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12211,
 | 
						|
				-174900,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12238,
 | 
						|
				-174849,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12233,
 | 
						|
				-174954,
 | 
						|
				-10953
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-12381,
 | 
						|
				-174973,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12413,
 | 
						|
				-174905,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12377,
 | 
						|
				-174838,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12316,
 | 
						|
				-174903,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12326,
 | 
						|
				-174786,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12330,
 | 
						|
				-175024,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12211,
 | 
						|
				-174900,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12238,
 | 
						|
				-174849,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12233,
 | 
						|
				-174954,
 | 
						|
				-10953
 | 
						|
			}
 | 
						|
		},
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-12381,
 | 
						|
				-174973,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12413,
 | 
						|
				-174905,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12377,
 | 
						|
				-174838,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12316,
 | 
						|
				-174903,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12326,
 | 
						|
				-174786,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12330,
 | 
						|
				-175024,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12211,
 | 
						|
				-174900,
 | 
						|
				-10955
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12238,
 | 
						|
				-174849,
 | 
						|
				-10953
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-12233,
 | 
						|
				-174954,
 | 
						|
				-10953
 | 
						|
			}
 | 
						|
		},
 | 
						|
		{
 | 
						|
			{
 | 
						|
				20409,
 | 
						|
				-174827,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20409,
 | 
						|
				-174947,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20494,
 | 
						|
				-174887,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20494,
 | 
						|
				-174767,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20614,
 | 
						|
				-174887,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20579,
 | 
						|
				-174827,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20579,
 | 
						|
				-174947,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20494,
 | 
						|
				-175007,
 | 
						|
				-10912
 | 
						|
			},
 | 
						|
			{
 | 
						|
				20374,
 | 
						|
				-174887,
 | 
						|
				-10912
 | 
						|
			}
 | 
						|
		}
 | 
						|
	};
 | 
						|
	
 | 
						|
	/*
 | 
						|
	 * Second room information, null if room not spawned Skill is casted on the boss when all mobs are defeated Default: 5700 (decrease mdef) npcId, skillId, skillLvl
 | 
						|
	 */
 | 
						|
	private static final int[][] SECOND_ROOM =
 | 
						|
	{
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			22487,
 | 
						|
			5700,
 | 
						|
			1
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			22490,
 | 
						|
			5700,
 | 
						|
			2
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			22493,
 | 
						|
			5700,
 | 
						|
			3
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			22496,
 | 
						|
			5700,
 | 
						|
			4
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			22499,
 | 
						|
			5700,
 | 
						|
			5
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			22502,
 | 
						|
			5700,
 | 
						|
			6
 | 
						|
		},
 | 
						|
		{
 | 
						|
			22505,
 | 
						|
			5700,
 | 
						|
			7
 | 
						|
		},
 | 
						|
		{
 | 
						|
			25708,
 | 
						|
			5700,
 | 
						|
			7
 | 
						|
		}
 | 
						|
	
 | 
						|
	};
 | 
						|
	
 | 
						|
	/*
 | 
						|
	 * Spawns for second room, null if room not spawned x, y, z
 | 
						|
	 */
 | 
						|
	private static final int[][][] SECOND_ROOM_SPAWNS =
 | 
						|
	{
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-14547,
 | 
						|
				-174901,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14543,
 | 
						|
				-175030,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14668,
 | 
						|
				-174900,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14538,
 | 
						|
				-174774,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14410,
 | 
						|
				-174904,
 | 
						|
				-10690
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-14547,
 | 
						|
				-174901,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14543,
 | 
						|
				-175030,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14668,
 | 
						|
				-174900,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14538,
 | 
						|
				-174774,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14410,
 | 
						|
				-174904,
 | 
						|
				-10690
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-14547,
 | 
						|
				-174901,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14543,
 | 
						|
				-175030,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14668,
 | 
						|
				-174900,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14538,
 | 
						|
				-174774,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14410,
 | 
						|
				-174904,
 | 
						|
				-10690
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-14547,
 | 
						|
				-174901,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14543,
 | 
						|
				-175030,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14668,
 | 
						|
				-174900,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14538,
 | 
						|
				-174774,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14410,
 | 
						|
				-174904,
 | 
						|
				-10690
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-14547,
 | 
						|
				-174901,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14543,
 | 
						|
				-175030,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14668,
 | 
						|
				-174900,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14538,
 | 
						|
				-174774,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14410,
 | 
						|
				-174904,
 | 
						|
				-10690
 | 
						|
			}
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-14547,
 | 
						|
				-174901,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14543,
 | 
						|
				-175030,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14668,
 | 
						|
				-174900,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14538,
 | 
						|
				-174774,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14410,
 | 
						|
				-174904,
 | 
						|
				-10690
 | 
						|
			}
 | 
						|
		},
 | 
						|
		{
 | 
						|
			{
 | 
						|
				-14547,
 | 
						|
				-174901,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14543,
 | 
						|
				-175030,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14668,
 | 
						|
				-174900,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14538,
 | 
						|
				-174774,
 | 
						|
				-10690
 | 
						|
			},
 | 
						|
			{
 | 
						|
				-14410,
 | 
						|
				-174904,
 | 
						|
				-10690
 | 
						|
			}
 | 
						|
		},
 | 
						|
		{
 | 
						|
			{
 | 
						|
				18175,
 | 
						|
				-174991,
 | 
						|
				-10653
 | 
						|
			},
 | 
						|
			{
 | 
						|
				18070,
 | 
						|
				-174890,
 | 
						|
				-10655
 | 
						|
			},
 | 
						|
			{
 | 
						|
				18157,
 | 
						|
				-174886,
 | 
						|
				-10655
 | 
						|
			},
 | 
						|
			{
 | 
						|
				18249,
 | 
						|
				-174885,
 | 
						|
				-10653
 | 
						|
			},
 | 
						|
			{
 | 
						|
				18144,
 | 
						|
				-174821,
 | 
						|
				-10648
 | 
						|
			}
 | 
						|
		}
 | 
						|
	};
 | 
						|
	
 | 
						|
	// miniboss info
 | 
						|
	// skill is casted on the boss when miniboss is defeated
 | 
						|
	// npcId, x, y, z, skill id, skill level
 | 
						|
	/*
 | 
						|
	 * Miniboss information, null if miniboss not spawned Skill is casted on the boss when miniboss is defeated Default: 5701 (decrease patk) npcId, x, y, z, skillId, skillLvl
 | 
						|
	 */
 | 
						|
	private static final int[][] MINIBOSS =
 | 
						|
	{
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			25616,
 | 
						|
			-16874,
 | 
						|
			-174900,
 | 
						|
			-10427,
 | 
						|
			5701,
 | 
						|
			1
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			25617,
 | 
						|
			-16874,
 | 
						|
			-174900,
 | 
						|
			-10427,
 | 
						|
			5701,
 | 
						|
			2
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			25618,
 | 
						|
			-16874,
 | 
						|
			-174900,
 | 
						|
			-10427,
 | 
						|
			5701,
 | 
						|
			3
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			25619,
 | 
						|
			-16874,
 | 
						|
			-174900,
 | 
						|
			-10427,
 | 
						|
			5701,
 | 
						|
			4
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			25620,
 | 
						|
			-16874,
 | 
						|
			-174900,
 | 
						|
			-10427,
 | 
						|
			5701,
 | 
						|
			5
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			25621,
 | 
						|
			-16874,
 | 
						|
			-174900,
 | 
						|
			-10427,
 | 
						|
			5701,
 | 
						|
			6
 | 
						|
		},
 | 
						|
		{
 | 
						|
			25622,
 | 
						|
			-16874,
 | 
						|
			-174900,
 | 
						|
			-10427,
 | 
						|
			5701,
 | 
						|
			7
 | 
						|
		},
 | 
						|
		{
 | 
						|
			25709,
 | 
						|
			15828,
 | 
						|
			-174885,
 | 
						|
			-10384,
 | 
						|
			5701,
 | 
						|
			7
 | 
						|
		}
 | 
						|
	};
 | 
						|
	
 | 
						|
	/*
 | 
						|
	 * Bosses of the kamaloka Instance ends when boss is defeated npcId, x, y, z
 | 
						|
	 */
 | 
						|
	private static final int[][] BOSS =
 | 
						|
	{
 | 
						|
		{
 | 
						|
			18554,
 | 
						|
			-88998,
 | 
						|
			-220077,
 | 
						|
			-7892
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18555,
 | 
						|
			-81891,
 | 
						|
			-220078,
 | 
						|
			-7893
 | 
						|
		},
 | 
						|
		{
 | 
						|
			29129,
 | 
						|
			-20659,
 | 
						|
			-174903,
 | 
						|
			-9983
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18558,
 | 
						|
			-89183,
 | 
						|
			-213564,
 | 
						|
			-8100
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18559,
 | 
						|
			-81937,
 | 
						|
			-213566,
 | 
						|
			-8100
 | 
						|
		},
 | 
						|
		{
 | 
						|
			29132,
 | 
						|
			-20659,
 | 
						|
			-174903,
 | 
						|
			-9983
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18562,
 | 
						|
			-89054,
 | 
						|
			-206144,
 | 
						|
			-8115
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18564,
 | 
						|
			-81937,
 | 
						|
			-206077,
 | 
						|
			-8100
 | 
						|
		},
 | 
						|
		{
 | 
						|
			29135,
 | 
						|
			-20659,
 | 
						|
			-174903,
 | 
						|
			-9983
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18566,
 | 
						|
			-56281,
 | 
						|
			-219859,
 | 
						|
			-8115
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18568,
 | 
						|
			-49336,
 | 
						|
			-220260,
 | 
						|
			-8068
 | 
						|
		},
 | 
						|
		{
 | 
						|
			29138,
 | 
						|
			-20659,
 | 
						|
			-174903,
 | 
						|
			-9983
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18571,
 | 
						|
			-56415,
 | 
						|
			-212939,
 | 
						|
			-8068
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18573,
 | 
						|
			-56281,
 | 
						|
			-206140,
 | 
						|
			-8115
 | 
						|
		},
 | 
						|
		{
 | 
						|
			29141,
 | 
						|
			-20659,
 | 
						|
			-174903,
 | 
						|
			-9983
 | 
						|
		},
 | 
						|
		{
 | 
						|
			18577,
 | 
						|
			-49084,
 | 
						|
			-206140,
 | 
						|
			-8115
 | 
						|
		},
 | 
						|
		{
 | 
						|
			29144,
 | 
						|
			-20659,
 | 
						|
			-174903,
 | 
						|
			-9983
 | 
						|
		},
 | 
						|
		{
 | 
						|
			29147,
 | 
						|
			-20659,
 | 
						|
			-174903,
 | 
						|
			-9983
 | 
						|
		},
 | 
						|
		{
 | 
						|
			25710,
 | 
						|
			12047,
 | 
						|
			-174887,
 | 
						|
			-9944
 | 
						|
		}
 | 
						|
	};
 | 
						|
	
 | 
						|
	/*
 | 
						|
	 * Escape telepoters spawns, null if not spawned x, y, z
 | 
						|
	 */
 | 
						|
	private static final int[][] TELEPORTERS =
 | 
						|
	{
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			-10865,
 | 
						|
			-174905,
 | 
						|
			-10944
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			-10865,
 | 
						|
			-174905,
 | 
						|
			-10944
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			-10865,
 | 
						|
			-174905,
 | 
						|
			-10944
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			-10865,
 | 
						|
			-174905,
 | 
						|
			-10944
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			-10865,
 | 
						|
			-174905,
 | 
						|
			-10944
 | 
						|
		},
 | 
						|
		null,
 | 
						|
		{
 | 
						|
			-10865,
 | 
						|
			-174905,
 | 
						|
			-10944
 | 
						|
		},
 | 
						|
		{
 | 
						|
			-10865,
 | 
						|
			-174905,
 | 
						|
			-10944
 | 
						|
		},
 | 
						|
		{
 | 
						|
			21837,
 | 
						|
			-174885,
 | 
						|
			-10904
 | 
						|
		}
 | 
						|
	};
 | 
						|
	
 | 
						|
	/*
 | 
						|
	 * Escape teleporter npcId
 | 
						|
	 */
 | 
						|
	private static final int TELEPORTER = 32496;
 | 
						|
	
 | 
						|
	/** Kamaloka captains (start npc's) npcIds. */
 | 
						|
	private static final int[] CAPTAINS =
 | 
						|
	{
 | 
						|
		30332,
 | 
						|
		30071,
 | 
						|
		30916,
 | 
						|
		30196,
 | 
						|
		31981,
 | 
						|
		31340
 | 
						|
	};
 | 
						|
	
 | 
						|
	protected class KamaWorld extends InstanceWorld
 | 
						|
	{
 | 
						|
		public int index; // 0-18 index of the kama type in arrays
 | 
						|
		public int shaman = 0; // objectId of the shaman
 | 
						|
		public List<L2Spawn> firstRoom; // list of the spawns in the first room (excluding shaman)
 | 
						|
		public List<Integer> secondRoom;// list of objectIds mobs in the second room
 | 
						|
		public int miniBoss = 0; // objectId of the miniboss
 | 
						|
		public L2Npc boss = null; // boss
 | 
						|
	}
 | 
						|
	
 | 
						|
	public Kamaloka()
 | 
						|
	{
 | 
						|
		super(Kamaloka.class.getSimpleName());
 | 
						|
		addFirstTalkId(TELEPORTER);
 | 
						|
		addTalkId(TELEPORTER);
 | 
						|
		for (int cap : CAPTAINS)
 | 
						|
		{
 | 
						|
			addStartNpc(cap);
 | 
						|
			addTalkId(cap);
 | 
						|
		}
 | 
						|
		for (int[] mob : FIRST_ROOM)
 | 
						|
		{
 | 
						|
			if (mob != null)
 | 
						|
			{
 | 
						|
				if (STEALTH_SHAMAN)
 | 
						|
				{
 | 
						|
					addKillId(mob[1]);
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					addKillId(mob[0]);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		for (int[] mob : SECOND_ROOM)
 | 
						|
		{
 | 
						|
			if (mob != null)
 | 
						|
			{
 | 
						|
				addKillId(mob[0]);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		for (int[] mob : MINIBOSS)
 | 
						|
		{
 | 
						|
			if (mob != null)
 | 
						|
			{
 | 
						|
				addKillId(mob[0]);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		for (int[] mob : BOSS)
 | 
						|
		{
 | 
						|
			addKillId(mob[0]);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Check if party with player as leader allowed to enter
 | 
						|
	 * @param player party leader
 | 
						|
	 * @param index (0-18) index of the kamaloka in arrays
 | 
						|
	 * @return true if party allowed to enter
 | 
						|
	 */
 | 
						|
	private static final boolean checkConditions(L2PcInstance player, int index)
 | 
						|
	{
 | 
						|
		final L2Party party = player.getParty();
 | 
						|
		// player must be in party
 | 
						|
		if (party == null)
 | 
						|
		{
 | 
						|
			player.sendPacket(SystemMessageId.YOU_ARE_NOT_CURRENTLY_IN_A_PARTY_SO_YOU_CANNOT_ENTER);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		// ...and be party leader
 | 
						|
		if (party.getLeader() != player)
 | 
						|
		{
 | 
						|
			player.sendPacket(SystemMessageId.ONLY_A_PARTY_LEADER_CAN_MAKE_THE_REQUEST_TO_ENTER);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		// party must not exceed max size for selected instance
 | 
						|
		if (party.getMemberCount() > MAX_PARTY_SIZE[index])
 | 
						|
		{
 | 
						|
			player.sendPacket(SystemMessageId.YOU_CANNOT_ENTER_DUE_TO_THE_PARTY_HAVING_EXCEEDED_THE_LIMIT);
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
		
 | 
						|
		// get level of the instance
 | 
						|
		final int level = LEVEL[index];
 | 
						|
		// and client name
 | 
						|
		final String instanceName = InstanceManager.getInstance().getInstanceIdName(TEMPLATE_IDS[index]);
 | 
						|
		
 | 
						|
		Map<Integer, Long> instanceTimes;
 | 
						|
		// for each party member
 | 
						|
		for (L2PcInstance partyMember : party.getMembers())
 | 
						|
		{
 | 
						|
			// player level must be in range
 | 
						|
			if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
 | 
						|
			{
 | 
						|
				SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
 | 
						|
				sm.addPcName(partyMember);
 | 
						|
				player.sendPacket(sm);
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
			// player must be near party leader
 | 
						|
			if (!partyMember.isInsideRadius(player, 1000, true, true))
 | 
						|
			{
 | 
						|
				SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_LOCATION_WHICH_CANNOT_BE_ENTERED_THEREFORE_IT_CANNOT_BE_PROCESSED);
 | 
						|
				sm.addPcName(partyMember);
 | 
						|
				player.sendPacket(sm);
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
			// get instances reenter times for player
 | 
						|
			instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember.getObjectId());
 | 
						|
			if (instanceTimes != null)
 | 
						|
			{
 | 
						|
				for (int id : instanceTimes.keySet())
 | 
						|
				{
 | 
						|
					// find instance with same name (kamaloka or labyrinth)
 | 
						|
					// TODO: Zoey76: Don't use instance name, use other system.
 | 
						|
					if (!instanceName.equals(InstanceManager.getInstance().getInstanceIdName(id)))
 | 
						|
					{
 | 
						|
						continue;
 | 
						|
					}
 | 
						|
					// if found instance still can't be reentered - exit
 | 
						|
					if (System.currentTimeMillis() < instanceTimes.get(id))
 | 
						|
					{
 | 
						|
						SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_RE_ENTER_YET);
 | 
						|
						sm.addPcName(partyMember);
 | 
						|
						player.sendPacket(sm);
 | 
						|
						return false;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Removing all buffs from player and pet except BUFFS_WHITELIST
 | 
						|
	 * @param ch player
 | 
						|
	 */
 | 
						|
	private static final void removeBuffs(L2Character ch)
 | 
						|
	{
 | 
						|
		final Function<BuffInfo, Boolean> removeBuffs = info ->
 | 
						|
		{
 | 
						|
			if ((info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0))
 | 
						|
			{
 | 
						|
				info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill());
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			return false;
 | 
						|
		};
 | 
						|
		
 | 
						|
		ch.getEffectList().forEach(removeBuffs, false);
 | 
						|
		final L2Summon pet = ch.getPet();
 | 
						|
		if (pet != null)
 | 
						|
		{
 | 
						|
			pet.getEffectList().forEach(removeBuffs, false);
 | 
						|
		}
 | 
						|
		
 | 
						|
		ch.getServitors().values().forEach(s ->
 | 
						|
		{
 | 
						|
			s.getEffectList().forEach(removeBuffs, false);
 | 
						|
		});
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Handling enter of the players into kamaloka
 | 
						|
	 * @param player party leader
 | 
						|
	 * @param index (0-18) kamaloka index in arrays
 | 
						|
	 */
 | 
						|
	private final synchronized void enterInstance(L2PcInstance player, int index)
 | 
						|
	{
 | 
						|
		int templateId;
 | 
						|
		try
 | 
						|
		{
 | 
						|
			templateId = TEMPLATE_IDS[index];
 | 
						|
		}
 | 
						|
		catch (ArrayIndexOutOfBoundsException e)
 | 
						|
		{
 | 
						|
			throw e;
 | 
						|
		}
 | 
						|
		
 | 
						|
		// check for existing instances for this player
 | 
						|
		InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
 | 
						|
		// player already in the instance
 | 
						|
		if (world != null)
 | 
						|
		{
 | 
						|
			// but not in kamaloka
 | 
						|
			if (!(world instanceof KamaWorld) || (world.getTemplateId() != templateId))
 | 
						|
			{
 | 
						|
				player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			// check for level difference again on reenter
 | 
						|
			if (Math.abs(player.getLevel() - LEVEL[((KamaWorld) world).index]) > MAX_LEVEL_DIFFERENCE)
 | 
						|
			{
 | 
						|
				SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_S_LEVEL_DOES_NOT_CORRESPOND_TO_THE_REQUIREMENTS_FOR_ENTRY);
 | 
						|
				sm.addPcName(player);
 | 
						|
				player.sendPacket(sm);
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			// check what instance still exist
 | 
						|
			Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
 | 
						|
			if (inst != null)
 | 
						|
			{
 | 
						|
				removeBuffs(player);
 | 
						|
				teleportPlayer(player, TELEPORTS[index], world.getInstanceId());
 | 
						|
			}
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		// Creating new kamaloka instance
 | 
						|
		if (!checkConditions(player, index))
 | 
						|
		{
 | 
						|
			return;
 | 
						|
		}
 | 
						|
		
 | 
						|
		// Creating dynamic instance without template
 | 
						|
		final int instanceId = InstanceManager.getInstance().createDynamicInstance(null);
 | 
						|
		final Instance inst = InstanceManager.getInstance().getInstance(instanceId);
 | 
						|
		// set name for the kamaloka
 | 
						|
		inst.setName(InstanceManager.getInstance().getInstanceIdName(templateId));
 | 
						|
		// set return location
 | 
						|
		inst.setSpawnLoc(new Location(player));
 | 
						|
		// disable summon friend into instance
 | 
						|
		inst.setAllowSummon(false);
 | 
						|
		// set duration and empty destroy time
 | 
						|
		inst.setDuration(DURATION[index] * 60000);
 | 
						|
		inst.setEmptyDestroyTime(EMPTY_DESTROY_TIME * 60000);
 | 
						|
		
 | 
						|
		// Creating new instanceWorld, using our instanceId and templateId
 | 
						|
		world = new KamaWorld();
 | 
						|
		world.setInstanceId(instanceId);
 | 
						|
		world.setTemplateId(templateId);
 | 
						|
		// set index for easy access to the arrays
 | 
						|
		((KamaWorld) world).index = index;
 | 
						|
		InstanceManager.getInstance().addWorld(world);
 | 
						|
		world.setStatus(0);
 | 
						|
		// spawn npcs
 | 
						|
		spawnKama((KamaWorld) world);
 | 
						|
		
 | 
						|
		// and finally teleport party into instance
 | 
						|
		final L2Party party = player.getParty();
 | 
						|
		for (L2PcInstance partyMember : party.getMembers())
 | 
						|
		{
 | 
						|
			world.addAllowed(partyMember.getObjectId());
 | 
						|
			removeBuffs(partyMember);
 | 
						|
			teleportPlayer(partyMember, TELEPORTS[index], instanceId);
 | 
						|
		}
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Called on instance finish and handles reenter time for instance
 | 
						|
	 * @param world instanceWorld
 | 
						|
	 */
 | 
						|
	@Override
 | 
						|
	protected final void finishInstance(InstanceWorld world)
 | 
						|
	{
 | 
						|
		if (world instanceof KamaWorld)
 | 
						|
		{
 | 
						|
			Calendar reenter = Calendar.getInstance();
 | 
						|
			reenter.set(Calendar.MINUTE, RESET_MIN);
 | 
						|
			// if time is >= RESET_HOUR - roll to the next day
 | 
						|
			if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
 | 
						|
			{
 | 
						|
				reenter.add(Calendar.DATE, 1);
 | 
						|
			}
 | 
						|
			reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
 | 
						|
			
 | 
						|
			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_S_ENTRY_HAS_BEEN_RESTRICTED_YOU_CAN_CHECK_THE_NEXT_POSSIBLE_ENTRY_TIME_BY_USING_THE_COMMAND_INSTANCEZONE);
 | 
						|
			sm.addInstanceName(world.getTemplateId());
 | 
						|
			
 | 
						|
			// set instance reenter time for all allowed players
 | 
						|
			for (int objectId : world.getAllowed())
 | 
						|
			{
 | 
						|
				L2PcInstance obj = L2World.getInstance().getPlayer(objectId);
 | 
						|
				if ((obj != null) && obj.isOnline())
 | 
						|
				{
 | 
						|
					InstanceManager.getInstance().setInstanceTime(objectId, world.getTemplateId(), reenter.getTimeInMillis());
 | 
						|
					obj.sendPacket(sm);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			// destroy instance after EXIT_TIME
 | 
						|
			Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
 | 
						|
			inst.setDuration(EXIT_TIME * 60000);
 | 
						|
			inst.setEmptyDestroyTime(0);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Spawn all NPCs in kamaloka
 | 
						|
	 * @param world instanceWorld
 | 
						|
	 */
 | 
						|
	@SuppressWarnings("all")
 | 
						|
	private final void spawnKama(KamaWorld world)
 | 
						|
	{
 | 
						|
		int[] npcs;
 | 
						|
		int[][] spawns;
 | 
						|
		L2Npc npc;
 | 
						|
		final int index = world.index;
 | 
						|
		
 | 
						|
		// first room
 | 
						|
		npcs = FIRST_ROOM[index];
 | 
						|
		spawns = FIRST_ROOM_SPAWNS[index];
 | 
						|
		if (npcs != null)
 | 
						|
		{
 | 
						|
			world.firstRoom = new ArrayList<L2Spawn>(spawns.length - 1);
 | 
						|
			int shaman = getRandom(spawns.length); // random position for shaman
 | 
						|
			
 | 
						|
			for (int i = 0; i < spawns.length; i++)
 | 
						|
			{
 | 
						|
				if (i == shaman)
 | 
						|
				{
 | 
						|
					// stealth shaman use same npcId as other mobs
 | 
						|
					npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getInstanceId());
 | 
						|
					world.shaman = npc.getObjectId();
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getInstanceId());
 | 
						|
					L2Spawn spawn = npc.getSpawn();
 | 
						|
					spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
 | 
						|
					spawn.setAmount(1);
 | 
						|
					spawn.startRespawn();
 | 
						|
					world.firstRoom.add(spawn); // store mobs spawns
 | 
						|
				}
 | 
						|
				npc.setIsNoRndWalk(true);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		// second room
 | 
						|
		npcs = SECOND_ROOM[index];
 | 
						|
		spawns = SECOND_ROOM_SPAWNS[index];
 | 
						|
		if (npcs != null)
 | 
						|
		{
 | 
						|
			world.secondRoom = new ArrayList<Integer>(spawns.length);
 | 
						|
			
 | 
						|
			for (int[] spawn : spawns)
 | 
						|
			{
 | 
						|
				npc = addSpawn(npcs[0], spawn[0], spawn[1], spawn[2], 0, false, 0, false, world.getInstanceId());
 | 
						|
				npc.setIsNoRndWalk(true);
 | 
						|
				world.secondRoom.add(npc.getObjectId());
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		// miniboss
 | 
						|
		if (MINIBOSS[index] != null)
 | 
						|
		{
 | 
						|
			npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.getInstanceId());
 | 
						|
			npc.setIsNoRndWalk(true);
 | 
						|
			world.miniBoss = npc.getObjectId();
 | 
						|
		}
 | 
						|
		
 | 
						|
		// escape teleporter
 | 
						|
		if (TELEPORTERS[index] != null)
 | 
						|
		{
 | 
						|
			addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.getInstanceId());
 | 
						|
		}
 | 
						|
		
 | 
						|
		// boss
 | 
						|
		world.boss = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.getInstanceId());
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Handles only player's enter, single parameter - integer kamaloka index
 | 
						|
	 */
 | 
						|
	@Override
 | 
						|
	public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
 | 
						|
	{
 | 
						|
		if (npc == null)
 | 
						|
		{
 | 
						|
			return "";
 | 
						|
		}
 | 
						|
		
 | 
						|
		try
 | 
						|
		{
 | 
						|
			enterInstance(player, Integer.parseInt(event));
 | 
						|
		}
 | 
						|
		catch (Exception e)
 | 
						|
		{
 | 
						|
			_log.log(Level.WARNING, "", e);
 | 
						|
		}
 | 
						|
		return "";
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Talk with captains and using of the escape teleporter
 | 
						|
	 */
 | 
						|
	@Override
 | 
						|
	public final String onTalk(L2Npc npc, L2PcInstance player)
 | 
						|
	{
 | 
						|
		final int npcId = npc.getId();
 | 
						|
		
 | 
						|
		if (npcId == TELEPORTER)
 | 
						|
		{
 | 
						|
			final L2Party party = player.getParty();
 | 
						|
			// only party leader can talk with escape teleporter
 | 
						|
			if ((party != null) && party.isLeader(player))
 | 
						|
			{
 | 
						|
				final InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId());
 | 
						|
				if (world instanceof KamaWorld)
 | 
						|
				{
 | 
						|
					// party members must be in the instance
 | 
						|
					if (world.isAllowed(player.getObjectId()))
 | 
						|
					{
 | 
						|
						Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
 | 
						|
						
 | 
						|
						// teleports entire party away
 | 
						|
						for (L2PcInstance partyMember : party.getMembers())
 | 
						|
						{
 | 
						|
							if ((partyMember != null) && (partyMember.getInstanceId() == world.getInstanceId()))
 | 
						|
							{
 | 
						|
								teleportPlayer(partyMember, inst.getSpawnLoc(), 0);
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
		{
 | 
						|
			return npcId + ".htm";
 | 
						|
		}
 | 
						|
		
 | 
						|
		return "";
 | 
						|
	}
 | 
						|
	
 | 
						|
	/**
 | 
						|
	 * Only escape teleporters first talk handled
 | 
						|
	 */
 | 
						|
	@Override
 | 
						|
	public final String onFirstTalk(L2Npc npc, L2PcInstance player)
 | 
						|
	{
 | 
						|
		if (npc.getId() == TELEPORTER)
 | 
						|
		{
 | 
						|
			if (player.isInParty() && player.getParty().isLeader(player))
 | 
						|
			{
 | 
						|
				return "32496.htm";
 | 
						|
			}
 | 
						|
			return "32496-no.htm";
 | 
						|
		}
 | 
						|
		return "";
 | 
						|
	}
 | 
						|
	
 | 
						|
	@Override
 | 
						|
	public final String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
 | 
						|
	{
 | 
						|
		final InstanceWorld tmpWorld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
 | 
						|
		if (tmpWorld instanceof KamaWorld)
 | 
						|
		{
 | 
						|
			final KamaWorld world = (KamaWorld) tmpWorld;
 | 
						|
			final int objectId = npc.getObjectId();
 | 
						|
			
 | 
						|
			// first room was spawned ?
 | 
						|
			if (world.firstRoom != null)
 | 
						|
			{
 | 
						|
				// is shaman killed ?
 | 
						|
				if ((world.shaman != 0) && (world.shaman == objectId))
 | 
						|
				{
 | 
						|
					world.shaman = 0;
 | 
						|
					// stop respawn of the minions
 | 
						|
					for (L2Spawn spawn : world.firstRoom)
 | 
						|
					{
 | 
						|
						if (spawn != null)
 | 
						|
						{
 | 
						|
							spawn.stopRespawn();
 | 
						|
						}
 | 
						|
					}
 | 
						|
					world.firstRoom.clear();
 | 
						|
					world.firstRoom = null;
 | 
						|
					
 | 
						|
					if (world.boss != null)
 | 
						|
					{
 | 
						|
						final int skillId = FIRST_ROOM[world.index][2];
 | 
						|
						final int skillLvl = FIRST_ROOM[world.index][3];
 | 
						|
						if ((skillId != 0) && (skillLvl != 0))
 | 
						|
						{
 | 
						|
							final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
 | 
						|
							if (skill != null)
 | 
						|
							{
 | 
						|
								skill.applyEffects(world.boss, world.boss);
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
					
 | 
						|
					return super.onKill(npc, player, isSummon);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			// second room was spawned ?
 | 
						|
			if (world.secondRoom != null)
 | 
						|
			{
 | 
						|
				boolean all = true;
 | 
						|
				// check for all mobs in the second room
 | 
						|
				for (int i = 0; i < world.secondRoom.size(); i++)
 | 
						|
				{
 | 
						|
					// found killed now mob
 | 
						|
					if (world.secondRoom.get(i) == objectId)
 | 
						|
					{
 | 
						|
						world.secondRoom.set(i, 0);
 | 
						|
					}
 | 
						|
					else if (world.secondRoom.get(i) != 0)
 | 
						|
					{
 | 
						|
						all = false;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				// all mobs killed ?
 | 
						|
				if (all)
 | 
						|
				{
 | 
						|
					world.secondRoom.clear();
 | 
						|
					world.secondRoom = null;
 | 
						|
					
 | 
						|
					if (world.boss != null)
 | 
						|
					{
 | 
						|
						final int skillId = SECOND_ROOM[world.index][1];
 | 
						|
						final int skillLvl = SECOND_ROOM[world.index][2];
 | 
						|
						if ((skillId != 0) && (skillLvl != 0))
 | 
						|
						{
 | 
						|
							final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
 | 
						|
							if (skill != null)
 | 
						|
							{
 | 
						|
								skill.applyEffects(world.boss, world.boss);
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
					
 | 
						|
					return super.onKill(npc, player, isSummon);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			// miniboss spawned ?
 | 
						|
			if ((world.miniBoss != 0) && (world.miniBoss == objectId))
 | 
						|
			{
 | 
						|
				world.miniBoss = 0;
 | 
						|
				
 | 
						|
				if (world.boss != null)
 | 
						|
				{
 | 
						|
					final int skillId = MINIBOSS[world.index][4];
 | 
						|
					final int skillLvl = MINIBOSS[world.index][5];
 | 
						|
					if ((skillId != 0) && (skillLvl != 0))
 | 
						|
					{
 | 
						|
						final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
 | 
						|
						if (skill != null)
 | 
						|
						{
 | 
						|
							skill.applyEffects(world.boss, world.boss);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				
 | 
						|
				return super.onKill(npc, player, isSummon);
 | 
						|
			}
 | 
						|
			
 | 
						|
			// boss was killed, finish instance
 | 
						|
			if ((world.boss != null) && (world.boss == npc))
 | 
						|
			{
 | 
						|
				world.boss = null;
 | 
						|
				finishInstance(world);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		return super.onKill(npc, player, isSummon);
 | 
						|
	}
 | 
						|
	
 | 
						|
	@Override
 | 
						|
	public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
 | 
						|
	{
 | 
						|
		
 | 
						|
	}
 | 
						|
} |