l2j_mobius/trunk/dist/game/data/scripts/ai/group/BabyPets.java
2016-06-12 01:34:09 +00:00

125 lines
3.8 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.group;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.gameserver.ai.CtrlIntention;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.L2Summon;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerLogout;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import ai.AbstractNpcAI;
/**
* Baby Pets AI.
* @author St3eT
*/
public final class BabyPets extends AbstractNpcAI
{
// NPCs
private static final int[] BABY_PETS =
{
12780, // Baby Buffalo
12781, // Baby Kookaburra
12782, // Baby Cougar
};
// Skills
private static final int HEAL_1 = 4717; // Heal Trick
private static final int HEAL_2 = 4718; // Greater Heal Trick
private BabyPets()
{
addSummonSpawnId(BABY_PETS);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("HEAL") && (player != null))
{
final L2Summon summon = player.getPet();
if (summon != null)
{
if (getRandom(100) <= 25)
{
castHeal(summon, new SkillHolder(HEAL_1, getHealLv(summon)), 80);
}
if (getRandom(100) <= 75)
{
castHeal(summon, new SkillHolder(HEAL_2, getHealLv(summon)), 15);
}
}
else
{
cancelQuestTimer("HEAL", null, player);
}
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_PLAYER_LOGOUT)
@RegisterType(ListenerRegisterType.GLOBAL)
public void OnPlayerLogout(OnPlayerLogout event)
{
cancelQuestTimer("HEAL", null, event.getActiveChar());
}
@Override
public void onSummonSpawn(L2Summon summon)
{
startQuestTimer("HEAL", 5000, null, summon.getOwner(), true);
}
private int getHealLv(L2Summon summon)
{
final int summonLv = summon.getLevel();
return CommonUtil.constrain(summonLv < 70 ? (summonLv / 10) : (7 + ((summonLv - 70) / 5)), 1, 12);
}
private void castHeal(L2Summon summon, SkillHolder skill, int maxHpPer)
{
final boolean previousFollowStatus = summon.getFollowStatus();
final L2PcInstance owner = summon.getOwner();
if (!owner.isDead() && (((owner.getCurrentHp() / owner.getMaxHp()) * 100) < maxHpPer) && !summon.isHungry() && SkillCaster.checkUseConditions(summon, skill.getSkill()))
{
summon.getAI().setIntention(CtrlIntention.AI_INTENTION_CAST, skill.getSkill(), owner);
summon.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOUR_PET_USES_S1).addSkillName(skill.getSkill()));
if (previousFollowStatus != summon.getFollowStatus())
{
summon.setFollowStatus(previousFollowStatus);
}
}
}
public static void main(String[] args)
{
new BabyPets();
}
}