Files
l2j_mobius/trunk/dist/game/data/stats/skills/23500-23599.xml
2016-06-12 01:34:09 +00:00

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64 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="23500" toLevel="1" name="(Harp Melody)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., party members' P. Accuracy + 7, P./M. Evasion + 7, and Speed + 36. Received Critical Damage - 30%. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<mpConsume>151</mpConsume>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>90</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23501" toLevel="1" name="(Harp Melody)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., party members' P. Accuracy + 7, P. Evasion and M. Evasion + 7, Speed + 36, Received Critical Damage - 30%. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<mpConsume>170</mpConsume>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>95</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23502" toLevel="1" name="(Lute Melody)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., party members' Atk. Spd. + 35%, Casting Spd. + 32%, and has a chance of applying 9% Vampiric Rage. -->
<icon>icon.skill11518</icon>
<operateType>A2</operateType>
<mpConsume>151</mpConsume>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>90</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23503" toLevel="1" name="(Lute Melody)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., party members' Atk. Spd. + 36%, Casting Spd. + 33%, and has a chance of applying 9% Vampiric Rage. -->
<icon>icon.skill11518</icon>
<operateType>A2</operateType>
<mpConsume>170</mpConsume>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>95</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23504" toLevel="1" name="(Knight's Harmony)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., selected party members' P. Atk. + 12%, P. Def. + 45%, Shield Defense Rate + 30%, Shield Defense + 50%, P. Critical Damage + 35%, and P. Critical Rate + 100%. -->
<icon>icon.skill11523</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
<castRange>900</castRange>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23505" toLevel="1" name="(Warrior's Harmony)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., selected party members' P. Atk. + 35%, M. Atk. + 16%, Atk./Casting Spd. + 8%, P. Critical Damage + 35%, P. Critical Rate + 100%, and Speed + 8. M. Def. - 16%, P. Def. - 8%, and P. Evasion - 4. -->
<icon>icon.skill11524</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
<castRange>900</castRange>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23506" toLevel="1" name="(Wizard's Harmony)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., selected party members' P. Atk. + 8%, M. Atk. + 40%, Atk./Casting Spd. + 8%, M. Def. + 14%, M. Critical Rate + 100%, MP Recovery Bonus + 20%, and Speed + 8. P. Def. - 8%, P. Evasion - 4, M. Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
<icon>icon.skill11525</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
<castRange>900</castRange>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23507" toLevel="1" name="(Prevailing Sonata)">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 min., party members' Atk. Spd. + 15%, Casting Spd. + 30%, Max HP + 30%, and MP Recovery Bonus + 20%. M. Skill MP Consumption - 10%, and decreases chance of cancellation when casting. -->
<icon>icon.skill11529</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
<hitTime>500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<affectRange>800</affectRange>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23508" toLevel="1" name="(Daring Sonata)">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 min., party members' P. Atk. + 8%, M. Atk. + 16%, and Atk./Casting Spd. + 8%. P. Def. - 3%, and M. Def. - 11%, and P. Evasion - 4. Has a chance of applying 8% Vampiric Rage, and reflects 10% of received damage back to enemy. -->
<icon>icon.skill11530</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
<hitTime>500</hitTime>
<effectPoint>696</effectPoint>
<abnormalType>ENCHANTER_MOD</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<affectRange>800</affectRange>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23509" toLevel="1" name="(Refreshing Sonata)">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 min., party members' HP Recovery Bonus + 20%, P. Accuracy + 4, P. Evasion + 3, and Speed + 20. Skill MP Consumption - 20%, and Skill Cooldown - 10%. -->
<icon>icon.skill11532</icon>
<operateType>A2</operateType>
<mpConsume>140</mpConsume>
<hitTime>500</hitTime>
<effectPoint>696</effectPoint>
<abnormalType>SYNERGY_IS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<affectRange>800</affectRange>
<isMagic>22</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23510" toLevel="1" name="(Brilliant Heal)">
<!-- AUTO GENERATED SKILL -->
<!-- Heals self and surrounding party members with 1210 power. If HP is full, CP is restored with the remaining power. -->
<icon>icon.skill11757</icon>
<operateType>A1</operateType>
<mpConsume>286</mpConsume>
<hitTime>700</hitTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>1781</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<magicLvl>89</magicLvl>
<affectRange>800</affectRange>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23511" toLevel="1" name="Ancient Kartia's End (Presentation)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill1296</icon>
<operateType>A1</operateType>
<castRange>2000</castRange>
<hitTime>500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2200</effectRange>
<magicLvl>89</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<affectRange>500</affectRange>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
</skill>
<skill id="23512" toLevel="1" name="Zombification">
<!-- AUTO GENERATED SKILL -->
<!-- Zombified. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<effectPoint>500</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1100</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>30</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
<conditions>
<condition name="CanTransform">
<transformId>20017</transformId>
</condition>
</conditions>
</skill>
<skill id="23513" toLevel="1" name="Zombified">
<!-- AUTO GENERATED SKILL -->
<!-- Bitten by a zombie. Speed is decreasing, and the infection is spreading. Will turn into a zombie if not cured with Nevit's Touch within 1 min. -->
<icon>icon.skill11780</icon>
<operateType>A2</operateType>
<reuseDelay>30000</reuseDelay>
<effectPoint>100</effectPoint>
<abnormalType>BR_EVENT_BUF7</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
<conditions>
<condition name="OpCannotUseTargetWithPrivateStore" />
</conditions>
</skill>
<skill id="23514" toLevel="1" name="Zombie Bite">
<!-- AUTO GENERATED SKILL -->
<!-- Bite ferociously to infect target. -->
<icon>icon.skill1310</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1500</hitTime>
<coolTime>720</coolTime>
<reuseDelay>20000</reuseDelay>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>150</effectRange>
<magicLvl>99</magicLvl>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
<conditions>
<condition name="OpCannotUseTargetWithPrivateStore" />
</conditions>
</skill>
<skill id="23515" toLevel="1" name="Zombie Leap">
<!-- AUTO GENERATED SKILL -->
<!-- Rush toward enemy to knock them out. -->
<icon>icon.skill0221</icon>
<operateType>DA2</operateType>
<castRange>350</castRange>
<hitTime>1500</hitTime>
<coolTime>300</coolTime>
<effectPoint>100</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>350</effectRange>
<activateRate>150</activateRate>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<trait>SHOCK</trait>
<reuseDelay>60000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
<conditions>
<condition name="OpCannotUseTargetWithPrivateStore" />
</conditions>
</skill>
<skill id="23516" toLevel="1" name="Petrify">
<!-- AUTO GENERATED SKILL -->
<!-- Petrified by an unknown power. -->
<icon>icon.skill1540</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
<hitTime>500</hitTime>
<effectPoint>343</effectPoint>
<abnormalType>TURN_STONE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>27</abnormalTime>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23517" toLevel="1" name="Summon Tree of Life - NPC">
<!-- AUTO GENERATED SKILL -->
<!-- For 15 sec., restores all party members' HP by 666 a sec. -->
<icon>icon.skill1229</icon>
<operateType>A2</operateType>
<effectPoint>204</effectPoint>
<abnormalType>LIFE_FORCE_ORC</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectRange>300</affectRange>
<affectLimit>50-50</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23518" toLevel="1" name="Bloody Grand Blow">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill23518</icon>
<operateType>A1</operateType>
<mpConsume>76</mpConsume>
<hitTime>1200</hitTime>
<coolTime>300</coolTime>
<reuseDelay>4000</reuseDelay>
<effectPoint>-709</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>90</magicLvl>
<affectRange>700</affectRange>
<affectLimit>9-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23519" toLevel="1" name="Jermann - Discord">
<!-- AUTO GENERATED SKILL -->
<!-- Absorb target's soul to use their skills. -->
<icon>BranchSys3.Icon.g_skill23380</icon>
<operateType>A1</operateType>
<castRange>1000</castRange>
<effectPoint>1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<magicLvl>99</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>1200000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23520" toLevel="1" name="Weaken Crystal">
<!-- AUTO GENERATED SKILL -->
<!-- Weaken the Crystal of Protection. -->
<icon>icon.skill1224</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<effectPoint>600</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<magicLvl>99</magicLvl>
<reuseDelay>45000</reuseDelay>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>8462</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="23521" toLevel="1" name="Weaken Crystal">
<!-- AUTO GENERATED SKILL -->
<!-- Weaken the Crystal of Protection. -->
<icon>icon.skill1224</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<effectPoint>600</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>300</effectRange>
<magicLvl>99</magicLvl>
<reuseDelay>30000</reuseDelay>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>8462</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="23522" toLevel="1" name="Zombie King's Pestilent Cyclone">
<!-- AUTO GENERATED SKILL -->
<!-- Infects all within range with a pestilent cyclone. -->
<icon>icon.skill6435</icon>
<operateType>A2</operateType>
<hitTime>2000</hitTime>
<coolTime>720</coolTime>
<reuseDelay>20000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF7</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>600</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<affectRange>600</affectRange>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
<condition name="OpCheckAbnormal">
<type>TRANSFORM</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
<conditions>
<condition name="OpCannotUseTargetWithPrivateStore" />
</conditions>
</skill>
<skill id="23523" toLevel="1" name="Zombie Camouflage">
<!-- AUTO GENERATED SKILL -->
<!-- Hides in the fog for 15 sec. -->
<icon>icon.skill0922</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>HIDE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>600</effectRange>
<abnormalLvl>26</abnormalLvl>
<abnormalTime>15</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23524" toLevel="1" name="Zombie Bite">
<!-- AUTO GENERATED SKILL -->
<!-- Bite ferociously to infect target. Unusable on those already infected. -->
<icon>icon.skill1310</icon>
<operateType>A1</operateType>
<castRange>200</castRange>
<hitTime>2000</hitTime>
<coolTime>720</coolTime>
<reuseDelay>20000</reuseDelay>
<effectPoint>1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
<conditions>
<condition name="OpCannotUseTargetWithPrivateStore" />
</conditions>
</skill>
<skill id="23525" toLevel="1" name="Zombified">
<!-- AUTO GENERATED SKILL -->
<!-- Bitten by a zombie. Speed is decreasing, and the infection is spreading. Will suffer side effects if not cured with Nevit's Touch within 1 min. -->
<icon>icon.skill11780</icon>
<operateType>A2</operateType>
<reuseDelay>30000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF7</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
<conditions>
<condition name="OpCannotUseTargetWithPrivateStore" />
</conditions>
</skill>
<skill id="23526" toLevel="1" name="Zombification Side Effects">
<!-- AUTO GENERATED SKILL -->
<!-- Exhausted by the infection. Nevit's Touch or Zombie Plague will not work while in this state. -->
<icon>icon.skill11780</icon>
<operateType>A2</operateType>
<reuseDelay>30000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF7</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF7</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23527" toLevel="1" name="Zombie Shaman's Curse">
<!-- AUTO GENERATED SKILL -->
<!-- Infected by a Zombie. -->
<icon>icon.skill5086</icon>
<operateType>A2</operateType>
<abnormalType>POISON</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<activateRate>0</activateRate>
<magicLvl>88</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23528" toLevel="1" name="Event Campaign - Zombie Attack">
<!-- AUTO GENERATED SKILL -->
<!-- Participating in Event Campaign - Zombie Attack: Town of Gludio. -->
<icon>icon.skill4290</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<affectRange>3000</affectRange>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23529" toLevel="1" name="Event Campaign - Zombie Attack">
<!-- AUTO GENERATED SKILL -->
<!-- Participating in Event Campaign - Zombie Attack: Town of Aden. -->
<icon>icon.skill4290</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<affectRange>3000</affectRange>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23530" toLevel="1" name="Event Campaign - Zombie Attack">
<!-- AUTO GENERATED SKILL -->
<!-- Participating in Event Campaign - Zombie Attack: Talking Island Village. -->
<icon>icon.skill4290</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<affectRange>3000</affectRange>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23531" toLevel="1" name="Event Campaign - Zombie Attack">
<!-- AUTO GENERATED SKILL -->
<!-- Participating in Event Campaign - Zombie Attack: Town of Schuttgart. -->
<icon>icon.skill4290</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<affectRange>3000</affectRange>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23532" toLevel="1" name="Start Event">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill1310</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2200</effectRange>
<magicLvl>99</magicLvl>
<castRange>2000</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23533" toLevel="1" name="Start Event">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill1310</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2200</effectRange>
<magicLvl>99</magicLvl>
<castRange>2000</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23534" toLevel="1" name="Start Event">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill1310</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2200</effectRange>
<magicLvl>99</magicLvl>
<castRange>2000</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23535" toLevel="1" name="Start Event">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill1310</icon>
<operateType>A1</operateType>
<effectPoint>100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2200</effectRange>
<magicLvl>99</magicLvl>
<castRange>2000</castRange>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>BR_EVENT_BUF6</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23536" toLevel="1" name="Elixir of Blessing - Horn Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
<icon>icon.skill11517</icon>
<operateType>A2</operateType>
<effectPoint>698</effectPoint>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23537" toLevel="1" name="Elixir of Blessing - Drum Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, Critical Damage during standard attacks + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%, and P. Def. when receiving Critical Damage. Speed - 15%, and party members equipped with melee weapons have increased Critical Damage after receiving some damage. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<effectPoint>698</effectPoint>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23538" toLevel="1" name="Elixir of Blessing - Pipe Organ Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. -->
<icon>icon.skill11519</icon>
<operateType>A2</operateType>
<effectPoint>698</effectPoint>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23539" toLevel="1" name="Elixir of Blessing - Guitar Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanters' Enchant Skill MP Consumption - 20%. -->
<icon>icon.skill11520</icon>
<operateType>A2</operateType>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23540" toLevel="1" name="Elixir of Blessing - Harp Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Accuracy + 5, P./M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23541" toLevel="1" name="Elixir of Blessing - Lute Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Atk. Spd. + 34%, Casting Spd. + 31%, and has a chance of applying 9% Vampiric Rage. -->
<icon>icon.skill11518</icon>
<operateType>A2</operateType>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>22</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23542" toLevel="1" name="Uthanka Agathion Cute Trick">
<!-- AUTO GENERATED SKILL -->
<!-- See Agathion's cute trick. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isMagic>2</isMagic>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="23543" toLevel="1" name="Lance Smash">
<!-- AUTO GENERATED SKILL -->
<!-- Swings a lance to Stun the target. -->
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<mpConsume>159</mpConsume>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<effectPoint>-10000</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>88</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>4</abnormalTime>
<trait>SHOCK</trait>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23544" toLevel="1" name="Piercing Attack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>77</mpConsume>
<castRange>40</castRange>
<effectPoint>-660</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>88</magicLvl>
<hitTime>1000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23545" toLevel="2" name="Whirlwind">
<!-- AUTO GENERATED SKILL -->
<!-- Spin your body to inflict powerful damage and Knock Back enemies. -->
<icon>icon.skill10266</icon>
<operateType>A2</operateType>
<mpConsume>25</mpConsume>
<castRange>40</castRange>
<hitTime>2000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-273</effectPoint>
<abnormalType>KNOCKDOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>
<value level="1">88</value>
<value level="2">95</value>
</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<trait>KNOCKDOWN</trait>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23546" toLevel="2" name="(Battle Cry)">
<!-- AUTO GENERATED SKILL -->
<!-- Give a shout of victory to increase your abilities. -->
<icon>icon.skill1068</icon>
<operateType>A2</operateType>
<hitTime>1500</hitTime>
<effectPoint>687</effectPoint>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>
<value level="1">88</value>
<value level="2">95</value>
</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">10</value>
<value level="2">15</value>
</abnormalTime>
<affectRange>1000</affectRange>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
</skill>
<skill id="23547" toLevel="1" name="(Power Strike)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>77</mpConsume>
<castRange>40</castRange>
<effectPoint>-660</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>87</magicLvl>
<hitTime>2000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23548" toLevel="1" name="Aggression">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill10027</icon>
<operateType>A2</operateType>
<hitTime>1500</hitTime>
<effectPoint>-10330</effectPoint>
<abnormalType>TARGET_LOCK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>87</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>0</abnormalTime>
<affectRange>500</affectRange>
<affectLimit>10-10</affectLimit>
<staticReuse>true</staticReuse>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23549" toLevel="1" name="Lightning Wave">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>78</mpConsume>
<hitTime>2500</hitTime>
<effectPoint>-709</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>92</magicLvl>
<affectRange>200</affectRange>
<affectLimit>5-12</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23550" toLevel="1" name="Thunder Bolt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>78</mpConsume>
<castRange>900</castRange>
<hitTime>4000</hitTime>
<effectPoint>-709</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>92</magicLvl>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23551" toLevel="2" name="Transform: Giant Rat">
<!-- Glory Days confirmed -->
<!-- Transform into a Giant Rat. -->
<icon>icon.skill11537</icon>
<operateType>A2</operateType>
<castRange>200</castRange>
<hitTime>1500</hitTime>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<abnormalType>CHANGEBODY</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1500</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>
<value level="1">92</value>
<value level="2">95</value>
</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>
<value level="1">7</value>
<value level="2">10</value>
</abnormalTime>
<trait>CHANGEBODY</trait>
<abnormalVisualEffect>CHANGEBODY</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ChangeBody">
<templates>
<item templateId="20019" minChance="0" maxChance="100" />
</templates>
</effect>
</effects>
</skill>
<skill id="23552" toLevel="2" name="Instant Recovery">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill1258</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>1734</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1</effectRange>
<magicLvl>
<value level="1">92</value>
<value level="2">95</value>
</magicLvl>
<affectRange>900</affectRange>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23553" toLevel="1" name="(Wind Strike)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>500</castRange>
<hitTime>2500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>900</effectRange>
<magicLvl>91</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>50</attributeValue>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23554" toLevel="1" name="Blessing of Queen">
<!-- AUTO GENERATED SKILL -->
<!-- Increases allies' P. Def. for some time. -->
<icon>icon.skill1040</icon>
<operateType>A2</operateType>
<mpConsume>8</mpConsume>
<castRange>700</castRange>
<effectPoint>100</effectPoint>
<abnormalType>PD_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1200</effectRange>
<magicLvl>91</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<affectRange>900</affectRange>
<hitTime>2000</hitTime>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
</skill>
<skill id="23555" toLevel="2" name="(Power Smash)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>80</mpConsume>
<castRange>40</castRange>
<effectPoint>-136</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>
<value level="1">94</value>
<value level="2">95</value>
</magicLvl>
<hitTime>1000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23556" toLevel="1" name="Piercing Attack">
<!-- AUTO GENERATED SKILL -->
<!-- Pierces the enemy and inflicts Bleed. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>13</mpConsume>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<abnormalType>BLEEDING</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>200</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>94</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>BLEED</trait>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23557" toLevel="2" name="Energy Burst">
<!-- AUTO GENERATED SKILL -->
<!-- Shoots energy gathered inside toward nearby enemies and momentarily decreases their Speed. -->
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>3000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-273</effectPoint>
<abnormalType>SPEED_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>
<value level="1">94</value>
<value level="2">95</value>
</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>6</abnormalTime>
<affectRange>200</affectRange>
<affectLimit>5-15</affectLimit>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23558" toLevel="1" name="(Chain Strike)">
<!-- AUTO GENERATED SKILL -->
<!-- Pulls target and nearby enemies toward you. -->
<icon>icon.skill10016</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>500</hitTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-2400</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>94</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<trait>PULL</trait>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23559" toLevel="1" name="Mega Storm Strike">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>26</mpConsume>
<castRange>600</castRange>
<hitTime>3000</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>93</magicLvl>
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23560" toLevel="1" name="Decrease P. Def.">
<!-- AUTO GENERATED SKILL -->
<!-- P. Def. decreased. -->
<icon>icon.skill0122</icon>
<operateType>A2</operateType>
<mpConsume>33</mpConsume>
<castRange>600</castRange>
<hitTime>2000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-312</effectPoint>
<abnormalType>PD_DOWN</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>93</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23561" toLevel="1" name="Massive Blow">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts physical damage and Bleed on nearby enemies. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<castRange>1500</castRange>
<hitTime>5000</hitTime>
<effectPoint>-100</effectPoint>
<abnormalType>BLEEDING</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1200</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<magicLvl>96</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>20</abnormalTime>
<trait>BLEED</trait>
<attributeType>EARTH</attributeType>
<attributeValue>50</attributeValue>
<affectRange>1200</affectRange>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23562" toLevel="1" name="Black Out">
<!-- AUTO GENERATED SKILL -->
<!-- Knocks Down all enemies. -->
<icon>icon.skill10266</icon>
<operateType>A2</operateType>
<castRange>2000</castRange>
<hitTime>5000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-687</effectPoint>
<abnormalType>KNOCKDOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1200</effectRange>
<lvlBonusRate>30</lvlBonusRate>
<magicLvl>96</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<trait>KNOCKDOWN</trait>
<attributeType>EARTH</attributeType>
<attributeValue>50</attributeValue>
<affectRange>1200</affectRange>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23563" toLevel="1" name="Body Slice">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>100</castRange>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>96</magicLvl>
<affectLimit>10-10</affectLimit>
<fanRange>0;0;100;120</fanRange>
<hitTime>2000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="23564" toLevel="1" name="Agathion Cute Trick - Griffin">
<!-- AUTO GENERATED SKILL -->
<!-- See Agathion's cute trick. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<isMagic>2</isMagic>
<hitTime>3000</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="23565" toLevel="1" name="Griffin Agathion Special Skill: Wind Walk">
<!-- AUTO GENERATED SKILL -->
<!-- For 20 min., Speed + 33. Cooldown is 1 hr. -->
<icon>icon.skill_agathion_special</icon>
<operateType>A2</operateType>
<hitTime>4000</hitTime>
<abnormalType>SPEED_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<activateRate>0</activateRate>
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
</skill>
<skill id="23566" toLevel="1" name="Blessed Griffin Egg">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2700</hitTime>
<coolTime>1000</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>55</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>-1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNeedAgathion" />
</conditions>
<effects>
<effect name="Restoration">
<itemId>23387</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="23567" toLevel="1" name="Cancel Transformation">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels Transformation. -->
<icon>icon.skilltransform2</icon>
<operateType>A1</operateType>
<effectPoint>1000</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>99</magicLvl>
<affectRange>3000</affectRange>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<targetConditions>
<condition name="OpCheckAbnormal">
<type>TRANSFORM</type>
<level>30</level>
<hasAbnormal>true</hasAbnormal>
</condition>
</targetConditions>
</skill>
<skill id="23568" toLevel="1" name="Monster Dueling">
<!-- AUTO GENERATED SKILL -->
<!-- Monster Duel in progress. Note: Logging out will abort the duel and render you ineligible for rewards. -->
<icon>BranchSys3.icon1.g_ev_sponsor_token</icon>
<operateType>A2</operateType>
<castRange>-2</castRange>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF3</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>-2</effectRange>
<magicLvl>-2</magicLvl>
<abnormalLvl>10</abnormalLvl>
<abnormalTime>180</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="23569" toLevel="1" name="Uthanka's Soul">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., P. Atk. + 5%, M. Atk. + 20%, P. Def. + 5%, M. Def. + 5%, Speed + 5%, Casting Spd. + 5%, Max HP/MP + 5%. XP/SP gained through hunting + 30%. -->
<icon>BranchSys3.icon1.s_g_ev_uthanka_buff</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<reuseDelay>1800000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="23570" toLevel="1" name="Skill Animation">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.icon1.s_g_ev_uthanka_buff</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
</skill>
<skill id="23571" toLevel="1" name="Uthanka Storm">
<!-- AUTO GENERATED SKILL -->
<!-- Stunned by Uthanka Storm. -->
<icon>icon.skill10263</icon>
<operateType>A2</operateType>
<castRange>300</castRange>
<hitTime>1500</hitTime>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23572" toLevel="1" name="Throw Basin">
<!-- AUTO GENERATED SKILL -->
<!-- Knocked back due to a strong trauma on the head. -->
<icon>icon.skill10554</icon>
<operateType>A2</operateType>
<castRange>300</castRange>
<hitTime>3000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23573" toLevel="1" name="Summon Pomona">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>4000</hitTime>
<isMagic>1</isMagic>
</skill>
<skill id="23574" toLevel="1" name="Summon Uthanka's Minion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>5000</hitTime>
</skill>
<skill id="23575" toLevel="1" name="Power Up">
<!-- AUTO GENERATED SKILL -->
<!-- Given powers that grow your size. -->
<icon>icon.skilltransform2</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
</skill>
<skill id="23576" toLevel="1" name="Basin Stun">
<!-- AUTO GENERATED SKILL -->
<!-- Head is swollen due to a strong trauma. -->
<icon>icon.skill2513</icon>
<operateType>A2</operateType>
<castRange>300</castRange>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23577" toLevel="1" name="Agathion Cute Trick - Van Halter's Memory">
<!-- AUTO GENERATED SKILL -->
<!-- See Agathion's cute trick. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
</skill>
<skill id="23579" toLevel="1" name="Poison Blast">
<!-- AUTO GENERATED SKILL -->
<!-- Poison Zone created after the explosion of a Poison Seed. In the Poison Zone, HP - 10% and Speed - 30% every second. If the number of targets inflicted with the Poison Seed increases, a Dimensional Poison effect occurs. -->
<icon>icon.skill1170</icon>
<operateType>A2</operateType>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23580" toLevel="1" name="Dimensional Poisoning">
<!-- AUTO GENERATED SKILL -->
<!-- Poison Seeds spread to inflict Dimensional Poisoning. Targets inflicted has greatly decreased Speed and Atk. Spd, and has a chance of losing 5 of their current buffs. -->
<icon>icon.skill1310</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23581" toLevel="1" name="Poison Seed">
<!-- AUTO GENERATED SKILL -->
<!-- The Poison Seed is planted and Speed is decreased. The seed explodes after 10 seconds to inflict damage nearby and to create a Poison Zone. -->
<icon>icon.skill1310</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23582" toLevel="1" name="Poison Zone">
<!-- AUTO GENERATED SKILL -->
<!-- A Poison Cloud is created. Poisons nearby enemies and decreases 2000 HP every second for 30 seconds. -->
<icon>icon.skill1167</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23583" toLevel="1" name="Aftershock">
<!-- AUTO GENERATED SKILL -->
<!-- Temporary stupor after the Poison Explosion. -->
<icon>icon.skilltransform2</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
</skill>
<skill id="23584" toLevel="1" name="Bloody Strike">
<!-- AUTO GENERATED SKILL -->
<!-- Strikes a single arget and inflicts Bleed. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<mpConsume>13</mpConsume>
<castRange>100</castRange>
<hitTime>1000</hitTime>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23585" toLevel="1" name="Katura Quake Bomber">
<!-- AUTO GENERATED SKILL -->
<!-- Strikes the ground to inflict physical damage and Slow on nearby targets. -->
<icon>icon.skill0006</icon>
<operateType>A2</operateType>
<mpConsume>85</mpConsume>
<castRange>200</castRange>
<hitTime>3000</hitTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-352</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23587" toLevel="1" name="Katura Power Slam">
<!-- AUTO GENERATED SKILL -->
<!-- Powerfully attacks nearby targets and causes Knock Back. -->
<icon>icon.skill_transform_debuff</icon>
<operateType>A2</operateType>
<mpConsume>100</mpConsume>
<hitTime>5000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-867</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23588" toLevel="1" name="Lunatic Hit">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful P. Atk. on the target and causes Stun. -->
<icon>icon.skill0100</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<castRange>100</castRange>
<hitTime>2000</hitTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>-10000</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23589" toLevel="1" name="Lunatic Poison Blast">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful attack on enemies near the target and gives Poison damage of 2000 HP per second. -->
<icon>icon.skill4035</icon>
<operateType>A2</operateType>
<mpConsume>10</mpConsume>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>7000</reuseDelay>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23590" toLevel="1" name="Lunatic Pull">
<!-- AUTO GENERATED SKILL -->
<!-- Drags the target and surrounding enemies to you. -->
<icon>icon.skill10016</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>500</hitTime>
<coolTime>1000</coolTime>
<reuseDelay>45000</reuseDelay>
<effectPoint>-2400</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23591" toLevel="1" name="Banished Prey">
<!-- AUTO GENERATED SKILL -->
<!-- Banishes the target to another dimension. The exiled target becomes incapacitated and loses 500 HP per second for 30 seconds. -->
<icon>icon.skill11273</icon>
<operateType>A2</operateType>
<trait>DEPORT</trait>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<isMagic>1</isMagic>
<effectPoint>-687</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23592" toLevel="1" name="Weakened Blood Seal">
<!-- AUTO GENERATED SKILL -->
<!-- Through the sacred power of the sacrificed Healer, the Seal's effect is diminished. Bloody Katur'as HP and HP decrease by 50%. -->
<icon>icon.skill0060</icon>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<effectPoint>100</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23593" toLevel="1" name="Burning Seal">
<!-- AUTO GENERATED SKILL -->
<!-- Burns up the Blood Seal imprinted on a target to inflict magical damage. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>51</mpConsume>
<castRange>600</castRange>
<hitTime>2500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>2000</reuseDelay>
<effectPoint>-709</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="23594" toLevel="1" name="Knock Back">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts a powerful attack on the target and temporarily causes Knock Back. -->
<icon>icon.skill10262</icon>
<operateType>A2</operateType>
<mpConsume>50</mpConsume>
<castRange>40</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="23595" toLevel="1" name="Charge">
<!-- AUTO GENERATED SKILL -->
<!-- Charges to attack a target. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>10</mpConsume>
<castRange>600</castRange>
<effectPoint>-100</effectPoint>
<hitTime>1000</hitTime>
</skill>
<skill id="23596" toLevel="1" name="Hide">
<!-- AUTO GENERATED SKILL -->
<!-- Hidden. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>2</effectPoint>
<hitTime>1500</hitTime>
</skill>
<skill id="23597" toLevel="1" name="Unhide">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels Hide. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="23598" toLevel="1" name="Self-destruction">
<!-- AUTO GENERATED SKILL -->
<!-- Runs toward the target's area and self-destructs. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<mpConsume>142</mpConsume>
<reuseDelay>5000</reuseDelay>
<effectPoint>-635</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="23599" toLevel="1" name="P. Atk./ Atk. Spd. Boost">
<!-- AUTO GENERATED SKILL -->
<!-- For 10 sec., Atk .Spd. + 50%, P. Atk. + 50%. -->
<icon>icon.skill1160</icon>
<operateType>A2</operateType>
<castRange>2500</castRange>
<effectPoint>500</effectPoint>
<isMagic>1</isMagic>
</skill>
</list>