Files
l2j_mobius/trunk/dist/game/data/stats/skills/22600-22699.xml
2016-06-12 01:34:09 +00:00

2828 lines
81 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22600" toLevel="1" name="Ancient Kartia's Labyrinth Origins">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>100</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0.1</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>86400000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>90</minLevel>
<maxLevel>94</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>LAWFUL</alignment>
</condition>
</conditions>
</skill>
<skill id="22601" toLevel="1" name="Ancient Kartia's Labyrinth Origins">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>100</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0.1</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>86400000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>95</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>LAWFUL</alignment>
</condition>
</conditions>
</skill>
<skill id="22602" toLevel="1" name="Scroll: Decrease Vitality">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>5000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22603" toLevel="2" name="Expand Inventory Lv. 1">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>1372</skillId>
<skillLevel>8</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
</skill>
<skill id="22604" toLevel="2" name="Expand Warehouse Lv. 1">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<hitTime>1500</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpSkill">
<skillId>1371</skillId>
<skillLevel>8</skillLevel>
<hasLearned>false</hasLearned>
</condition>
</conditions>
</skill>
<skill id="22605" toLevel="1" name="Scroll: Enchant Power Shirt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22606" toLevel="1" name="Blessed Scroll: Enchant Power Shirt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22607" toLevel="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22608" toLevel="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22609" toLevel="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22610" toLevel="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22611" toLevel="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22612" toLevel="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22613" toLevel="1" name="Flower Shower">
<!-- AUTO GENERATED SKILL -->
<icon>icon.item_normal16</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22614" toLevel="5" name="XP Rune III (Lv. 1-99) 50%">
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP + 50%. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_5</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isDebuff>false</isDebuff>
</skill>
<skill id="22615" toLevel="1" name="Honeymoon Ticket - Joy of Vitality">
<!-- AUTO GENERATED SKILL -->
<!-- Maintains Vitality Lv.. -->
<icon>BranchSys2.Icon.br_weddin_ticket_i00</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>VP_KEEP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22616" toLevel="1" name="Summon Big Wedding Cake">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
</skill>
<skill id="22617" toLevel="1" name="Vitality Maintaining Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Maintains Vitality for 60 min. -->
<icon>BranchSys2.icon.br_essence_rose_i00</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>VP_KEEP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22618" toLevel="1" name="STR Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="22982" count="1" />
</item>
<item chance="20">
<item id="22988" count="1" />
</item>
<item chance="17">
<item id="22994" count="1" />
</item>
<item chance="14">
<item id="23000" count="1" />
</item>
<item chance="8">
<item id="23006" count="1" />
</item>
<item chance="6">
<item id="23012" count="1" />
</item>
<item chance="4">
<item id="23018" count="1" />
</item>
<item chance="3">
<item id="23024" count="1" />
</item>
<item chance="1">
<item id="23030" count="1" />
</item>
<item chance="0.7">
<item id="23036" count="1" />
</item>
<item chance="0.55">
<item id="23042" count="1" />
</item>
<item chance="0.34">
<item id="23048" count="1" />
</item>
<item chance="0.2">
<item id="23054" count="1" />
</item>
<item chance="0.15">
<item id="23060" count="1" />
</item>
<item chance="0.06">
<item id="23066" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22619" toLevel="1" name="DEX Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="22983" count="1" />
</item>
<item chance="20">
<item id="22989" count="1" />
</item>
<item chance="17">
<item id="22995" count="1" />
</item>
<item chance="14">
<item id="23001" count="1" />
</item>
<item chance="8">
<item id="23007" count="1" />
</item>
<item chance="6">
<item id="23013" count="1" />
</item>
<item chance="4">
<item id="23019" count="1" />
</item>
<item chance="3">
<item id="23025" count="1" />
</item>
<item chance="1">
<item id="23031" count="1" />
</item>
<item chance="0.7">
<item id="23037" count="1" />
</item>
<item chance="0.55">
<item id="23043" count="1" />
</item>
<item chance="0.34">
<item id="23049" count="1" />
</item>
<item chance="0.2">
<item id="23055" count="1" />
</item>
<item chance="0.15">
<item id="23061" count="1" />
</item>
<item chance="0.06">
<item id="23067" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22620" toLevel="1" name="CON Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="22984" count="1" />
</item>
<item chance="20">
<item id="22990" count="1" />
</item>
<item chance="17">
<item id="22996" count="1" />
</item>
<item chance="14">
<item id="23002" count="1" />
</item>
<item chance="8">
<item id="23008" count="1" />
</item>
<item chance="6">
<item id="23014" count="1" />
</item>
<item chance="4">
<item id="23020" count="1" />
</item>
<item chance="3">
<item id="23026" count="1" />
</item>
<item chance="1">
<item id="23032" count="1" />
</item>
<item chance="0.7">
<item id="23038" count="1" />
</item>
<item chance="0.55">
<item id="23044" count="1" />
</item>
<item chance="0.34">
<item id="23050" count="1" />
</item>
<item chance="0.2">
<item id="23056" count="1" />
</item>
<item chance="0.15">
<item id="23062" count="1" />
</item>
<item chance="0.06">
<item id="23068" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22621" toLevel="1" name="INT Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="22985" count="1" />
</item>
<item chance="20">
<item id="22991" count="1" />
</item>
<item chance="17">
<item id="22997" count="1" />
</item>
<item chance="14">
<item id="23003" count="1" />
</item>
<item chance="8">
<item id="23009" count="1" />
</item>
<item chance="6">
<item id="23015" count="1" />
</item>
<item chance="4">
<item id="23021" count="1" />
</item>
<item chance="3">
<item id="23027" count="1" />
</item>
<item chance="1">
<item id="23033" count="1" />
</item>
<item chance="0.7">
<item id="23039" count="1" />
</item>
<item chance="0.55">
<item id="23045" count="1" />
</item>
<item chance="0.34">
<item id="23051" count="1" />
</item>
<item chance="0.2">
<item id="23057" count="1" />
</item>
<item chance="0.15">
<item id="23063" count="1" />
</item>
<item chance="0.06">
<item id="23069" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22622" toLevel="1" name="WIT Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="22986" count="1" />
</item>
<item chance="20">
<item id="22992" count="1" />
</item>
<item chance="17">
<item id="22998" count="1" />
</item>
<item chance="14">
<item id="23004" count="1" />
</item>
<item chance="8">
<item id="23010" count="1" />
</item>
<item chance="6">
<item id="23016" count="1" />
</item>
<item chance="4">
<item id="23022" count="1" />
</item>
<item chance="3">
<item id="23028" count="1" />
</item>
<item chance="1">
<item id="23034" count="1" />
</item>
<item chance="0.7">
<item id="23040" count="1" />
</item>
<item chance="0.55">
<item id="23046" count="1" />
</item>
<item chance="0.34">
<item id="23052" count="1" />
</item>
<item chance="0.2">
<item id="23058" count="1" />
</item>
<item chance="0.15">
<item id="23064" count="1" />
</item>
<item chance="0.06">
<item id="23070" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22623" toLevel="1" name="MEN Dye Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="22987" count="1" />
</item>
<item chance="20">
<item id="22993" count="1" />
</item>
<item chance="17">
<item id="22999" count="1" />
</item>
<item chance="14">
<item id="23005" count="1" />
</item>
<item chance="8">
<item id="23011" count="1" />
</item>
<item chance="6">
<item id="23017" count="1" />
</item>
<item chance="4">
<item id="23023" count="1" />
</item>
<item chance="3">
<item id="23029" count="1" />
</item>
<item chance="1">
<item id="23035" count="1" />
</item>
<item chance="0.7">
<item id="23041" count="1" />
</item>
<item chance="0.55">
<item id="23047" count="1" />
</item>
<item chance="0.34">
<item id="23053" count="1" />
</item>
<item chance="0.2">
<item id="23059" count="1" />
</item>
<item chance="0.15">
<item id="23065" count="1" />
</item>
<item chance="0.06">
<item id="23071" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22624" toLevel="1" name="Hair Accessory Restoration Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22625" toLevel="1" name="Easter Egg">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23086</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0147">
<item id="21712" count="1" />
</item>
<item chance="0.0147">
<item id="23087" count="1" />
</item>
<item chance="0.0441">
<item id="33478" count="1" />
</item>
<item chance="0.1029">
<item id="33479" count="1" />
</item>
<item chance="0.2941">
<item id="34954" count="1" />
</item>
<item chance="1.1765">
<item id="22279" count="1" />
</item>
<item chance="2.2059">
<item id="22968" count="1" />
</item>
<item chance="4.4118">
<item id="13383" count="1" />
</item>
<item chance="5.8824">
<item id="21185" count="1" />
</item>
<item chance="9.4118">
<item id="30297" count="1" />
</item>
<item chance="10.2941">
<item id="19440" count="1" />
</item>
<item chance="12.5000">
<item id="9157" count="1" />
</item>
<item chance="13.9706">
<item id="21180" count="1" />
</item>
<item chance="17.6176">
<item id="22204" count="1" />
</item>
<item chance="22.0588">
<item id="9156" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22626" toLevel="1" name="Extra Pass">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22627" toLevel="1" name="Exorcist's Gift">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23149</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_grave_goods_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.06">
<item id="19444" count="1" />
</item>
<item chance="22.72">
<item id="3936" count="1" />
</item>
<item chance="0.42">
<item id="35735" count="1" />
</item>
<item chance="0.42">
<item id="35736" count="1" />
</item>
<item chance="0.42">
<item id="35737" count="1" />
</item>
<item chance="0.42">
<item id="35738" count="1" />
</item>
<item chance="0.42">
<item id="35739" count="1" />
</item>
<item chance="0.42">
<item id="35740" count="1" />
</item>
<item chance="3.1">
<item id="30297" count="1" />
</item>
<item chance="6">
<item id="19440" count="1" />
</item>
<item chance="19">
<item id="23208" count="1" />
</item>
<item chance="28">
<item id="23209" count="1" />
</item>
<item chance="10">
<item id="22204" count="1" />
</item>
<item chance="4">
<item id="35742" count="1" />
</item>
<item chance="0.6">
<item id="35755" count="1" />
</item>
<item chance="4">
<item id="23147" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22628" toLevel="1" name="Einhasad's Gift">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23150</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.event_july_seven_park_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="21">
<item id="23207" count="1" />
</item>
<item chance="0.003">
<item id="23201" count="1" />
</item>
<item chance="0.075">
<item id="19447" count="1" />
</item>
<item chance="0.5">
<item id="19448" count="1" />
</item>
<item chance="0.04">
<item id="19445" count="1" />
</item>
<item chance="0.07">
<item id="35749" count="1" />
</item>
<item chance="0.15">
<item id="23223" count="1" />
</item>
<item chance="20">
<item id="3936" count="1" />
</item>
<item chance="4">
<item id="22205" count="1" />
</item>
<item chance="0.19">
<item id="17709" count="1" />
</item>
<item chance="0.19">
<item id="17713" count="1" />
</item>
<item chance="0.19">
<item id="17714" count="1" />
</item>
<item chance="0.008">
<item id="33478" count="1" />
</item>
<item chance="0.014">
<item id="33479" count="1" />
</item>
<item chance="18">
<item id="23208" count="5" />
</item>
<item chance="22">
<item id="23209" count="5" />
</item>
<item chance="2.5">
<item id="35741" count="1" />
</item>
<item chance="0.67">
<item id="35752" count="1" />
</item>
<item chance="0.4">
<item id="30298" count="1" />
</item>
<item chance="2">
<item id="30381" count="1" />
</item>
<item chance="8">
<item id="30382" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22629" toLevel="1" name="Shilen's Gift">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23151</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.event_big_july_seven_park_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="21">
<item id="23207" count="1" />
</item>
<item chance="0.003">
<item id="23201" count="1" />
</item>
<item chance="0.075">
<item id="19447" count="1" />
</item>
<item chance="0.5">
<item id="19448" count="1" />
</item>
<item chance="0.04">
<item id="19445" count="1" />
</item>
<item chance="0.07">
<item id="35749" count="1" />
</item>
<item chance="0.15">
<item id="23224" count="1" />
</item>
<item chance="20">
<item id="3936" count="1" />
</item>
<item chance="4">
<item id="22205" count="1" />
</item>
<item chance="0.19">
<item id="17712" count="1" />
</item>
<item chance="0.19">
<item id="17710" count="1" />
</item>
<item chance="0.19">
<item id="17711" count="1" />
</item>
<item chance="0.008">
<item id="33478" count="1" />
</item>
<item chance="0.014">
<item id="33479" count="1" />
</item>
<item chance="18">
<item id="23208" count="5" />
</item>
<item chance="22">
<item id="23209" count="5" />
</item>
<item chance="2.5">
<item id="35741" count="1" />
</item>
<item chance="0.67">
<item id="35752" count="1" />
</item>
<item chance="0.4">
<item id="30298" count="1" />
</item>
<item chance="2">
<item id="30381" count="1" />
</item>
<item chance="8">
<item id="30382" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22630" toLevel="1" name="Ghost Potion">
<!-- AUTO GENERATED SKILL -->
<!-- For 2 hr., P. Atk. + 20%, M. Atk. + 85%, and Speed + 20. -->
<icon>icon.etc_int_symbol_i01</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-3</specialLevel>
<magicLvl>-3</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>7200</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>CHANGE_GRADE_B</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22631" toLevel="2" name="Sweet Summer Slushie">
<!-- AUTO GENERATED SKILL -->
<!-- Change into the Beach Swimsuit. For 1 hr., Atk./Casting Spd. + 5%, Speed + 5, and Max HP/MP + 5%. Cooldown is 1 hr. -->
<icon>BranchSys3.icon1.g_ev_sweet_icewater</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-3</specialLevel>
<magicLvl>-3</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>
<value level="1">SWEET_ICE_FLAKES</value>
<value level="2">FANTASY_ICE_FLAKES</value>
</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22632" toLevel="1" name="Beach Swimsuit Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22633" toLevel="1" name="Herina's Gift Box">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23174</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50">
<item id="23170" count="1" />
</item>
<item chance="18.5">
<item id="23172" count="1" />
</item>
<item chance="1.5">
<item id="23173" count="1" />
</item>
<item chance="15">
<item id="23177" count="1" />
</item>
<item chance="15">
<item id="23178" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22634" toLevel="1" name="Soul Avatar's Large Placid">
<!-- AUTO GENERATED SKILL -->
<!-- Replenishes 100000 Soul Avatar Energy. -->
<icon>icon.skill0788</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUsePraseed">
<energy>100000</energy>
</condition>
</conditions>
</skill>
<skill id="22635" toLevel="1" name="Ninja Top Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22636" toLevel="1" name="Ninja Pants Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22637" toLevel="1" name="Ninja Gloves Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22638" toLevel="1" name="Ninja Shoes Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22639" toLevel="1" name="Tribal Warrior Top Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22640" toLevel="1" name="Tribal Warrior Pants Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22641" toLevel="1" name="Tribal Warrior Gloves Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22642" toLevel="1" name="Tribal Warrior Shoes Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22643" toLevel="1" name="Ninja Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22644" toLevel="1" name="Tribal Warrior Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22645" toLevel="1" name="Alien Mask">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 1, MEN + 1, and INT + 1. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="22646" toLevel="1" name="Super Strong Giant's Mask">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, CON + 1, and DEX + 1. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="22647" toLevel="1" name="Shriek Mask">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 1, DEX + 1, and WIT + 1. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 1, MEN + 1, and WIT + 1. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="22649" toLevel="1" name="Mummy Mask">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 1, DEX + 1, and WIT + 1. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- AUTO GENERATED SKILL -->
<!-- Transformed into a Festering Zombie. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20014</transformId>
</condition>
</conditions>
</skill>
<skill id="22651" toLevel="1" name="Playful Hair Accessory Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23207</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="23202" count="1" />
</item>
<item chance="20">
<item id="23203" count="1" />
</item>
<item chance="20">
<item id="23204" count="1" />
</item>
<item chance="20">
<item id="23205" count="1" />
</item>
<item chance="20">
<item id="23206" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22652" toLevel="1" name="Drake Maul Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22653" toLevel="1" name="Freya's Staff Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22654" toLevel="1" name="Spezion's Claw Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22655" toLevel="1" name="Maliss Stormer Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22656" toLevel="1" name="Steregos' Dagger Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22657" toLevel="1" name="Ron's Dual Blunt Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22658" toLevel="1" name="Darion's Hellblade Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22659" toLevel="1" name="Doll Blader's Butcher Blades Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22660" toLevel="1" name="Tiat's Claw of Destruction Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22661" toLevel="1" name="Aenkinel's Blades of Delusion Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22662" toLevel="1" name="Yehan Klanikus' Blood Brother Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22663" toLevel="1" name="Mardil's Fan Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22664" toLevel="1" name="Monster Weapon Appearance Stone Pack A">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23207</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16">
<item id="23211" count="1" />
</item>
<item chance="14">
<item id="23213" count="1" />
</item>
<item chance="16">
<item id="23215" count="1" />
</item>
<item chance="16">
<item id="23221" count="1" />
</item>
<item chance="16">
<item id="23217" count="1" />
</item>
<item chance="16">
<item id="23219" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22665" toLevel="1" name="Monster Weapon Appearance Stone Pack B">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23207</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16">
<item id="23212" count="1" />
</item>
<item chance="14">
<item id="23222" count="1" />
</item>
<item chance="16">
<item id="23214" count="1" />
</item>
<item chance="16">
<item id="23216" count="1" />
</item>
<item chance="16">
<item id="23218" count="1" />
</item>
<item chance="16">
<item id="23220" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22666" toLevel="1" name="Soul Avatar's Giant Placid">
<!-- AUTO GENERATED SKILL -->
<!-- Replenishes 200000 (full) Soul Avatar Energy. -->
<icon>icon.skill0788</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUsePraseed">
<energy>10000</energy>
</condition>
</conditions>
</skill>
<skill id="22667" toLevel="2" name="Apple Spritzer">
<!-- AUTO GENERATED SKILL -->
<!-- Maintains Vitality for 30 min. -->
<icon>BranchSys3.icon1.g_apfelschorle_germany</icon>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<abnormalType>VP_KEEP</abnormalType>
<specialLevel>-1</specialLevel>
<magicCriticalRate>5</magicCriticalRate>
<basicProperty>NONE</basicProperty>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22668" toLevel="1" name="Roasted Sausage">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Vitality is replenished with XP gain through hunting. -->
<icon>BranchSys3.icon1.g_bratwurst_germany</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>VP_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22669" toLevel="1" name="Pretzel">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP + 50%. -->
<icon>BranchSys3.icon1.g_brezel_germany</icon>
<operateType>A2</operateType>
<abnormalType>VOTE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCheckAbnormal">
<type>VOTE</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="22670" toLevel="1" name="Snack Mix">
<!-- AUTO GENERATED SKILL -->
<!-- Instantly recovers 500 HP and 200 MP. -->
<icon>BranchSys3.icon1.g_studentenfutter_germany</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Hp">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="Mp">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22671" toLevel="1" name="Alluring Swimsuit Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22672" toLevel="1" name="Seductive Swimsuit Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22673" toLevel="1" name="Mourning for Pirate Captain Uthanka">
<!-- AUTO GENERATED SKILL -->
<!-- Mourning for Pirate Captain Uthanka. -->
<icon>BranchSys3.lcon.s_g_ring_of_uthanka</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BR_UTHANKA_BUFF</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22674" toLevel="1" name="Blessed Scroll: Enchant Elemental Shirt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22675" toLevel="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23238</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="99.9">
<item id="23241" count="30" />
</item>
<item chance="0.1">
<item id="23239" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22676" toLevel="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32782</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5">
<item id="129" count="1" />
</item>
<item chance="5">
<item id="172" count="1" />
</item>
<item chance="5">
<item id="294" count="1" />
</item>
<item chance="5">
<item id="7896" count="1" />
</item>
<item chance="5">
<item id="7881" count="1" />
</item>
<item chance="5">
<item id="318" count="1" />
</item>
<item chance="5">
<item id="158" count="1" />
</item>
<item chance="5">
<item id="9223" count="1" />
</item>
<item chance="5">
<item id="1660" count="1" />
</item>
<item chance="5">
<item id="93" count="1" />
</item>
<item chance="5">
<item id="9222" count="1" />
</item>
<item chance="5">
<item id="9224" count="1" />
</item>
<item chance="5">
<item id="169" count="1" />
</item>
<item chance="5">
<item id="7886" count="1" />
</item>
<item chance="5">
<item id="90" count="1" />
</item>
<item chance="5">
<item id="7890" count="1" />
</item>
<item chance="5">
<item id="261" count="1" />
</item>
<item chance="5">
<item id="88" count="1" />
</item>
<item chance="5">
<item id="224" count="1" />
</item>
<item chance="5">
<item id="279" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22677" toLevel="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32783</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="6.25">
<item id="228" count="1" />
</item>
<item chance="6.25">
<item id="7891" count="1" />
</item>
<item chance="6.25">
<item id="299" count="1" />
</item>
<item chance="6.25">
<item id="286" count="1" />
</item>
<item chance="6.25">
<item id="2503" count="1" />
</item>
<item chance="6.25">
<item id="206" count="1" />
</item>
<item chance="6.25">
<item id="9292" count="1" />
</item>
<item chance="6.25">
<item id="135" count="1" />
</item>
<item chance="6.25">
<item id="7888" count="1" />
</item>
<item chance="6.25">
<item id="9296" count="1" />
</item>
<item chance="6.25">
<item id="9300" count="1" />
</item>
<item chance="6.25">
<item id="5286" count="1" />
</item>
<item chance="6.25">
<item id="204" count="1" />
</item>
<item chance="6.25">
<item id="7897" count="1" />
</item>
<item chance="6.25">
<item id="266" count="1" />
</item>
<item chance="6.25">
<item id="205" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22678" toLevel="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32784</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="8.34">
<item id="287" count="1" />
</item>
<item chance="8.34">
<item id="7889" count="1" />
</item>
<item chance="8.34">
<item id="7893" count="1" />
</item>
<item chance="8.34">
<item id="234" count="1" />
</item>
<item chance="8.33">
<item id="175" count="1" />
</item>
<item chance="8.33">
<item id="7901" count="1" />
</item>
<item chance="8.33">
<item id="171" count="1" />
</item>
<item chance="8.33">
<item id="210" count="1" />
</item>
<item chance="8.33">
<item id="268" count="1" />
</item>
<item chance="8.33">
<item id="97" count="1" />
</item>
<item chance="8.33">
<item id="79" count="1" />
</item>
<item chance="8.33">
<item id="7883" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22679" toLevel="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32785</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="305" count="1" />
</item>
<item chance="9.09">
<item id="289" count="1" />
</item>
<item chance="9.09">
<item id="164" count="1" />
</item>
<item chance="9.09">
<item id="236" count="1" />
</item>
<item chance="9.09">
<item id="151" count="1" />
</item>
<item chance="9.09">
<item id="213" count="1" />
</item>
<item chance="9.09">
<item id="7895" count="1" />
</item>
<item chance="9.09">
<item id="81" count="1" />
</item>
<item chance="9.09">
<item id="270" count="1" />
</item>
<item chance="9.09">
<item id="7902" count="1" />
</item>
<item chance="9.09">
<item id="2500" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22680" toLevel="1" name="Weapon Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32786</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="6372" count="1" />
</item>
<item chance="10">
<item id="6364" count="1" />
</item>
<item chance="10">
<item id="6366" count="1" />
</item>
<item chance="10">
<item id="6367" count="1" />
</item>
<item chance="10">
<item id="6579" count="1" />
</item>
<item chance="10">
<item id="6370" count="1" />
</item>
<item chance="10">
<item id="6365" count="1" />
</item>
<item chance="10">
<item id="6369" count="1" />
</item>
<item chance="10">
<item id="7575" count="1" />
</item>
<item chance="10">
<item id="6371" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22681" toLevel="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32790</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5.08">
<item id="1124" count="1" />
</item>
<item chance="4.83">
<item id="629" count="1" />
</item>
<item chance="5.07">
<item id="606" count="1" />
</item>
<item chance="5.94">
<item id="9584" count="1" />
</item>
<item chance="5.07">
<item id="2426" count="1" />
</item>
<item chance="5.07">
<item id="2450" count="1" />
</item>
<item chance="3.38">
<item id="2411" count="1" />
</item>
<item chance="4.83">
<item id="2493" count="1" />
</item>
<item chance="5.07">
<item id="2425" count="1" />
</item>
<item chance="5.07">
<item id="2449" count="1" />
</item>
<item chance="2.03">
<item id="2378" count="1" />
</item>
<item chance="1.27">
<item id="352" count="1" />
</item>
<item chance="2.7">
<item id="470" count="1" />
</item>
<item chance="1.69">
<item id="437" count="1" />
</item>
<item chance="2.03">
<item id="2377" count="1" />
</item>
<item chance="5.07">
<item id="2448" count="1" />
</item>
<item chance="1.69">
<item id="395" count="1" />
</item>
<item chance="5.07">
<item id="2424" count="1" />
</item>
<item chance="2.7">
<item id="417" count="1" />
</item>
<item chance="4.05">
<item id="850" count="1" />
</item>
<item chance="4.05">
<item id="850" count="1" />
</item>
<item chance="6.08">
<item id="881" count="1" />
</item>
<item chance="6.08">
<item id="881" count="1" />
</item>
<item chance="3.04">
<item id="913" count="1" />
</item>
<item chance="3.04">
<item id="913" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22682" toLevel="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32791</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5.5">
<item id="2414" count="1" />
</item>
<item chance="1.27">
<item id="356" count="1" />
</item>
<item chance="7.86">
<item id="2497" count="1" />
</item>
<item chance="8.25">
<item id="2438" count="1" />
</item>
<item chance="8.25">
<item id="2462" count="1" />
</item>
<item chance="12.62">
<item id="9585" count="1" />
</item>
<item chance="4.4">
<item id="473" count="1" />
</item>
<item chance="2.75">
<item id="442" count="1" />
</item>
<item chance="8.25">
<item id="2463" count="1" />
</item>
<item chance="8.25">
<item id="2437" count="1" />
</item>
<item chance="1.7">
<item id="401" count="1" />
</item>
<item chance="8.25">
<item id="2461" count="1" />
</item>
<item chance="10.45">
<item id="886" count="1" />
</item>
<item chance="5.23">
<item id="119" count="1" />
</item>
<item chance="6.97">
<item id="855" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22683" toLevel="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32792</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="3.58">
<item id="2404" count="1" />
</item>
<item chance="1.68">
<item id="358" count="1" />
</item>
<item chance="3.58">
<item id="2403" count="1" />
</item>
<item chance="4.48">
<item id="2416" count="1" />
</item>
<item chance="2.24">
<item id="2398" count="1" />
</item>
<item chance="6.71">
<item id="2487" count="1" />
</item>
<item chance="6.71">
<item id="2439" count="1" />
</item>
<item chance="1.38">
<item id="2391" count="1" />
</item>
<item chance="2.69">
<item id="2380" count="1" />
</item>
<item chance="2.24">
<item id="2399" count="1" />
</item>
<item chance="1.38">
<item id="2392" count="1" />
</item>
<item chance="4.48">
<item id="2417" count="1" />
</item>
<item chance="1.03">
<item id="2381" count="1" />
</item>
<item chance="6.4">
<item id="110" count="1" />
</item>
<item chance="6.72">
<item id="601" count="1" />
</item>
<item chance="6.72">
<item id="2475" count="1" />
</item>
<item chance="8.76">
<item id="895" count="1" />
</item>
<item chance="4.38">
<item id="926" count="1" />
</item>
<item chance="5.85">
<item id="864" count="1" />
</item>
<item chance="8.76">
<item id="891" count="1" />
</item>
<item chance="4.38">
<item id="922" count="1" />
</item>
<item chance="5.85">
<item id="860" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22684" toLevel="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32793</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="6.44">
<item id="5312" count="1" />
</item>
<item chance="9.2">
<item id="5315" count="1" />
</item>
<item chance="9.66">
<item id="5314" count="1" />
</item>
<item chance="1.98">
<item id="5326" count="1" />
</item>
<item chance="1.98">
<item id="5320" count="1" />
</item>
<item chance="9.66">
<item id="5313" count="1" />
</item>
<item chance="1.49">
<item id="5311" count="1" />
</item>
<item chance="1.49">
<item id="2383" count="1" />
</item>
<item chance="6.44">
<item id="5317" count="1" />
</item>
<item chance="9.65">
<item id="5319" count="1" />
</item>
<item chance="1.98">
<item id="5329" count="1" />
</item>
<item chance="1.98">
<item id="5323" count="1" />
</item>
<item chance="9.66">
<item id="5318" count="1" />
</item>
<item chance="8.74">
<item id="862" count="1" />
</item>
<item chance="13.1">
<item id="893" count="1" />
</item>
<item chance="6.55">
<item id="924" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22685" toLevel="1" name="Armor Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>32794</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="1.77">
<item id="6674" count="1" />
</item>
<item chance="4.75">
<item id="6679" count="1" />
</item>
<item chance="6.73">
<item id="6678" count="1" />
</item>
<item chance="7.07">
<item id="6677" count="1" />
</item>
<item chance="7.07">
<item id="6676" count="1" />
</item>
<item chance="2.83">
<item id="6675" count="1" />
</item>
<item chance="6.73">
<item id="13885" count="1" />
</item>
<item chance="4.71">
<item id="6687" count="1" />
</item>
<item chance="7.07">
<item id="6686" count="1" />
</item>
<item chance="1.45">
<item id="6684" count="1" />
</item>
<item chance="7.07">
<item id="6685" count="1" />
</item>
<item chance="4.71">
<item id="6683" count="1" />
</item>
<item chance="1.45">
<item id="6680" count="1" />
</item>
<item chance="7.07">
<item id="6682" count="1" />
</item>
<item chance="7.07">
<item id="6681" count="1" />
</item>
<item chance="6.91">
<item id="858" count="1" />
</item>
<item chance="10.36">
<item id="889" count="1" />
</item>
<item chance="5.18">
<item id="920" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22686" toLevel="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23299</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="99.9">
<item id="23241" count="30" />
</item>
<item chance="0.1">
<item id="23300" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22687" toLevel="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23302</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="99.9">
<item id="23241" count="30" />
</item>
<item chance="0.1">
<item id="23303" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22688" toLevel="1" name="Blessed Scroll: Enchant Elemental Shirt Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23305</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="99.9">
<item id="23241" count="30" />
</item>
<item chance="0.1">
<item id="23306" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22689" toLevel="1" name="Raid's Blessing">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP/SP + 10%. -->
<icon>BranchSys2.icon.br_vitality_day_i00</icon>
<operateType>A2</operateType>
<castRange>1500</castRange>
<hitTime>700</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>FIELD_RAID_BUFF1</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1600</effectRange>
<abnormalLvl>0</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<affectRange>1500</affectRange>
<isMagic>22</isMagic>
<coolTime>300</coolTime>
<targetType>TARGET</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
</skill>
<skill id="22690" toLevel="1" name="Elven Radler">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23309</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="10134" count="1" />
</item>
<item chance="10">
<item id="10138" count="1" />
</item>
<item chance="10">
<item id="9157" count="1" />
</item>
<item chance="4">
<item id="22564" count="1" />
</item>
<item chance="7">
<item id="22563" count="1" />
</item>
<item chance="14">
<item id="22562" count="4" />
</item>
<item chance="20">
<item id="21040" count="3" />
</item>
<item chance="25">
<item id="23310" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22691" toLevel="1" name="Dion Pilsner">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23310</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="22550" count="1" />
</item>
<item chance="23">
<item id="34001" count="1" />
</item>
<item chance="37">
<item id="22551" count="1" />
</item>
<item chance="30">
<item id="23311" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22692" toLevel="1" name="Dwarven Royal Blue Cocktail">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23311</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="17264" count="1" />
</item>
<item chance="23">
<item id="34002" count="1" />
</item>
<item chance="37">
<item id="22559" count="1" />
</item>
<item chance="30">
<item id="23312" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22693" toLevel="1" name="Aden White Beer">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23312</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="5">
<item id="22560" count="1" />
</item>
<item chance="12">
<item id="22561" count="1" />
</item>
<item chance="20">
<item id="17263" count="1" />
</item>
<item chance="63">
<item id="22558" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22694" toLevel="1" name="Gran Kain's Delight">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>23313</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.03333">
<item id="6656" count="1" />
</item>
<item chance="0.1">
<item id="6658" count="1" />
</item>
<item chance="31">
<item id="22302" count="1" />
</item>
<item chance="8.6">
<item id="22303" count="1" />
</item>
<item chance="42.893">
<item id="22304" count="1" />
</item>
<item chance="17.4">
<item id="22305" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22695" toLevel="1" name="Harp's Sealed Rune of Power">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 7 permanently, and has a 5% chance of Stunning all enemies within 400 grids for 3 sec. during a standard attack. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
</skill>
<skill id="22696" toLevel="1" name="Harp's Sealed Rune of Magic">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 7 permanently, and has a 10% chance of decreasing M. Def. of all enemies within 400 grids by 20% for 10 sec. during a magical attack. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
</skill>
<skill id="22697" toLevel="1" name="Flynt's Sealed Rune of Will">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 7 permanently, and has a 5% chance of becoming invincible for 5 sec. when attacked. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
</skill>
<skill id="22698" toLevel="1" name="Flynt's Sealed Rune of Destruction">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 7 permanently, and has a 5% chance of inflicting 20% additional damage during a skill attack. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
</skill>
<skill id="22699" toLevel="1" name="Dr. Destroy's Sealed Rune of Skill">
<!-- AUTO GENERATED SKILL -->
<!-- DEX + 7 permanently, and has a 5% chance of increasing Critical Damage and Critical Rate by 30% for 10 sec. -->
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>85</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpNotOlympiad" />
</passiveConditions>
</skill>
</list>