Files
l2j_mobius/trunk/dist/game/data/stats/skills/22500-22599.xml
2016-06-12 01:34:09 +00:00

1435 lines
46 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22500" toLevel="1" name="Blessed Three-headed Dragon's Egg">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>22649</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16">
<item id="22622" count="1" />
</item>
<item chance="15">
<item id="22623" count="1" />
</item>
<item chance="15.055">
<item id="22624" count="1" />
</item>
<item chance="23">
<item id="22625" count="1" />
</item>
<item chance="20">
<item id="22626" count="1" />
</item>
<item chance="4">
<item id="22621" count="1" />
</item>
<item chance="0.1">
<item id="22628" count="1" />
</item>
<item chance="0.05">
<item id="22627" count="1" />
</item>
<item chance="0.01">
<item id="22648" count="1" />
</item>
<item chance="0.005">
<item id="22647" count="1" />
</item>
<item chance="0.9">
<item id="22629" count="1" />
</item>
<item chance="0.8">
<item id="22630" count="1" />
</item>
<item chance="0.7">
<item id="22631" count="1" />
</item>
<item chance="0.3">
<item id="22632" count="1" />
</item>
<item chance="0.2">
<item id="22633" count="1" />
</item>
<item chance="0.1">
<item id="22634" count="1" />
</item>
<item chance="0.2">
<item id="19508" count="1" />
</item>
<item chance="0.2">
<item id="19509" count="1" />
</item>
<item chance="0.2">
<item id="19510" count="1" />
</item>
<item chance="0.05">
<item id="19511" count="1" />
</item>
<item chance="0.05">
<item id="19512" count="1" />
</item>
<item chance="0.05">
<item id="19513" count="1" />
</item>
<item chance="0.01">
<item id="19467" count="1" />
</item>
<item chance="0.01">
<item id="19468" count="1" />
</item>
<item chance="0.01">
<item id="19469" count="1" />
</item>
<item chance="0.4">
<item id="22635" count="1" />
</item>
<item chance="0.4">
<item id="22636" count="1" />
</item>
<item chance="0.4">
<item id="22637" count="1" />
</item>
<item chance="0.4">
<item id="22638" count="1" />
</item>
<item chance="0.4">
<item id="22639" count="1" />
</item>
<item chance="0.4">
<item id="22640" count="1" />
</item>
<item chance="0.1">
<item id="22641" count="1" />
</item>
<item chance="0.1">
<item id="22642" count="1" />
</item>
<item chance="0.1">
<item id="22643" count="1" />
</item>
<item chance="0.1">
<item id="22644" count="1" />
</item>
<item chance="0.1">
<item id="22645" count="1" />
</item>
<item chance="0.1">
<item id="22646" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22501" toLevel="1" name="Blessed Scroll of Escape">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<hitTime>200</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>600</effectRange>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<hitTime>3000</hitTime>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpResurrection" />
</conditions>
</skill>
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>120000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Hp">
<amount>4725</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22504" toLevel="7" name="Superior Elixir of Mind (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>120000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Mp">
<amount>1060</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22505" toLevel="7" name="Superior Elixir of CP (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>120000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>99</maxLevel>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="Cp">
<amount>2450</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22506" toLevel="1" name="Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22507" toLevel="1" name="Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22508" toLevel="1" name="Fire Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22509" toLevel="1" name="Water Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22510" toLevel="1" name="Wind Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22511" toLevel="1" name="Earth Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22512" toLevel="1" name="Holy Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22513" toLevel="1" name="Dark Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22514" toLevel="2" name="Fire Crystal">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22515" toLevel="2" name="Water Crystal">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22516" toLevel="2" name="Wind Crystal">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22517" toLevel="2" name="Earth Crystal">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22518" toLevel="2" name="Holy Crystal">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22519" toLevel="2" name="Dark Crystal">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanEnchantAttribute" />
</conditions>
</skill>
<skill id="22520" toLevel="1" name="Blessed Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22521" toLevel="1" name="Blessed Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22522" toLevel="1" name="Emerald Weapon Appearance Stone: Sword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22523" toLevel="1" name="Emerald Weapon Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22524" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22525" toLevel="1" name="Emerald Weapon Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22526" toLevel="1" name="Emerald Weapon Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22527" toLevel="1" name="Emerald Weapon Appearance Stone: Bow">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22528" toLevel="1" name="Emerald Weapon Appearance Stone: Crossbow">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22529" toLevel="1" name="Emerald Weapon Appearance Stone: One-handed Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22530" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22531" toLevel="1" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22532" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22533" toLevel="1" name="Emerald Weapon Appearance Stone: Dualsword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22534" toLevel="1" name="Emerald Weapon Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22535" toLevel="1" name="Emerald Weapon Appearance Stone: Dual Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22536" toLevel="1" name="Emerald Weapon Appearance Stone: Shield">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22537" toLevel="1" name="Emerald Weapon Appearance Stone: Sigil">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22538" toLevel="1" name="Armor Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22539" toLevel="1" name="Armor Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22540" toLevel="1" name="Armor Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22541" toLevel="1" name="Armor Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22542" toLevel="1" name="Armor Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22543" toLevel="1" name="Armor Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22544" toLevel="1" name="Blessed Armor Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22545" toLevel="1" name="Blessed Armor Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22546" toLevel="1" name="Blessed Armor Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22547" toLevel="1" name="Blessed Armor Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22548" toLevel="1" name="Blessed Armor Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22549" toLevel="1" name="Blessed Armor Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22550" toLevel="1" name="Armor Restoration Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22551" toLevel="1" name="Armor Restoration Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22552" toLevel="1" name="Armor Restoration Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22553" toLevel="1" name="Armor Restoration Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22554" toLevel="1" name="Armor Restoration Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22555" toLevel="1" name="Armor Restoration Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22556" toLevel="1" name="Equipment Restoration Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22557" toLevel="1" name="Equipment Restoration Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22558" toLevel="1" name="Equipment Restoration Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22559" toLevel="1" name="Equipment Restoration Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22560" toLevel="1" name="Equipment Restoration Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22561" toLevel="1" name="Equipment Restoration Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22562" toLevel="1" name="(Test) Formal Wear Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22563" toLevel="1" name="(Test) Immortal Top Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22564" toLevel="1" name="Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22565" toLevel="1" name="Blessed Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22566" toLevel="1" name="Vitality Suspending Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality Lv. is halted, and you cannot receive the Vitality bonus. -->
<icon>br_cashtex.item.br_cash_adv_swift_attack_potion_i00</icon>
<operateType>A2</operateType>
<abnormalType>VP_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22567" toLevel="1" name="Japanese Sword Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22568" toLevel="1" name="Japanese Dagger Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22569" toLevel="1" name="Japanese Long Sword Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22570" toLevel="1" name="Japanese Fist Weapon Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22571" toLevel="1" name="Japanese Great Spear Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22572" toLevel="1" name="Japanese Bow Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22573" toLevel="1" name="Japanese Crossbow Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22574" toLevel="1" name="Japanese Blunt Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22575" toLevel="1" name="Japanese Giant Blunt Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22576" toLevel="1" name="Japanese Magic Blunt Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22577" toLevel="1" name="Japanese Giant Magic Blunt Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22578" toLevel="1" name="Japanese Dualsword Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22579" toLevel="1" name="Japanese Double Dagger Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22580" toLevel="1" name="Japanese Double Blunt Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22581" toLevel="1" name="Japanese Shield Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22582" toLevel="1" name="Japanese Sigil Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22583" toLevel="1" name="Transformation Scroll: Fairweather Borna">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Fairweather Borna. -->
<icon>icon.skilltransform1</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>20015</transformId>
</condition>
</conditions>
</skill>
<skill id="22584" toLevel="3" name="Scroll: Increase Vitality">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>259200000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanChangeVitalItemCount" />
</conditions>
</skill>
<skill id="22587" toLevel="4" name="Drop Rate Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Monsters' item drop rate + 30%. -->
<icon>BranchSys3.lcon.g_rune_itemdrop_up</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="22588" toLevel="3" name="High-grade Drop Rate Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Item acquisition through monster drop rates, amount, and Spoil + 30%. -->
<icon>BranchSys3.lcon.g_rune_itemdrop_up</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="22591" toLevel="1" name="Check Item">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="CreateItemRandom" />
</effects>
</skill>
<skill id="22592" toLevel="1" name="Check Item">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="CreateItemRandom" />
</effects>
</skill>
<skill id="22593" toLevel="1" name="Check Item">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="CreateItemRandom" />
</effects>
</skill>
<skill id="22594" toLevel="1" name="Check Item">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="CreateItemRandom" />
</effects>
</skill>
<skill id="22595" toLevel="1" name="Scroll: Replenish Vitality">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22596" toLevel="2" name="Scroll: Replenish Vitality">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22597" toLevel="3" name="Scroll: Replenish Vitality">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<isDebuff>false</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="22599" toLevel="1" name="Ancient Kartia's Labyrinth Origins">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>100</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0.1</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>86400000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>89</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>LAWFUL</alignment>
</condition>
</conditions>
</skill>
</list>