Files
l2j_mobius/trunk/dist/game/data/stats/skills/22000-22099.xml
2016-06-12 01:34:09 +00:00

3076 lines
94 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22000" toLevel="1" name="Spicy Kimchi">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.etc_kimchi_power_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22001" toLevel="1" name="Spicy Kimchi">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.etc_kimchi_power_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22002" toLevel="1" name="Spicy Kimchi">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.etc_kimchi_power_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22003" toLevel="1" name="Sweet-and-Sour White Kimchi">
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.etc_kimchi_time_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22004" toLevel="1" name="Vitality Ginseng">
<!-- Confirmed CT2.5 -->
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalType>BR_EVENT_BUF2</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.etc_ginseng_recovery_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22005" toLevel="1" name="Vitality Red Ginseng">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.etc_ginseng_recovery_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>600</value>
</effect>
</effects>
</skill>
<skill id="22006" toLevel="1" name="Revita-Pop">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>20000</value>
</effect>
</effects>
</skill>
<skill id="22007" toLevel="1" name="Good Luck Bag">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="20083" count="1" />
</item>
<item chance="20">
<item id="20086" count="1" />
</item>
<item chance="20">
<item id="20089" count="1" />
</item>
<item chance="10">
<item id="20084" count="1" />
</item>
<item chance="10">
<item id="20087" count="1" />
</item>
<item chance="10">
<item id="20090" count="1" />
</item>
<item chance="3.33">
<item id="20085" count="1" />
</item>
<item chance="3.33">
<item id="20088" count="1" />
</item>
<item chance="3.33">
<item id="20091" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22008" toLevel="1" name="Lucky Four-leaf Clover">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="20083" count="1" />
</item>
<item chance="20">
<item id="20086" count="1" />
</item>
<item chance="20">
<item id="20089" count="1" />
</item>
<item chance="10">
<item id="20084" count="1" />
</item>
<item chance="10">
<item id="20087" count="1" />
</item>
<item chance="10">
<item id="20090" count="1" />
</item>
<item chance="3.33">
<item id="20085" count="1" />
</item>
<item chance="3.33">
<item id="20088" count="1" />
</item>
<item chance="3.33">
<item id="20091" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22009" toLevel="1" name="Holiday Miracle">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="20094" count="1" />
</item>
<item chance="80">
<item id="20095" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22010" toLevel="1" name="Mysterious Formal Wear">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="20098" count="1" />
</item>
<item chance="80">
<item id="20099" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22011" toLevel="1" name="Santa Claus' Gift - Joy">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="20103" count="1" />
<item id="20104" count="1" />
<item id="20105" count="1" />
<item id="20106" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22012" toLevel="1" name="Santa Claus' Gift - Enjoyment">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="10606" count="1" />
</item>
<item chance="90">
<item id="5561" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22013" toLevel="1" name="Winter Holiday Festival">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>BranchSys.icon.br_xmas_scroll_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22014" toLevel="1" name="Winter Holiday Festival">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>BranchSys.icon.br_xmas_scroll_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22015" toLevel="1" name="Winter Holiday Festival">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>BranchSys.icon.br_xmas_scroll_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-30</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22016" toLevel="1" name="Winter Holiday Festival">
<abnormalLvl>3</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>BranchSys.icon.br_xmas_scroll_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>45</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-15</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22017" toLevel="1" name="Santa Claus' Gift - Luck">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="99.99948">
<item id="20107" count="1" />
</item>
<item chance="0.00051">
<item id="20108" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22018" toLevel="1" name="Santa Claus' Gift - Luck">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="20108" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22019" toLevel="1" name="Extra Pass: Kamaloka (Hall of the Abyss)">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20026</itemConsumeId> <!-- Extra Entrance Pass - Kamaloka (Hall of the Abyss) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22020" toLevel="1" name="Extra Pass: Near Kamaloka">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20027</itemConsumeId> <!-- Extra Entrance Pass - Near Kamaloka -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22021" toLevel="1" name="Extra Pass: Kamaloka (Labyrinth of the Abyss)">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20028</itemConsumeId> <!-- Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22022" toLevel="1" name="Miraculous Valentine Cake: Special Ingredient">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20198</itemConsumeId> <!-- Decadent Valentine Cake -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100">
<item id="20199" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22023" toLevel="1" name="Simple Valentine Cake">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="9">
<item id="10134" count="1" />
</item>
<item chance="9">
<item id="10138" count="1" />
</item>
<item chance="41">
<item id="1539" count="4" />
</item>
<item chance="16">
<item id="1540" count="3" />
</item>
<item chance="25">
<item id="20196" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22024" toLevel="1" name="Velvety Valentine Cake">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="14">
<item id="948" count="2" />
</item>
<item chance="19">
<item id="952" count="3" />
</item>
<item chance="11">
<item id="1538" count="1" />
</item>
<item chance="6">
<item id="3936" count="1" />
</item>
<item chance="20">
<item id="20200" count="1" />
</item>
<item chance="30">
<item id="20197" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22025" toLevel="1" name="Delicious Valentine Cake">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="14">
<item id="947" count="2" />
</item>
<item chance="39">
<item id="951" count="3" />
</item>
<item chance="17">
<item id="20201" count="1" />
</item>
<item chance="30">
<item id="20198" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22026" toLevel="1" name="Decadent Valentine Cake">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="14">
<item id="959" count="1" />
</item>
<item chance="26">
<item id="729" count="2" />
</item>
<item chance="35">
<item id="20202" count="1" />
</item>
<item chance="25">
<item id="20203" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22027" toLevel="1" name="Heavenly Valentine Cake">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.00661">
<item id="6659" count="1" />
</item>
<item chance="0.1">
<item id="6660" count="1" />
</item>
<item chance="8">
<item id="20208" count="1" />
</item>
<item chance="11">
<item id="20206" count="1" />
</item>
<item chance="18">
<item id="20207" count="1" />
</item>
<item chance="62.893">
<item id="20204" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22028" toLevel="1" name="Chocolate Cookie">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>20000</value>
</effect>
</effects>
</skill>
<skill id="22029" toLevel="1" name="Baguette's Herb">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<abnormalVisualEffect>CHANGE_WP;CHANGE_HAIR_B</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.br_herb_of_baguette_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22030" toLevel="1" name="Cream Puff Herb">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<abnormalVisualEffect>CHANGE_WP;CHANGE_HAIR_G</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.br_herb_of_cream_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22031" toLevel="1" name="Cheesecake Herb">
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<abnormalVisualEffect>CHANGE_WP;CHANGE_HAIR_P</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.br_herb_of_cheesecake_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22032" toLevel="1" name="Baguette Legacy">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="8.34">
<item id="20255" count="1" />
</item>
<item chance="8.34">
<item id="20256" count="1" />
</item>
<item chance="8.34">
<item id="20257" count="1" />
</item>
<item chance="8.34">
<item id="20258" count="1" />
</item>
<item chance="8.34">
<item id="20259" count="1" />
</item>
<item chance="8.34">
<item id="20260" count="1" />
</item>
<item chance="8.34">
<item id="20261" count="1" />
</item>
<item chance="8.34">
<item id="20262" count="1" />
</item>
<item chance="8.34">
<item id="20263" count="1" />
</item>
<item chance="8.34">
<item id="20264" count="1" />
</item>
<item chance="8.34">
<item id="20265" count="1" />
</item>
<item chance="8.26">
<item id="20270" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22033" toLevel="1" name="Baguette Legacy - Kamael">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33">
<item id="20268" count="1" />
</item>
<item chance="33">
<item id="20269" count="1" />
</item>
<item chance="34">
<item id="20267" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22034" toLevel="1" name="Birthday Cake">
<!-- Confirmed CT2.5 -->
<!-- Birthday Skill -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effectPoint>1</effectPoint>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>106</npcId>
<npcCount>1</npcCount>
<despawnDelay>1200000</despawnDelay>
<isSummonSpawn>true</isSummonSpawn>
</effect>
</effects>
</skill>
<skill id="22035" toLevel="1" name="Birthday Cake Vitality Buff">
<!-- Confirmed CT2.5 -->
<!-- Birthday Skill -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1200</abnormalTime>
<abnormalType>VP_UP</abnormalType>
<affectRange>200</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>BranchSys.icon.br_birthday_cake_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effectPoint>1</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="VitalityPointsRate">
<amount>-10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22036" toLevel="1" name="Beast Soulshot">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22037" toLevel="1" name="Beast Spiritshot">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22038" toLevel="1" name="Blessed Beast Spiritshot">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22039" toLevel="2" name="XP Rune III (Lv. 1-99) 30%">
<!-- Confirmed CT2.5 -->
<table name="#bonusExp"> 30 50 </table>
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_exp_buff_3</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_exp_buff_5</value>
</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="ExpModify">
<amount>
<value level="1">30</value>
<value level="2">50</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22040" toLevel="2" name="SP Rune 30%">
<!-- Confirmed CT2.5 -->
<table name="#bonusSp"> 30 50 </table>
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_sp_buff_3</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_sp_buff_5</value>
</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="SpModify">
<amount>
<value level="1">30</value>
<value level="2">50</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22041" toLevel="2" name="Rune of Crystal (Lv. 3)">
<!-- Confirmed CT2.5 -->
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_rp_buff_3</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_rp_buff_5</value>
</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<passiveConditions>
<condition name="OpNotOlympiad" />
</passiveConditions>
<effects>
<effect name="CrystalGradeModify">
<grade>
<value level="1">3</value>
<value level="2">5</value>
</grade>
</effect>
</effects>
</skill>
<skill id="22042" toLevel="1" name="Greater CP Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Cp">
<amount>200</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22043" fromLevel="2" toLevel="6" name="Secret medicine of Will">
<!-- Confirmed CT2.5 -->
<!-- Level 1 doesn't exist in client. -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">52</value>
<value level="5">61</value>
<value level="6">76</value>
</minLevel>
<maxLevel>
<value level="2">39</value>
<value level="3">51</value>
<value level="4">60</value>
<value level="5">75</value>
<value level="6">85</value>
</maxLevel>
<affectType>
<value level="2">CASTER</value>
<value level="3">CASTER</value>
<value level="4">CASTER</value>
<value level="5">CASTER</value>
<value level="6">CASTER</value>
</affectType>
</condition>
</conditions>
<effects>
<effect name="Cp">
<amount>
<value level="2">800</value>
<value level="3">1500</value>
<value level="4">2000</value>
<value level="5">2500</value>
<value level="6">3000</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22044" fromLevel="2" toLevel="7" name="Secret medicine of Life">
<!-- Confirmed CT2.5 -->
<!-- Level 1 doesn't exist in client. -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<reuseDelay>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">0</value>
<value level="6">0</value>
<value level="7">300000</value>
</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">52</value>
<value level="5">61</value>
<value level="6">76</value>
<value level="7">1</value>
</minLevel>
<maxLevel>
<value level="2">39</value>
<value level="3">51</value>
<value level="4">60</value>
<value level="5">75</value>
<value level="6">85</value>
<value level="7">85</value>
</maxLevel>
<affectType>
<value level="2">CASTER</value>
<value level="3">CASTER</value>
<value level="4">CASTER</value>
<value level="5">CASTER</value>
<value level="6">CASTER</value>
<value level="7">CASTER</value>
</affectType>
</condition>
</conditions>
<effects>
<effect name="HealPercent">
<power>50</power>
</effect>
</effects>
</skill>
<skill id="22045" toLevel="1" name="Transformation Scroll: Onyx Beast">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform1</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20364</itemConsumeId> <!-- Transformation Scroll: Omen Beast -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>1</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>1</transformationId>
</effect>
</effects>
</skill>
<skill id="22046" toLevel="1" name="Transformation Scroll: Doom Wraith">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform1</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20365</itemConsumeId> <!-- Transformation Scroll: Death Blader -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>2</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>2</transformationId>
</effect>
</effects>
</skill>
<skill id="22047" toLevel="1" name="Transformation Scroll: Grail Apostle">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform2</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20366</itemConsumeId> <!-- Transformation Scroll: Grail Apostle -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>202</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>203</transformationId>
</effect>
</effects>
</skill>
<skill id="22048" toLevel="1" name="Transformation Scroll: Unicorn">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform2</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20367</itemConsumeId> <!-- Transformation Scroll: Unicorn -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>205</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>206</transformationId>
</effect>
</effects>
</skill>
<skill id="22049" toLevel="1" name="Transformation Scroll: Lilim Knight">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform2</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20368</itemConsumeId> <!-- Transformation Scroll: Lilim Knight -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>208</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>209</transformationId>
</effect>
</effects>
</skill>
<skill id="22050" toLevel="1" name="Transformation Scroll: Golem Guardian">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform2</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20369</itemConsumeId> <!-- Transformation Scroll: Golem Guardian -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>211</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>212</transformationId>
</effect>
</effects>
</skill>
<skill id="22051" toLevel="1" name="Transformation Scroll: Inferno Drake">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform2</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20370</itemConsumeId> <!-- Transformation Scroll: Inferno Drake -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>214</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>215</transformationId>
</effect>
</effects>
</skill>
<skill id="22052" toLevel="1" name="Transformation Scroll: Dragon Bomber">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform2</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20371</itemConsumeId> <!-- Transformation Scroll: Dragon Bomber -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>217</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>218</transformationId>
</effect>
</effects>
</skill>
<skill id="22053" toLevel="19" name="Scroll of Escape: Talking Island Village">
<!-- Confirmed CT2.5 -->
<table name="#coordX"> -84200 46915 9723 -45208 115158 -80831 -12728 15633 17860 83378 105760 111388 82916 85289 117052 146818 147922 43840 87326 </table>
<table name="#coordY"> 244566 51441 15576 -112502 -178170 149808 122726 142962 170191 147999 113064 219331 53210 16225 76884 25807 -55316 -47779 -143370 </table>
<table name="#coordZ"> -3728 -2976 -4568 -240 -880 -3040 -3112 -2696 -3496 -3400 -3176 -3544 -1488 -3672 -2688 -2008 -2728 -792 -1319 </table>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>20000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">20372</value>
<value level="2">20373</value>
<value level="3">20374</value>
<value level="4">20375</value>
<value level="5">20376</value>
<value level="6">20377</value>
<value level="7">20378</value>
<value level="8">20379</value>
<value level="9">20380</value>
<value level="10">20381</value>
<value level="11">20382</value>
<value level="12">20383</value>
<value level="13">20384</value>
<value level="14">20385</value>
<value level="15">20386</value>
<value level="16">20387</value>
<value level="17">20388</value>
<value level="18">20389</value>
<value level="19">20390</value>
</itemConsumeId>
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>LAWFUL</alignment>
</condition>
<condition name="OpCanEscape" />
</conditions>
<effects>
<effect name="Teleport">
<x>
<value level="1">-84200</value>
<value level="2">46915</value>
<value level="3">9723</value>
<value level="4">-45208</value>
<value level="5">115158</value>
<value level="6">-80831</value>
<value level="7">-12728</value>
<value level="8">15633</value>
<value level="9">17860</value>
<value level="10">83378</value>
<value level="11">105760</value>
<value level="12">111388</value>
<value level="13">82916</value>
<value level="14">85289</value>
<value level="15">117052</value>
<value level="16">146818</value>
<value level="17">147922</value>
<value level="18">43840</value>
<value level="19">87326</value>
</x>
<y>
<value level="1">244566</value>
<value level="2">51441</value>
<value level="3">15576</value>
<value level="4">-112502</value>
<value level="5">-178170</value>
<value level="6">149808</value>
<value level="7">122726</value>
<value level="8">142962</value>
<value level="9">170191</value>
<value level="10">147999</value>
<value level="11">113064</value>
<value level="12">219331</value>
<value level="13">53210</value>
<value level="14">16225</value>
<value level="15">76884</value>
<value level="16">25807</value>
<value level="17">-55316</value>
<value level="18">-47779</value>
<value level="19">-143370</value>
</y>
<z>
<value level="1">-3728</value>
<value level="2">-2976</value>
<value level="3">-4568</value>
<value level="4">-240</value>
<value level="5">-880</value>
<value level="6">-3040</value>
<value level="7">-3112</value>
<value level="8">-2696</value>
<value level="9">-3496</value>
<value level="10">-3400</value>
<value level="11">-3176</value>
<value level="12">-3544</value>
<value level="13">-1488</value>
<value level="14">-3672</value>
<value level="15">-2688</value>
<value level="16">-2008</value>
<value level="17">-2728</value>
<value level="18">-792</value>
<value level="19">-1319</value>
</z>
</effect>
</effects>
</skill>
<skill id="22054" toLevel="1" name="Vitality Maintaining Potion">
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<abnormalType>VP_UP</abnormalType>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skilltransform4</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>-100</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="22055" toLevel="1" name="Vitality Replenishing Potion">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>3600000</reuseDelay>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
<effects>
<effect name="VitalityPointUp">
<value>5000</value>
</effect>
</effects>
</skill>
<skill id="22056" toLevel="1" name="Wind Walk">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SPEED_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22057" toLevel="1" name="Haste">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>33</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22058" toLevel="1" name="Might">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PA_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22059" toLevel="1" name="Shield">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PD_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalDefence">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22060" toLevel="1" name="Death Whisper">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_DMG_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalDamage">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22061" toLevel="1" name="Guidance">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HIT_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22062" toLevel="1" name="Empower">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MA_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MAtk">
<amount>75</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22063" toLevel="1" name="Greater Acumen">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CASTING_TIME_DOWN</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22064" toLevel="1" name="Vampiric Rage">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>80</chance>
</effect>
</effects>
</skill>
<skill id="22065" toLevel="1" name="Blessed Body">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_HP_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22066" toLevel="1" name="Berserker Spirit">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>BERSERKER</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>8</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>-16</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22067" toLevel="1" name="Magic Barrier">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MD_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22068" toLevel="1" name="Blessed Soul">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAX_MP_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxMp">
<amount>35</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22069" toLevel="1" name="Clarity">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CHEAP_MAGIC</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22070" toLevel="1" name="Wild Magic">
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>MAGIC_CRITICAL_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.etc_hot_spring_nectar_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22071" toLevel="1" name="Huge Fortuna Box">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="27">
<item id="22009" count="2" />
</item>
<item chance="15">
<item id="20517" count="1" />
</item>
<item chance="0.78299">
<item id="22015" count="1" />
</item>
<item chance="0.27056">
<item id="20519" count="1" />
</item>
<item chance="0.00775">
<item id="22019" count="1" />
</item>
<item chance="0.0027">
<item id="20521" count="1" />
</item>
<item chance="3.75">
<item id="20545" count="8" />
</item>
<item chance="7.5">
<item id="20546" count="10" />
</item>
<item chance="4.5">
<item id="20547" count="10" />
</item>
<item chance="9.75">
<item id="8751" count="1" />
</item>
<item chance="8.125">
<item id="8752" count="1" />
</item>
<item chance="6.77083">
<item id="9575" count="1" />
</item>
<item chance="1.95">
<item id="8761" count="1" />
</item>
<item chance="1.625">
<item id="8762" count="1" />
</item>
<item chance="1.35416">
<item id="9576" count="1" />
</item>
<item chance="12.5">
<item id="22024" count="15" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22072" toLevel="1" name="Huge Fortuna Cube">
<!-- Confirmed CT2.5 -->
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="26.25">
<item id="22013" count="2" />
</item>
<item chance="14.58333">
<item id="20518" count="1" />
</item>
<item chance="0.69599">
<item id="22017" count="1" />
</item>
<item chance="0.24049">
<item id="20520" count="1" />
</item>
<item chance="0.00638">
<item id="22021" count="1" />
</item>
<item chance="0.0022">
<item id="20522" count="1" />
</item>
<item chance="3.95833">
<item id="20545" count="8" />
</item>
<item chance="7.91666">
<item id="20546" count="10" />
</item>
<item chance="4.75">
<item id="20547" count="10" />
</item>
<item chance="9.58333">
<item id="8751" count="1" />
</item>
<item chance="7.98611">
<item id="8752" count="1" />
</item>
<item chance="6.65509">
<item id="9575" count="1" />
</item>
<item chance="1.91666">
<item id="8761" count="1" />
</item>
<item chance="1.59722">
<item id="8762" count="1" />
</item>
<item chance="1.33101">
<item id="9576" count="1" />
</item>
<item chance="13.19444">
<item id="22024" count="15" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22073" toLevel="1" name="Scroll: Enchant Weapon (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22074" toLevel="1" name="Scroll: Enchant Armor (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22075" toLevel="1" name="Ancient Scroll: Enchant Weapon (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22076" toLevel="1" name="Ancient Scroll: Enchant Armor (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22077" toLevel="1" name="Divine Scroll: Enchant Weapon (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22078" toLevel="1" name="Divine Scroll: Enchant Armor (S-grade)">
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22079" toLevel="1" name="Water Resistance">
<!-- Increases resistance to water type attacks by 20% for 1 hour -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ARMOR_WATER</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20523</itemConsumeId> <!-- Resist Aqua Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22080" toLevel="1" name="Wind Resistance">
<!-- Increases resistance to wind type attacks by 20% for 1 hour -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ARMOR_WIND</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20524</itemConsumeId> <!-- Resist Wind Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22081" toLevel="1" name="Fire Resistance">
<!-- Increases resistance to fire type attacks by 20% for 1 hour -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ARMOR_FIRE</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20525</itemConsumeId> <!-- Resist Fire Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22082" toLevel="1" name="Holy Attack Resistance">
<!-- Increases resistance to divinity type attacks by 23% for 1 hour -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ARMOR_HOLY</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20526</itemConsumeId> <!-- Resist Holy Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22083" toLevel="1" name="Dark Attack Resistance">
<!-- Increases resistance to darkness type attacks by 23% for 1 hour -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>ARMOR_UNHOLY</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20527</itemConsumeId> <!-- Resist Unholy Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="22084" toLevel="1" name="Mental Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>RESIST_DERANGEMENT</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20528</itemConsumeId> <!-- Mental Shield Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceTrait">
<HOLD>40</HOLD>
<DERANGEMENT>40</DERANGEMENT>
<SLEEP>40</SLEEP>
</effect>
</effects>
</skill>
<skill id="22085" toLevel="1" name="Focus">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CRITICAL_PROB_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20529</itemConsumeId> <!-- Focus Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="CriticalRate">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22086" toLevel="1" name="Concentration">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20530</itemConsumeId> <!-- Concentration Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceCancel">
<amount>-36</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22087" toLevel="1" name="Blessed Shield">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SHIELD_PROB_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20531</itemConsumeId> <!-- Bless Shield Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ShieldDefenceRate">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22088" toLevel="1" name="Agility">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>AVOID_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20532</itemConsumeId> <!-- Agility Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalEvasion">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="22089" toLevel="1" name="Regeneration">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>HP_REGEN_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20533</itemConsumeId> <!-- Regeneration Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22090" toLevel="1" name="Advanced Block">
<!-- Confirmed CT2.5 -->
<abnormalLvl>26</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SHIELD_DEFENCE_UP</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>4000</hitTime>
<icon>br_cashtex.item.br_cash_scroll_of_wind_walk_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20534</itemConsumeId> <!-- Advanced Block Scroll -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ShieldDefence">
<amount>40</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="22091" toLevel="1" name="Eva's Rune">
<!-- Confirmed CT2.5 -->
<icon>BranchSys.icon.br_rune_of_eva_i00</icon>
<magicLvl>1</magicLvl>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="22092" toLevel="1" name="Small Scroll Chest">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="20365" count="1" />
</item>
<item chance="20">
<item id="20364" count="1" />
</item>
<item chance="20">
<item id="20366" count="1" />
</item>
<item chance="20">
<item id="20367" count="1" />
</item>
<item chance="20">
<item id="20368" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22093" toLevel="1" name="Large Scroll Chest">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="15">
<item id="20554" count="1" />
</item>
<item chance="15">
<item id="20392" count="1" />
</item>
<item chance="35">
<item id="20393" count="1" />
</item>
<item chance="35">
<item id="20394" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22094" toLevel="1" name="Exp. Master">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="70">
<item id="20581" count="1" />
</item>
<item chance="30">
<item id="20548" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="22095" toLevel="1" name="Summon Fire Spirit">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20585</itemConsumeId> <!-- Seed of Fire (event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>8</npcId>
<npcCount>1</npcCount>
<despawnDelay>60000</despawnDelay>
<isSummonSpawn>true</isSummonSpawn>
</effect>
</effects>
</skill>
<skill id="22096" toLevel="1" name="Summon Reckless Fire Spirit">
<!-- Confirmed CT2.5 -->
<blockedInOlympiad>true</blockedInOlympiad>
<hitTime>3000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20586</itemConsumeId> <!-- Explosive Seed of Fire (Event) -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
</conditions>
<effects>
<effect name="SummonNpc">
<npcId>9</npcId>
<npcCount>1</npcCount>
<despawnDelay>60000</despawnDelay>
<isSummonSpawn>true</isSummonSpawn>
</effect>
</effects>
</skill>
<skill id="22097" toLevel="1" name="Girl's Gift of Gratitude">
<!-- Confirmed CT2.5 -->
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.br_sevenlove_girlpresent_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22098" toLevel="1" name="Boy's Gift of Gratitude">
<!-- Confirmed CT2.5 -->
<abnormalInstant>true</abnormalInstant>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>100</effectPoint>
<hitTime>100</hitTime>
<icon>BranchSys.icon.br_sevenlove_boypresent_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<magicLvl>-1</magicLvl>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>45</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>40</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
</skill>
<skill id="22099" toLevel="1" name="Soul Silver Foil">
<!-- Confirmed CT2.5 -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>400</castRange>
<effectRange>900</effectRange>
<hitTime>1500</hitTime>
<icon>BranchSys.icon.br_ghost_silverpaper_i00</icon>
<isMagic>4</isMagic> <!-- Item Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>20602</itemConsumeId> <!-- Soul Silver Foil (Event) -->
<magicLvl>-3</magicLvl>
<operateType>A3</operateType>
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-3</specialLevel>
<targetType>NPC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="ConsumeBody" />
</conditions>
<effects>
<effect name="ConsumeBody" />
<effect name="PAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxCp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>60</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
</effects>
<selfEffects>
<effect name="MaxHp">
<amount>60</amount>
<mode>PER</mode>
</effect>
</selfEffects>
</skill>
</list>