Files
l2j_mobius/trunk/dist/game/data/stats/skills/17700-17799.xml
MobiusDev 5a84d0ff87 Some Brooch and Jewels.
Contributed by Mathael.
2016-06-29 16:41:38 +00:00

854 lines
30 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17701" toLevel="5" name="Topaz: Spiritshot">
<!-- TODO: INGORE CP -->
<!-- Interrupts target's skill casting. In PvP, ignores CP and inflicts a fixed damage of 1062. -->
<icon>icon.etc_bm_jewel_topaz_i00</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
<targetType>ENEMY</targetType>
<effects>
<effect name="SkillTurning">
<chance>100</chance>
<staticChance>true</staticChance>
</effect>
<effect name="RealDamage">
<power>
<value level="1">1062</value>
<value level="2">3717</value>
<value level="3">6903</value>
<value level="4">10089</value>
<value level="5">13275</value>
</power>
</effect>
</effects>
</skill>
<skill id="17702" toLevel="5" name="Jewel: Quick Recovery">
<!-- Restores 1500, 3000, 6000, 8000, 13000 HP. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<effects>
<effect name="Hp">
<amount>
<value level="1">1500</value>
<value level="2">3000</value>
<value level="3">6000</value>
<value level="4">8000</value>
<value level="5">13000</value>
</amount>
</effect>
</effects>
</skill>
<skill id="17703" toLevel="5" name="Jewel: Heal Boost">
<!-- Received Heal Amount + 3%, 6%, 9%, 13%, 21%. -->
<icon>icon.skill4416_dwarf</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="HealEffect">
<amount>
<value level="1">3</value>
<value level="2">6</value>
<value level="3">9</value>
<value level="4">13</value>
<value level="5">21</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="17704" toLevel="5" name="Obsidian">
<!-- Received Damage in PvP - 1%, 3%, 7%, 11%, 15%. -->
<icon>icon.etc_bm_jewel_obsidian_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">7</value>
<value level="4">11</value>
<value level="5">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">7</value>
<value level="4">11</value>
<value level="5">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">1</value>
<value level="2">3</value>
<value level="3">7</value>
<value level="4">11</value>
<value level="5">15</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="17705" toLevel="5" name="Opal">
<!-- Attack Attribute + 10, +20, +40, +70, +120. -->
<icon>icon.etc_bm_jewel_opal_i00</icon>
<operateType>P</operateType>
<effects>
<effect name="AttackAttribute"> <!-- Default Fire, TODO: AttackCurrentAttribute Handler -->
<amount>
<value level="1">10</value>
<value level="2">20</value>
<value level="3">40</value>
<value level="4">70</value>
<value level="5">120</value>
</amount>
</effect>
</effects>
</skill>
<skill id="17706" toLevel="5" name="Jewel: Atk. Spd. Increase">
<!-- Atk. Spd. + 33, 48, 78, 138, 258. -->
<icon>icon.etc_talisman_i02</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
<value level="1">33</value>
<value level="2">48</value>
<value level="3">78</value>
<value level="4">138</value>
<value level="5">258</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="17707" toLevel="5" name="Jewel: Casting Spd. Increase">
<!-- Casting Spd. + 33, 52, 90, 166, 318. -->
<icon>icon.skill17085</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MagicalAttackSpeed">
<amount>
<value level="1">33</value>
<value level="2">55</value>
<value level="3">90</value>
<value level="4">166</value>
<value level="5">318</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="17708" toLevel="5" name="Diamond">
<!-- P. Def. + 283, and Received P. Critical Damage - 1%. -->
<icon>icon.etc_bm_jewel_diamond_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="PhysicalDefence">
<amount>
<value level="1">283</value>
<value level="2">567</value>
<value level="3">945</value>
<value level="4">1418</value>
<value level="5">1986</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="17709" toLevel="5" name="Pearl">
<!-- M. Def. + 163, and Received P. Critical Damage - 1%. -->
<!-- M. Def. + 328, and Received P. Critical Damage - 2%. -->
<!-- M. Def. + 548, and Received P. Critical Damage - 3%. -->
<!-- M. Def. + 821, and Received P. Critical Damage - 4%. -->
<!-- M. Def. + 1150, and Received P. Critical Damage - 5%. -->
<icon>icon.etc_bm_jewel_pearl_i00</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<effects>
<effect name="MagicalDefence">
<amount>
<value level="1">163</value>
<value level="2">328</value>
<value level="3">548</value>
<value level="4">821</value>
<value level="5">1150</value>
</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceCriticalDamage">
<amount>
<value level="1">1</value>
<value level="2">2</value>
<value level="3">3</value>
<value level="4">4</value>
<value level="5">5</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="17710" toLevel="1" name="10th Anniversary Blessing Effect (Free)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17711" toLevel="24" name="10th Anniversary Blessing - Stage 1">
<!-- AUTO GENERATED SKILL -->
<!-- You can obtain an item in 1 hr. 23 stages total. (Note:) If you are dead while the item is given, you cannot acquire the 10th Anniversary Blessing buff or items. You also cannot acquire the cards if your inventory is full. -->
<icon>icon.ev_10th</icon>
<operateType>A2</operateType>
<castRange>
<value level="1">900</value>
<value level="2">-1</value>
<value level="3">-1</value>
<value level="4">-1</value>
<value level="5">-1</value>
<value level="6">-1</value>
<value level="7">-1</value>
<value level="8">-1</value>
<value level="9">-1</value>
<value level="10">-1</value>
<value level="11">-1</value>
<value level="12">-1</value>
<value level="13">-1</value>
<value level="14">-1</value>
<value level="15">-1</value>
<value level="16">-1</value>
<value level="17">-1</value>
<value level="18">-1</value>
<value level="19">-1</value>
<value level="20">-1</value>
<value level="21">-1</value>
<value level="22">-1</value>
<value level="23">-1</value>
<value level="24">-1</value>
</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17712" toLevel="1" name="10th Anniversary Blessing Effect (Paid)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17713" toLevel="24" name="10th Anniversary Special Blessing - Stage 1">
<!-- AUTO GENERATED SKILL -->
<!-- You can obtain an item in 1 hr. 23 stages total. Special Blessings have a higher chance of obtaining items. (Note:) If you are dead while the item is given, you cannot acquire the 10th Anniversary Blessing buff or items. You also cannot acquire the cards if your inventory is full. -->
<icon>icon.ev_10th</icon>
<operateType>A2</operateType>
<castRange>
<value level="1">900</value>
<value level="2">-1</value>
<value level="3">-1</value>
<value level="4">-1</value>
<value level="5">-1</value>
<value level="6">-1</value>
<value level="7">-1</value>
<value level="8">-1</value>
<value level="9">-1</value>
<value level="10">-1</value>
<value level="11">-1</value>
<value level="12">-1</value>
<value level="13">-1</value>
<value level="14">-1</value>
<value level="15">-1</value>
<value level="16">-1</value>
<value level="17">-1</value>
<value level="18">-1</value>
<value level="19">-1</value>
<value level="20">-1</value>
<value level="21">-1</value>
<value level="22">-1</value>
<value level="23">-1</value>
<value level="24">-1</value>
</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17714" toLevel="1" name="Dancing Cat's Steps">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., Max HP/MP/CP + 30%, P./M. Def. + 30%, Speed + 20, P. Atk. + 10%, and M. Atk. + 20%. Skill Cooldown - 10%, and Skill MP Consumption - 15%. (Same slot as Art of Seduction buff) -->
<icon>icon.skill_sing</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17715" toLevel="1" name="Spirit Hit Lv. 1">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17716" toLevel="1" name="Spirit Hit Lv. 2">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17717" toLevel="1" name="Spirit Hit Lv. 3">
<!-- AUTO GENERATED SKILL -->
<!-- Inflicts 3186 damage to a single target. -->
<icon>icon.skill3260</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1000</effectPoint>
<reuseDelay>30000</reuseDelay>
</skill>
<skill id="17718" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Antharas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17719" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Sealed Antharas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17720" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Sealed Antharas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17721" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Sealed Antharas Buster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17722" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Antharas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17723" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Antharas Stormer (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17724" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Antharas Fighter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17725" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Antharas Avenger (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17726" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Antharas Dual Blunt Weapon (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17727" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Antharas Dualsword (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17728" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Valakas Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17729" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Valakas Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17730" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Valakas Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17731" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Valakas Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17732" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Valakas Buster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17733" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Valakas Caster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17734" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Valakas Retributer (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17735" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Lindvior Shaper (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17736" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Lindvior Thrower (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17737" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Lindvior Slasher (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17738" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Lindvior Caster (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17739" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Lindvior Cutter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17740" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Lindvior Shooter (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17741" toLevel="1" name="Dandy's Breath">
<!-- AUTO GENERATED SKILL -->
<!-- Can obtain Lindvior Dual Dagger (1-hour). (Need Dandy's Scroll: Release Seal) -->
<icon>icon.ev_10th_dandi1</icon>
<operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
</skill>
<skill id="17742" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17743" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17744" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17745" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17746" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17747" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17748" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17749" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17750" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17751" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17752" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17753" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17754" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17755" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17756" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17757" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17758" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17759" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17760" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17761" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17762" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17763" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17764" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17765" toLevel="1" name="Dandy's Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 5%, HP + 15%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17766" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17767" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17768" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17769" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17770" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17771" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17772" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17773" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17774" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17775" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17776" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17777" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17778" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17779" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17780" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17781" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17782" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17783" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17784" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17785" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17786" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17787" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17788" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17789" toLevel="1" name="Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 10%, HP/MP/CP + 20%, and Atk. Spd. + 15%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17790" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17791" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17792" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17793" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Casting Spd. + 1999, M. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17794" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17795" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17796" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17797" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17798" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
<skill id="17799" toLevel="1" name="Great Assisting Strength">
<!-- AUTO GENERATED SKILL -->
<!-- PvP damage + 30%, HP/MP + 100%, CP + 200%, Atk. Spd. + 1500, P. Critical Rate + 500 and additional damage to dragons + 300%. -->
<icon>icon.karma</icon>
<operateType>P</operateType>
</skill>
</list>