Files
l2j_mobius/trunk/dist/game/data/stats/skills/17200-17299.xml
2016-06-12 01:34:09 +00:00

621 lines
25 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17200" toLevel="1" name="Potion of Protection: Sleep">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases sleep resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i05</icon>
<operateType>A2</operateType>
</skill>
<skill id="17201" toLevel="1" name="Potion of Protection: Poison">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases poison resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i02</icon>
<operateType>A2</operateType>
</skill>
<skill id="17202" toLevel="1" name="Potion of Protection: Knock Back/ Knock Down">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases knock-back and knock-down resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i10</icon>
<operateType>A2</operateType>
</skill>
<skill id="17203" toLevel="1" name="Potion of Protection: Aerial Yoke">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases aerial yoke resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i11</icon>
<operateType>A2</operateType>
</skill>
<skill id="17204" toLevel="1" name="Scroll: 100,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 100,000 SP. -->
<icon>icon.etc_sp_scroll1_i00</icon>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17205" toLevel="1" name="Scroll: 1,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 1,000,000 SP. -->
<icon>icon.etc_sp_scroll2_i00</icon>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17206" toLevel="1" name="Scroll: 10,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 10,000,000 SP. -->
<icon>icon.etc_sp_scroll3_i00</icon>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17207" toLevel="1" name="Master Yogi's Special Scroll: Enchant Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17208" toLevel="1" name="Transformation Potion: Metal Suit">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hour, changes the appearance of Metal Shoes to the equipped appearance. -->
<icon>icon.etc_whiteday_herb</icon>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17209" toLevel="1" name="Metal Suit Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17210" toLevel="1" name="Metal Suit Breastplate Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17211" toLevel="1" name="Metal Suit Gaiters Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17212" toLevel="1" name="Metal Suit Boots Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17213" toLevel="1" name="Metal Suit Gloves Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17214" toLevel="1" name="Master Yogi's Force Effect (Free)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17215" toLevel="11" name="Master Yogi's Force - Stage 1">
<!-- AUTO GENERATED SKILL -->
<!-- You can obtain an item in 1 hr. There are 10 stages, so you can acquire up to 10 items. Return to Master Yogi for another buff when the buff wears out. (Note:) If you are dead while the item is given, you cannot acquire the Master Yogi's Force buff or the items. You also cannot acquire the items if your inventory is full. -->
<icon>icon.yogi_stick_i00</icon>
<operateType>A2</operateType>
<castRange>
<value level="1">900</value>
<value level="2">-1</value>
<value level="3">-1</value>
<value level="4">-1</value>
<value level="5">-1</value>
<value level="6">-1</value>
<value level="7">-1</value>
<value level="8">-1</value>
<value level="9">-1</value>
<value level="10">-1</value>
<value level="11">-1</value>
</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17216" toLevel="1" name="Master Yogi's Force Effect (Paid)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17217" toLevel="11" name="Master Yogi's Force - Stage 1">
<!-- AUTO GENERATED SKILL -->
<!-- You can obtain an item in 1 hr. There are 10 stages, so you can acquire up to 10 items. Return to Master Yogi for another buff when the buff wears out. (Note:) If you are dead while the item is given, you cannot acquire the Master Yogi's Force buff or the items. You also cannot acquire the items if your inventory is full. -->
<icon>icon.yogi_stick_i00</icon>
<operateType>A2</operateType>
<castRange>
<value level="1">900</value>
<value level="2">-1</value>
<value level="3">-1</value>
<value level="4">-1</value>
<value level="5">-1</value>
<value level="6">-1</value>
<value level="7">-1</value>
<value level="8">-1</value>
<value level="9">-1</value>
<value level="10">-1</value>
<value level="11">-1</value>
</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17218" toLevel="1" name="Valiant Chest">
<!-- AUTO GENERATED SKILL -->
<icon>icon.new_user_box</icon>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17219" toLevel="1" name="Hero's Gift">
<!-- AUTO GENERATED SKILL -->
<!-- You can obtain Hero's Energy if you obtain enough XP. -->
<icon>icon.etc_raid_d_i02</icon>
<operateType>A2</operateType>
<isMagic>4</isMagic>
</skill>
<skill id="17220" toLevel="1" name="Valiant Scroll">
<!-- AUTO GENERATED SKILL -->
<!-- Increases P. Atk. + 10%, M. Atk. + 21%, P. Def. + 15%, M. Def. + 15%, Max HP, MP, and CP + 15%, and applied time + 30 minutes. Does not disappear upon death. -->
<icon>icon.etc_cave_page_i00</icon>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17221" toLevel="1" name="Hero's SP Scroll (Novice)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.etc_sp_scroll1_i00</icon>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="17222" toLevel="2" name="Hero's SP Scroll (Experienced)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.etc_sp_scroll2_i00</icon>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<isDebuff>false</isDebuff>
</skill>
<skill id="17223" toLevel="3" name="Hero's SP Scroll (Expert)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.etc_sp_scroll3_i00</icon>
<operateType>A1</operateType>
<reuseDelay>3000</reuseDelay>
<isDebuff>false</isDebuff>
</skill>
<skill id="17224" toLevel="1" name="Valentine Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dagger</icon>
<operateType>A1</operateType>
</skill>
<skill id="17225" toLevel="1" name="Valentine Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_sword</icon>
<operateType>A1</operateType>
</skill>
<skill id="17226" toLevel="1" name="Valentine Appearance Stone: Two-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_twohand_sword</icon>
<operateType>A1</operateType>
</skill>
<skill id="17227" toLevel="1" name="Valentine Appearance Stone: One-handed Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_blunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17228" toLevel="1" name="Valentine Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dualfist</icon>
<operateType>A1</operateType>
</skill>
<skill id="17229" toLevel="1" name="Valentine Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_pole</icon>
<operateType>A1</operateType>
</skill>
<skill id="17230" toLevel="1" name="Valentine Appearance Stone: Bow">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_bow</icon>
<operateType>A1</operateType>
</skill>
<skill id="17231" toLevel="1" name="Valentine Appearance Stone: Crossbow">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_twohand_crossbow</icon>
<operateType>A1</operateType>
</skill>
<skill id="17232" toLevel="1" name="Valentine Appearance Stone: One-handed Magic Sword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_sword</icon>
<operateType>A1</operateType>
</skill>
<skill id="17233" toLevel="1" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_magic_blunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17234" toLevel="1" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17235" toLevel="1" name="Valentine Appearance Stone: DualSword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dual</icon>
<operateType>A1</operateType>
</skill>
<skill id="17236" toLevel="1" name="Valentine Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dualdagger</icon>
<operateType>A1</operateType>
</skill>
<skill id="17237" toLevel="1" name="Valentine Appearance Stone: Dual Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dualblunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17238" toLevel="1" name="Valentine Appearance Stone: Shield">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_shield</icon>
<operateType>A1</operateType>
</skill>
<skill id="17239" toLevel="1" name="Valentine Appearance Stone: Sigil">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
</skill>
<skill id="17240" toLevel="1" name="Valentine Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dagger</icon>
<operateType>A1</operateType>
</skill>
<skill id="17241" toLevel="1" name="Valentine Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_sword</icon>
<operateType>A1</operateType>
</skill>
<skill id="17242" toLevel="1" name="Valentine Appearance Stone: Two-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_twohand_sword</icon>
<operateType>A1</operateType>
</skill>
<skill id="17243" toLevel="1" name="Valentine Appearance Stone: One-handed Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_blunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17244" toLevel="1" name="Valentine Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dualfist</icon>
<operateType>A1</operateType>
</skill>
<skill id="17245" toLevel="1" name="Valentine Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_pole</icon>
<operateType>A1</operateType>
</skill>
<skill id="17246" toLevel="1" name="Valentine Appearance Stone: Bow">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_bow</icon>
<operateType>A1</operateType>
</skill>
<skill id="17247" toLevel="1" name="Valentine Appearance Stone: Crossbow">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_twohand_crossbow</icon>
<operateType>A1</operateType>
</skill>
<skill id="17248" toLevel="1" name="Valentine Appearance Stone: One-handed Magic Sword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_sword</icon>
<operateType>A1</operateType>
</skill>
<skill id="17249" toLevel="1" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_magic_blunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17250" toLevel="1" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17251" toLevel="1" name="Valentine Appearance Stone: DualSword">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dual</icon>
<operateType>A1</operateType>
</skill>
<skill id="17252" toLevel="1" name="Valentine Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dualdagger</icon>
<operateType>A1</operateType>
</skill>
<skill id="17253" toLevel="1" name="Valentine Appearance Stone: Dual Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_dualblunt</icon>
<operateType>A1</operateType>
</skill>
<skill id="17254" toLevel="1" name="Valentine Appearance Stone: Shield">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_shield</icon>
<operateType>A1</operateType>
</skill>
<skill id="17255" toLevel="1" name="Valentine Appearance Stone: Sigil">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_sigil</icon>
<operateType>A1</operateType>
</skill>
<skill id="17256" toLevel="1" name="Hero's XP Scroll">
<!-- AUTO GENERATED SKILL -->
<icon>icon.exp_bottle_scroll</icon>
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
</skill>
<skill id="17257" toLevel="1" name="Hero's SP Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Acquired SP + 10%. -->
<icon>br_cashtex.item.br_cash_rune_of_feather_i00</icon>
<operateType>P</operateType>
</skill>
<skill id="17258" toLevel="1" name="NC Dinos Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_hair1</icon>
<operateType>A1</operateType>
</skill>
<skill id="17259" toLevel="1" name="NC Dinos Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_hair1</icon>
<operateType>A1</operateType>
</skill>
<skill id="17260" toLevel="1" name="Zorro Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_hair2</icon>
<operateType>A1</operateType>
</skill>
<skill id="17261" toLevel="1" name="Zorro Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys3.Icon.g_shape_shifting_hair2</icon>
<operateType>A1</operateType>
</skill>
<skill id="17262" toLevel="1" name="Leona's Gift">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17263" toLevel="1" name="Warrior's Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17264" toLevel="1" name="Scroll of Escape: Hellbound">
<!-- AUTO GENERATED SKILL -->
<!-- Scroll to teleport to Hellbound. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>20000</hitTime>
</skill>
<skill id="17265" toLevel="1" name="Leona's Reward Box">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17266" toLevel="3" name="SP Rune 10%">
<!-- AUTO GENERATED SKILL -->
<!-- SP Acquisition + 10% -->
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_sp_buff_1</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_sp_buff_2</value>
<value level="3">br_cashtex.skill.br_cash_rune_of_sp_buff_3</value>
</icon>
<operateType>P</operateType>
</skill>
<skill id="17267" toLevel="3" name="SP Rune 10%">
<!-- AUTO GENERATED SKILL -->
<!-- SP Acquisition + 10% -->
<icon>
<value level="1">br_cashtex.skill.br_cash_rune_of_sp_buff_1</value>
<value level="2">br_cashtex.skill.br_cash_rune_of_sp_buff_2</value>
<value level="3">br_cashtex.skill.br_cash_rune_of_sp_buff_3</value>
</icon>
<operateType>P</operateType>
</skill>
<skill id="17268" toLevel="1" name="Master Yogi's Force Effect (Free)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17269" toLevel="1" name="Master Yogi's Force Effect (Paid)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17270" toLevel="1" name="Scroll: 1,000,000,000 SP">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="17271" toLevel="1" name="Kat the Cat's Surprise Gift">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17272" toLevel="1" name="Pig Lollipop Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17273" toLevel="1" name="Chrono Cithara Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17274" toLevel="1" name="Chrono Unitus Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17275" toLevel="1" name="Chrono Campana Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17276" toLevel="1" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17277" toLevel="1" name="Chrono Maracas Appearance Stone: Dualsword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17278" toLevel="1" name="Pumpkin Dagger Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17279" toLevel="1" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17280" toLevel="1" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17281" toLevel="1" name="Pig Lollipop Appearance Stone: One-handed Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17282" toLevel="1" name="Chrono Cithara Appearance Stone: One-handed Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17283" toLevel="1" name="Chrono Unitus Appearance Stone: Fist Weapon (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17284" toLevel="1" name="Chrono Campana Appearance Stone: Spear (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17285" toLevel="1" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17286" toLevel="1" name="Chrono Maracas Appearance Stone: Dualsword (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17287" toLevel="1" name="Pumpkin Dagger Appearance Stone: Dagger (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17288" toLevel="1" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17289" toLevel="1" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17290" toLevel="1" name="Player Commendation - Art of Seduction">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max HP/MP/CP + 30%, P. Def./ M. Def. + 30%, P. Atk. + 10%, M. Atk. +20%. Cooldown is 5min. -->
<icon>BranchSys2.icon.br_rosalia_rose_blue_i00</icon>
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17291" toLevel="1" name="Player Commendation - Prevailing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., Atk. Spd. + 10%, Casting Spd. + 20%, Max HP + 20%, MP Recovery Bonus + 10%. M. Skill MP Consumption - 5%. Decreased chance of cancellation while casting. -->
<icon>icon.skill11529</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>687</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17292" toLevel="1" name="Player Commendation - Daring Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Atk. + 5%, M. Atk. + 10%, Atk. Spd./ Casting Spd. + 5%. P. Def. - 4%, M. Def. - 4%, P. Evasion - 4. Has a chance of applying 5% Vampiric Rage effect, and reflect 10% of received damage to enemy. -->
<icon>icon.skill11530</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>696</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17293" toLevel="1" name="Player Commendation - Refreshing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., HP Recovery Bonus + 10%, P. Accuracy + 2, P. Evasion + 2, Speed + 10. Skill MP Consumption - 10%, Skill Cooldown - 5%. -->
<icon>icon.skill11532</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>696</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17294" toLevel="1" name="Player Commendation - Knight's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Atk. + 12%, P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, Shield Defense + 50%. -->
<icon>icon.skill11523</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>687</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17295" toLevel="1" name="Player Commendation - Warrior's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, Casting Spd. + 8%, Speed + 8. -->
<icon>icon.skill11524</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>687</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17296" toLevel="1" name="Player Commendation - Wizard's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 min., M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Atk. Spd. + 8%, Speed + 8, M. Def. + 14%, MP Recovery Bonus + 20%, M. Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, Skill Cooldown -20%. -->
<icon>icon.skill11525</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>687</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17297" toLevel="1" name="Emperor's Cookie: Prevailing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., Atk. Spd. + 15%, Casting Spd. + 30%, Max HP + 30%, MP Recovery Bonus + 20%. M. Skill MP Consumption + 10%. Decreased chance of cancellation while casting. Cooldown is 1hr. Effect remains after death. -->
<icon>icon.etc_bm_sonata_cookie</icon>
<operateType>A2</operateType>
<effectPoint>687</effectPoint>
</skill>
<skill id="17298" toLevel="1" name="Emperor's Cookie: Daring Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., P. Atk. + 8%, M. Atk. + 16%, Atk. Spd. and Casting Spd. + 8%. P. Def. - 3%, M. Def. - 11%, P. Evasion - 4. Has a chance of applying 8% Vampiric Rage effect and reflect 10% of received damage to enemy. Cooldown is 1hr. Effect remains after death. -->
<icon>icon.etc_bm_sonata_cookie</icon>
<operateType>A2</operateType>
<effectPoint>696</effectPoint>
</skill>
<skill id="17299" toLevel="1" name="Emperor's Cookie: Refreshing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., HP Recovery Bonus + 20%, P. Accuracy + 4, P. Evasion + 3, Speed + 20. Skill MP Consumption - 20%, Skill Cooldown - 10%. Cooldown is 1hr. Effect remains after death. -->
<icon>icon.etc_bm_sonata_cookie</icon>
<operateType>A2</operateType>
<effectPoint>696</effectPoint>
</skill>
</list>