Files
l2j_mobius/trunk/dist/game/data/stats/skills/17100-17199.xml
MobiusDev f52fb4d151 Proper PER values for previously committed skills.
Contributed by Stayway.
2016-08-01 16:40:04 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17100" toLevel="1" name="Transform: Merchant ParaPara Cat">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Merchant ParaPara Cat. -->
<icon>icon.skilltransform1</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<hitTime>1000</hitTime>
</skill>
<skill id="17101" toLevel="1" name="Passion Treasure Chest">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17102" toLevel="1" name="Passion Gift Box">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17103" toLevel="1" name="Santa's Blessing">
<!-- AUTO GENERATED SKILL -->
<!-- For 3 hr., you change into a Santa Outfit. All stats + 1. Buff remains even after death. -->
<icon>BranchSys.icon.br_xmas_present_fun_i00</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<reuseDelay>10800000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17104" toLevel="1" name="Bae Kisung Teleport - Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Teleport to the Town of Aden. Usable only when Agathion's Seal is released. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<reuseDelay>1800000</reuseDelay>
</skill>
<skill id="17105" toLevel="1" name="Bae Kisung Teleport - Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Teleport to the Town of Rune. Usable only when Agathion's Seal is released. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<reuseDelay>1800000</reuseDelay>
</skill>
<skill id="17106" toLevel="1" name="Bae Kisung Teleport - Talking Island Village">
<!-- AUTO GENERATED SKILL -->
<!-- Teleport to the Talking Island Village. Usable only when Agathion's Seal is released. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
<reuseDelay>1800000</reuseDelay>
</skill>
<skill id="17107" toLevel="1" name="Snowman's Gift">
<!-- AUTO GENERATED SKILL -->
<!-- Snowman's gift. Cannot receive again until it's expired. -->
<icon>icon.weapon_snowman_stick_i00</icon>
<operateType>A2</operateType>
<isMagic>1</isMagic>
<effectPoint>-2</effectPoint>
<isDebuff>true</isDebuff>
</skill>
<skill id="17108" toLevel="1" name="Snowman's Buff">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished in peace zones. -->
<icon>icon.weapon_snowman_stick_i00</icon>
<operateType>A2</operateType>
<reuseDelay>30000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17109" toLevel="1" name="-">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17110" toLevel="1" name="Nectar">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>200</castRange>
<effectPoint>-150</effectPoint>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17111" toLevel="1" name="Wintermelon Seed">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<reuseDelay>10000</reuseDelay>
</skill>
<skill id="17112" toLevel="1" name="Large Wintermelon Seed">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<reuseDelay>10000</reuseDelay>
</skill>
<skill id="17113" toLevel="1" name="Winter Holiday Gift">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17114" toLevel="1" name="Promise Cube">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="17115" toLevel="1" name="Promise Cube Skill">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="17116" toLevel="1" name="Promise Cube Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17117" toLevel="2" name="Rune of Bountiful Growth">
<!-- AUTO GENERATED SKILL -->
<!-- Increases acquired XP and SP by 20%. -->
<icon>
<value level="1">icon.ev_charge_run</value>
<value level="2">br_cashtex.item.br_cash_rune_of_feather_i00</value>
</icon>
<operateType>P</operateType>
</skill>
<skill id="17118" toLevel="1" name="Emperor's Growth Scroll">
<!-- AUTO GENERATED SKILL -->
<!-- XP/SP + 30% for 1 hour. -->
<icon>icon.etc_recall_exp_scroll</icon>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17119" toLevel="1" name="Emperor's Vitality Tonic">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
</skill>
<skill id="17120" toLevel="1" name="Emperor's Vitality Tonic (Medium)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
</skill>
<skill id="17121" toLevel="1" name="Emperor's Vitality Tonic (Large)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
</skill>
<skill id="17122" toLevel="1" name="Returning Hero's Vitality Replenishing Juice">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
</skill>
<skill id="17123" toLevel="1" name="Snake's Blessing Effect (Paid)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17124" toLevel="24" name="Snake's Blessing - Stage 1">
<!-- AUTO GENERATED SKILL -->
<!-- Happy 2013! You can obtain a card in 1 hr. There are 23 stages, so you can acquire up to 23 cards. Return to Snake for another buff when the buff wears out. (Note:) If you are dead while the item is given, you cannot acquire the Snake's Blessing buff or the cards. You also cannot acquire the cards if your inventory is full. -->
<icon>icon.card_event_everyday_gift</icon>
<operateType>A2</operateType>
<castRange>
<value level="1">900</value>
<value level="2">-1</value>
<value level="3">-1</value>
<value level="4">-1</value>
<value level="5">-1</value>
<value level="6">-1</value>
<value level="7">-1</value>
<value level="8">-1</value>
<value level="9">-1</value>
<value level="10">-1</value>
<value level="11">-1</value>
<value level="12">-1</value>
<value level="13">-1</value>
<value level="14">-1</value>
<value level="15">-1</value>
<value level="16">-1</value>
<value level="17">-1</value>
<value level="18">-1</value>
<value level="19">-1</value>
<value level="20">-1</value>
<value level="21">-1</value>
<value level="22">-1</value>
<value level="23">-1</value>
<value level="24">-1</value>
</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17125" toLevel="1" name="Snake's Blessing Effect (Free)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17126" toLevel="24" name="Snake's Blessing - Stage 1">
<!-- AUTO GENERATED SKILL -->
<!-- Happy 2013! You can obtain a card in 1 hr. There are 23 stages, so you can acquire up to 23 cards. Return to Snake for another buff when the buff wears out. (Note:) If you are dead while the item is given, you cannot acquire the Snake's Blessing buff or the cards. You also cannot acquire the cards if your inventory is full. -->
<icon>icon.card_event_everyday_gift</icon>
<operateType>A2</operateType>
<castRange>
<value level="1">900</value>
<value level="2">-1</value>
<value level="3">-1</value>
<value level="4">-1</value>
<value level="5">-1</value>
<value level="6">-1</value>
<value level="7">-1</value>
<value level="8">-1</value>
<value level="9">-1</value>
<value level="10">-1</value>
<value level="11">-1</value>
<value level="12">-1</value>
<value level="13">-1</value>
<value level="14">-1</value>
<value level="15">-1</value>
<value level="16">-1</value>
<value level="17">-1</value>
<value level="18">-1</value>
<value level="19">-1</value>
<value level="20">-1</value>
<value level="21">-1</value>
<value level="22">-1</value>
<value level="23">-1</value>
<value level="24">-1</value>
</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17127" toLevel="1" name="Lord of the Western Winds">
<!-- AUTO GENERATED SKILL -->
<!-- CON +5, MEN +5, damage reflect + 20% for 30 minutes. -->
<icon>icon.card_dragon_gold</icon>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17128" toLevel="1" name="Successors of Destiny">
<!-- AUTO GENERATED SKILL -->
<!-- STR +5, INT +5, P. Def. + 10% for 30 minutes. -->
<icon>icon.card_hero_red</icon>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17129" toLevel="1" name="Dragon Rising">
<!-- AUTO GENERATED SKILL -->
<!-- STR +5, INT +5, M. Def. + 10% for 30 minutes. -->
<icon>icon.card_devil_black</icon>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17130" toLevel="1" name="Awakening Darkness">
<!-- AUTO GENERATED SKILL -->
<!-- STR +5, INT +5, resistance to 6 attributes + 100 for 30 minutes. -->
<icon>icon.card_angel_blue</icon>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17131" toLevel="1" name="Treasure Chest">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17132" toLevel="1" name="Hair Accessory Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17133" toLevel="1" name="Pendant Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17134" toLevel="1" name="Enchant Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17135" toLevel="1" name="Attribute Stone Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17136" toLevel="1" name="Ingredient Box">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17137" toLevel="1" name="Hero's Treasure Chest">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17138" toLevel="1" name="Hero's Lucky Enchant Stone Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17139" toLevel="1" name="Hero's Giant Enchant Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17140" toLevel="1" name="Hero's Blessed Enchant Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17141" toLevel="1" name="Hero's Unbind Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17142" toLevel="1" name="Hero's Attribute Crystal Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17143" toLevel="1" name="PK Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17144" toLevel="1" name="Reputation Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17145" toLevel="1" name="Mysterious Shot Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17146" toLevel="1" name="Kaliel's Energy Box">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17147" toLevel="1" name="Soul Bottle Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17148" toLevel="1" name="Top-grade Life Stone Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17149" toLevel="1" name="Legendary Card Pouch: Dragon">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17150" toLevel="1" name="Legendary Card Pouch: Hero">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17151" toLevel="1" name="Legendary Card Pouch: Demon">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17152" toLevel="1" name="Mysterious Healthy Juice">
<!-- AUTO GENERATED SKILL -->
<!-- Instantly recovers your HP/CP by 30000. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>300000</reuseDelay>
</skill>
<skill id="17153" toLevel="1" name="Heavenly Recovery Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17154" toLevel="1" name="Love Potion">
<!-- A strange sensation fogs your brain. Your heart is racing. Your weapon seems to be changing shape. Is that a lady orc? Her muscles are mesmerizing... For 2 minutes, P. Atk. / M. Atk. / Atk. Spd. / Casting Spd. x 2. Effect disappears upon logout. -->
<icon>icon.etc_whiteday_herb</icon>
<itemConsumeId>37704</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<basicProperty>NONE</basicProperty>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<abnormalVisualEffect>CHANGE_VALENTINE</abnormalVisualEffect>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<isMagic>2</isMagic>
<magicLvl>1</magicLvl>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="17155" toLevel="1" name="Coco's Magic">
<!-- Equipped weapon changes shape. Is it the sweet magic Coco emits? The effect disappears upon logout. -->
<icon>icon.etc_whiteday_herb</icon>
<operateType>A2</operateType>
<abnormalTime>300</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<abnormalVisualEffect>CHANGE_VALENTINE</abnormalVisualEffect>
<hitCancelTime>0</hitCancelTime>
<reuseDelay>2000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>100.0</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="17156" toLevel="1" name="Decadence">
<!-- AUTO GENERATED SKILL -->
<!-- A deliciously dark flavor surrounds you.\nFor 2 hours, STR + 2, INT +2, and Attribute Resistance + 20. -->
<icon>icon.etc_whiteday_choco</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
<reuseDelay>10000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17157" toLevel="1" name="Sugar Rush">
<!-- AUTO GENERATED SKILL -->
<!-- An exhilarating thrill of sweet energy.\nFor 2 hours, STR + 2, INT + 2, DEX + 2, and WIT + 2. -->
<icon>icon.etc_whiteday_candy</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
<reuseDelay>10000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17158" toLevel="1" name="Forever Alone">
<!-- AUTO GENERATED SKILL -->
<!-- Activating shield of self-built perfection.\nFor 2 hours, STR + 2, INT + 2, CON + 2, and MEN + 2. -->
<icon>icon.etc_whiteday_cookie</icon>
<operateType>A2</operateType>
<hitTime>700</hitTime>
<reuseDelay>10000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17159" toLevel="1" name="Transformation Skill">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, you can transform into one of the following: Snow Man, Scarecrow Jack, Tin Golem, Makeshift Bat, Lady Tow, Angry tow, and Sleepy Tow. -->
<icon>icon.skill11540</icon>
<operateType>A2</operateType>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>5000</reuseDelay>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic>
</skill>
<skill id="17160" toLevel="1" name="Summon Friend">
<!-- AUTO GENERATED SKILL -->
<!-- You can summon a selected target. Only possible while in a party. Cooldown is 30 minutes. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType>
<castRange>-2</castRange>
<hitTime>5000</hitTime>
<effectPoint>1000</effectPoint>
<reuseDelay>1800000</reuseDelay>
</skill>
<skill id="17161" toLevel="1" name="Chocolate Truffle">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished in peace zones. -->
<icon>icon.etc_whiteday_choco_long</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17162" toLevel="1" name="Candy Heart">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished in peace zones. -->
<icon>icon.etc_whiteday_candy_long</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17163" toLevel="1" name="Comfort Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished in peace zones. -->
<icon>icon.etc_whiteday_cookie_long</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="17164" toLevel="1" name="Demonic Sword Zariche Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17165" toLevel="1" name="Blood Sword Akamanah Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17166" toLevel="1" name="GM's Blessing - Knight's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, P. Atk. + 12%, P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, and Shield Defense + 50%. -->
<icon>icon.skill11523</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17167" toLevel="1" name="GM's Blessing - Warrior's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, Casting Spd. + 8%, Speed + 8. -->
<icon>icon.skill11524</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17168" toLevel="1" name="GM's Blessing - Wizard's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Atk. Spd. + 8%, Spd. + 8, M. Def. + 14%, and MP Recovery Bonus + 20%. Also, M. Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
<icon>icon.skill11525</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17169" toLevel="1" name="GM's Blessing - Horn Melody">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases P. Atk. + 23%, P. Def. + 15%, M. Atk. + 91%, and M. Def. + 30%. -->
<icon>icon.skill11517</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17170" toLevel="1" name="GM's Blessing - Drum Melody">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Decreases critical damage - 30%. Additionally increases Critical Damage during a normal attack when receiving more than a certain amount of damage while equipped with a melee weapon, bow, or crossbow. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17171" toLevel="1" name="GM's Blessing - Pipe Organ Melody">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases Max HP + 43%, Max MP + 43%, Max CP + 43%, and HP recovery bonus + 20%. -->
<icon>icon.skill11519</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17172" toLevel="1" name="GM's Blessing - Guitar Melody">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases P. Critical Rate + 38%, P. Critical Damage + 35%, and M. Critical Rate + 20. Decreases MP consumption for physical skills - 20% and magic skills - 10%. Decreases MP consumption for Iss Enchanter's enchant skills - 20%. -->
<icon>icon.skill11520</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17173" toLevel="1" name="GM's Blessing - Harp Melody">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases P. Accuracy + 8, physical and magic evasion + 8, and speed + 37. Decreases received critical damage - 30%. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17174" toLevel="1" name="GM's Blessing - Lute Melody">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases Atk. Spd. + 37% and Casting Spd. + 34%. Applies Vampiric Rage effect + 9% with a certain probability. -->
<icon>icon.skill11518</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17175" toLevel="1" name="GM's Blessing - Prevailing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases Atk. Spd. by 15%, Casting Spd. by 30%, Max HP by 30%, MP recovery bonus by 20% and decreases MP Consumption for magic skill by 10% and the magic cancel rate. -->
<icon>icon.skill11529</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17176" toLevel="1" name="GM's Blessing - Daring Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. and Casting Spd. by 8% and decreases P. Def. by 3%, M. Def. by 11% and P. Evasion by 4. Also bestows an 8% Vampiric Rage effect and a chance of reflecting 10% of the damage received. -->
<icon>icon.skill11530</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17177" toLevel="1" name="GM's Blessing - Refreshing Sonata">
<!-- AUTO GENERATED SKILL -->
<!-- The GM is always with you. For 1 hour, increases HP Recovery Bonus by 20%, P.Accuracy by 4, P.Evasion by 3, Speed by 20, and decreases MP Consumption for skills by 20% and skill Cooldown by 10%. -->
<icon>icon.skill11532</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<reuseDelay>1000</reuseDelay>
</skill>
<skill id="17178" toLevel="1" name="Transformation Scroll: Makeshift Bat">
<!-- AUTO GENERATED SKILL -->
<!-- Transform into Makeshift Bat. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="17179" toLevel="1" name="Transformation Scroll: Lady Tow">
<!-- AUTO GENERATED SKILL -->
<!-- Transform into Lady Tow. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="17180" toLevel="1" name="Transformation Scroll: Angry Tow">
<!-- AUTO GENERATED SKILL -->
<!-- Transform into Angry Tow. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="17181" toLevel="1" name="Transformation Scroll: Sleepy Tow">
<!-- AUTO GENERATED SKILL -->
<!-- Transform into Sleepy Tow. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
</skill>
<skill id="17182" toLevel="1" name="Eva's Special Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.shirt_special_box_i00</icon>
<operateType>A1</operateType>
</skill>
<skill id="17183" toLevel="1" name="Pa'agrio's Special Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.shirt_special_box_i01</icon>
<operateType>A1</operateType>
</skill>
<skill id="17184" toLevel="1" name="Maphr's Special Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.shirt_special_box_i02</icon>
<operateType>A1</operateType>
</skill>
<skill id="17185" toLevel="1" name="Sayha's Special Pack">
<!-- AUTO GENERATED SKILL -->
<icon>icon.shirt_special_box_i03</icon>
<operateType>A1</operateType>
</skill>
<skill id="17186" toLevel="1" name="Dandy's Cheers">
<!-- AUTO GENERATED SKILL -->
<!-- For 2 hours, increases P. Atk. + 5%, Atk. Spd. + 5%, P. Critical Rate + 30, M. Atk. + 10%, Casting Spd. + 5%, M. Critical Rate + 20. MP consumption - 3%, Cooldown - 3%. Does not apply at the same time as the Dandy's Passion and Dandy's Faith buffs. Armor's appearance changes to that of the NC Dinos Uniform. -->
<icon>BranchSys2.icon.br_worldcup_stick_i04</icon>
<operateType>A2</operateType>
<isMagic>4</isMagic>
</skill>
<skill id="17187" toLevel="1" name="Dandy's Challenge">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, increases acquired XP and SP by 30%. Does not apply at the same time as Scroll: Energy of Glory. -->
<icon>BranchSys.icon.br_xmas_scroll_i00</icon>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17188" toLevel="1" name="Dandy's Faith">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, increases P. Atk. + 5%, Atk. Spd. + 5%, P. Critical Rate + 30, M. Atk. + 10%, Casting Spd. + 5%, M. Critical Rate + 20. MP consumption - 3%, Cooldown - 3%. Does not apply at the same time as the Dandy's Cheer and Dandy's Faith buffs. -->
<icon>BranchSys.icon.br_xmas_scroll_i00</icon>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17189" toLevel="1" name="Dandy's Passion">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 minutes, decreases all received damage - 10%. Does not apply at the same time as Dandy's Cheer and Dandy's Faith buffs. -->
<icon>BranchSys.icon.br_xmas_scroll_i00</icon>
<operateType>A2</operateType>
<reuseDelay>1800000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="17190" toLevel="1" name="Reinforced Soulshot (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17191" toLevel="1" name="Reinforced Soulshot (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="17192" toLevel="1" name="Change Hair Accessory">
<!-- Change hair accessories. -->
<icon>icon.skill0810</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>A1</operateType>
<reuseDelay>180000</reuseDelay> <!-- 3 minutes -->
<effectPoint>1</effectPoint>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HairAccessorySet" />
</effects>
</skill>
<skill id="17193" toLevel="1" name="Indomitable Hero's Olympiad Reward Box">
<!-- AUTO GENERATED SKILL -->
<icon>icon.etc_pi_gift_box_i04</icon>
<operateType>A1</operateType>
<reuseDelay>2000</reuseDelay>
</skill>
<skill id="17194" toLevel="1" name="Vitality Replenishing Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
</skill>
<skill id="17195" toLevel="1" name="Potion of Protection: Stun">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases stun resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i01</icon>
<operateType>A2</operateType>
</skill>
<skill id="17196" toLevel="1" name="Potion of Protection: Hold">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases hold resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i06</icon>
<operateType>A2</operateType>
</skill>
<skill id="17197" toLevel="1" name="Potion of Protection: Bleed">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases bleed resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i00</icon>
<operateType>A2</operateType>
</skill>
<skill id="17198" toLevel="1" name="Potion of Protection: Paralyze">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases paralysis resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i07</icon>
<operateType>A2</operateType>
</skill>
<skill id="17199" toLevel="1" name="Potion of Protection: Mental">
<!-- AUTO GENERATED SKILL -->
<!-- When used, increases mental attack resistance + 5%. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
<icon>icon.etc_fruit_juice_glass_bottle_i04</icon>
<operateType>A2</operateType>
</skill>
</list>