Files
l2j_mobius/trunk/dist/game/data/stats/skills/14900-14999.xml
2016-06-12 01:34:09 +00:00

3004 lines
100 KiB
XML
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="14900" toLevel="1" name="Elise' Radiant Heal">
<!-- Glory Days confirmed -->
<!-- Heals the target with 1519 power. If HP is full, CP is restored with the remaining power. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>895</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>90</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>1519</power>
</effect>
</effects>
</skill>
<skill id="14901" toLevel="1" name="Elise' Radiant Heal">
<!-- Glory Days confirmed -->
<!-- Heals the target with 1557 power. If HP is full, CP is restored with the remaining power. -->
<icon>icon.skill11755</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>918</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>95</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpCpHeal">
<power>1557</power>
</effect>
</effects>
</skill>
<skill id="14902" toLevel="1" name="Elise' Summon Tree of Life">
<!-- Glory Days confirmed -->
<!-- Summons a Tree of Life. The summoned tree heals nearby party members for 30 seconds. Can also cast a debuff canceling blessing. -->
<icon>icon.skill11774</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<coolTime>5500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>1733</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>3</hitCancelTime>
<magicLvl>85</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonNpc">
<npcId>14933</npcId>
<lifeTime>30</lifeTime>
</effect>
</effects>
</skill>
<skill id="14903" toLevel="1" name="Elise' Summon Tree of Life">
<!-- Glory Days confirmed -->
<!-- Summons a Tree of Life. The summoned tree heals nearby party members for 30 seconds. Can also cast a debuff canceling blessing. -->
<icon>icon.skill11774</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<coolTime>5500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>1789</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>3</hitCancelTime>
<magicLvl>90</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonNpc">
<npcId>14943</npcId>
<lifeTime>30</lifeTime>
</effect>
</effects>
</skill>
<skill id="14904" toLevel="1" name="Elise' Summon Tree of Life">
<!-- Glory Days confirmed -->
<!-- Summons a Tree of Life. The summoned tree heals nearby party members for 30 seconds. Can also cast a debuff canceling blessing. -->
<icon>icon.skill11774</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<coolTime>5500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>1825</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>3</hitCancelTime>
<magicLvl>95</magicLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="SummonNpc">
<npcId>15010</npcId>
<lifeTime>30</lifeTime>
</effect>
</effects>
</skill>
<skill id="14905" toLevel="1" name="Elise' Radiant Recharge">
<!-- Glory Days confirmed -->
<!-- Instantly recovers the target's MP with a maximum of 166 power depending on the target's Lv.. Also, for 10 seconds, recovers 12 MP per second. Ineffective on classes that have the Recharge skill. -->
<icon>icon.skill11760</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>867</effectPoint>
<abnormalType>MP_RECOVER</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>3</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealByLevel">
<power>166</power>
</effect>
<effect name="ManaHealOverTime">
<power>12</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14906" toLevel="1" name="Elise' Radiant Recharge">
<!-- Glory Days confirmed -->
<!-- Instantly recovers the target's MP with a maximum of 174 power depending on the target's Lv.. Also, for 10 seconds, recovers 12 MP per second. Ineffective on classes that have the Recharge skill. -->
<icon>icon.skill11760</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>895</effectPoint>
<abnormalType>MP_RECOVER</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>3</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealByLevel">
<power>174</power>
</effect>
<effect name="ManaHealOverTime">
<power>12</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14907" toLevel="1" name="Elise' Radiant Recharge">
<!-- Glory Days confirmed -->
<!-- Instantly recovers the target's MP with a maximum of 183 power depending on the target's Lv.. Also, for 10 seconds, recovers 13 MP per second. Ineffective on classes that have the Recharge skill. -->
<icon>icon.skill11760</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<effectPoint>918</effectPoint>
<abnormalType>MP_RECOVER</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>3</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ManaHealByLevel">
<power>183</power>
</effect>
<effect name="ManaHealOverTime">
<power>13</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14908" toLevel="1" name="Elise' Crystal Regeneration">
<!-- Glory Days confirmed -->
<!-- Crystallize yourself and become immune to damage and debuffs for 10 seconds. Recover HP and MP by 100%. -->
<icon>icon.skill11765</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<effectPoint>867</effectPoint>
<abnormalType>TURN_CRYSTAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="BuffBlock" />
<effect name="DebuffBlock" />
<effect name="HealPercent">
<power>100</power>
</effect>
<effect name="ManaHealPercent">
<power>100</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14909" toLevel="1" name="Elise' Crystal Regeneration">
<!-- Glory Days confirmed -->
<!-- Crystallize yourself and become immune to damage and debuffs for 10 seconds. Recover HP and MP by 100%. -->
<icon>icon.skill11765</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<effectPoint>895</effectPoint>
<abnormalType>TURN_CRYSTAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="BuffBlock" />
<effect name="DebuffBlock" />
<effect name="HealPercent">
<power>100</power>
</effect>
<effect name="ManaHealPercent">
<power>100</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14910" toLevel="1" name="Elise' Crystal Regeneration">
<!-- Glory Days confirmed -->
<!-- Crystallize yourself and become immune to damage and debuffs for 10 seconds. Recover HP and MP by 100%. -->
<icon>icon.skill11765</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<effectPoint>913</effectPoint>
<abnormalType>TURN_CRYSTAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions" />
<effect name="DamageBlock">
<type>BLOCK_HP</type>
</effect>
<effect name="BuffBlock" />
<effect name="DebuffBlock" />
<effect name="HealPercent">
<power>100</power>
</effect>
<effect name="ManaHealPercent">
<power>100</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14911" toLevel="1" name="Dimensional Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>6500</power>
</effect>
</effects>
</skill>
<skill id="14912" toLevel="1" name="Dimensional Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>90</magicLvl>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>8190</power>
</effect>
</effects>
</skill>
<skill id="14913" toLevel="1" name="Dimensional Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>9750</power>
</effect>
</effects>
</skill>
<skill id="14914" toLevel="1" name="Dimensional Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Hp">
<amount>-391</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="14915" toLevel="1" name="Dimensional Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>90</magicLvl>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Hp">
<amount>-417</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="14916" toLevel="1" name="Dimensional Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="Hp">
<amount>-454</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="14917" toLevel="1" name="Dimensional Haste">
<!-- Glory Days confirmed -->
<!-- Increases Atk. Spd. by 15% for 20 minutes. -->
<icon>icon.skill1086</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>2000</reuseDelay>
<effectPoint>418</effectPoint>
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="14918" toLevel="1" name="Twisted Dimension Magic">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>52</power>
</effect>
</effects>
</skill>
<skill id="14919" toLevel="1" name="Twisted Dimension Magic">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>90</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>100</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>59</power>
</effect>
</effects>
</skill>
<skill id="14920" toLevel="1" name="Twisted Dimension Magic">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>95</magicLvl>
<attributeType>WIND</attributeType>
<attributeValue>150</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>65</power>
</effect>
</effects>
</skill>
<skill id="14921" toLevel="1" name="Twisted Dimension Magic">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>62</power>
</effect>
</effects>
</skill>
<skill id="14922" toLevel="1" name="Twisted Dimension Magic">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>90</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>100</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>70</power>
</effect>
</effects>
</skill>
<skill id="14923" toLevel="1" name="Twisted Dimension Magic">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>95</magicLvl>
<attributeType>WIND</attributeType>
<attributeValue>150</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>78</power>
</effect>
</effects>
</skill>
<skill id="14924" toLevel="1" name="Dimensional Magic Rift">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>57</power>
</effect>
</effects>
</skill>
<skill id="14925" toLevel="1" name="Dimensional Magic Rift">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>90</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>100</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>64</power>
</effect>
</effects>
</skill>
<skill id="14926" toLevel="1" name="Dimensional Magic Rift">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>95</magicLvl>
<attributeType>WIND</attributeType>
<attributeValue>150</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>70</power>
</effect>
</effects>
</skill>
<skill id="14927" toLevel="1" name="Dimensional Magic Rift">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>64</power>
</effect>
</effects>
</skill>
<skill id="14928" toLevel="1" name="Dimensional Magic Rift">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>90</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>100</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>70</power>
</effect>
</effects>
</skill>
<skill id="14929" toLevel="1" name="Dimensional Magic Rift">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>300</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>8000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>500</effectRange>
<magicLvl>95</magicLvl>
<attributeType>WIND</attributeType>
<attributeValue>150</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>78</power>
</effect>
</effects>
</skill>
<skill id="14930" toLevel="1" name="Dimensional Sweep">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>5200</power>
</effect>
</effects>
</skill>
<skill id="14931" toLevel="1" name="Dimensional Sweep">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>90</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>6552</power>
</effect>
</effects>
</skill>
<skill id="14932" toLevel="1" name="Dimensional Sweep">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>7800</power>
</effect>
</effects>
</skill>
<skill id="14933" toLevel="1" name="Dimensional Sweep">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>6240</power>
</effect>
</effects>
</skill>
<skill id="14934" toLevel="1" name="Dimensional Sweep">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>90</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>7862</power>
</effect>
</effects>
</skill>
<skill id="14935" toLevel="1" name="Dimensional Sweep">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9360</power>
</effect>
</effects>
</skill>
<skill id="14936" toLevel="1" name="Stun">
<!-- Glory Days confirmed -->
<!-- Stuns the target. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<activateRate>100</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<trait>SHOCK</trait>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="14937" toLevel="1" name="Stun">
<!-- Glory Days confirmed -->
<!-- Stuns the target. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<activateRate>100</activateRate>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<trait>SHOCK</trait>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="14938" toLevel="1" name="Stun">
<!-- Glory Days confirmed -->
<!-- Stuns the target. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<activateRate>100</activateRate>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<trait>SHOCK</trait>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="14939" toLevel="1" name="Dimensional Shadow Dash">
<!-- Glory Days confirmed -->
<!-- For 15 seconds, increases Speed by 40, P. Evasion by 10, and HP Recovery Bonus by 10. -->
<icon>icon.skill10525</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<effectPoint>692</effectPoint>
<abnormalType>SUPER_MOVE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="14940" toLevel="1" name="Rage Grand Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>6500</power>
</effect>
</effects>
</skill>
<skill id="14941" toLevel="1" name="Bloody Grand Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>90</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>8190</power>
</effect>
</effects>
</skill>
<skill id="14942" toLevel="1" name="Destruction Grand Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>6500</power>
</effect>
</effects>
</skill>
<skill id="14943" toLevel="1" name="Dimensional Wring">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>85</magicLvl>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>20000</power>
</effect>
</effects>
</skill>
<skill id="14944" toLevel="1" name="Dimensional Pierce">
<!-- Glory Days confirmed -->
<!-- Receives damage and incurs bleeding. -->
<icon>icon.skill0223</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-111</effectPoint>
<abnormalType>BLEEDING</abnormalType>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<lvlBonusRate>20</lvlBonusRate>
<activateRate>100</activateRate>
<magicLvl>90</magicLvl>
<abnormalLvl>3</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>BLEED</trait>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>350</power>
</effect>
<effect name="DamOverTime">
<power>500</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14945" toLevel="1" name="Dimensional Shock Wave">
<!-- Glory Days confirmed -->
<!-- Stunned and unable to move momentarily. -->
<icon>icon.skill3080</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>2500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>400</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<activateRate>100</activateRate>
<magicLvl>90</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>6</abnormalTime>
<trait>SHOCK</trait>
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<fanRange>0;0;80;200</fanRange>
<affectRange>80</affectRange>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>FAN_PB</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="14946" toLevel="1" name="Kalios' Rage">
<!-- Glory Days confirmed -->
<!-- You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When the target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. -->
<icon>icon.skill10274</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>687</effectPoint>
<abnormalType>SPECIAL_BERSERKER</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<isMagic>4</isMagic>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByKill">
<!-- HP Drain -->
<chance>100</chance>
<skillId>10285</skillId>
<skillLevel>1</skillLevel>
</effect>
<effect name="PAtk">
<amount>30</amount>
<mode>PER</mode>
<hpPercent>60</hpPercent>
</effect>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
<hpPercent>30</hpPercent>
</effect>
<effect name="PAtk">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>30</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalDefence">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Accuracy">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalDamage">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-80</amount>
<slot>DEBUFF</slot>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<mode>DIFF</mode>
<hpPercent>60</hpPercent>
</effect>
<effect name="CriticalRate">
<amount>300</amount>
<mode>DIFF</mode>
<hpPercent>30</hpPercent>
</effect>
</effects>
</skill>
<skill id="14947" toLevel="1" name="Pelline's Thirst">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>600</castRange>
<hitTime>1500</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1100</effectRange>
<magicLvl>90</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>9000</power>
</effect>
</effects>
</skill>
<skill id="14948" toLevel="1" name="Zellaka's Roar">
<!-- Glory Days confirmed -->
<!-- Afflicted with Fear and moving against own will. -->
<icon>icon.skill1092</icon>
<operateType>A2</operateType>
<hitTime>2500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<abnormalType>TURN_FLEE</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>8</abnormalTime>
<trait>DERANGEMENT</trait>
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="BlockControl" />
<effect name="Fear" />
</effects>
</skill>
<skill id="14949" toLevel="1" name="Succubus Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>800</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<magicLvl>78</magicLvl>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14950" toLevel="1" name="Succubus Cut">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>800</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<magicLvl>79</magicLvl>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14951" toLevel="1" name="Succubus Flash">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>79</magicLvl>
<coolTime>300</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14952" toLevel="1" name="Succubus Magic Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>500</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1000</effectRange>
<magicLvl>79</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>29</power>
</effect>
</effects>
</skill>
<skill id="14953" toLevel="1" name="Phantom Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>800</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<magicLvl>80</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14954" toLevel="1" name="Phantom Cut">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>800</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<magicLvl>81</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14955" toLevel="1" name="Phantom Flash">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>81</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<coolTime>300</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14956" toLevel="1" name="Phantom Magic Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>500</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1000</effectRange>
<magicLvl>81</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>29</power>
</effect>
</effects>
</skill>
<skill id="14957" toLevel="1" name="Phantom Bleed Strike">
<!-- Glory Days confirmed -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalType>BLEEDING</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<activateRate>100</activateRate>
<magicLvl>81</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>BLEED</trait>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>35</power>
<ticks>5</ticks>
</effect>
<effect name="FatalBlow">
<power>3000</power>
<chance>20</chance>
</effect>
</effects>
</skill>
<skill id="14958" toLevel="1" name="Apparition Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>800</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<magicLvl>82</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14959" toLevel="1" name="Apparition Cut">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>800</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<magicLvl>83</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<coolTime>500</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14960" toLevel="1" name="Apparition Flash">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>900</castRange>
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLvl>83</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<coolTime>300</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>3000</power>
</effect>
</effects>
</skill>
<skill id="14961" toLevel="1" name="Apparition Magic Blow">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>500</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1000</effectRange>
<magicLvl>83</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>29</power>
</effect>
</effects>
</skill>
<skill id="14962" toLevel="1" name="Apparition Bleed Strike">
<!-- Glory Days confirmed -->
<!-- HP decreases from bleeding momentarily. -->
<icon>icon.skill0096</icon>
<operateType>A2</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalType>BLEEDING</abnormalType>
<basicProperty>PHYSICAL</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<lvlBonusRate>2</lvlBonusRate>
<activateRate>100</activateRate>
<magicLvl>83</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>BLEED</trait>
<attributeType>DARK</attributeType>
<attributeValue>50</attributeValue>
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>35</power>
<ticks>5</ticks>
</effect>
<effect name="FatalBlow">
<power>3000</power>
<chance>20</chance>
</effect>
</effects>
</skill>
<skill id="14963" toLevel="1" name="Spirit Gathering">
<!-- Glory Days confirmed -->
<!-- Gather spirit. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>4000</hitTime>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<isMagic>2</isMagic>
<coolTime>300</coolTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14964" toLevel="1" name="Rush">
<!-- Glory Days confirmed -->
<!-- Rushes the enemy to inflict Shock for 1 second(s). -->
<icon>icon.skill11508</icon>
<operateType>DA2</operateType>
<castRange>600</castRange>
<hitTime>100</hitTime>
<coolTime>300</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-687</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>800</effectRange>
<activateRate>150</activateRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<trait>SHOCK</trait>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
</effects>
</skill>
<skill id="14965" toLevel="1" name="Judgment of Blood">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>200</effectRange>
<magicLvl>81</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>100</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>-50</power>
</effect>
<effect name="MagicalAttack">
<power>200</power>
</effect>
</effects>
</skill>
<skill id="14966" toLevel="1" name="Group Heal">
<!-- Glory Days confirmed -->
<!-- Restores all party members' HP with 66 Power. -->
<icon>icon.skill1027</icon>
<operateType>A1</operateType>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>66</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>81</magicLvl>
<affectRange>1000</affectRange>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
<effects>
<effect name="Heal">
<power>500</power>
</effect>
</effects>
</skill>
<skill id="14967" toLevel="1" name="Judgment of Death">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>700</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>82</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>100</attributeValue>
<affectLimit>10-10</affectLimit>
<fanRange>0;0;350;150</fanRange>
<coolTime>300</coolTime>
<targetType>SELF</targetType>
<affectScope>FAN_PB</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>-50</power>
</effect>
<effect name="PhysicalAttack">
<power>20000</power>
</effect>
</effects>
</skill>
<skill id="14968" toLevel="1" name="Judgment of Darkness">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>82</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>100</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>-50</power>
</effect>
<effect name="MagicalAttack">
<power>200</power>
</effect>
</effects>
</skill>
<skill id="14969" toLevel="1" name="Group Heal">
<!-- Glory Days confirmed -->
<!-- Restores all party members' HP with 66 Power. -->
<icon>icon.skill1027</icon>
<operateType>A1</operateType>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>66</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>82</magicLvl>
<affectRange>1000</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
<effects>
<effect name="Heal">
<power>500</power>
</effect>
</effects>
</skill>
<skill id="14970" toLevel="1" name="Judgment of Lunacy">
<!-- Glory Days confirmed -->
<icon>icon.skill0036</icon>
<operateType>A1</operateType>
<hitTime>700</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>84</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>100</attributeValue>
<affectLimit>10-10</affectLimit>
<fanRange>0;0;350;150</fanRange>
<coolTime>300</coolTime>
<targetType>SELF</targetType>
<affectScope>FAN_PB</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>50000</power>
</effect>
</effects>
</skill>
<skill id="14971" toLevel="1" name="Judgment of Silence">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>84</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>100</attributeValue>
<affectRange>200</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>-50</power>
</effect>
<effect name="PhysicalAttack">
<power>20000</power>
</effect>
</effects>
</skill>
<skill id="14972" toLevel="1" name="Group Heal">
<!-- Glory Days confirmed -->
<!-- Restores all party members' HP with 66 Power. -->
<icon>icon.skill1027</icon>
<operateType>A1</operateType>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<reuseDelay>6000</reuseDelay>
<effectPoint>66</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>84</magicLvl>
<affectRange>1000</affectRange>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>CLAN</affectObject>
<effects>
<effect name="Heal">
<power>500</power>
</effect>
</effects>
</skill>
<skill id="14973" toLevel="1" name="Delusion Cut">
<!-- Glory Days confirmed -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
<castRange>150</castRange>
<hitTime>1000</hitTime>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>84</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>100</attributeValue>
<coolTime>300</coolTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>6000</power>
</effect>
</effects>
</skill>
<skill id="14974" toLevel="1" name="Delusion Judgment">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<effectPoint>-100</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>84</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>100</attributeValue>
<affectLimit>10-10</affectLimit>
<fanRange>0;0;350;150</fanRange>
<reuseDelay>6000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>FAN_PB</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HealPercent">
<power>-70</power>
</effect>
<effect name="PhysicalAttack">
<power>20000</power>
</effect>
</effects>
</skill>
<skill id="14975" toLevel="1" name="Mysterious Combat Buff">
<!-- Glory Days confirmed -->
<!-- For 5 minutes, increases Atk. Spd. by 15%, Casting Spd. by 30%, Max HP by 30%, and MP recovery bonus by 20%, and decreases MP Consumption for magic skill by 10% and the magic cancel rate. -->
<icon>icon.skill11529</icon>
<operateType>A2</operateType>
<castRange>2000</castRange>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<reuseDelay>2000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<magicType>1</magicType>
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
</effects>
</skill>
<skill id="14976" toLevel="1" name="Mysterious Speed Buff">
<!-- Glory Days confirmed -->
<!-- For 5 minutes, increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. and Casting Spd. by 8%, and decreases P. Def. by 3%, M. Def. by 11% and P. Evasion by 4. Also bestows an 8% Vampiric Rage effect and a chance of reflecting 10% of the damage received. -->
<icon>icon.skill11530</icon>
<operateType>A2</operateType>
<castRange>2000</castRange>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<reuseDelay>2000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>ENCHANTER_MOD</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="VampiricAttack">
<amount>8</amount>
<chance>30</chance>
</effect>
<effect name="DamageShield">
<amount>10</amount>
</effect>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>13</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-11</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
</effects>
</skill>
<skill id="14977" toLevel="1" name="Mysterious Focus Buff">
<!-- Glory Days confirmed -->
<!-- For 5 minutes, increases HP Recovery Bonus by 20%, P.Accuracy by 4, P.Evasion by 3, Speed by 20, and decreases MP Consumption for skills by 20% and skill Cooldown by 10%. -->
<icon>icon.skill11532</icon>
<operateType>A2</operateType>
<castRange>2000</castRange>
<hitTime>700</hitTime>
<coolTime>300</coolTime>
<reuseDelay>2000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>SYNERGY_IS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>2500</effectRange>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="Reuse">
<magicType>0</magicType>
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<magicType>0</magicType>
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<magicType>3</magicType>
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<magicType>3</magicType>
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<magicType>1</magicType>
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<magicType>1</magicType>
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="Reuse">
<magicType>22</magicType>
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<magicType>22</magicType>
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
</effects>
</skill>
<skill id="14978" toLevel="1" name="Fear">
<!-- Glory Days confirmed -->
<!-- Momentarily inflicted with fear and changed to another life form that moves regardless of your own volition. -->
<icon>icon.skill11537</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalResists>TURN_FLEE;KNOCKDOWN;DEPORT;SILENCE;PARALYZE;ABSORB;DISARM;SILENCE_PHYSICAL;SILENCE_ALL;CHANGEBODY;TURN_STONE;DERANGEMENT;AIRBIND;SLEEP;OBLIVION;MIRAGE;MIRAGE_TRAP;ROOT_MAGICALLY;ROOT_PHYSICALLY;STUN;PUBLIC_SLOT</abnormalResists>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<lvlBonusRate>1</lvlBonusRate>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<trait>CHANGEBODY</trait>
<abnormalVisualEffect>CHANGEBODY</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ChangeBody">
<templates>
<item templateId="500" minChance="0" maxChance="20" />
<item templateId="501" minChance="20" maxChance="40" />
<item templateId="502" minChance="40" maxChance="60" />
<item templateId="503" minChance="60" maxChance="80" />
<item templateId="504" minChance="80" maxChance="100" />
</templates>
</effect>
<effect name="Fear" />
<effect name="BlockControl" />
</effects>
</skill>
<skill id="14979" toLevel="1" name="Decoration Line">
<!-- Glory Days confirmed -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<effectPoint>1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>85</magicLvl>
<hitTime>1600</hitTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14980" toLevel="1" name="Vesper Transformation">
<!-- Glory Days confirmed -->
<!-- For 2 minutes, the equipped weapon and armor are changed into a Vesper Set. -->
<icon>BranchSys2.icon.br_royal_crown_of_vesper_i00</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalVisualEffect>CHANGE_VES_S</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="14981" toLevel="1" name="Baguette">
<!-- Glory Days confirmed -->
<!-- For 2 minutes, the equipped weapon is changed to bread and turns into hair. -->
<icon>icon.etc_herb_of_baguette</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>WP_CHANGE_EVENT</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>1</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>120</abnormalTime>
<abnormalVisualEffect>CHANGE_WP;CHANGE_HAIR_B</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="14982" toLevel="1" name="HP Drain">
<!-- Glory Days confirmed -->
<!-- For 10 seconds, HP is absorbed by 10% every second. If untreated while inflicted with absorption, this will lead to death. -->
<icon>icon.skill1042</icon>
<operateType>CA1</operateType>
<castRange>900</castRange>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<hitTime>12000</hitTime>
<isMagic>2</isMagic>
<channelingSkillId>14982</channelingSkillId>
<channelingEffects>
<effect name="HealPercent">
<power>-10</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14983" toLevel="1" name="HP Drain">
<!-- Glory Days confirmed -->
<!-- For 10 seconds, HP is absorbed by 10% every second. If untreated while inflicted with absorption, this will lead to death. -->
<icon>icon.skill1042</icon>
<operateType>CA1</operateType>
<castRange>900</castRange>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>90</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<hitTime>12000</hitTime>
<isMagic>2</isMagic>
<channelingSkillId>14983</channelingSkillId>
<channelingEffects>
<effect name="HealPercent">
<power>-10</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14984" toLevel="1" name="HP Drain">
<!-- Glory Days confirmed -->
<!-- For 10 seconds, HP is absorbed by 10% every second. If untreated while inflicted with absorption, this will lead to death. -->
<icon>icon.skill1042</icon>
<operateType>CA1</operateType>
<castRange>900</castRange>
<effectPoint>-2</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>95</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<hitTime>12000</hitTime>
<isMagic>2</isMagic>
<channelingSkillId>14984</channelingSkillId>
<channelingEffects>
<effect name="HealPercent">
<power>-10</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14985" toLevel="1" name="Drain Status">
<!-- Glory Days confirmed -->
<!-- HP is being absorbed. -->
<icon>icon.skill1042</icon>
<operateType>A2</operateType>
<castRange>500</castRange>
<effectPoint>-2</effectPoint>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1000</effectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>12</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>800</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14986" toLevel="1" name="Drain Status">
<!-- Glory Days confirmed -->
<!-- HP is being absorbed. -->
<icon>icon.skill1042</icon>
<operateType>A2</operateType>
<castRange>500</castRange>
<effectPoint>-2</effectPoint>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1000</effectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>12</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>1050</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14987" toLevel="1" name="Drain Status">
<!-- Glory Days confirmed -->
<!-- HP is being absorbed. -->
<icon>icon.skill1042</icon>
<operateType>A2</operateType>
<castRange>500</castRange>
<effectPoint>-2</effectPoint>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1000</effectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>12</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>1300</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14988" toLevel="1" name="Prisoner's Yoke">
<!-- Glory Days confirmed -->
<!-- Cannot move. -->
<icon>icon.skill1201</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<isMagic>1</isMagic>
<effectPoint>1</effectPoint>
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>50</abnormalLvl>
<abnormalTime>1000</abnormalTime>
<trait>HOLD</trait>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Root" />
<effect name="DefenceTrait">
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="14989" toLevel="1" name="Dimension Poison">
<!-- Glory Days confirmed -->
<!-- Poisoned with a power that is unknown in this dimension. HP is continuously decreased. -->
<icon>icon.skill4035</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<isMagic>1</isMagic>
<effectPoint>1</effectPoint>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>50</abnormalLvl>
<abnormalTime>1000</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>15.5</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14990" toLevel="1" name="Dimension Poison">
<!-- Glory Days confirmed -->
<!-- Poisoned with a power that is unknown in this dimension. HP is continuously decreased. -->
<icon>icon.skill4035</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<isMagic>1</isMagic>
<effectPoint>1</effectPoint>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>50</abnormalLvl>
<abnormalTime>1000</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>20</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14991" toLevel="1" name="Dimension Poison">
<!-- Glory Days confirmed -->
<!-- Poisoned with a power that is unknown in this dimension. HP is continuously decreased. -->
<icon>icon.skill4035</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<isMagic>1</isMagic>
<effectPoint>1</effectPoint>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>50</abnormalLvl>
<abnormalTime>1000</abnormalTime>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>25</power>
<ticks>1</ticks>
</effect>
</effects>
</skill>
<skill id="14992" toLevel="1" name="Healing of Purity">
<!-- Glory Days confirmed -->
<!-- Free from all abnormal statuses. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>100</hitTime>
<isMagic>1</isMagic>
<effectPoint>1</effectPoint>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>99</magicLvl>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>ROOT_MAGICALLY,-1;POISON,-1</dispel>
</effect>
</effects>
</skill>
<skill id="14993" toLevel="1" name="Master's Blessing - Prevailing Sonata">
<!-- Glory Days confirmed -->
<!-- The GM is always with you. For 1 hour, increases Atk. Spd. by 15%, Casting Spd. by 30%, Max HP by 30%, MP recovery bonus by 20% and decreases MP Consumption for magic skill by 10% and the magic cancel rate. -->
<icon>icon.skill11529</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<hitTime>500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="14994" toLevel="1" name="Master's Blessing - Daring Sonata">
<!-- Glory Days confirmed -->
<!-- The GM is always with you. For 1 hour, increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. and Casting Spd. by 8% and decreases P. Def. by 3%, M. Def. by 11% and P. Evasion by 4. Also bestows an 8% Vampiric Rage effect and a chance of reflecting 10% of the damage received. -->
<icon>icon.skill11530</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<hitTime>500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>ENCHANTER_MOD</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="14995" toLevel="1" name="Master's Blessing - Refreshing Sonata">
<!-- Glory Days confirmed -->
<!-- The GM is always with you. For 1 hour, increases HP Recovery Bonus by 20%, P.Accuracy by 4, P.Evasion by 3, Speed by 20, and decreases MP Consumption for skills by 20% and skill Cooldown by 10%. -->
<icon>icon.skill11532</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<hitTime>500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>SYNERGY_IS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1500</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="14996" toLevel="1" name="Master's Blessing - Prevailing Sonata">
<!-- Glory Days confirmed -->
<!-- The GM is always with you. For 1 hour, increases Atk. Spd. by 15%, Casting Spd. by 30%, Max HP by 30%, MP recovery bonus by 20% and decreases MP Consumption for magic skill by 10% and the magic cancel rate. -->
<icon>icon.skill11529</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_AURA</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<affectRange>2000</affectRange>
<affectLimit>50-50</affectLimit>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>15</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="ReduceCancel">
<amount>-40</amount>
<mode>DIFF</mode>
</effect>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="14997" toLevel="1" name="Master's Blessing - Daring Sonata">
<!-- Glory Days confirmed -->
<!-- The GM is always with you. For 1 hour, increases P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. and Casting Spd. by 8% and decreases P. Def. by 3%, M. Def. by 11% and P. Evasion by 4. Also bestows an 8% Vampiric Rage effect and a chance of reflecting 10% of the damage received. -->
<icon>icon.skill11530</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>ENCHANTER_MOD</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<affectRange>2000</affectRange>
<affectLimit>50-50</affectLimit>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
<effect name="VampiricAttack">
<amount>9</amount>
<chance>30</chance>
</effect>
<effect name="PAtk">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>16</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>-4</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>8</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShield">
<amount>10</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="14998" toLevel="1" name="Master's Blessing - Refreshing Sonata">
<!-- Glory Days confirmed -->
<!-- The GM is always with you. For 1 hour, increases HP Recovery Bonus by 20%, P.Accuracy by 4, P.Evasion by 3, Speed by 20, and decreases MP Consumption for skills by 20% and skill Cooldown by 10%. -->
<icon>icon.skill11532</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>SYNERGY_IS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>5</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<affectRange>2000</affectRange>
<affectLimit>50-50</affectLimit>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>RANGE</affectScope>
<affectObject>FRIEND</affectObject>
<effects>
<effect name="DispelBySlotProbability">
<dispel>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</dispel>
<rate>100</rate>
</effect>
<effect name="BlockAbnormalSlot">
<slot>DANCE_OF_BLADESTORM;SONG_OF_CHAMPION;SONG_OF_EARTH;SONG_OF_HUNTER;SONG_OF_LIFE;SONG_OF_MEDITATION;SONG_OF_RENEWAL;SONG_OF_VENGEANCE;SONG_OF_VITALITY;SONG_OF_WARDING;SONG_OF_WATER;SONG_OF_WIND;DANCE_OF_BERSERKER;DANCE_OF_CONCENTRATION;DANCE_OF_FIRE;DANCE_OF_FURY;DANCE_OF_INSPIRATION;DANCE_OF_MYSTIC;DANCE_OF_SIREN;DANCE_OF_VAMPIRE;DANCE_OF_WARRIOR;SONG_OF_PURIFICATION;WISPERING_OF_BATTLE;SONG_OF_WINDSTORM;MOTION_OF_DEFENCE;BUFF_UNICORN_SERAPHIM;BUFF_QUEEN_OF_CAT;KNIGHT_AURA;DMG_SHIELD</slot>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="PhysicalEvasion">
<amount>3</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>4</amount>
<mode>DIFF</mode>
</effect>
<effect name="HpRegen">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-20</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-10</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="Reuse">
<amount>-10</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
</effects>
</skill>
<skill id="14999" toLevel="1" name="Transform IM - IM Abyu">
<!-- Glory Days confirmed -->
<!-- IM transformed state. -->
<icon>icon.skilltransform1</icon>
<operateType>A2</operateType>
<hitTime>2500</hitTime>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>-1</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>23</transformId>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>CHANGEBODY,-1;TURN_STONE,-1;BUFF_SPECIAL_MULTI,-1</dispel>
</effect>
<effect name="TargetCancel" />
<effect name="Transformation">
<transformationId>23</transformationId>
</effect>
<effect name="MagicalAttackSpeed">
<amount>80</amount>
<mode>PER</mode>
<armorType>
<item>NONE</item>
<item>LIGHT</item>
<item>HEAVY</item>
</armorType>
</effect>
</effects>
</skill>
</list>