5070 lines
157 KiB
XML
5070 lines
157 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="11000" toLevel="1" name="Heavy Hit">
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<!-- Glory Days confirmed -->
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<!-- Attacks long-range enemies. Hurls arrows like rain near target to inflict damage with 19158 damage added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. -->
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<icon>icon.skill10317</icon>
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<operateType>A1</operateType>
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<mpInitialConsume>1</mpInitialConsume>
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<castRange>700</castRange>
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<hitTime>1000</hitTime>
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<coolTime>1800</coolTime>
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<effectPoint>-687</effectPoint>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<effectRange>1200</effectRange>
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<magicLvl>85</magicLvl>
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<reuseDelay>10000</reuseDelay>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>BOW</item>
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<item>CROSSBOW</item>
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<item>TWOHANDCROSSBOW</item>
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</weaponType>
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</condition>
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<condition name="OpCheckAbnormal">
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<type>KNOCKDOWN</type>
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<level>1</level>
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<hasAbnormal>true</hasAbnormal>
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</condition>
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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<power>21365.2</power>
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</effect>
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</effects>
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</skill>
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<skill id="11001" toLevel="10" name="Superior Weapon Mastery">
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<!--M. Atk. + 17%, additional M. Atk. + 981, Casting Spd. + 23%. Depending on your INT, the Cooldown resets or the duration increases by 2 times. -->
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="5">100</value>
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<value level="6">102</value>
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<value level="7">104</value>
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<value level="8">106</value>
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<value level="9">108</value>
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<value level="10">110</value>
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</magicLvl>
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<icon>icon.skill11251</icon>
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<magicCriticalRate>5</magicCriticalRate>
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<operateType>P</operateType>
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<effects>
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<effect name="SkillCritical">
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<stat>INT</stat>
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</effect>
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<effect name="MAtk">
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<amount>17</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MAtk">
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<amount>
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<value level="1">981</value>
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<value level="2">1138</value>
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<value level="3">1319</value>
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<value level="4">1485</value>
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<value level="5">1682</value>
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<value level="6">1785</value>
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<value level="7">1893</value>
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<value level="8">2009</value>
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<value level="9">2131</value>
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<value level="10">2261</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="MagicalAttackSpeed">
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<amount>23</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="11002" toLevel="10" name="Superior Robe Mastery">
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<!-- Max HP + 4447, P. Def. + 1212, and M. Def. + 10% when equipped with a Robe. -->
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="5">100</value>
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<value level="6">102</value>
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<value level="7">104</value>
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<value level="8">106</value>
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<value level="9">108</value>
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<value level="10">110</value>
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</magicLvl>
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<icon>icon.skill11252</icon>
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<magicCriticalRate>5</magicCriticalRate>
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<operateType>P</operateType>
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<effects>
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<effect name="MagicalDefence">
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<amount>10</amount>
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<mode>PER</mode>
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<armorType>
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<item>MAGIC</item>
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</armorType>
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</effect>
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<effect name="PhysicalDefence">
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<amount>
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<value level="1">1212</value>
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<value level="2">1330</value>
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<value level="3">1462</value>
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<value level="4">1576</value>
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<value level="5">1767</value>
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<value level="6">1833</value>
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<value level="7">1903</value>
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<value level="8">1975</value>
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<value level="9">2058</value>
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<value level="10">2136</value>
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</amount>
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<mode>DIFF</mode>
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<armorType>
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<item>MAGIC</item>
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</armorType>
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</effect>
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<effect name="MaxHp">
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<amount>4447</amount>
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<mode>DIFF</mode>
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<armorType>
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<item>MAGIC</item>
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</armorType>
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</effect>
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</effects>
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</skill>
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<skill id="11003" toLevel="10" name="Superior Anti Magic">
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<!-- M. Def. + 862, Magic Attack Resistance + 35%. INT + 2. -->
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="5">100</value>
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<value level="6">102</value>
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<value level="7">104</value>
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<value level="8">106</value>
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<value level="9">108</value>
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<value level="10">110</value>
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</magicLvl>
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<icon>icon.skill10004</icon>
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<magicCriticalRate>5</magicCriticalRate>
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<operateType>P</operateType>
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<effects>
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<effect name="MagicalDefence">
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<amount>
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<value level="1">862</value>
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<value level="2">976</value>
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<value level="3">1104</value>
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<value level="4">1219</value>
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<value level="5">1374</value>
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<value level="6">1444</value>
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<value level="7">1517</value>
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<value level="8">1593</value>
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<value level="9">1674</value>
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<value level="10">1759</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="ResistDDMagic">
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<amount>35</amount>
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<mode>PER</mode>
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</effect>
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<effect name="StatUp">
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<amount>2</amount>
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<stat>INT</stat>
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</effect>
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</effects>
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</skill>
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<skill id="11004" toLevel="1" name="Superior Sigil Mastery">
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<!-- When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery Bonus by 20%. -->
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<magicLvl>85</magicLvl>
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<icon>icon.skill11791</icon>
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<magicCriticalRate>5</magicCriticalRate>
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<operateType>P</operateType>
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<effects>
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<effect name="MAtk">
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<amount>5</amount>
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<mode>PER</mode>
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<armorType>
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<item>SIGIL</item>
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</armorType>
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</effect>
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<effect name="MpRegen">
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<amount>20</amount>
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<mode>PER</mode>
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<armorType>
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<item>SIGIL</item>
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</armorType>
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</effect>
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</effects>
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</skill>
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<skill id="11005" toLevel="1" name="Superior Wizard Mastery">
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<!-- Glory Days confirmed -->
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<!-- INT + 2 and increases M. Atk., Casting Spd., and M. Critical Rate + 6%. Decreases skill MP Consumption by 6%. -->
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<magicLvl>90</magicLvl>
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<operateType>P</operateType>
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<icon>icon.skill11253</icon>
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<magicCriticalRate>5</magicCriticalRate>
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<effects>
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<effect name="MAtk">
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<amount>6</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalAttackSpeed">
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<amount>6</amount>
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<mode>PER</mode>
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</effect>
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<effect name="StatUp">
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<amount>2</amount>
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<stat>INT</stat>
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</effect>
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<effect name="MagicCriticalRate">
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<amount>6</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicMpCost">
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<amount>-6</amount>
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<mode>PER</mode>
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<magicType>1</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="11006" toLevel="1" name="Superior Mental Attack Resistance">
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<!-- Glory Days confirmed -->
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<!-- INT + 2 and Hold/Sleep/Bleed/Mind/Poison Resistance + 30. -->
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<magicLvl>95</magicLvl>
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<icon>icon.skill11006</icon>
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<magicCriticalRate>5</magicCriticalRate>
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<operateType>P</operateType>
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<effects>
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<effect name="DefenceTrait">
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<HOLD>30</HOLD>
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<SLEEP>30</SLEEP>
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<BLEED>30</BLEED>
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<DERANGEMENT>30</DERANGEMENT>
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</effect>
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<effect name="StatUp">
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<amount>2</amount>
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<stat>INT</stat>
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</effect>
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</effects>
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</skill>
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<skill id="11007" toLevel="1" name="Fire Stance">
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<!-- Updated to IO -->
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<!-- Bestows the property of Fire to magic spells cast. -->
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<icon>icon.skill10305</icon>
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<toggleGroupId>1</toggleGroupId>
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<isNecessaryToggle>true</isNecessaryToggle>
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<magicLvl>85</magicLvl>
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<operateType>TG</operateType>
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<reuseDelay>2000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<isMagic>1</isMagic>
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</skill>
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<skill id="11008" toLevel="1" name="Water Stance">
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<!-- Updated to IO -->
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<!-- Bestows the property of Water to magic spells cast. -->
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<icon>icon.skill10306</icon>
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<toggleGroupId>1</toggleGroupId>
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<isNecessaryToggle>true</isNecessaryToggle>
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<operateType>TG</operateType>
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<reuseDelay>2000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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<isMagic>1</isMagic>
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</skill>
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<skill id="11009" toLevel="1" name="Wind Stance">
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<!-- Updated to IO -->
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<!-- Bestows the property of Wind to magic spells cast. -->
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<icon>icon.skill10307</icon>
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<toggleGroupId>1</toggleGroupId>
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<isNecessaryToggle>true</isNecessaryToggle>
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<operateType>TG</operateType>
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<reuseDelay>2000</reuseDelay>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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<isMagic>1</isMagic>
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</skill>
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<skill id="11010" toLevel="1" name="Earth Stance">
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<!-- Updated to IO -->
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<!-- Bestows the property of Earth to magic spells cast. -->
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<icon>icon.skill10304</icon>
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<toggleGroupId>1</toggleGroupId>
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||
<isNecessaryToggle>true</isNecessaryToggle>
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<operateType>TG</operateType>
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||
<reuseDelay>2000</reuseDelay>
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||
<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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<isMagic>1</isMagic>
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</skill>
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<skill id="11011" toLevel="11" name="Elemental Spike">
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<!-- Updated to IO -->
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<!-- Glory Days confirmed -->
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<!-- Inflicts a magic attack imbued with elemental properties on target with 133 Power added to attribute damage. In addition, decreases target's attribute resistance according to the Elemental Stance used. Over-hit. -->
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<table name="#power"> 133 134 139 142 146 150 154 157 164 168 172 </table>
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<icon>icon.skill11011</icon>
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<attachToggleGroupId>1</attachToggleGroupId>
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<operateType>A1</operateType>
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<reuseDelayGroup>11011</reuseDelayGroup>
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<doubleCastSkill>11016</doubleCastSkill>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">86</value>
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<value level="3">88</value>
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||
<value level="4">90</value>
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||
<value level="5">92</value>
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||
<value level="6">94</value>
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||
<value level="7">96</value>
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||
<value level="8">98</value>
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||
<value level="9">101</value>
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||
<value level="10">103</value>
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||
<value level="11">105</value>
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</magicLvl>
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<mpConsume>
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<value level="1">37</value>
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||
<value level="2">38</value>
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||
<value level="3">39</value>
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||
<value level="4">42</value>
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||
<value level="5">43</value>
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||
<value level="6">45</value>
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||
<value level="7">48</value>
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||
<value level="8">50</value>
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||
<value level="9">52</value>
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||
<value level="10">54</value>
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||
<value level="11">56</value>
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||
</mpConsume>
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<castRange>1100</castRange>
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||
<effectRange>1400</effectRange>
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||
<hitTime>2280</hitTime>
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<coolTime>300</coolTime>
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<effectPoint>
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<value level="1">-687</value>
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<value level="2">-694</value>
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<value level="3">-700</value>
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||
<value level="4">-705</value>
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||
<value level="5">-709</value>
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||
<value level="6">-712</value>
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||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
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||
<value level="10">-712</value>
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||
<value level="11">-712</value>
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||
</effectPoint>
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<rideState>NONE</rideState>
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||
<magicCriticalRate>6</magicCriticalRate>
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||
<isMagic>1</isMagic>
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||
<alterSkill>
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<item id="11250" level="1" chance="100" abnormalType="KNOCKDOWN" /> <!-- Heavy Hit -->
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<item id="11249" level="1" chance="100" abnormalType="AIRBIND" /> <!-- Heavy Hit -->
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<item id="14579" level="1" chance="100" abnormalType="EARTHWORM_DEBUFF" />
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</alterSkill>
|
||
<attachSkillList>
|
||
<item>
|
||
<requiredSkillId>11007</requiredSkillId> <!-- Fire Stance -->
|
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<skillId>11012</skillId> <!-- Elemental Spike (Fire) -->
|
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</item>
|
||
<item>
|
||
<requiredSkillId>11008</requiredSkillId> <!-- Water Stance -->
|
||
<skillId>11013</skillId> <!-- Elemental Spike (Water) -->
|
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</item>
|
||
<item>
|
||
<requiredSkillId>11009</requiredSkillId> <!-- Wind Stance -->
|
||
<skillId>11014</skillId> <!-- Elemental Spike (Wind) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11010</requiredSkillId> <!-- Earth Stance -->
|
||
<skillId>11015</skillId> <!-- Elemental Spike (Earth) -->
|
||
</item>
|
||
</attachSkillList>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">134</value>
|
||
<value level="3">139</value>
|
||
<value level="4">142</value>
|
||
<value level="5">146</value>
|
||
<value level="6">150</value>
|
||
<value level="7">154</value>
|
||
<value level="8">157</value>
|
||
<value level="9">164</value>
|
||
<value level="10">168</value>
|
||
<value level="11">172</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11012" toLevel="11" name="Elemental Spike (Fire)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 133 Power added to attribute damage. In addition, decreases target's attribute resistance according to the Elemental Stance used. Over-hit. -->
|
||
<table name="#power"> 133 134 139 142 146 150 154 157 164 168 172 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<attributeType>FIRE</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11011</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">37</value>
|
||
<value level="2">38</value>
|
||
<value level="3">39</value>
|
||
<value level="4">42</value>
|
||
<value level="5">43</value>
|
||
<value level="6">45</value>
|
||
<value level="7">48</value>
|
||
<value level="8">50</value>
|
||
<value level="9">52</value>
|
||
<value level="10">54</value>
|
||
<value level="11">56</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2280</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>6</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">134</value>
|
||
<value level="3">139</value>
|
||
<value level="4">142</value>
|
||
<value level="5">146</value>
|
||
<value level="6">150</value>
|
||
<value level="7">154</value>
|
||
<value level="8">157</value>
|
||
<value level="9">164</value>
|
||
<value level="10">168</value>
|
||
<value level="11">172</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11013" toLevel="11" name="Elemental Spike (Water)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 133 Power added to attribute damage. In addition, decreases target's attribute resistance according to the Elemental Stance used. Over-hit. -->
|
||
<table name="#power"> 133 134 139 142 146 150 154 157 164 168 172 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<attributeType>WATER</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11011</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">37</value>
|
||
<value level="2">38</value>
|
||
<value level="3">39</value>
|
||
<value level="4">42</value>
|
||
<value level="5">43</value>
|
||
<value level="6">45</value>
|
||
<value level="7">48</value>
|
||
<value level="8">50</value>
|
||
<value level="9">52</value>
|
||
<value level="10">54</value>
|
||
<value level="11">56</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2280</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>6</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">134</value>
|
||
<value level="3">139</value>
|
||
<value level="4">142</value>
|
||
<value level="5">146</value>
|
||
<value level="6">150</value>
|
||
<value level="7">154</value>
|
||
<value level="8">157</value>
|
||
<value level="9">164</value>
|
||
<value level="10">168</value>
|
||
<value level="11">172</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11014" toLevel="11" name="Elemental Spike (Wind)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 133 Power added to attribute damage. In addition, decreases target's attribute resistance according to the Elemental Stance used. Over-hit. -->
|
||
<table name="#power"> 133 134 139 142 146 150 154 157 164 168 172 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<attributeType>WIND</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11011</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">37</value>
|
||
<value level="2">38</value>
|
||
<value level="3">39</value>
|
||
<value level="4">42</value>
|
||
<value level="5">43</value>
|
||
<value level="6">45</value>
|
||
<value level="7">48</value>
|
||
<value level="8">50</value>
|
||
<value level="9">52</value>
|
||
<value level="10">54</value>
|
||
<value level="11">56</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2280</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>6</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">134</value>
|
||
<value level="3">139</value>
|
||
<value level="4">142</value>
|
||
<value level="5">146</value>
|
||
<value level="6">150</value>
|
||
<value level="7">154</value>
|
||
<value level="8">157</value>
|
||
<value level="9">164</value>
|
||
<value level="10">168</value>
|
||
<value level="11">172</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11015" toLevel="11" name="Elemental Spike (Earth)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 133 Power added to attribute damage. In addition, decreases target's attribute resistance according to the Elemental Stance used. Over-hit. -->
|
||
<table name="#power"> 133 134 139 142 146 150 154 157 164 168 172 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<attributeType>EARTH</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11011</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">37</value>
|
||
<value level="2">38</value>
|
||
<value level="3">39</value>
|
||
<value level="4">42</value>
|
||
<value level="5">43</value>
|
||
<value level="6">45</value>
|
||
<value level="7">48</value>
|
||
<value level="8">50</value>
|
||
<value level="9">52</value>
|
||
<value level="10">54</value>
|
||
<value level="11">56</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2280</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>6</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">134</value>
|
||
<value level="3">139</value>
|
||
<value level="4">142</value>
|
||
<value level="5">146</value>
|
||
<value level="6">150</value>
|
||
<value level="7">154</value>
|
||
<value level="8">157</value>
|
||
<value level="9">164</value>
|
||
<value level="10">168</value>
|
||
<value level="11">172</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11016" toLevel="11" name="Elemental Spike (4 Elements)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 133 Power added to attribute damage. In addition, decreases target's attribute resistance according to the Elemental Stance used. Over-hit. -->
|
||
<table name="#power"> 133 134 139 142 146 150 154 157 164 168 172 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11011</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">37</value>
|
||
<value level="2">38</value>
|
||
<value level="3">39</value>
|
||
<value level="4">42</value>
|
||
<value level="5">43</value>
|
||
<value level="6">45</value>
|
||
<value level="7">48</value>
|
||
<value level="8">50</value>
|
||
<value level="9">52</value>
|
||
<value level="10">54</value>
|
||
<value level="11">56</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2280</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>6</magicCriticalRate>
|
||
<canDoubleCast>true</canDoubleCast>
|
||
<isMagic>1</isMagic>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">134</value>
|
||
<value level="3">139</value>
|
||
<value level="4">142</value>
|
||
<value level="5">146</value>
|
||
<value level="6">150</value>
|
||
<value level="7">154</value>
|
||
<value level="8">157</value>
|
||
<value level="9">164</value>
|
||
<value level="10">168</value>
|
||
<value level="11">172</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11017" toLevel="11" name="Elemental Crash">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 158 Power added to attribute damage. In addition, Fire inflicts fear, Water decreases Speed, Wind causes Knock Back, and Earth inflicts hold. Double Casting inflicts stun. Over-hit. -->
|
||
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
|
||
<icon>icon.skill11017</icon>
|
||
<attachToggleGroupId>1</attachToggleGroupId>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11017</reuseDelayGroup>
|
||
<doubleCastSkill>11022</doubleCastSkill>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">53</value>
|
||
<value level="2">55</value>
|
||
<value level="3">57</value>
|
||
<value level="4">60</value>
|
||
<value level="5">62</value>
|
||
<value level="6">65</value>
|
||
<value level="7">67</value>
|
||
<value level="8">70</value>
|
||
<value level="9">73</value>
|
||
<value level="10">76</value>
|
||
<value level="11">79</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>2400</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0.8</hitCancelTime>
|
||
<isMagic>1</isMagic>
|
||
<attachSkillList>
|
||
<item>
|
||
<requiredSkillId>11007</requiredSkillId> <!-- Fire Stance -->
|
||
<skillId>11018</skillId> <!-- Elemental Crash (Fire) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11008</requiredSkillId> <!-- Water Stance -->
|
||
<skillId>11019</skillId> <!-- Elemental Crash (Water) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11009</requiredSkillId> <!-- Wind Stance -->
|
||
<skillId>11020</skillId> <!-- Elemental Crash (Wind) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11010</requiredSkillId> <!-- Earth Stance -->
|
||
<skillId>11021</skillId> <!-- Elemental Crash (Earth) -->
|
||
</item>
|
||
</attachSkillList>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">158</value>
|
||
<value level="2">161</value>
|
||
<value level="3">165</value>
|
||
<value level="4">169</value>
|
||
<value level="5">175</value>
|
||
<value level="6">179</value>
|
||
<value level="7">184</value>
|
||
<value level="8">188</value>
|
||
<value level="9">193</value>
|
||
<value level="10">197</value>
|
||
<value level="11">201</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11018" toLevel="11" name="Elemental Crash (Fire)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 158 Power added to attribute damage. In addition, Fire inflicts fear, Water decreases Speed, Wind causes Knock Back, and Earth inflicts hold. Double Casting inflicts stun. Over-hit. -->
|
||
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
|
||
<icon>icon.skill11017</icon>
|
||
<attributeType>FIRE</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11017</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">53</value>
|
||
<value level="2">55</value>
|
||
<value level="3">57</value>
|
||
<value level="4">60</value>
|
||
<value level="5">62</value>
|
||
<value level="6">65</value>
|
||
<value level="7">67</value>
|
||
<value level="8">70</value>
|
||
<value level="9">73</value>
|
||
<value level="10">76</value>
|
||
<value level="11">79</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>2400</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">158</value>
|
||
<value level="2">161</value>
|
||
<value level="3">165</value>
|
||
<value level="4">169</value>
|
||
<value level="5">175</value>
|
||
<value level="6">179</value>
|
||
<value level="7">184</value>
|
||
<value level="8">188</value>
|
||
<value level="9">193</value>
|
||
<value level="10">197</value>
|
||
<value level="11">201</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11019" toLevel="11" name="Elemental Crash (Water)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 158 Power added to attribute damage. In addition, Fire inflicts fear, Water decreases Speed, Wind causes Knock Back, and Earth inflicts hold. Double Casting inflicts stun. Over-hit. -->
|
||
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
|
||
<icon>icon.skill11017</icon>
|
||
<attributeType>WATER</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11017</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">53</value>
|
||
<value level="2">55</value>
|
||
<value level="3">57</value>
|
||
<value level="4">60</value>
|
||
<value level="5">62</value>
|
||
<value level="6">65</value>
|
||
<value level="7">67</value>
|
||
<value level="8">70</value>
|
||
<value level="9">73</value>
|
||
<value level="10">76</value>
|
||
<value level="11">79</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>2400</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">158</value>
|
||
<value level="2">161</value>
|
||
<value level="3">165</value>
|
||
<value level="4">169</value>
|
||
<value level="5">175</value>
|
||
<value level="6">179</value>
|
||
<value level="7">184</value>
|
||
<value level="8">188</value>
|
||
<value level="9">193</value>
|
||
<value level="10">197</value>
|
||
<value level="11">201</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11020" toLevel="11" name="Elemental Crash (Wind)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 158 Power added to attribute damage. In addition, Fire inflicts fear, Water decreases Speed, Wind causes Knock Back, and Earth inflicts hold. Double Casting inflicts stun. Over-hit. -->
|
||
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
|
||
<icon>icon.skill11017</icon>
|
||
<attributeType>WIND</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11017</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">53</value>
|
||
<value level="2">55</value>
|
||
<value level="3">57</value>
|
||
<value level="4">60</value>
|
||
<value level="5">62</value>
|
||
<value level="6">65</value>
|
||
<value level="7">67</value>
|
||
<value level="8">70</value>
|
||
<value level="9">73</value>
|
||
<value level="10">76</value>
|
||
<value level="11">79</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>2400</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">158</value>
|
||
<value level="2">161</value>
|
||
<value level="3">165</value>
|
||
<value level="4">169</value>
|
||
<value level="5">175</value>
|
||
<value level="6">179</value>
|
||
<value level="7">184</value>
|
||
<value level="8">188</value>
|
||
<value level="9">193</value>
|
||
<value level="10">197</value>
|
||
<value level="11">201</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11021" toLevel="11" name="Elemental Crash (Earth)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 158 Power added to attribute damage. In addition, Fire inflicts fear, Water decreases Speed, Wind causes Knock Back, and Earth inflicts hold. Double Casting inflicts stun. Over-hit. -->
|
||
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
|
||
<icon>icon.skill11017</icon>
|
||
<attributeType>EARTH</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11017</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">53</value>
|
||
<value level="2">55</value>
|
||
<value level="3">57</value>
|
||
<value level="4">60</value>
|
||
<value level="5">62</value>
|
||
<value level="6">65</value>
|
||
<value level="7">67</value>
|
||
<value level="8">70</value>
|
||
<value level="9">73</value>
|
||
<value level="10">76</value>
|
||
<value level="11">79</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>2400</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">158</value>
|
||
<value level="2">161</value>
|
||
<value level="3">165</value>
|
||
<value level="4">169</value>
|
||
<value level="5">175</value>
|
||
<value level="6">179</value>
|
||
<value level="7">184</value>
|
||
<value level="8">188</value>
|
||
<value level="9">193</value>
|
||
<value level="10">197</value>
|
||
<value level="11">201</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11022" toLevel="11" name="Elemental Crash (4 Elements)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 158 Power added to attribute damage. In addition, Fire inflicts fear, Water decreases Speed, Wind causes Knock Back, and Earth inflicts hold. Double Casting inflicts stun. Over-hit. -->
|
||
<table name="#power"> 158 161 165 169 175 179 184 188 193 197 201 </table>
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11017</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">53</value>
|
||
<value level="2">55</value>
|
||
<value level="3">57</value>
|
||
<value level="4">60</value>
|
||
<value level="5">62</value>
|
||
<value level="6">65</value>
|
||
<value level="7">67</value>
|
||
<value level="8">70</value>
|
||
<value level="9">73</value>
|
||
<value level="10">76</value>
|
||
<value level="11">79</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>2780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>2400</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-712</value>
|
||
<value level="10">-712</value>
|
||
<value level="11">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0.8</hitCancelTime>
|
||
<canDoubleCast>true</canDoubleCast>
|
||
<isMagic>1</isMagic>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">158</value>
|
||
<value level="2">161</value>
|
||
<value level="3">165</value>
|
||
<value level="4">169</value>
|
||
<value level="5">175</value>
|
||
<value level="6">179</value>
|
||
<value level="7">184</value>
|
||
<value level="8">188</value>
|
||
<value level="9">193</value>
|
||
<value level="10">197</value>
|
||
<value level="11">201</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11023" toLevel="11" name="Elemental Destruction">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 431 power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 431 444 457 469 481 493 506 518 529 541 553 </table>
|
||
<icon>icon.skill11023</icon>
|
||
<attachToggleGroupId>1</attachToggleGroupId>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||
<doubleCastSkill>11028</doubleCastSkill>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">125</value>
|
||
<value level="2">130</value>
|
||
<value level="3">135</value>
|
||
<value level="4">140</value>
|
||
<value level="5">146</value>
|
||
<value level="6">151</value>
|
||
<value level="7">157</value>
|
||
<value level="8">163</value>
|
||
<value level="9">169</value>
|
||
<value level="10">175</value>
|
||
<value level="11">181</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>6080</hitTime>
|
||
<coolTime>1000</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-692</value>
|
||
<value level="3">-696</value>
|
||
<value level="4">-700</value>
|
||
<value level="5">-704</value>
|
||
<value level="6">-707</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-715</value>
|
||
<value level="10">-718</value>
|
||
<value level="11">-721</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>11</magicCriticalRate>
|
||
<hitCancelTime>1</hitCancelTime>
|
||
<isMagic>1</isMagic>
|
||
<attachSkillList>
|
||
<item>
|
||
<requiredSkillId>11007</requiredSkillId> <!-- Fire Stance -->
|
||
<skillId>11024</skillId> <!-- Elemental Destruction (Fire) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11008</requiredSkillId> <!-- Water Stance -->
|
||
<skillId>11025</skillId> <!-- Elemental Destruction (Water) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11009</requiredSkillId> <!-- Wind Stance -->
|
||
<skillId>11026</skillId> <!-- Elemental Destruction (Wind) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11010</requiredSkillId> <!-- Earth Stance -->
|
||
<skillId>11027</skillId> <!-- Elemental Destruction (Earth) -->
|
||
</item>
|
||
</attachSkillList>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">431</value>
|
||
<value level="2">444</value>
|
||
<value level="3">457</value>
|
||
<value level="4">469</value>
|
||
<value level="5">481</value>
|
||
<value level="6">493</value>
|
||
<value level="7">506</value>
|
||
<value level="8">518</value>
|
||
<value level="9">529</value>
|
||
<value level="10">541</value>
|
||
<value level="11">553</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11024" toLevel="11" name="Elemental Destruction (Fire)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 431 power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 431 444 457 469 481 493 506 518 529 541 553 </table>
|
||
<icon>icon.skill11023</icon>
|
||
<attributeType>FIRE</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">125</value>
|
||
<value level="2">130</value>
|
||
<value level="3">135</value>
|
||
<value level="4">140</value>
|
||
<value level="5">146</value>
|
||
<value level="6">151</value>
|
||
<value level="7">157</value>
|
||
<value level="8">163</value>
|
||
<value level="9">169</value>
|
||
<value level="10">175</value>
|
||
<value level="11">181</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>6080</hitTime>
|
||
<coolTime>1000</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-692</value>
|
||
<value level="3">-696</value>
|
||
<value level="4">-700</value>
|
||
<value level="5">-704</value>
|
||
<value level="6">-707</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-715</value>
|
||
<value level="10">-718</value>
|
||
<value level="11">-721</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">431</value>
|
||
<value level="2">444</value>
|
||
<value level="3">457</value>
|
||
<value level="4">469</value>
|
||
<value level="5">481</value>
|
||
<value level="6">493</value>
|
||
<value level="7">506</value>
|
||
<value level="8">518</value>
|
||
<value level="9">529</value>
|
||
<value level="10">541</value>
|
||
<value level="11">553</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11025" toLevel="11" name="Elemental Destruction (Water)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 431 power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 431 444 457 469 481 493 506 518 529 541 553 </table>
|
||
<icon>icon.skill11023</icon>
|
||
<attributeType>WATER</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">125</value>
|
||
<value level="2">130</value>
|
||
<value level="3">135</value>
|
||
<value level="4">140</value>
|
||
<value level="5">146</value>
|
||
<value level="6">151</value>
|
||
<value level="7">157</value>
|
||
<value level="8">163</value>
|
||
<value level="9">169</value>
|
||
<value level="10">175</value>
|
||
<value level="11">181</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>6080</hitTime>
|
||
<coolTime>1000</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-692</value>
|
||
<value level="3">-696</value>
|
||
<value level="4">-700</value>
|
||
<value level="5">-704</value>
|
||
<value level="6">-707</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-715</value>
|
||
<value level="10">-718</value>
|
||
<value level="11">-721</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">431</value>
|
||
<value level="2">444</value>
|
||
<value level="3">457</value>
|
||
<value level="4">469</value>
|
||
<value level="5">481</value>
|
||
<value level="6">493</value>
|
||
<value level="7">506</value>
|
||
<value level="8">518</value>
|
||
<value level="9">529</value>
|
||
<value level="10">541</value>
|
||
<value level="11">553</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11026" toLevel="11" name="Elemental Destruction (Wind)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 431 power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 431 444 457 469 481 493 506 518 529 541 553 </table>
|
||
<icon>icon.skill11023</icon>
|
||
<attributeType>WIND</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">125</value>
|
||
<value level="2">130</value>
|
||
<value level="3">135</value>
|
||
<value level="4">140</value>
|
||
<value level="5">146</value>
|
||
<value level="6">151</value>
|
||
<value level="7">157</value>
|
||
<value level="8">163</value>
|
||
<value level="9">169</value>
|
||
<value level="10">175</value>
|
||
<value level="11">181</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>6080</hitTime>
|
||
<coolTime>1000</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-692</value>
|
||
<value level="3">-696</value>
|
||
<value level="4">-700</value>
|
||
<value level="5">-704</value>
|
||
<value level="6">-707</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-715</value>
|
||
<value level="10">-718</value>
|
||
<value level="11">-721</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">431</value>
|
||
<value level="2">444</value>
|
||
<value level="3">457</value>
|
||
<value level="4">469</value>
|
||
<value level="5">481</value>
|
||
<value level="6">493</value>
|
||
<value level="7">506</value>
|
||
<value level="8">518</value>
|
||
<value level="9">529</value>
|
||
<value level="10">541</value>
|
||
<value level="11">553</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11027" toLevel="11" name="Elemental Destruction (Earth)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 431 power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 431 444 457 469 481 493 506 518 529 541 553 </table>
|
||
<icon>icon.skill11023</icon>
|
||
<attributeType>EARTH</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">125</value>
|
||
<value level="2">130</value>
|
||
<value level="3">135</value>
|
||
<value level="4">140</value>
|
||
<value level="5">146</value>
|
||
<value level="6">151</value>
|
||
<value level="7">157</value>
|
||
<value level="8">163</value>
|
||
<value level="9">169</value>
|
||
<value level="10">175</value>
|
||
<value level="11">181</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>6080</hitTime>
|
||
<coolTime>1000</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-692</value>
|
||
<value level="3">-696</value>
|
||
<value level="4">-700</value>
|
||
<value level="5">-704</value>
|
||
<value level="6">-707</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-715</value>
|
||
<value level="10">-718</value>
|
||
<value level="11">-721</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">431</value>
|
||
<value level="2">444</value>
|
||
<value level="3">457</value>
|
||
<value level="4">469</value>
|
||
<value level="5">481</value>
|
||
<value level="6">493</value>
|
||
<value level="7">506</value>
|
||
<value level="8">518</value>
|
||
<value level="9">529</value>
|
||
<value level="10">541</value>
|
||
<value level="11">553</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11028" toLevel="11" name="Elemental Destruction (4 Elements)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target with 431 power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 431 444 457 469 481 493 506 518 529 541 553 </table>
|
||
<icon>icon.skill11023</icon>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11023</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">125</value>
|
||
<value level="2">130</value>
|
||
<value level="3">135</value>
|
||
<value level="4">140</value>
|
||
<value level="5">146</value>
|
||
<value level="6">151</value>
|
||
<value level="7">157</value>
|
||
<value level="8">163</value>
|
||
<value level="9">169</value>
|
||
<value level="10">175</value>
|
||
<value level="11">181</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>6080</hitTime>
|
||
<coolTime>1000</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-692</value>
|
||
<value level="3">-696</value>
|
||
<value level="4">-700</value>
|
||
<value level="5">-704</value>
|
||
<value level="6">-707</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-712</value>
|
||
<value level="9">-715</value>
|
||
<value level="10">-718</value>
|
||
<value level="11">-721</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>11</magicCriticalRate>
|
||
<hitCancelTime>1</hitCancelTime>
|
||
<canDoubleCast>true</canDoubleCast>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">431</value>
|
||
<value level="2">444</value>
|
||
<value level="3">457</value>
|
||
<value level="4">469</value>
|
||
<value level="5">481</value>
|
||
<value level="6">493</value>
|
||
<value level="7">506</value>
|
||
<value level="8">518</value>
|
||
<value level="9">529</value>
|
||
<value level="10">541</value>
|
||
<value level="11">553</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11029" toLevel="5" name="Death Breath">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- For 15 seconds, decreases target's HP by 480 per second. -->
|
||
<table name="#dot"> 480 494 509 523 537 </table>
|
||
<icon>icon.skill11029</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>15</abnormalTime>
|
||
<abnormalType>BLEEDING</abnormalType>
|
||
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">88</value>
|
||
<value level="3">91</value>
|
||
<value level="4">94</value>
|
||
<value level="5">97</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">68</value>
|
||
<value level="2">72</value>
|
||
<value level="3">72</value>
|
||
<value level="4">80</value>
|
||
<value level="5">84</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>1000</hitTime>
|
||
<reuseDelay>16700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-692</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-704</value>
|
||
<value level="5">-707</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DamOverTime">
|
||
<power>
|
||
<value level="1">480</value>
|
||
<value level="2">494</value>
|
||
<value level="3">509</value>
|
||
<value level="4">523</value>
|
||
<value level="5">537</value>
|
||
</power>
|
||
<ticks>1</ticks>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11030" toLevel="4" name="Death Lord">
|
||
<!-- Updated to IO -->
|
||
<!-- For 10 seconds, drains target's life with 25 Power per second. Absorbs 100% of the damage inflicted as HP. -->
|
||
<table name="#power"> 25 50 75 100 </table>
|
||
<icon>icon.skill11030</icon>
|
||
<channelingSkillId>11030</channelingSkillId>
|
||
<channelingTickInterval>1000</channelingTickInterval>
|
||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||
<operateType>CA1</operateType>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">90</value>
|
||
<value level="3">95</value>
|
||
<value level="4">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">68</value>
|
||
<value level="2">72</value>
|
||
<value level="3">84</value>
|
||
<value level="4">88</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>10000</hitTime>
|
||
<reuseDelay>20000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-696</value>
|
||
<value level="2">-704</value>
|
||
<value level="3">-709</value>
|
||
<value level="4">-709</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<mpPerChanneling>15</mpPerChanneling>
|
||
<isDebuff>true</isDebuff>
|
||
<channelingEffects>
|
||
<effect name="HpDrain">
|
||
<power>
|
||
<value level="1">25</value>
|
||
<value level="2">50</value>
|
||
<value level="3">75</value>
|
||
<value level="4">100</value>
|
||
</power>
|
||
<percentage>100</percentage>
|
||
</effect>
|
||
</channelingEffects>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
</skill>
|
||
<skill id="11032" toLevel="7" name="Death Howl">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Attacks nearby targets with 157 Power and pushes them back. Over-hit. -->
|
||
<table name="#power"> 157 168 180 189 194 198 202 </table>
|
||
<icon>icon.skill11032</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>1</abnormalTime>
|
||
<abnormalType>STUN</abnormalType>
|
||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||
<activateRate>150</activateRate>
|
||
<affectLimit>6-12</affectLimit>
|
||
<affectRange>200</affectRange>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>SHOCK</trait>
|
||
<mpConsume>
|
||
<value level="1">204</value>
|
||
<value level="2">216</value>
|
||
<value level="3">252</value>
|
||
<value level="4">264</value>
|
||
<value level="5">276</value>
|
||
<value level="6">288</value>
|
||
<value level="7">300</value>
|
||
</mpConsume>
|
||
<hitTime>4000</hitTime>
|
||
<reuseDelay>15000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-696</value>
|
||
<value level="2">-702</value>
|
||
<value level="3">-707</value>
|
||
<value level="4">-711</value>
|
||
<value level="5">-715</value>
|
||
<value level="6">-719</value>
|
||
<value level="7">-723</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">90</value>
|
||
<value level="3">95</value>
|
||
<value level="4">99</value>
|
||
<value level="5">101</value>
|
||
<value level="6">103</value>
|
||
<value level="7">105</value>
|
||
</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>POINT_BLANK</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">157</value>
|
||
<value level="2">168</value>
|
||
<value level="3">180</value>
|
||
<value level="4">189</value>
|
||
<value level="5">194</value>
|
||
<value level="6">198</value>
|
||
<value level="7">202</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
<effect name="KnockBack">
|
||
<speed>600</speed>
|
||
<distance>200</distance>
|
||
</effect>
|
||
<effect name="BlockActions" />
|
||
</effects>
|
||
</skill>
|
||
<skill id="11033" toLevel="3" name="Damaged Area">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Momentarily incurs damage. All speeds are decreased. -->
|
||
<table name="#runSpd"> 0.6 0.4 0.2 </table>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">5</value>
|
||
</abnormalTime>
|
||
<abnormalType>SPEED_DOWN</abnormalType>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>300</affectRange>
|
||
<icon>icon.skill11032</icon>
|
||
<operateType>A4</operateType>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>-696</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<activateRate>100</activateRate>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>POINT_BLANK</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>114</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>
|
||
<value level="1">-40</value>
|
||
<value level="2">-60</value>
|
||
<value level="3">-80</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11034" toLevel="8" name="Elemental Blast">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 210 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 210 213 219 226 231 238 243 250 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>100</affectRange>
|
||
<icon>icon.skill11034</icon>
|
||
<attachToggleGroupId>1</attachToggleGroupId>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||
<doubleCastSkill>11039</doubleCastSkill>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">213</value>
|
||
<value level="2">216</value>
|
||
<value level="3">228</value>
|
||
<value level="4">234</value>
|
||
<value level="5">246</value>
|
||
<value level="6">255</value>
|
||
<value level="7">264</value>
|
||
<value level="8">276</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<attachSkillList>
|
||
<item>
|
||
<requiredSkillId>11007</requiredSkillId> <!-- Fire Stance -->
|
||
<skillId>11035</skillId> <!-- Elemental Blast (Fire) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11008</requiredSkillId> <!-- Water Stance -->
|
||
<skillId>11036</skillId> <!-- Elemental Blast (Water) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11009</requiredSkillId> <!-- Wind Stance -->
|
||
<skillId>11037</skillId> <!-- Elemental Blast (Wind) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11010</requiredSkillId> <!-- Earth Stance -->
|
||
<skillId>11038</skillId> <!-- Elemental Blast (Earth) -->
|
||
</item>
|
||
</attachSkillList>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">210</value>
|
||
<value level="2">213</value>
|
||
<value level="3">219</value>
|
||
<value level="4">226</value>
|
||
<value level="5">231</value>
|
||
<value level="6">238</value>
|
||
<value level="7">243</value>
|
||
<value level="8">250</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11035" toLevel="8" name="Elemental Blast (Fire)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 210 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 210 213 219 226 231 238 243 250 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>100</affectRange>
|
||
<icon>icon.skill11034</icon>
|
||
<attributeType>FIRE</attributeType>
|
||
<attributeValue>10</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">213</value>
|
||
<value level="2">216</value>
|
||
<value level="3">228</value>
|
||
<value level="4">234</value>
|
||
<value level="5">246</value>
|
||
<value level="6">255</value>
|
||
<value level="7">264</value>
|
||
<value level="8">276</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">210</value>
|
||
<value level="2">213</value>
|
||
<value level="3">219</value>
|
||
<value level="4">226</value>
|
||
<value level="5">231</value>
|
||
<value level="6">238</value>
|
||
<value level="7">243</value>
|
||
<value level="8">250</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11036" toLevel="8" name="Elemental Blast (Water)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 210 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 210 213 219 226 231 238 243 250 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>100</affectRange>
|
||
<icon>icon.skill11034</icon>
|
||
<attributeType>WATER</attributeType>
|
||
<attributeValue>10</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">213</value>
|
||
<value level="2">216</value>
|
||
<value level="3">228</value>
|
||
<value level="4">234</value>
|
||
<value level="5">246</value>
|
||
<value level="6">255</value>
|
||
<value level="7">264</value>
|
||
<value level="8">276</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">210</value>
|
||
<value level="2">213</value>
|
||
<value level="3">219</value>
|
||
<value level="4">226</value>
|
||
<value level="5">231</value>
|
||
<value level="6">238</value>
|
||
<value level="7">243</value>
|
||
<value level="8">250</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11037" toLevel="8" name="Elemental Blast (Wind)">
|
||
<!-- Updated to IO -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 210 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 210 213 219 226 231 238 243 250 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>100</affectRange>
|
||
<icon>icon.skill11034</icon>
|
||
<attributeType>WIND</attributeType>
|
||
<attributeValue>10</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">213</value>
|
||
<value level="2">216</value>
|
||
<value level="3">228</value>
|
||
<value level="4">234</value>
|
||
<value level="5">246</value>
|
||
<value level="6">255</value>
|
||
<value level="7">264</value>
|
||
<value level="8">276</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">210</value>
|
||
<value level="2">213</value>
|
||
<value level="3">219</value>
|
||
<value level="4">226</value>
|
||
<value level="5">231</value>
|
||
<value level="6">238</value>
|
||
<value level="7">243</value>
|
||
<value level="8">250</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11038" toLevel="8" name="Elemental Blast (Earth)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 210 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 210 213 219 226 231 238 243 250 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>100</affectRange>
|
||
<icon>icon.skill11034</icon>
|
||
<attributeType>EARTH</attributeType>
|
||
<attributeValue>10</attributeValue>
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">213</value>
|
||
<value level="2">216</value>
|
||
<value level="3">228</value>
|
||
<value level="4">234</value>
|
||
<value level="5">246</value>
|
||
<value level="6">255</value>
|
||
<value level="7">264</value>
|
||
<value level="8">276</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">210</value>
|
||
<value level="2">213</value>
|
||
<value level="3">219</value>
|
||
<value level="4">226</value>
|
||
<value level="5">231</value>
|
||
<value level="6">238</value>
|
||
<value level="7">243</value>
|
||
<value level="8">250</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11039" toLevel="8" name="Elemental Blast (4 Elements)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 210 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 210 213 219 226 231 238 243 250 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>100</affectRange>
|
||
<icon>icon.skill11034</icon>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11034</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">213</value>
|
||
<value level="2">216</value>
|
||
<value level="3">228</value>
|
||
<value level="4">234</value>
|
||
<value level="5">246</value>
|
||
<value level="6">255</value>
|
||
<value level="7">264</value>
|
||
<value level="8">276</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<canDoubleCast>true</canDoubleCast>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">210</value>
|
||
<value level="2">213</value>
|
||
<value level="3">219</value>
|
||
<value level="4">226</value>
|
||
<value level="5">231</value>
|
||
<value level="6">238</value>
|
||
<value level="7">243</value>
|
||
<value level="8">250</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11040" toLevel="8" name="Elemental Storm">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<icon>icon.skill11040</icon>
|
||
<attachToggleGroupId>1</attachToggleGroupId>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||
<doubleCastSkill>11045</doubleCastSkill>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">264</value>
|
||
<value level="2">276</value>
|
||
<value level="3">288</value>
|
||
<value level="4">300</value>
|
||
<value level="5">315</value>
|
||
<value level="6">324</value>
|
||
<value level="7">336</value>
|
||
<value level="8">351</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>4780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>11</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<attachSkillList>
|
||
<item>
|
||
<requiredSkillId>11007</requiredSkillId> <!-- Fire Stance -->
|
||
<skillId>11041</skillId> <!-- Elemental Storm (Fire) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11008</requiredSkillId> <!-- Water Stance -->
|
||
<skillId>11042</skillId> <!-- Elemental Storm (Water) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11009</requiredSkillId> <!-- Wind Stance -->
|
||
<skillId>11043</skillId> <!-- Elemental Storm (Wind) -->
|
||
</item>
|
||
<item>
|
||
<requiredSkillId>11010</requiredSkillId> <!-- Earth Stance -->
|
||
<skillId>11044</skillId> <!-- Elemental Storm (Earth) -->
|
||
</item>
|
||
</attachSkillList>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">262</value>
|
||
<value level="2">270</value>
|
||
<value level="3">277</value>
|
||
<value level="4">285</value>
|
||
<value level="5">292</value>
|
||
<value level="6">299</value>
|
||
<value level="7">307</value>
|
||
<value level="8">315</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11041" toLevel="8" name="Elemental Storm (Fire)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<icon>icon.skill11040</icon>
|
||
<attributeType>FIRE</attributeType>
|
||
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">264</value>
|
||
<value level="2">276</value>
|
||
<value level="3">288</value>
|
||
<value level="4">300</value>
|
||
<value level="5">315</value>
|
||
<value level="6">324</value>
|
||
<value level="7">336</value>
|
||
<value level="8">351</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>4780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">262</value>
|
||
<value level="2">270</value>
|
||
<value level="3">277</value>
|
||
<value level="4">285</value>
|
||
<value level="5">292</value>
|
||
<value level="6">299</value>
|
||
<value level="7">307</value>
|
||
<value level="8">315</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11042" toLevel="8" name="Elemental Storm (Water)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<icon>icon.skill11040</icon>
|
||
<attributeType>WATER</attributeType>
|
||
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">264</value>
|
||
<value level="2">276</value>
|
||
<value level="3">288</value>
|
||
<value level="4">300</value>
|
||
<value level="5">315</value>
|
||
<value level="6">324</value>
|
||
<value level="7">336</value>
|
||
<value level="8">351</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>4780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">262</value>
|
||
<value level="2">270</value>
|
||
<value level="3">277</value>
|
||
<value level="4">285</value>
|
||
<value level="5">292</value>
|
||
<value level="6">299</value>
|
||
<value level="7">307</value>
|
||
<value level="8">315</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11043" toLevel="8" name="Elemental Storm (Wind)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<icon>icon.skill11040</icon>
|
||
<attributeType>WIND</attributeType>
|
||
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">264</value>
|
||
<value level="2">276</value>
|
||
<value level="3">288</value>
|
||
<value level="4">300</value>
|
||
<value level="5">315</value>
|
||
<value level="6">324</value>
|
||
<value level="7">336</value>
|
||
<value level="8">351</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>4780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">262</value>
|
||
<value level="2">270</value>
|
||
<value level="3">277</value>
|
||
<value level="4">285</value>
|
||
<value level="5">292</value>
|
||
<value level="6">299</value>
|
||
<value level="7">307</value>
|
||
<value level="8">315</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11044" toLevel="8" name="Elemental Storm (Earth)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<icon>icon.skill11040</icon>
|
||
<attributeType>EARTH</attributeType>
|
||
<attributeValue>10</attributeValue> <!-- TODO : Check me, Glory days says no attribute -->
|
||
<operateType>A1</operateType>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">264</value>
|
||
<value level="2">276</value>
|
||
<value level="3">288</value>
|
||
<value level="4">300</value>
|
||
<value level="5">315</value>
|
||
<value level="6">324</value>
|
||
<value level="7">336</value>
|
||
<value level="8">351</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>4780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<isDebuff>true</isDebuff>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">262</value>
|
||
<value level="2">270</value>
|
||
<value level="3">277</value>
|
||
<value level="4">285</value>
|
||
<value level="5">292</value>
|
||
<value level="6">299</value>
|
||
<value level="7">307</value>
|
||
<value level="8">315</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11045" toLevel="8" name="Elemental Storm (4 Elements)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts a magic attack imbued with elemental properties on target and surrounding enemies with 262 Power added to attribute damage. Over-hit. -->
|
||
<table name="#power"> 262 270 277 285 292 299 307 315 </table>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<icon>icon.skill11040</icon>
|
||
<operateType>A1</operateType>
|
||
<reuseDelayGroup>11040</reuseDelayGroup>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">264</value>
|
||
<value level="2">276</value>
|
||
<value level="3">288</value>
|
||
<value level="4">300</value>
|
||
<value level="5">315</value>
|
||
<value level="6">324</value>
|
||
<value level="7">336</value>
|
||
<value level="8">351</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>4780</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>6700</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-712</value>
|
||
<value level="7">-712</value>
|
||
<value level="8">-712</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>11</magicCriticalRate>
|
||
<canDoubleCast>true</canDoubleCast>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">262</value>
|
||
<value level="2">270</value>
|
||
<value level="3">277</value>
|
||
<value level="4">285</value>
|
||
<value level="5">292</value>
|
||
<value level="6">299</value>
|
||
<value level="7">307</value>
|
||
<value level="8">315</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11046" toLevel="2" name="Wizard Spirit">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- For 30 sec., M. Atk. + 20%, M. Critical Rate + 50%, P. Def. and M. Def. + 20%, Evasion + 2, and MP Consumption for magic skills - 50%. When attacked, has a chance of inflicting magic damage on the attacking target. -->
|
||
<icon>icon.skill11046</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>30</abnormalTime>
|
||
<abnormalType>FINAL_SECRET</abnormalType>
|
||
<operateType>A2</operateType>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">95</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">70</value>
|
||
<value level="2">85</value>
|
||
</mpConsume>
|
||
<hitTime>200</hitTime>
|
||
<reuseDelay>300000</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">696</value>
|
||
<value level="2">705</value>
|
||
</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isMagic>1</isMagic>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="TriggerSkillByDamage">
|
||
<!-- Flame Armor -->
|
||
<minAttackerLevel>1</minAttackerLevel>
|
||
<maxAttackerLevel>107</maxAttackerLevel>
|
||
<chance>10</chance>
|
||
<targetType>TARGET</targetType>
|
||
<minDamage>1</minDamage>
|
||
<skillId>5567</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
</effect>
|
||
<effect name="MAtk">
|
||
<amount>
|
||
<value level="1">20</value>
|
||
<value level="2">30</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="MagicalDefence">
|
||
<amount>20</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="PhysicalDefence">
|
||
<amount>20</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="PhysicalEvasion">
|
||
<amount>2</amount>
|
||
<mode>DIFF</mode>
|
||
</effect>
|
||
<effect name="MagicCriticalRate">
|
||
<amount>
|
||
<value level="1">50</value>
|
||
<value level="2">60</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="MagicMpCost">
|
||
<amount>
|
||
<value level="1">-50</value>
|
||
<value level="2">-60</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
<magicType>1</magicType>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11047" toLevel="9" name="Devil's Curse">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Attacks target with 157 Power. For 20 sec., target's M. Atk. and M. Def. - 30%, Casting Spd., P. Critical Rate, M. Critical Rate, P. Def. and Speed - 10%, and P. Evasion - 6. -->
|
||
<table name="#power"> 157 160 166 174 180 187 191 195 199 </table>
|
||
<icon>icon.skill11047</icon>
|
||
<abnormalLvl>
|
||
<value level="1">1</value>
|
||
<value level="2">2</value>
|
||
<value level="3">3</value>
|
||
<value level="4">4</value>
|
||
<value level="5">5</value>
|
||
<value level="6">5</value>
|
||
<value level="7">5</value>
|
||
<value level="8">5</value>
|
||
<value level="9">5</value>
|
||
</abnormalLvl>
|
||
<abnormalTime>20</abnormalTime>
|
||
<abnormalType>MULTI_DEBUFF</abnormalType>
|
||
<activateRate>60</activateRate>
|
||
<operateType>A2</operateType>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">89</value>
|
||
<value level="4">92</value>
|
||
<value level="5">95</value>
|
||
<value level="6">98</value>
|
||
<value level="7">101</value>
|
||
<value level="8">103</value>
|
||
<value level="9">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">70</value>
|
||
<value level="2">71</value>
|
||
<value level="3">76</value>
|
||
<value level="4">81</value>
|
||
<value level="5">85</value>
|
||
<value level="6">91</value>
|
||
<value level="7">97</value>
|
||
<value level="8">103</value>
|
||
<value level="9">109</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3500</hitTime>
|
||
<coolTime>580</coolTime>
|
||
<reuseDelay>10000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-709</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-709</value>
|
||
<value level="9">-709</value>
|
||
</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<trait>DERANGEMENT</trait>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">157</value>
|
||
<value level="2">160</value>
|
||
<value level="3">166</value>
|
||
<value level="4">174</value>
|
||
<value level="5">180</value>
|
||
<value level="6">187</value>
|
||
<value level="7">191</value>
|
||
<value level="8">195</value>
|
||
<value level="9">199</value>
|
||
</power>
|
||
</effect>
|
||
<effect name="MAtk">
|
||
<amount>-30</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>-10</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="MagicalDefence">
|
||
<amount>-30</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="PhysicalDefence">
|
||
<amount>-10</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="PhysicalEvasion">
|
||
<amount>-6</amount>
|
||
<mode>DIFF</mode>
|
||
</effect>
|
||
<effect name="MagicalAttackSpeed">
|
||
<amount>-10</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="CriticalRate">
|
||
<amount>-10</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="MagicCriticalRate">
|
||
<amount>-10</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11048" toLevel="9" name="Mass Devil's Curse">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Attacks target and surrounding enemies with 125 power and absorbs 25% of the damage inflicted as HP. Additionally, for 10 seconds, target's M. Atk. and M. Def. - 30%; P. Def., M. Atk., Casting Spd., M. Def., P. Critical Rate, M. Critical Rate, and Speed - 8%; and Accuracy - 12. -->
|
||
<table name="#power"> 125 128 133 139 144 150 155 159 163 </table>
|
||
<icon>icon.skill11048</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>20</abnormalTime>
|
||
<abnormalType>MULTI_DEBUFF</abnormalType>
|
||
<activateRate>60</activateRate>
|
||
<affectRange>300</affectRange>
|
||
<operateType>A2</operateType>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">89</value>
|
||
<value level="4">92</value>
|
||
<value level="5">95</value>
|
||
<value level="6">98</value>
|
||
<value level="7">101</value>
|
||
<value level="8">103</value>
|
||
<value level="9">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">211</value>
|
||
<value level="2">220</value>
|
||
<value level="3">233</value>
|
||
<value level="4">247</value>
|
||
<value level="5">262</value>
|
||
<value level="6">278</value>
|
||
<value level="7">294</value>
|
||
<value level="8">310</value>
|
||
<value level="9">326</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>3500</hitTime>
|
||
<coolTime>580</coolTime>
|
||
<reuseDelay>30000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-709</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-709</value>
|
||
<value level="9">-709</value>
|
||
</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<trait>DERANGEMENT</trait>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="HpDrain">
|
||
<power>
|
||
<value level="1">125</value>
|
||
<value level="2">128</value>
|
||
<value level="3">133</value>
|
||
<value level="4">139</value>
|
||
<value level="5">144</value>
|
||
<value level="6">150</value>
|
||
<value level="7">155</value>
|
||
<value level="8">159</value>
|
||
<value level="9">163</value>
|
||
</power>
|
||
<percentage>25</percentage>
|
||
</effect>
|
||
<effect name="MAtk">
|
||
<amount>-30</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>-8</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="MagicalDefence">
|
||
<amount>-30</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="PhysicalDefence">
|
||
<amount>-8</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="Accuracy">
|
||
<amount>-12</amount>
|
||
<mode>DIFF</mode>
|
||
</effect>
|
||
<effect name="MagicalAttackSpeed">
|
||
<amount>-8</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="CriticalRate">
|
||
<amount>-8</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
<effect name="MagicCriticalRate">
|
||
<amount>-8</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11049" toLevel="5" name="Ignore Divinity">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Cancels one of target's buffs. -->
|
||
<table name="#buffCount"> 1 2 2 2 2 </table>
|
||
<icon>icon.skill11049</icon>
|
||
<operateType>A1</operateType>
|
||
<mpConsume>
|
||
<value level="1">82</value>
|
||
<value level="2">91</value>
|
||
<value level="3">100</value>
|
||
<value level="4">109</value>
|
||
<value level="5">118</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>3000</hitTime>
|
||
<reuseDelay>300000</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-704</value>
|
||
<value level="2">-708</value>
|
||
<value level="3">-712</value>
|
||
<value level="4">-716</value>
|
||
<value level="5">-720</value>
|
||
</effectPoint>
|
||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>
|
||
<value level="1">93</value>
|
||
<value level="2">98</value>
|
||
<value level="3">101</value>
|
||
<value level="4">103</value>
|
||
<value level="5">105</value>
|
||
</magicLvl>
|
||
<isMagic>1</isMagic>
|
||
<staticReuse>true</staticReuse>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DispelByCategory">
|
||
<slot>BUFF</slot>
|
||
<rate>60</rate>
|
||
<max>
|
||
<value level="1">1</value>
|
||
<value level="2">2</value>
|
||
<value level="3">2</value>
|
||
<value level="4">2</value>
|
||
<value level="5">2</value>
|
||
</max>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11050" toLevel="7" name="Hell Binding">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Immobilizes target midair. -->
|
||
<icon>icon.skill11050</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>5</abnormalTime>
|
||
<abnormalType>AIRBIND</abnormalType>
|
||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||
<activateRate>90</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>AIRBIND</trait>
|
||
<mpConsume>
|
||
<value level="1">70</value>
|
||
<value level="2">76</value>
|
||
<value level="3">82</value>
|
||
<value level="4">88</value>
|
||
<value level="5">94</value>
|
||
<value level="6">100</value>
|
||
<value level="7">106</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>1500</hitTime>
|
||
<coolTime>500</coolTime>
|
||
<reuseDelay>120000</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-692</value>
|
||
<value level="2">-698</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-708</value>
|
||
<value level="5">-708</value>
|
||
<value level="6">-708</value>
|
||
<value level="7">-708</value>
|
||
</effectPoint>
|
||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>1.5</hitCancelTime>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">89</value>
|
||
<value level="3">93</value>
|
||
<value level="4">97</value>
|
||
<value level="5">101</value>
|
||
<value level="6">103</value>
|
||
<value level="7">105</value>
|
||
</magicLvl>
|
||
<reuseDelayGroup>11050</reuseDelayGroup>
|
||
<isDebuff>true</isDebuff>
|
||
<isMagic>2</isMagic>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="BlockActions">
|
||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||
</effect>
|
||
<effect name="DefenceTrait">
|
||
<SLEEP>100</SLEEP>
|
||
<CHANGEBODY>100</CHANGEBODY>
|
||
<AIRBIND>100</AIRBIND>
|
||
<KNOCKDOWN>100</KNOCKDOWN>
|
||
<HOLD>100</HOLD>
|
||
<SHOCK>100</SHOCK>
|
||
<DERANGEMENT>100</DERANGEMENT>
|
||
<KNOCKBACK>100</KNOCKBACK>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11051" toLevel="7" name="Hell Binding">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Immobilizes target midair. -->
|
||
<icon>icon.skill11050</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>5</abnormalTime>
|
||
<abnormalType>AIRBIND</abnormalType>
|
||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||
<activateRate>90</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>AIRBIND</trait>
|
||
<mpConsume>
|
||
<value level="1">70</value>
|
||
<value level="2">76</value>
|
||
<value level="3">82</value>
|
||
<value level="4">88</value>
|
||
<value level="5">94</value>
|
||
<value level="6">100</value>
|
||
<value level="7">106</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>1500</hitTime>
|
||
<coolTime>500</coolTime>
|
||
<reuseDelay>120000</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-692</value>
|
||
<value level="2">-698</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-708</value>
|
||
<value level="5">-712</value>
|
||
<value level="6">-716</value>
|
||
<value level="7">-720</value>
|
||
</effectPoint>
|
||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>1.5</hitCancelTime>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">89</value>
|
||
<value level="3">93</value>
|
||
<value level="4">97</value>
|
||
<value level="5">101</value>
|
||
<value level="6">103</value>
|
||
<value level="7">105</value>
|
||
</magicLvl>
|
||
<reuseDelayGroup>11050</reuseDelayGroup>
|
||
<isDebuff>true</isDebuff>
|
||
<isMagic>2</isMagic>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="BlockActions">
|
||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||
</effect>
|
||
<effect name="DefenceTrait">
|
||
<SLEEP>100</SLEEP>
|
||
<CHANGEBODY>100</CHANGEBODY>
|
||
<AIRBIND>100</AIRBIND>
|
||
<KNOCKDOWN>100</KNOCKDOWN>
|
||
<HOLD>100</HOLD>
|
||
<SHOCK>100</SHOCK>
|
||
<DERANGEMENT>100</DERANGEMENT>
|
||
<KNOCKBACK>100</KNOCKBACK>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11052" toLevel="7" name="Mass Hell Binding">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Immobilizes target and nearby enemies midair for 9 seconds and inflicts 100 damage per second. -->
|
||
<icon>icon.skill11052</icon>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<channelingSkillId>11182</channelingSkillId> <!-- Yoke Status -->
|
||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||
<channelingTickInterval>2000</channelingTickInterval>
|
||
<mpPerChanneling>15</mpPerChanneling>
|
||
<operateType>CA2</operateType>
|
||
<trait>AIRBIND</trait>
|
||
<mpConsume>
|
||
<value level="1">228</value>
|
||
<value level="2">243</value>
|
||
<value level="3">257</value>
|
||
<value level="4">273</value>
|
||
<value level="5">289</value>
|
||
<value level="6">305</value>
|
||
<value level="7">321</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>10000</hitTime>
|
||
<reuseDelay>300000</reuseDelay>
|
||
<effectPoint>-707</effectPoint>
|
||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>
|
||
<value level="1">89</value>
|
||
<value level="2">92</value>
|
||
<value level="3">95</value>
|
||
<value level="4">98</value>
|
||
<value level="5">101</value>
|
||
<value level="6">103</value>
|
||
<value level="7">105</value>
|
||
</magicLvl>
|
||
<reuseDelayGroup>11052</reuseDelayGroup>
|
||
<affectRange>150</affectRange>
|
||
<affectLimit>5-12</affectLimit>
|
||
<isDebuff>true</isDebuff>
|
||
<isMagic>2</isMagic>
|
||
<staticReuse>true</staticReuse>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<conditions>
|
||
<condition name="OpCheckCrtEffect" />
|
||
</conditions>
|
||
</skill>
|
||
<skill id="11053" toLevel="7" name="Mass Hell Binding">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Immobilizes target and nearby enemies midair for 9 seconds and inflicts 100 damage per second. -->
|
||
<icon>icon.skill1042</icon>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<channelingSkillId>11182</channelingSkillId> <!-- Yoke Status -->
|
||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||
<channelingTickInterval>2000</channelingTickInterval>
|
||
<mpPerChanneling>15</mpPerChanneling>
|
||
<operateType>CA2</operateType>
|
||
<trait>AIRBIND</trait>
|
||
<mpConsume>
|
||
<value level="1">228</value>
|
||
<value level="2">243</value>
|
||
<value level="3">257</value>
|
||
<value level="4">273</value>
|
||
<value level="5">289</value>
|
||
<value level="6">305</value>
|
||
<value level="7">321</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>10000</hitTime>
|
||
<reuseDelay>300000</reuseDelay>
|
||
<effectPoint>-707</effectPoint>
|
||
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>
|
||
<value level="1">89</value>
|
||
<value level="2">92</value>
|
||
<value level="3">95</value>
|
||
<value level="4">98</value>
|
||
<value level="5">101</value>
|
||
<value level="6">103</value>
|
||
<value level="7">105</value>
|
||
</magicLvl>
|
||
<reuseDelayGroup>11052</reuseDelayGroup>
|
||
<affectRange>150</affectRange>
|
||
<affectLimit>5-12</affectLimit>
|
||
<isDebuff>true</isDebuff>
|
||
<isMagic>2</isMagic>
|
||
<staticReuse>true</staticReuse>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<conditions>
|
||
<condition name="OpCheckCrtEffect" />
|
||
</conditions>
|
||
</skill>
|
||
<skill id="11054" toLevel="1" name="Yoke Status">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Momentarily immobilized midair. -->
|
||
<icon>icon.skill1042</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>9</abnormalTime>
|
||
<abnormalType>AIRBIND</abnormalType>
|
||
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
|
||
<operateType>A2</operateType>
|
||
<trait>AIRBIND</trait>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<effectPoint>-692</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<activateRate>100</activateRate>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<conditions>
|
||
<condition name="OpCheckCrtEffect" />
|
||
</conditions>
|
||
<effects>
|
||
<effect name="BlockActions">
|
||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||
</effect>
|
||
<effect name="BlockControl" />
|
||
<effect name="DamOverTime">
|
||
<power>100</power>
|
||
<ticks>1</ticks>
|
||
</effect>
|
||
<effect name="DefenceTrait">
|
||
<HOLD>100</HOLD>
|
||
<DERANGEMENT>100</DERANGEMENT>
|
||
<SHOCK>100</SHOCK>
|
||
<KNOCKBACK>100</KNOCKBACK>
|
||
<CHANGEBODY>100</CHANGEBODY>
|
||
<KNOCKDOWN>100</KNOCKDOWN>
|
||
<SLEEP>100</SLEEP>
|
||
<AIRBIND>100</AIRBIND>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11055" toLevel="10" name="Death Fear">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- For 10 seconds, inflicts Fear on target and decreases Speed by 40%. -->
|
||
<icon>icon.skill11055</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>10</abnormalTime>
|
||
<abnormalType>TURN_FLEE</abnormalType>
|
||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||
<activateRate>60</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>DERANGEMENT</trait>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">101</value>
|
||
<value level="9">103</value>
|
||
<value level="10">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">70</value>
|
||
<value level="2">72</value>
|
||
<value level="3">76</value>
|
||
<value level="4">78</value>
|
||
<value level="5">82</value>
|
||
<value level="6">85</value>
|
||
<value level="7">88</value>
|
||
<value level="8">91</value>
|
||
<value level="9">94</value>
|
||
<value level="10">97</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>1200</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>60000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-694</value>
|
||
<value level="3">-700</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-709</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-709</value>
|
||
<value level="9">-709</value>
|
||
<value level="10">-709</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="BlockControl" />
|
||
<effect name="Fear" />
|
||
<effect name="TriggerSkillByDamage">
|
||
<!-- Cancel Fear -->
|
||
<attackerType>L2Playable</attackerType>
|
||
<minAttackerLevel>1</minAttackerLevel>
|
||
<maxAttackerLevel>107</maxAttackerLevel>
|
||
<chance>100</chance>
|
||
<targetType>SELF</targetType>
|
||
<minDamage>1</minDamage>
|
||
<skillId>1703</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>
|
||
<value level="1">-40</value>
|
||
<value level="2">-45</value>
|
||
<value level="3">-50</value>
|
||
<value level="4">-55</value>
|
||
<value level="5">-60</value>
|
||
<value level="6">-65</value>
|
||
<value level="7">-70</value>
|
||
<value level="8">-70</value>
|
||
<value level="9">-70</value>
|
||
<value level="10">-70</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11056" toLevel="11" name="Mass Death Fear">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- For 10 seconds, inflicts Fear on target and nearby enemies and decreases Speed by 25%. -->
|
||
<icon>icon.skill11056</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>10</abnormalTime>
|
||
<abnormalType>TURN_FLEE</abnormalType>
|
||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||
<affectLimit>10-10</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<activateRate>60</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">89</value>
|
||
<value level="4">91</value>
|
||
<value level="5">93</value>
|
||
<value level="6">95</value>
|
||
<value level="7">97</value>
|
||
<value level="8">99</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">211</value>
|
||
<value level="2">220</value>
|
||
<value level="3">228</value>
|
||
<value level="4">238</value>
|
||
<value level="5">247</value>
|
||
<value level="6">257</value>
|
||
<value level="7">267</value>
|
||
<value level="8">278</value>
|
||
<value level="9">289</value>
|
||
<value level="10">300</value>
|
||
<value level="11">311</value>
|
||
</mpConsume>
|
||
<trait>DERANGEMENT</trait>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>1200</hitTime>
|
||
<coolTime>300</coolTime>
|
||
<reuseDelay>120000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-700</value>
|
||
<value level="2">-705</value>
|
||
<value level="3">-705</value>
|
||
<value level="4">-705</value>
|
||
<value level="5">-705</value>
|
||
<value level="6">-705</value>
|
||
<value level="7">-705</value>
|
||
<value level="8">-705</value>
|
||
<value level="9">-705</value>
|
||
<value level="10">-705</value>
|
||
<value level="11">-705</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY_ONLY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="BlockControl" />
|
||
<effect name="Fear" />
|
||
<effect name="TriggerSkillByDamage">
|
||
<!-- Cancel Fear -->
|
||
<attackerType>L2Playable</attackerType>
|
||
<minAttackerLevel>1</minAttackerLevel>
|
||
<maxAttackerLevel>107</maxAttackerLevel>
|
||
<chance>100</chance>
|
||
<targetType>SELF</targetType>
|
||
<minDamage>1</minDamage>
|
||
<skillId>1703</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>
|
||
<value level="1">-25</value>
|
||
<value level="2">-30</value>
|
||
<value level="3">-35</value>
|
||
<value level="4">-40</value>
|
||
<value level="5">-45</value>
|
||
<value level="6">-50</value>
|
||
<value level="7">-55</value>
|
||
<value level="8">-60</value>
|
||
<value level="9">-60</value>
|
||
<value level="10">-60</value>
|
||
<value level="11">-60</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11057" toLevel="9" name="Magical Evasion">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the back. -->
|
||
<table name="#power"> 133 136 142 149 154 160 163 167 171 </table>
|
||
<icon>icon.skill11057</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>1</abnormalTime>
|
||
<abnormalType>STUN</abnormalType>
|
||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||
<affectLimit>6-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<activateRate>150</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>SHOCK</trait>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">90</value>
|
||
<value level="4">93</value>
|
||
<value level="5">96</value>
|
||
<value level="6">99</value>
|
||
<value level="7">101</value>
|
||
<value level="8">103</value>
|
||
<value level="9">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">70</value>
|
||
<value level="2">72</value>
|
||
<value level="3">77</value>
|
||
<value level="4">82</value>
|
||
<value level="5">87</value>
|
||
<value level="6">92</value>
|
||
<value level="7">97</value>
|
||
<value level="8">102</value>
|
||
<value level="9">107</value>
|
||
</mpConsume>
|
||
<hitTime>800</hitTime>
|
||
<coolTime>200</coolTime>
|
||
<reuseDelay>15000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-709</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-709</value>
|
||
<value level="9">-709</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>POINT_BLANK</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<conditions>
|
||
<condition name="OpBlink">
|
||
<direction>BACK</direction>
|
||
<range>600</range>
|
||
</condition>
|
||
</conditions>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">136</value>
|
||
<value level="3">142</value>
|
||
<value level="4">149</value>
|
||
<value level="5">154</value>
|
||
<value level="6">160</value>
|
||
<value level="7">163</value>
|
||
<value level="8">167</value>
|
||
<value level="9">171</value>
|
||
</power>
|
||
</effect>
|
||
<effect name="BlockActions" />
|
||
<effect name="TargetCancel" />
|
||
</effects>
|
||
<selfEffects>
|
||
<effect name="Blink">
|
||
<!-- Teleport to Back -->
|
||
<angle>0</angle>
|
||
<range>600</range>
|
||
</effect>
|
||
</selfEffects>
|
||
</skill>
|
||
<skill id="11058" toLevel="6" name="Shadow Snare">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Pulls enemies in a selected area to the center. -->
|
||
<table name="#npcId"> 13323 13324 13325 13458 13459 13460 </table>
|
||
<icon>icon.skill11058</icon>
|
||
<operateType>A1</operateType>
|
||
<magicLvl>
|
||
<value level="1">91</value>
|
||
<value level="2">94</value>
|
||
<value level="3">97</value>
|
||
<value level="4">101</value>
|
||
<value level="5">103</value>
|
||
<value level="6">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">238</value>
|
||
<value level="2">252</value>
|
||
<value level="3">267</value>
|
||
<value level="4">281</value>
|
||
<value level="5">295</value>
|
||
<value level="6">310</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>1000</hitTime>
|
||
<reuseDelay>15000</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">-700</value>
|
||
<value level="2">-705</value>
|
||
<value level="3">-709</value>
|
||
<value level="4">-700</value>
|
||
<value level="5">-705</value>
|
||
<value level="6">-709</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<trait>PULL</trait>
|
||
<isMagic>1</isMagic>
|
||
<targetType>GROUND</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="SummonNpc">
|
||
<npcId>
|
||
<value level="1">13323</value>
|
||
<value level="2">13324</value>
|
||
<value level="3">13325</value>
|
||
<value level="4">13458</value>
|
||
<value level="5">13459</value>
|
||
<value level="6">13460</value>
|
||
</npcId>
|
||
<npcCount>1</npcCount>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11059" toLevel="4" name="Shadow Snare Zone"> <!-- Client Levels only 1 and 4 -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Pulls nearby enemies to the center. -->
|
||
<icon>icon.skill1469</icon>
|
||
<abnormalTime>1</abnormalTime>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalType>STUN</abnormalType>
|
||
<activateRate>100</activateRate>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>300</affectRange>
|
||
<operateType>A2</operateType>
|
||
<trait>PULL</trait>
|
||
<effectPoint>
|
||
<value level="1">-709</value>
|
||
<value level="2">0</value>
|
||
<value level="3">0</value>
|
||
<value level="4">-709</value>
|
||
</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>97</magicLvl>
|
||
<isMagic>2</isMagic>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>POINT_BLANK</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="PullBack">
|
||
<speed>600</speed>
|
||
</effect>
|
||
<effect name="BlockActions">
|
||
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11062" toLevel="4" name="Air Rider">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- For 15 seconds, increases Speed by 60. The effect disappears when attacked. -->
|
||
<table name="#runSpd"> 60 70 80 90 </table>
|
||
<icon>icon.skill11062</icon>
|
||
<abnormalLvl>2</abnormalLvl>
|
||
<abnormalTime>15</abnormalTime>
|
||
<abnormalType>SPEED_UP_SPECIAL</abnormalType>
|
||
<operateType>A2</operateType>
|
||
<magicLvl>
|
||
<value level="1">87</value>
|
||
<value level="2">91</value>
|
||
<value level="3">95</value>
|
||
<value level="4">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">7</value>
|
||
<value level="2">8</value>
|
||
<value level="3">9</value>
|
||
<value level="4">9</value>
|
||
</mpConsume>
|
||
<hitTime>200</hitTime>
|
||
<effectPoint>
|
||
<value level="1">692</value>
|
||
<value level="2">700</value>
|
||
<value level="3">707</value>
|
||
<value level="4">707</value>
|
||
</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<reuseDelay>30000</reuseDelay>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="TriggerSkillByDamage">
|
||
<!-- Floating Blow -->
|
||
<attackerType>L2Playable</attackerType>
|
||
<minAttackerLevel>1</minAttackerLevel>
|
||
<maxAttackerLevel>107</maxAttackerLevel>
|
||
<skillId>11063</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<minDamage>1</minDamage>
|
||
<chance>100</chance>
|
||
<targetType>SELF</targetType>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>
|
||
<value level="1">60</value>
|
||
<value level="2">70</value>
|
||
<value level="3">80</value>
|
||
<value level="4">90</value>
|
||
</amount>
|
||
<mode>DIFF</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11063" toLevel="1" name="Floating Blow">
|
||
<!-- Glory Days confirmed -->
|
||
<icon>icon.skill01702</icon>
|
||
<operateType>A1</operateType>
|
||
<effectPoint>709</effectPoint>
|
||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>97</magicLvl>
|
||
<isMagic>2</isMagic>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DispelBySlot">
|
||
<dispel>SPEED_UP_SPECIAL,9</dispel>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11064" toLevel="11" name="Ultimate Body To Mind">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Sacrifices 384 HP to recover 400 MP. -->
|
||
<icon>icon.skill11064</icon>
|
||
<operateType>A1</operateType>
|
||
<hpConsume>
|
||
<value level="1">384</value>
|
||
<value level="2">388</value>
|
||
<value level="3">396</value>
|
||
<value level="4">404</value>
|
||
<value level="5">412</value>
|
||
<value level="6">420</value>
|
||
<value level="7">428</value>
|
||
<value level="8">436</value>
|
||
<value level="9">448</value>
|
||
<value level="10">456</value>
|
||
<value level="11">464</value>
|
||
</hpConsume>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">86</value>
|
||
<value level="3">88</value>
|
||
<value level="4">90</value>
|
||
<value level="5">92</value>
|
||
<value level="6">94</value>
|
||
<value level="7">96</value>
|
||
<value level="8">98</value>
|
||
<value level="9">101</value>
|
||
<value level="10">103</value>
|
||
<value level="11">105</value>
|
||
</magicLvl>
|
||
<hitTime>4000</hitTime>
|
||
<reuseDelay>15000</reuseDelay>
|
||
<effectPoint>
|
||
<value level="1">692</value>
|
||
<value level="2">700</value>
|
||
<value level="3">707</value>
|
||
<value level="4">707</value>
|
||
<value level="5">707</value>
|
||
<value level="6">707</value>
|
||
<value level="7">707</value>
|
||
<value level="8">707</value>
|
||
<value level="9">707</value>
|
||
<value level="10">707</value>
|
||
<value level="11">707</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<staticReuse>true</staticReuse>
|
||
<isMagic>1</isMagic>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="Mp">
|
||
<amount>
|
||
<value level="1">400</value>
|
||
<value level="2">412</value>
|
||
<value level="3">436</value>
|
||
<value level="4">450</value>
|
||
<value level="5">474</value>
|
||
<value level="6">499</value>
|
||
<value level="7">523</value>
|
||
<value level="8">547</value>
|
||
<value level="9">591</value>
|
||
<value level="10">623</value>
|
||
<value level="11">655</value>
|
||
</amount>
|
||
<mode>DIFF</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11065" toLevel="1" name="Arcane Barrier">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- For 20 seconds, decreases incoming damage - 90% and defends against the rest by consuming MP. When attacked, reflects 10% of incoming damage. Ineffective when MP drops to 0. -->
|
||
<icon>icon.skill11065</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>20</abnormalTime>
|
||
<abnormalType>MP_SHIELD</abnormalType>
|
||
<abnormalVisualEffect>MP_SHIELD</abnormalVisualEffect>
|
||
<operateType>A2</operateType>
|
||
<mpConsume>70</mpConsume>
|
||
<hitTime>1000</hitTime>
|
||
<reuseDelay>120000</reuseDelay>
|
||
<effectPoint>707</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<isMagic>1</isMagic>
|
||
<staticReuse>true</staticReuse>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MpShield">
|
||
<amount>90</amount>
|
||
</effect>
|
||
<effect name="DamageShield">
|
||
<amount>10</amount>
|
||
<mode>DIFF</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11066" toLevel="4" name="Unleash Hell">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts magical damage on target with 620 Power. Casts Fear and Burn and decreases target's Speed by 40%. Over-hit. -->
|
||
<table name="#power"> 620 677 693 709 </table>
|
||
<icon>icon.skill11066</icon>
|
||
<abnormalLvl>7</abnormalLvl>
|
||
<abnormalTime>5</abnormalTime>
|
||
<abnormalType>TURN_FLEE</abnormalType>
|
||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>DERANGEMENT</trait>
|
||
<magicLvl>
|
||
<value level="1">95</value>
|
||
<value level="2">101</value>
|
||
<value level="3">103</value>
|
||
<value level="4">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">1655</value>
|
||
<value level="2">1672</value>
|
||
<value level="3">1689</value>
|
||
<value level="4">1706</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>6750</hitTime>
|
||
<coolTime>500</coolTime>
|
||
<reuseDelay>30000</reuseDelay>
|
||
<isMagic>2</isMagic>
|
||
<effectPoint>-704</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">620</value>
|
||
<value level="2">677</value>
|
||
<value level="3">693</value>
|
||
<value level="4">709</value>
|
||
</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
<effect name="BlockControl" />
|
||
<effect name="Fear" />
|
||
<effect name="DamOverTime">
|
||
<power>200</power>
|
||
<ticks>1</ticks>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>-40</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11067" toLevel="4" name="Death Mass Unleash Hell">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts magical damage on target and nearby enemies with 620 Power. Casts Fear and Burn and decreases target's Speed by 20%. Over-hit. -->
|
||
<table name="#power"> 620 641 655 669 </table>
|
||
<abnormalLvl>7</abnormalLvl>
|
||
<abnormalTime>5</abnormalTime>
|
||
<abnormalType>TURN_FLEE</abnormalType>
|
||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||
<activateRate>100</activateRate>
|
||
<affectLimit>5-12</affectLimit>
|
||
<affectRange>150</affectRange>
|
||
<basicProperty>NONE</basicProperty>
|
||
<icon>icon.skill11067</icon>
|
||
<operateType>A2</operateType>
|
||
<trait>DERANGEMENT</trait>
|
||
<magicLvl>
|
||
<value level="1">95</value>
|
||
<value level="2">101</value>
|
||
<value level="3">103</value>
|
||
<value level="4">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">1767</value>
|
||
<value level="2">1783</value>
|
||
<value level="3">1799</value>
|
||
<value level="4">1815</value>
|
||
</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1100</effectRange>
|
||
<hitTime>10000</hitTime>
|
||
<coolTime>500</coolTime>
|
||
<reuseDelay>30000</reuseDelay>
|
||
<isMagic>2</isMagic>
|
||
<effectPoint>-709</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>RANGE</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">620</value>
|
||
<value level="2">641</value>
|
||
<value level="3">655</value>
|
||
<value level="4">669</value>
|
||
</power>
|
||
</effect>
|
||
<effect name="BlockControl" />
|
||
<effect name="Fear" />
|
||
<effect name="DamOverTime">
|
||
<power>160</power>
|
||
<ticks>1</ticks>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>-20</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11068" toLevel="4" name="Double Casting">
|
||
<!-- Updated to IO -->
|
||
<!-- For 30 sec., you can cast elemental spells with both hands.ï¾ Decreases MP Consumption by 50% and magic skill Cooldown by 5%.ï¾ Eliminates magic cancel during magic use. -->
|
||
<table name="#mReuse"> 0.95 0.9 0.85 0.8 </table>
|
||
<table name="#MagicalMpConsumeRate"> 0.5 0.4 0.3 0.2 </table>
|
||
<icon>icon.skill11068</icon>
|
||
<abnormalTime>30</abnormalTime>
|
||
<operateType>A2</operateType>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">90</value>
|
||
<value level="3">95</value>
|
||
<value level="4">99</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">210</value>
|
||
<value level="2">231</value>
|
||
<value level="3">255</value>
|
||
<value level="4">276</value>
|
||
</mpConsume>
|
||
<hitTime>4000</hitTime>
|
||
<coolTime>500</coolTime>
|
||
<reuseDelay>180000</reuseDelay>
|
||
<effectPoint>687</effectPoint>
|
||
<abnormalType>DC_MOD</abnormalType>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<isMagic>2</isMagic>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DoubleCast" />
|
||
<effect name="ReduceCancel">
|
||
<amount>-100</amount>
|
||
<mode>DIFF</mode>
|
||
</effect>
|
||
<effect name="MagicMpCost">
|
||
<amount>
|
||
<value level="1">-50</value>
|
||
<value level="2">-60</value>
|
||
<value level="3">-70</value>
|
||
<value level="4">-80</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
<magicType>1</magicType>
|
||
</effect>
|
||
<effect name="Reuse">
|
||
<amount>
|
||
<value level="1">-5</value>
|
||
<value level="2">-10</value>
|
||
<value level="3">-15</value>
|
||
<value level="4">-20</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
<magicType>1</magicType>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11072" toLevel="1" name="Fire - Elemental Spike">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target's Fire resistance is decreased. -->
|
||
<icon>icon.skill11011</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Spike (Fire) -->
|
||
<!-- Elemental Spike (Fire) -->
|
||
<castSkillId>11012</castSkillId>
|
||
<skillId>11077</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>99</chance>
|
||
<targetType>TARGET</targetType>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11073" toLevel="1" name="Water - Elemental Spike">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target's Water resistance is decreased. -->
|
||
<icon>icon.skill11011</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Spike (Water) -->
|
||
<!-- Elemental Spike (Water) -->
|
||
<castSkillId>11013</castSkillId>
|
||
<skillId>11078</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>99</chance>
|
||
<targetType>TARGET</targetType>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11074" toLevel="1" name="Wind - Elemental Spike">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target's Wind resistance is decreased. -->
|
||
<icon>icon.skill11011</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Spike (Wind) -->
|
||
<!-- Decrease Wind Resistance -->
|
||
<castSkillId>11014</castSkillId>
|
||
<skillId>11079</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>99</chance>
|
||
<targetType>TARGET</targetType>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11075" toLevel="1" name="Earth - Elemental Spike">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target's Earth resistance is decreased. -->
|
||
<icon>icon.skill11011</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Spike (Earth) -->
|
||
<!-- Decrease Earth Resistance -->
|
||
<castSkillId>11015</castSkillId>
|
||
<skillId>11080</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>99</chance>
|
||
<targetType>TARGET</targetType>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11076" toLevel="1" name="Double Casting - Elemental Spike">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target's Fire/Water/Wind/Earth resistances are decreased. -->
|
||
<icon>icon.skill11011</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Spike (4 Elements) -->
|
||
<!-- Decrease Fire/Water/Wind/Earth Resistance -->
|
||
<castSkillId>11016</castSkillId>
|
||
<skillId>11081</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>99</chance>
|
||
<targetType>TARGET</targetType>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11077" toLevel="3" name="Decrease Fire Resistance">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Decreases Fire resistance by 20 for 3 seconds. -->
|
||
<table name="#fireRes"> 20 50 100 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">10</value>
|
||
</abnormalTime>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<attributeType>FIRE</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A4</operateType>
|
||
<isMagic>4</isMagic>
|
||
<abnormalType>MULTI_DEBUFF_FIRE</abnormalType>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DispelBySlot">
|
||
<dispel>MULTI_DEBUFF_HOLY,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_EARTH,9</dispel>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>FIRE</attribute>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11078" toLevel="3" name="Decrease Water Resistance">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Decreases Water resistance by 20 for 3 seconds. -->
|
||
<table name="#waterRes"> 20 50 100 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">10</value>
|
||
</abnormalTime>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<attributeType>WATER</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A4</operateType>
|
||
<isMagic>4</isMagic>
|
||
<abnormalType>MULTI_DEBUFF_WATER</abnormalType>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DispelBySlot">
|
||
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_HOLY,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_EARTH,9</dispel>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>WATER</attribute>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11079" toLevel="3" name="Decrease Wind Resistance">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Decreases Wind resistance by 20 for 3 seconds. -->
|
||
<table name="#windRes"> 20 50 100 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">10</value>
|
||
</abnormalTime>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<attributeType>WIND</attributeType>
|
||
<attributeValue>20</attributeValue>
|
||
<operateType>A4</operateType>
|
||
<isMagic>4</isMagic>
|
||
<abnormalType>MULTI_DEBUFF_WIND</abnormalType>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DispelBySlot">
|
||
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_HOLY,9;MULTI_DEBUFF_EARTH,9</dispel>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>WIND</attribute>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11080" toLevel="3" name="Decrease Earth Resistance">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Decreases Earth resistance by 20 for 3 seconds. -->
|
||
<table name="#earthRes"> 20 50 100 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">10</value>
|
||
</abnormalTime>
|
||
<abnormalType>MULTI_DEBUFF_EARTH</abnormalType>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A4</operateType>
|
||
<isMagic>4</isMagic>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DispelBySlot">
|
||
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_HOLY,9</dispel>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>EARTH</attribute>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11081" toLevel="3" name="Decrease Fire/Water/Wind/Earth Resistances">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Decreases Fire/Water/Wind/Earth resistances by 20 for 3 seconds. -->
|
||
<table name="#allRes"> 20 50 100 </table>
|
||
<icon>icon.skill11011</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">10</value>
|
||
</abnormalTime>
|
||
<abnormalType>MULTI_DEBUFF_HOLY</abnormalType>
|
||
<activateRate>100</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A4</operateType>
|
||
<isMagic>4</isMagic>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DispelBySlot">
|
||
<dispel>MULTI_DEBUFF_FIRE,9;MULTI_DEBUFF_WATER,9;MULTI_DEBUFF_WIND,9;MULTI_DEBUFF_EARTH,9</dispel>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>FIRE</attribute>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>WATER</attribute>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>WIND</attribute>
|
||
</effect>
|
||
<effect name="DefenceAttribute">
|
||
<amount>
|
||
<value level="1">-20</value>
|
||
<value level="2">-50</value>
|
||
<value level="3">-100</value>
|
||
</amount>
|
||
<attribute>EARTH</attribute>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11082" toLevel="1" name="Fire - Elemental Crash">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target is inflicted with Fear. -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Crash (Fire) -->
|
||
<!-- Elemental Crash (Fire) -->
|
||
<castSkillId>11018</castSkillId>
|
||
<skillId>11087</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>30</chance>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11083" toLevel="1" name="Water - Elemental Crash">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target's Speed is reduced. -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Crash (Water) -->
|
||
<!-- Elemental Crash (Water) -->
|
||
<castSkillId>11019</castSkillId>
|
||
<skillId>11088</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>99</chance>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11084" toLevel="1" name="Wind - Elemental Crash">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target is Knocked Back. -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Crash (Wind) -->
|
||
<!-- Elemental Crash (Wind) -->
|
||
<castSkillId>11020</castSkillId>
|
||
<skillId>11089</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>50</chance>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11085" toLevel="1" name="Earth - Elemental Crash">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target is inflicted with Hold. -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Crash (Earth) -->
|
||
<!-- Elemental Crash (Earth) -->
|
||
<castSkillId>11021</castSkillId>
|
||
<skillId>11090</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>40</chance>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11086" toLevel="1" name="Double Casting - Elemental Crash">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- target is inflicted with Stun. -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>85</magicLvl>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkill">
|
||
<!-- Elemental Crash (4 Elements) -->
|
||
<!-- Elemental Crash (4 Elements) -->
|
||
<castSkillId>11022</castSkillId>
|
||
<skillId>11091</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<skillLevelScaleTo>3</skillLevelScaleTo>
|
||
<chance>30</chance>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11087" toLevel="3" name="Elemental Crash (Fire)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts fear and hold on target. -->
|
||
<icon>icon.skill11017</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">5</value>
|
||
</abnormalTime>
|
||
<abnormalType>TURN_FLEE</abnormalType>
|
||
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
|
||
<activateRate>50</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>DERANGEMENT</trait>
|
||
<isMagic>4</isMagic>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="BlockControl" />
|
||
<effect name="Fear" />
|
||
<effect name="Root" />
|
||
<effect name="TriggerSkillByDamage">
|
||
<!-- Cancel Fear -->
|
||
<attackerType>L2Playable</attackerType>
|
||
<minAttackerLevel>1</minAttackerLevel>
|
||
<maxAttackerLevel>107</maxAttackerLevel>
|
||
<chance>100</chance>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<minDamage>1</minDamage>
|
||
<skillId>1703</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>-30</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11088" toLevel="3" name="Elemental Crash (Water)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Decreases target's Speed. -->
|
||
<table name="#runSpd"> 0.6 0.4 0.2 </table>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">5</value>
|
||
</abnormalTime>
|
||
<abnormalType>SPEED_DOWN</abnormalType>
|
||
<icon>icon.skill11017</icon>
|
||
<activateRate>99</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<isMagic>4</isMagic>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<trait>DERANGEMENT</trait>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="Speed">
|
||
<amount>
|
||
<value level="1">-40</value>
|
||
<value level="2">-60</value>
|
||
<value level="3">-80</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11089" toLevel="3" name="Elemental Crash (Wind)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Knock Back target. -->
|
||
<icon>icon.skill11017</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalType>KNOCKDOWN</abnormalType>
|
||
<abnormalTime>1</abnormalTime>
|
||
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
||
<activateRate>99</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>KNOCKDOWN</trait>
|
||
<isMagic>4</isMagic>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="KnockBack">
|
||
<speed>600</speed>
|
||
<distance>100</distance>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11090" toLevel="3" name="Elemental Crash (Earth)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts hold on target. -->
|
||
<icon>icon.skill11017</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">5</value>
|
||
</abnormalTime>
|
||
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
||
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
||
<basicProperty>NONE</basicProperty>
|
||
<activateRate>80</activateRate>
|
||
<operateType>A2</operateType>
|
||
<trait>HOLD</trait>
|
||
<isMagic>4</isMagic>
|
||
<isDebuff>true</isDebuff>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="Root" />
|
||
</effects>
|
||
</skill>
|
||
<skill id="11091" toLevel="3" name="Elemental Crash (4 Elements)">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Inflicts stun on target. -->
|
||
<icon>icon.skill11017</icon>
|
||
<abnormalLvl>5</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">5</value>
|
||
</abnormalTime>
|
||
<abnormalType>STUN</abnormalType>
|
||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||
<activateRate>99</activateRate>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>SHOCK</trait>
|
||
<isMagic>4</isMagic>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<magicLvl>85</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="BlockActions" />
|
||
</effects>
|
||
</skill>
|
||
<skill id="11092" toLevel="3" name="Damaged Area">
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Momentarily incurs damage. All speeds are decreased. -->
|
||
<table name="#runSpd"> 0.6 0.4 0.2 </table>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>
|
||
<value level="1">3</value>
|
||
<value level="2">3</value>
|
||
<value level="3">5</value>
|
||
</abnormalTime>
|
||
<abnormalType>SPEED_DOWN</abnormalType>
|
||
<affectRange>300</affectRange>
|
||
<affectLimit>5-12</affectLimit>
|
||
<icon>icon.skill11032</icon>
|
||
<operateType>A4</operateType>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>-711</effectPoint>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<hitCancelTime>0</hitCancelTime>
|
||
<activateRate>100</activateRate>
|
||
<magicLvl>99</magicLvl>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>POINT_BLANK</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>139</power>
|
||
<overHit>true</overHit>
|
||
</effect>
|
||
<effect name="Speed">
|
||
<amount>
|
||
<value level="1">-40</value>
|
||
<value level="2">-60</value>
|
||
<value level="3">-80</value>
|
||
</amount>
|
||
<mode>PER</mode>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11093" toLevel="1" name="Crystal Form">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Cancels Poison/Bleed/Hold/Stun effect. Becomes invincible for 10 seconds and rapidly recovers HP and MP. -->
|
||
<icon>icon.skill11093</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>10</abnormalTime>
|
||
<abnormalType>ABNORMAL_INVINCIBILITY</abnormalType>
|
||
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
|
||
<canCastWhileDisabled>true</canCastWhileDisabled>
|
||
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove> <!-- Guessed -->
|
||
<operateType>A2</operateType>
|
||
<magicLvl>97</magicLvl>
|
||
<mpConsume>73</mpConsume>
|
||
<hitTime>500</hitTime>
|
||
<coolTime>200</coolTime>
|
||
<basicProperty>NONE</basicProperty>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<reuseDelay>300000</reuseDelay>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="DamageBlock">
|
||
<type>BLOCK_HP</type>
|
||
</effect>
|
||
<effect name="DebuffBlock" />
|
||
<effect name="HealOverTime">
|
||
<power>266</power>
|
||
<ticks>1</ticks>
|
||
</effect>
|
||
<effect name="ManaHealOverTime">
|
||
<power>74</power>
|
||
<ticks>1</ticks>
|
||
</effect>
|
||
<effect name="DispelBySlot">
|
||
<dispel>POISON,9;BLEEDING,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;STUN,9</dispel>
|
||
</effect>
|
||
<effect name="DefenceTrait">
|
||
<POISON>100</POISON>
|
||
<SHOCK>100</SHOCK>
|
||
<BLEED>100</BLEED>
|
||
<HOLD>100</HOLD>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11094" toLevel="9" name="Magical Charge">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Attacks nearby enemies with 133 Power added to M. Atk., inflicting Stun and canceling their targets. Teleports you to the front. -->
|
||
<table name="#power"> 133 136 142 149 154 160 163 167 171 </table>
|
||
<icon>icon.skill11094</icon>
|
||
<abnormalLvl>1</abnormalLvl>
|
||
<abnormalTime>1</abnormalTime>
|
||
<abnormalType>STUN</abnormalType>
|
||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||
<activateRate>150</activateRate>
|
||
<affectRange>150</affectRange>
|
||
<affectLimit>6-12</affectLimit>
|
||
<basicProperty>NONE</basicProperty>
|
||
<operateType>A2</operateType>
|
||
<trait>SHOCK</trait>
|
||
<magicLvl>
|
||
<value level="1">85</value>
|
||
<value level="2">87</value>
|
||
<value level="3">90</value>
|
||
<value level="4">93</value>
|
||
<value level="5">96</value>
|
||
<value level="6">99</value>
|
||
<value level="7">101</value>
|
||
<value level="8">103</value>
|
||
<value level="9">105</value>
|
||
</magicLvl>
|
||
<mpConsume>
|
||
<value level="1">70</value>
|
||
<value level="2">72</value>
|
||
<value level="3">77</value>
|
||
<value level="4">82</value>
|
||
<value level="5">87</value>
|
||
<value level="6">92</value>
|
||
<value level="7">97</value>
|
||
<value level="8">102</value>
|
||
<value level="9">107</value>
|
||
</mpConsume>
|
||
<hitTime>800</hitTime>
|
||
<coolTime>200</coolTime>
|
||
<reuseDelay>15000</reuseDelay>
|
||
<isMagic>1</isMagic>
|
||
<effectPoint>
|
||
<value level="1">-687</value>
|
||
<value level="2">-696</value>
|
||
<value level="3">-704</value>
|
||
<value level="4">-709</value>
|
||
<value level="5">-709</value>
|
||
<value level="6">-709</value>
|
||
<value level="7">-709</value>
|
||
<value level="8">-709</value>
|
||
<value level="9">-709</value>
|
||
</effectPoint>
|
||
<rideState>NONE</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<isDebuff>true</isDebuff>
|
||
<targetType>SELF</targetType>
|
||
<affectScope>POINT_BLANK</affectScope>
|
||
<affectObject>NOT_FRIEND</affectObject>
|
||
<conditions>
|
||
<condition name="OpBlink">
|
||
<direction>FRONT</direction>
|
||
<range>600</range>
|
||
</condition>
|
||
</conditions>
|
||
<effects>
|
||
<effect name="MagicalAttack">
|
||
<power>
|
||
<value level="1">133</value>
|
||
<value level="2">136</value>
|
||
<value level="3">142</value>
|
||
<value level="4">149</value>
|
||
<value level="5">154</value>
|
||
<value level="6">160</value>
|
||
<value level="7">163</value>
|
||
<value level="8">167</value>
|
||
<value level="9">171</value>
|
||
</power>
|
||
</effect>
|
||
<effect name="BlockActions" />
|
||
<effect name="TargetCancel" />
|
||
</effects>
|
||
<selfEffects>
|
||
<effect name="Blink">
|
||
<!-- Teleport to Front -->
|
||
<angle>180</angle>
|
||
<range>400</range>
|
||
</effect>
|
||
</selfEffects>
|
||
</skill>
|
||
<skill id="11095" toLevel="1" name="Devil's Sway">
|
||
<!-- Updated to IO -->
|
||
<!-- Glory Days confirmed -->
|
||
<!-- Resets the duration of target's paralysis, hold, silence, sleep, shock, fear, petrification, and disarm. -->
|
||
<icon>icon.skill11535</icon>
|
||
<operateType>A1</operateType>
|
||
<mpConsume>190</mpConsume>
|
||
<castRange>1100</castRange>
|
||
<effectRange>1400</effectRange>
|
||
<hitTime>3000</hitTime>
|
||
<reuseDelay>300000</reuseDelay>
|
||
<effectPoint>-692</effectPoint>
|
||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||
<magicCriticalRate>5</magicCriticalRate>
|
||
<magicLvl>87</magicLvl>
|
||
<isMagic>1</isMagic>
|
||
<targetType>ENEMY</targetType>
|
||
<affectScope>SINGLE</affectScope>
|
||
<effects>
|
||
<effect name="AbnormalTimeChange">
|
||
<slot>CHANGEBODY;DISARM;PARALYZE;ROOT_MAGICALLY;SILENCE;SLEEP;STUN;TURN_FLEE;TURN_STONE</slot>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11096" toLevel="1" name="Elemental Destruction: Fire">
|
||
<!-- Updated to IO -->
|
||
<!-- Fire Attribute -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkillAttack">
|
||
<attackSkillId>11024</attackSkillId> <!-- Elemental Destruction (Fire) -->
|
||
<skillId>11101</skillId> <!-- Elemental Destruction: Fire -->
|
||
<skillLevel>1</skillLevel>
|
||
<chance>30</chance>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11097" toLevel="1" name="Elemental Destruction: Water">
|
||
<!-- Updated to IO -->
|
||
<!-- Water Attribute -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkillAttack">
|
||
<!-- Elemental Destruction (Water) -->
|
||
<!-- Elemental Destruction: Water -->
|
||
<attackSkillId>11025</attackSkillId>
|
||
<skillId>11102</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<chance>30</chance>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11098" toLevel="1" name="Elemental Destruction: Wind">
|
||
<!-- Updated to IO -->
|
||
<!-- Wind Attribute -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkillAttack">
|
||
<!-- Elemental Destruction (Wind) -->
|
||
<!-- Elemental Destruction: Wind -->
|
||
<attackSkillId>11026</attackSkillId>
|
||
<skillId>11103</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<chance>30</chance>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
<skill id="11099" toLevel="1" name="Elemental Destruction: Earth">
|
||
<!-- Updated to IO -->
|
||
<!-- Earth Attribute -->
|
||
<icon>icon.skill11017</icon>
|
||
<operateType>P</operateType>
|
||
<effects>
|
||
<effect name="TriggerSkillBySkillAttack">
|
||
<!-- Elemental Destruction (Earth) -->
|
||
<!-- Elemental Destruction: Earth -->
|
||
<attackSkillId>11027</attackSkillId>
|
||
<skillId>11104</skillId>
|
||
<skillLevel>1</skillLevel>
|
||
<chance>30</chance>
|
||
</effect>
|
||
</effects>
|
||
</skill>
|
||
</list>
|