507 lines
14 KiB
XML
507 lines
14 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="10903" toLevel="4" name="Hawk Eye">
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<!-- For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, Skill Power + 5%, and received M. Critical Damage - 5%. -->
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<table name="#defCritRate"> 0.95 0.93 0.9 0.85 </table>
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<table name="#power"> 1.05 1.06 1.07 1.1 </table>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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</abnormalLvl>
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<abnormalTime>1800</abnormalTime>
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<!-- TODO: abnormalType -->
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<icon>icon.skill11872</icon>
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<mpConsume>
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<value level="1">62</value>
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<value level="2">69</value>
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<value level="3">76</value>
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<value level="4">83</value>
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</mpConsume>
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>687</effectPoint>
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<reuseDelay>30000</reuseDelay>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PhysicalSkillPower">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="DefenceCriticalRate">
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<amount>
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<value level="1">-5</value>
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<value level="2">-7</value>
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<value level="3">-10</value>
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<value level="4">-15</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="10904" toLevel="4" name="Superior Skill Mastery">
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<!-- Skill power + 5%. -->
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<table name="#physicalSkillPower"> 1.05 1.06 1.07 1.1 </table>
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<icon>icon.skill11874</icon>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<operateType>P</operateType>
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<effects>
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<effect name="PhysicalSkillPower">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10905" toLevel="3" name="Fatal Arrow">
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<!-- Attacks target with 29176 Power added to P. Atk. Damage increases as your HP decreases. Requires a bow. Over-hit. -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<mpConsume>
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<value level="1">93</value>
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<value level="2">96</value>
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<value level="3">99</value>
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</mpConsume>
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<castRange>1100</castRange>
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<hitTime>1800</hitTime>
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<coolTime>250</coolTime>
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<effectPoint>
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<value level="1">-709</value>
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<value level="2">-711</value>
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<value level="3">-714</value>
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</effectPoint>
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<reuseDelay>30000</reuseDelay>
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<rideState>NONE</rideState>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>BOW</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PhysicalAttackHpLink">
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<power>
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<value level="1">29176</value>
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<value level="2">30726</value>
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<value level="3">32277</value>
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</power>
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<overHit>true</overHit>
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</effect>
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</effects>
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</skill>
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<skill id="10950" toLevel="4" name="Vengeful Sniper">
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<!-- For 30 minutes when a bow or crossbow is equipped, P. Atk. + 5%, PvP damage + 5%, received magic skill damage during PvP - 5%. -->
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<table name="#power"> 1.05 1.06 1.07 1.10 </table>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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</abnormalLvl>
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<abnormalTime>1800</abnormalTime>
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<!-- TODO: abnormalType -->
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<icon>icon.skill11873</icon>
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<mpConsume>
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<value level="1">62</value>
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<value level="2">69</value>
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<value level="3">76</value>
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<value level="4">83</value>
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</mpConsume>
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<hitTime>1000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>687</effectPoint>
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<reuseDelay>30000</reuseDelay>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PvpMagicalSkillDefenceBonus">
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<amount>
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<value level="1">5</value>
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<value level="2">6</value>
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<value level="3">7</value>
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<value level="4">10</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>BOW</item>
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<item> CROSSBOW</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="10951" toLevel="4" name="Superior Instinct Mastery">
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<!-- PvP damage + 5%, and P. Atk. + 5% when equipped with a crossbow. -->
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<table name="#power"> 1.05 1.07 1.1 1.15 </table>
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<icon>icon.skill10951</icon>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<operateType>P</operateType>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">5</value>
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<value level="2">7</value>
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<value level="3">10</value>
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<value level="4">15</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PvpPhysicalAttackDamageBonus">
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<amount>
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<value level="1">5</value>
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<value level="2">7</value>
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<value level="3">10</value>
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<value level="4">15</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>
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<value level="1">5</value>
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<value level="2">7</value>
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<value level="3">10</value>
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<value level="4">15</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>CROSSBOW</item>
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</weaponType>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>
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<value level="1">5</value>
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<value level="2">7</value>
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<value level="3">10</value>
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<value level="4">15</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>CROSSBOW</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="10952" toLevel="1" name="Survival Instinct">
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<!-- For 60 sec., increases P. Atk. by 40%, P. Def/M. Def. by 20%, and increases Max HP/CP by 20%. Consumes 5 Soulstones. -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>60</abnormalTime>
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<abnormalType>POSSESSION</abnormalType>
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<icon>icon.skill10952</icon>
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<itemConsumeCount>5</itemConsumeCount>
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<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<mpConsume>64</mpConsume>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>2</effectPoint>
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<reuseDelay>600000</reuseDelay>
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<effects>
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<effect name="PAtk">
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<amount>40</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicalDefence">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalDefence">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxCp">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10953" toLevel="1" name="Hunting Instinct">
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<!-- For 60 sec., increases Atk. Spd. by 20%, Skill Power by 20%, P. Skill Critical Rate by 40%, and Skill Critical Damage by 20%. Consumes 5 Soulstones. -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>60</abnormalTime>
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<abnormalType>POSSESSION</abnormalType>
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<icon>icon.skill10953</icon>
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<itemConsumeCount>5</itemConsumeCount>
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<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<mpConsume>64</mpConsume>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>2</effectPoint>
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<reuseDelay>600000</reuseDelay>
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<effects>
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<effect name="PhysicalAttackSpeed">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PhysicalSkillPower">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10954" toLevel="1" name="Counter Instinct">
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<!-- For 60 sec., increases Skill Power by 40%, P. Skill Critical Rate by 20%, and Skill Critical Damage by 40%. Consumes 5 Soulstones. -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>60</abnormalTime>
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<abnormalType>POSSESSION</abnormalType>
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<icon>icon.skill10954</icon>
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<itemConsumeCount>5</itemConsumeCount>
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<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<mpConsume>64</mpConsume>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>2</effectPoint>
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<reuseDelay>600000</reuseDelay>
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<effects>
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<effect name="PhysicalSkillPower">
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<amount>40</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10955" toLevel="1" name="Bloody Instinct">
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<!-- For 60 sec., increases PvP Damage by 20%, and Skill Power by 20%. Consumes 5 Soulstones. -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>60</abnormalTime>
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<abnormalType>POSSESSION</abnormalType>
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<icon>icon.skill10955</icon>
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<itemConsumeCount>5</itemConsumeCount>
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<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<mpConsume>64</mpConsume>
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<hitTime>3000</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>2</effectPoint>
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<reuseDelay>600000</reuseDelay>
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<effects>
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<effect name="PhysicalSkillPower">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDamageBonus">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpPhysicalSkillDamageBonus">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvpMagicalSkillDefenceBonus">
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<amount>20</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10956" toLevel="1" name="Divine Expansion">
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<!-- Increases the number of buffs an individual can receive by 1. -->
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<icon>icon.skillexofdiv</icon>
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<magicLvl>100</magicLvl>
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<operateType>P</operateType>
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<effects>
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<effect name="EnlargeAbnormalSlot">
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<slots>1</slots>
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</effect>
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</effects>
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</skill>
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<skill id="10997" toLevel="1" name="Archer - Individual Passive">
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<!-- Glory Days confirmed -->
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<icon>icon.skill0217</icon>
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<operateType>P</operateType>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>85</magicLvl>
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</skill>
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<skill id="10998" toLevel="1" name="Archer - Individual">
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<!-- Glory Days confirmed -->
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<!-- Atk. Spd. + 30% for 5 seconds. -->
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<icon>icon.skill1543</icon>
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<operateType>A2</operateType>
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<hitTime>500</hitTime>
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<reuseDelay>5000</reuseDelay>
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<effectPoint>1</effectPoint>
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<abnormalType>ATTACK_TIME_DOWN_SPECIAL</abnormalType>
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<basicProperty>NONE</basicProperty>
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<rideState>NONE</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>0</hitCancelTime>
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<magicLvl>85</magicLvl>
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<reuseDelayGroup>10760</reuseDelayGroup>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>5</abnormalTime>
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<isMagic>4</isMagic>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttackSpeed">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10999" toLevel="1" name="Heavy Hit">
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<!-- Glory Days confirmed -->
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<!-- Attacks long-range enemies. Hurls arrows like rain near target to inflict damage with 19158 damage added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. -->
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<icon>icon.skill10317</icon>
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<operateType>A1</operateType>
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<mpConsume>1</mpConsume>
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|
<castRange>700</castRange>
|
|
<hitTime>2000</hitTime>
|
|
<coolTime>1800</coolTime>
|
|
<effectPoint>-687</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effectRange>1200</effectRange>
|
|
<magicLvl>85</magicLvl>
|
|
<reuseDelay>10000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="OpCheckAbnormal">
|
|
<type>AIRBIND</type>
|
|
<level>1</level>
|
|
<hasAbnormal>true</hasAbnormal>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>21365.2</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
</list>
|