3152 lines
93 KiB
XML
3152 lines
93 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
|
|
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
|
<skill id="10700" toLevel="7" name="Mug">
|
|
<!-- Inflicts 11903 damage onto nearby enemies and steals their item. Requires a dagger or dual dagger. -->
|
|
<table name="#power"> 11903 13957 15601 17244 21855 22921 23987 </table>
|
|
<affectLimit>9-10</affectLimit>
|
|
<affectRange>250</affectRange>
|
|
<icon>icon.skill10700</icon>
|
|
<operateType>A1</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">101</value>
|
|
<value level="6">103</value>
|
|
<value level="7">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">18</value>
|
|
<value level="2">21</value>
|
|
<value level="3">24</value>
|
|
<value level="4">27</value>
|
|
<value level="5">30</value>
|
|
<value level="6">33</value>
|
|
<value level="7">36</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>40</castRange>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1030</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-709</effectPoint>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">11903</value>
|
|
<value level="2">13957</value>
|
|
<value level="3">15601</value>
|
|
<value level="4">17244</value>
|
|
<value level="5">21855</value>
|
|
<value level="6">22921</value>
|
|
<value level="7">23987</value>
|
|
</power>
|
|
</effect>
|
|
<effect name="Plunder" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10701" toLevel="4" name="Superior Vitality">
|
|
<!-- Max HP and CP + 5%. P. Atk. + 5%. Increases damage inflicted on an NPC by 30%. -->
|
|
<table name="#inc"> 1.05 1.07 1.1 1.15 </table>
|
|
<icon>icon.skill0211</icon>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">7</value>
|
|
<value level="3">10</value>
|
|
<value level="4">15</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MaxCp">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">7</value>
|
|
<value level="3">10</value>
|
|
<value level="4">15</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MaxHp">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">7</value>
|
|
<value level="3">10</value>
|
|
<value level="4">15</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PveMagicalSkillDamageBonus">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PvePhysicalAttackDamageBonus">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PvePhysicalAttackDamageBonus">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10702" toLevel="7" name="Plunder">
|
|
<!-- Inflicts 13580 damage onto target and steals their item. Requires a dagger or dual dagger. -->
|
|
<table name="#power"> 13580 15946 18311 20204 27142 28466 29790 </table>
|
|
<icon>icon.skill10548</icon>
|
|
<operateType>A1</operateType>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">101</value>
|
|
<value level="6">103</value>
|
|
<value level="7">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">12</value>
|
|
<value level="2">14</value>
|
|
<value level="3">16</value>
|
|
<value level="4">18</value>
|
|
<value level="5">20</value>
|
|
<value level="6">22</value>
|
|
<value level="7">24</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>40</castRange>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>830</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-709</effectPoint>
|
|
<reuseDelay>3000</reuseDelay>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">13580</value>
|
|
<value level="2">15946</value>
|
|
<value level="3">18311</value>
|
|
<value level="4">20204</value>
|
|
<value level="5">27142</value>
|
|
<value level="6">28466</value>
|
|
<value level="7">29790</value>
|
|
</power>
|
|
</effect>
|
|
<effect name="Plunder" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10703" toLevel="3" name="Armor Breaker">
|
|
<!-- Updated to IO -->
|
|
<!-- Cancels target's armor for 3 seconds. Requires dagger/dual dagger. Consumes 2 Soulstones. -->
|
|
<icon>icon.skill10703</icon>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>3</abnormalTime>
|
|
<abnormalType>DISARM</abnormalType>
|
|
<activateRate>80</activateRate> <!-- Guessed -->
|
|
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
|
|
<operateType>A2</operateType>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<trait>DISARM</trait> <!-- Guessed -->
|
|
<mpConsume>
|
|
<value level="1">77</value>
|
|
<value level="2">79</value>
|
|
<value level="3">81</value>
|
|
</mpConsume>
|
|
<castRange>40</castRange>
|
|
<hitTime>1500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<reuseDelay>90000</reuseDelay>
|
|
<effectPoint>-655</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<effects>
|
|
<effect name="Disarmor" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10704" toLevel="3" name="Mass Power Bluff">
|
|
<!-- Reveals the enemy's back and inflicts Stun for 3 seconds. Requires dagger/dual dagger. Consumes 2 Soulstones. -->
|
|
<icon>icon.skill10704</icon>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>3</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>80</activateRate> <!-- Guessed -->
|
|
<affectRange>200</affectRange> <!-- Guessed -->
|
|
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
|
|
<itemConsumeCount>2</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
|
|
<operateType>A2</operateType>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<trait>DERANGEMENT</trait>
|
|
<mpConsume>155</mpConsume>
|
|
<castRange>40</castRange>
|
|
<hitTime>1000</hitTime>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<effectPoint>-1</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Bluff">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="TargetCancel">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="DeleteHateOfMe">
|
|
<chance>80</chance>
|
|
</effect>
|
|
<effect name="BlockActions" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10705" toLevel="1" name="Shadow Walking">
|
|
<!-- Updated to IO -->
|
|
<!-- Front Critical Rate - 10%, Side Critical Rate + 10%, Critical Damage + 10%, Rear Critical Rate + 20%, Critical Damage + 20%. -->
|
|
<icon>icon.skill10705</icon>
|
|
<operateType>T</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>64</mpConsume>
|
|
<effects>
|
|
<effect name="CriticalDamagePosition">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
<position>SIDE</position>
|
|
</effect>
|
|
<effect name="CriticalDamagePosition">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
<position>BACK</position>
|
|
</effect>
|
|
<effect name="CriticalRatePositionBonus">
|
|
<amount>-10</amount>
|
|
<mode>PER</mode>
|
|
<position>FRONT</position>
|
|
</effect>
|
|
<effect name="CriticalRatePositionBonus">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
<position>SIDE</position>
|
|
</effect>
|
|
<effect name="CriticalRatePositionBonus">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
<position>BACK</position>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10747" toLevel="1" name="Rogue - Individual Passive">
|
|
<!-- Glory Days confirmed -->
|
|
<icon>icon.skill0217</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>85</magicLvl>
|
|
<operateType>P</operateType>
|
|
</skill>
|
|
<skill id="10748" toLevel="1" name="Rogue - Individual">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Pierce through target to inflict a fatal blow. Attacks with 8875 Power added to P. Atk. Over-hit. Half-kill. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>1</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<activateRate>130</activateRate>
|
|
<icon>icon.skill1543</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLevel>85</magicLevel>
|
|
<operateType>A2</operateType>
|
|
<castRange>50</castRange>
|
|
<effectRange>60</effectRange>
|
|
<hitTime>1200</hitTime>
|
|
<coolTime>400</coolTime>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<isMagic>4</isMagic>
|
|
<effectPoint>-709</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<reuseDelayGroup>11509</reuseDelayGroup>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<magicLvl>85</magicLvl>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<trait>SHOCK</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DAGGER</item>
|
|
<item>DUALDAGGER</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TeleportToTarget" />
|
|
<effect name="TargetCancel" />
|
|
<effect name="BlockActions">
|
|
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
|
</effect>
|
|
<effect name="FatalBlow">
|
|
<chance>30</chance>
|
|
<power>8875</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="Lethal">
|
|
<halfLethal>15</halfLethal>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10749" toLevel="1" name="Heavy Hit">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Inflicts a powerful blow on target. -->
|
|
<icon>icon.skill10317</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLevel>85</magicLevel>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>A1</operateType>
|
|
<castRange>40</castRange>
|
|
<effectRange>200</effectRange>
|
|
<hitTime>2000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-687</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<magicLvl>85</magicLvl>
|
|
<reuseDelay>10000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpCheckAbnormal">
|
|
<type>AIRBIND</type>
|
|
<level>1</level>
|
|
<hasAbnormal>true</hasAbnormal>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>10000</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10750" toLevel="1" name="Heavy Hit">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- IO Retail: 1128 p.atk vs 2265 p.def = 1883 damage -->
|
|
<!-- Inflicts a powerful blow on target. -->
|
|
<icon>icon.skill10317</icon>
|
|
<flyType>CHARGE</flyType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLevel>85</magicLevel>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>DA1</operateType>
|
|
<castRange>600</castRange>
|
|
<effectRange>800</effectRange>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-687</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<magicLvl>85</magicLvl>
|
|
<reuseDelay>10000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpCheckAbnormal">
|
|
<type>KNOCKDOWN</type>
|
|
<level>1</level>
|
|
<hasAbnormal>true</hasAbnormal>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>10000</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10751" toLevel="10" name="Superior Bow/Crossbow Mastery">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- P. Atk. + 10%, Additional P. Atk. + 1663, Atk. Sp.d + 15%, P. Accuracy + 8 when using a bow or crossbow. STR + 2. Depending on your STR, the Cooldown resets or the abnormal status duration increases + 2 times. -->
|
|
<table name="#pAtk"> 1663 1928 2235 2515 2850 3023 3208 3403 3610 3830 </table>
|
|
<icon>icon.skill10751</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">100</value>
|
|
<value level="6">102</value>
|
|
<value level="7">104</value>
|
|
<value level="8">106</value>
|
|
<value level="9">108</value>
|
|
<value level="10">110</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<effects>
|
|
<effect name="SkillCritical">
|
|
<stat>STR</stat>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">1663</value>
|
|
<value level="2">1928</value>
|
|
<value level="3">2235</value>
|
|
<value level="4">2515</value>
|
|
<value level="5">2850</value>
|
|
<value level="6">3023</value>
|
|
<value level="7">3208</value>
|
|
<value level="8">3403</value>
|
|
<value level="9">3610</value>
|
|
<value level="10">3830</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="Accuracy">
|
|
<amount>8</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>15</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="StatUp">
|
|
<amount>2</amount>
|
|
<stat>STR</stat>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10752" toLevel="10" name="Superior Light Armor Mastery">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Max HP + 4783, P. Def. + 1506, P. Evasion + 14, MP recovery bonus + 6, and chance of receiving critical attacks - 35% when equipped with Light Armor. Spd. and P. Skill Critical Rate change depending on DEX. STR + 2. -->
|
|
<table name="#pDef"> 1506 1645 1817 1959 2196 2279 2365 2455 2558 2655 </table>
|
|
<icon>icon.skill10752</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<operateType>P</operateType>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">100</value>
|
|
<value level="6">102</value>
|
|
<value level="7">104</value>
|
|
<value level="8">106</value>
|
|
<value level="9">108</value>
|
|
<value level="10">110</value>
|
|
</magicLvl>
|
|
<effects>
|
|
<effect name="PhysicalDefence">
|
|
<amount>
|
|
<value level="1">1506</value>
|
|
<value level="2">1645</value>
|
|
<value level="3">1817</value>
|
|
<value level="4">1959</value>
|
|
<value level="5">2196</value>
|
|
<value level="6">2279</value>
|
|
<value level="7">2365</value>
|
|
<value level="8">2455</value>
|
|
<value level="9">2558</value>
|
|
<value level="10">2655</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>14</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="MpRegen">
|
|
<amount>6</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="DefenceCriticalRate">
|
|
<amount>-35</amount>
|
|
<mode>PER</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="StatUp">
|
|
<amount>2</amount>
|
|
<stat>STR</stat>
|
|
</effect>
|
|
<effect name="MaxHp">
|
|
<amount>4783</amount>
|
|
<mode>DIFF</mode>
|
|
<armorType>
|
|
<item>LIGHT</item>
|
|
</armorType>
|
|
</effect>
|
|
<effect name="StatBonusSkillCritical">
|
|
<stat>DEX</stat>
|
|
</effect>
|
|
<effect name="StatBonusSpeed">
|
|
<stat>DEX</stat>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10753" toLevel="1" name="Superior Hawkeye Mastery">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- When using a bow/crossbow, increases range by 500 and Max MP by 25%, and decreases MP consumption upon skill use by 30%. -->
|
|
<icon>icon.skill0113</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<operateType>P</operateType>
|
|
<magicLvl>85</magicLvl>
|
|
<effects>
|
|
<effect name="MaxMp">
|
|
<amount>25</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackRange">
|
|
<amount>500</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10754" toLevel="10" name="Superior Survival Ability">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Speed + 17, Weight Limit + 51%, and Terrain Damage - 30%. STR + 2. When inflicting a critical during, Survival Movement is triggered. -->
|
|
<table name="#runSpd"> 17 18 19 20 22 23 24 25 26 27 </table>
|
|
<icon>icon.skill0295</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">100</value>
|
|
<value level="6">102</value>
|
|
<value level="7">104</value>
|
|
<value level="8">106</value>
|
|
<value level="9">108</value>
|
|
<value level="10">110</value>
|
|
</magicLvl>
|
|
<operateType>P</operateType>
|
|
<effects>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Survival Movement -->
|
|
<isCritical>true</isCritical>
|
|
<skillId>10809</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
<allowWeapons>BOW,CROSSBOW,TWOHANDCROSSBOW</allowWeapons>
|
|
<minDamage>1</minDamage>
|
|
<chance>100</chance>
|
|
<targetType>SELF</targetType>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>
|
|
<value level="1">17</value>
|
|
<value level="2">18</value>
|
|
<value level="3">19</value>
|
|
<value level="4">20</value>
|
|
<value level="5">22</value>
|
|
<value level="6">23</value>
|
|
<value level="7">24</value>
|
|
<value level="8">25</value>
|
|
<value level="9">26</value>
|
|
<value level="10">27</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="WeightLimit">
|
|
<amount>51</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="StatUp">
|
|
<amount>2</amount>
|
|
<stat>STR</stat>
|
|
</effect>
|
|
<effect name="AreaDamage">
|
|
<amount>-30</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10755" toLevel="10" name="Superior Mental Attack Resistance">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Resistance + 20% to Hold/Sleep/Paralysis/Mental Attacks/Poison/Bleed/Stun. STR + 2. In addition, has a 10% chance of reflecting P./M. abnormal states back to the attacker. -->
|
|
<table name="#res"> 20 22 24 26 30 32 34 36 38 40 </table>
|
|
<icon>icon.skill10005</icon>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">100</value>
|
|
<value level="6">102</value>
|
|
<value level="7">104</value>
|
|
<value level="8">106</value>
|
|
<value level="9">108</value>
|
|
<value level="10">110</value>
|
|
</magicLvl>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<HOLD>
|
|
<value level="1">20</value>
|
|
<value level="2">22</value>
|
|
<value level="3">24</value>
|
|
<value level="4">26</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">40</value>
|
|
</HOLD>
|
|
<DERANGEMENT>
|
|
<value level="1">20</value>
|
|
<value level="2">22</value>
|
|
<value level="3">24</value>
|
|
<value level="4">26</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">40</value>
|
|
</DERANGEMENT>
|
|
<BLEED>
|
|
<value level="1">20</value>
|
|
<value level="2">22</value>
|
|
<value level="3">24</value>
|
|
<value level="4">26</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">40</value>
|
|
</BLEED>
|
|
<PARALYZE>
|
|
<value level="1">20</value>
|
|
<value level="2">22</value>
|
|
<value level="3">24</value>
|
|
<value level="4">26</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">40</value>
|
|
</PARALYZE>
|
|
<SLEEP>
|
|
<value level="1">20</value>
|
|
<value level="2">22</value>
|
|
<value level="3">24</value>
|
|
<value level="4">26</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">40</value>
|
|
</SLEEP>
|
|
<SHOCK>
|
|
<value level="1">20</value>
|
|
<value level="2">22</value>
|
|
<value level="3">24</value>
|
|
<value level="4">26</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">40</value>
|
|
</SHOCK>
|
|
<POISON>
|
|
<value level="1">20</value>
|
|
<value level="2">22</value>
|
|
<value level="3">24</value>
|
|
<value level="4">26</value>
|
|
<value level="5">30</value>
|
|
<value level="6">32</value>
|
|
<value level="7">34</value>
|
|
<value level="8">36</value>
|
|
<value level="9">38</value>
|
|
<value level="10">40</value>
|
|
</POISON>
|
|
</effect>
|
|
<effect name="StatUp">
|
|
<amount>2</amount>
|
|
<stat>STR</stat>
|
|
</effect>
|
|
<effect name="ReflectSkill">
|
|
<amount>10</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="ReflectSkill">
|
|
<amount>10</amount>
|
|
<mode>DIFF</mode>
|
|
<type>MAGIC</type>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10756" toLevel="10" name="Superior Critical Arrow">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- p. Critical Rate + 25%, and P. Critical Damage + 5%, Skill Mastery rate + 1000%. STR + 2. -->
|
|
<table name="#cAtk"> 1.05 1.06 1.07 1.08 1.1 1.12 1.14 1.16 1.18 1.20 </table>
|
|
<icon>icon.skill10756</icon>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">100</value>
|
|
<value level="6">102</value>
|
|
<value level="7">104</value>
|
|
<value level="8">106</value>
|
|
<value level="9">108</value>
|
|
<value level="10">110</value>
|
|
</magicLvl>
|
|
<effects>
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">6</value>
|
|
<value level="3">7</value>
|
|
<value level="4">8</value>
|
|
<value level="5">10</value>
|
|
<value level="6">12</value>
|
|
<value level="7">14</value>
|
|
<value level="8">16</value>
|
|
<value level="9">18</value>
|
|
<value level="10">20</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>25</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="StatUp">
|
|
<amount>2</amount>
|
|
<stat>STR</stat>
|
|
</effect>
|
|
<effect name="SkillCriticalProbability">
|
|
<amount>1000</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10757" toLevel="4" name="Dead Eye Stance">
|
|
<!-- Can't be Glory Days confirmed, was toggle -->
|
|
<!-- For 30 min., P. Atk. + 10%, and skill power + 5% when equipped with a bow or crossbow. -->
|
|
<table name="#pAtk"> 1.10 1.12 1.15 1.20 </table>
|
|
<table name="#physicalSkillPower"> 1.05 1.06 1.07 1.10 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>1800</abnormalTime>
|
|
<abnormalType>SHOOTING_STANCE</abnormalType>
|
|
<icon>icon.skill10757</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<mpConsume>10</mpConsume>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>687</effectPoint>
|
|
<toggleGroupId>2</toggleGroupId>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">12</value>
|
|
<value level="3">15</value>
|
|
<value level="4">20</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalSkillPower">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">6</value>
|
|
<value level="3">7</value>
|
|
<value level="4">10</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10758" toLevel="4" name="Rapid Fire Stance">
|
|
<!-- Can't be Glory Days confirmed, was toggle -->
|
|
<!-- For 30 min., P. Atk. + 10% and P. Skill Cooldown - 5% when a bow or crossbow is equipped. -->
|
|
<table name="#pAtk"> 1.10 1.12 1.15 1.20 </table>
|
|
<table name="#pReuse"> 0.95 0.94 0.93 0.90 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>1800</abnormalTime>
|
|
<abnormalType>SHOOTING_STANCE</abnormalType>
|
|
<icon>icon.skill10758</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<mpConsume>10</mpConsume>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>687</effectPoint>
|
|
<toggleGroupId>2</toggleGroupId>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">12</value>
|
|
<value level="3">15</value>
|
|
<value level="4">20</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="Reuse">
|
|
<amount>
|
|
<value level="1">-5</value>
|
|
<value level="2">-6</value>
|
|
<value level="3">-7</value>
|
|
<value level="4">-10</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10759" toLevel="4" name="Sniper Stance">
|
|
<!-- Can't be Glory Days confirmed, was toggle -->
|
|
<!-- For 30 min., P. Atk. + 10% and Atk. Spd. + 5% when a bow or crossbow is equipped. -->
|
|
<table name="#pAtk"> 1.10 1.12 1.15 1.20 </table>
|
|
<table name="#pAtkSpd"> 1.05 1.06 1.07 1.10 </table>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
</abnormalLvl>
|
|
<abnormalTime>1800</abnormalTime>
|
|
<abnormalType>SHOOTING_STANCE</abnormalType>
|
|
<icon>icon.skill10759</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<mpConsume>10</mpConsume>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>687</effectPoint>
|
|
<toggleGroupId>2</toggleGroupId>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">12</value>
|
|
<value level="3">15</value>
|
|
<value level="4">20</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">6</value>
|
|
<value level="3">7</value>
|
|
<value level="4">10</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item> CROSSBOW</item>
|
|
<item> TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10760" toLevel="11" name="Tornado Shot">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Attacks target with 20814 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
|
|
<table name="#power"> 20814 21546 23011 24476 25941 27406 28871 30336 33258 34786 36314 </table>
|
|
<icon>icon.skill10760</icon>
|
|
<operateType>A1</operateType>
|
|
<mpConsume>
|
|
<value level="1">98</value>
|
|
<value level="2">100</value>
|
|
<value level="3">103</value>
|
|
<value level="4">107</value>
|
|
<value level="5">110</value>
|
|
<value level="6">114</value>
|
|
<value level="7">117</value>
|
|
<value level="8">121</value>
|
|
<value level="9">125</value>
|
|
<value level="10">129</value>
|
|
<value level="11">133</value>
|
|
</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>2200</hitTime>
|
|
<coolTime>350</coolTime>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">86</value>
|
|
<value level="3">88</value>
|
|
<value level="4">90</value>
|
|
<value level="5">92</value>
|
|
<value level="6">94</value>
|
|
<value level="7">96</value>
|
|
<value level="8">98</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-692</value>
|
|
<value level="3">-696</value>
|
|
<value level="4">-700</value>
|
|
<value level="5">-704</value>
|
|
<value level="6">-707</value>
|
|
<value level="7">-710</value>
|
|
<value level="8">-713</value>
|
|
<value level="9">-716</value>
|
|
<value level="10">-719</value>
|
|
<value level="11">-722</value>
|
|
</effectPoint>
|
|
<reuseDelay>7000</reuseDelay>
|
|
<affectLimit>5-12</affectLimit>
|
|
<fanRange>
|
|
<value level="1">0;0;900;50</value>
|
|
<value level="2">0;0;700;50</value>
|
|
<value level="3">0;0;700;50</value>
|
|
<value level="4">0;0;700;50</value>
|
|
<value level="5">0;0;700;50</value>
|
|
<value level="6">0;0;700;50</value>
|
|
<value level="7">0;0;700;50</value>
|
|
<value level="8">0;0;700;50</value>
|
|
<value level="9">0;0;700;50</value>
|
|
<value level="10">0;0;700;50</value>
|
|
<value level="11">0;0;700;50</value>
|
|
</fanRange>
|
|
<rideState>NONE</rideState>
|
|
<alterSkill>
|
|
<item id="11000" level="1" chance="100" abnormalType="KNOCKDOWN" /> <!-- Heavy Hit -->
|
|
<item id="10999" level="1" chance="100" abnormalType="AIRBIND" /> <!-- Heavy Hit -->
|
|
<item id="14579" level="1" chance="100" abnormalType="EARTHWORM_DEBUFF" />
|
|
</alterSkill>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SQUARE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">20814</value>
|
|
<value level="2">21546</value>
|
|
<value level="3">23011</value>
|
|
<value level="4">24476</value>
|
|
<value level="5">25941</value>
|
|
<value level="6">27406</value>
|
|
<value level="7">28871</value>
|
|
<value level="8">30336</value>
|
|
<value level="9">33258</value>
|
|
<value level="10">34786</value>
|
|
<value level="11">36314</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>5</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10761" toLevel="11" name="Bow Strike">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Knocks back frontal enemies. Attacks target with 2681 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
|
|
<table name="#power"> 2681 2771 2952 3133 3313 3494 3675 3855 4063 4239 4415 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>1</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
|
<activateRate>200</activateRate>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<icon>icon.skill10761</icon>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">86</value>
|
|
<value level="3">88</value>
|
|
<value level="4">90</value>
|
|
<value level="5">92</value>
|
|
<value level="6">94</value>
|
|
<value level="7">96</value>
|
|
<value level="8">98</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">60</value>
|
|
<value level="2">61</value>
|
|
<value level="3">63</value>
|
|
<value level="4">65</value>
|
|
<value level="5">67</value>
|
|
<value level="6">69</value>
|
|
<value level="7">71</value>
|
|
<value level="8">74</value>
|
|
<value level="9">77</value>
|
|
<value level="10">80</value>
|
|
<value level="11">83</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>40</castRange>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1200</hitTime>
|
|
<coolTime>350</coolTime>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-692</value>
|
|
<value level="3">-696</value>
|
|
<value level="4">-700</value>
|
|
<value level="5">-704</value>
|
|
<value level="6">-707</value>
|
|
<value level="7">-710</value>
|
|
<value level="8">-713</value>
|
|
<value level="9">-716</value>
|
|
<value level="10">-719</value>
|
|
<value level="11">-722</value>
|
|
</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<trait>KNOCKDOWN</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">2681</value>
|
|
<value level="2">2771</value>
|
|
<value level="3">2952</value>
|
|
<value level="4">3133</value>
|
|
<value level="5">3313</value>
|
|
<value level="6">3494</value>
|
|
<value level="7">3675</value>
|
|
<value level="8">3855</value>
|
|
<value level="9">4063</value>
|
|
<value level="10">4239</value>
|
|
<value level="11">4415</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>5</criticalChance>
|
|
</effect>
|
|
<effect name="KnockBack">
|
|
<speed>500</speed>
|
|
<distance>100</distance>
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<KNOCKBACK>100</KNOCKBACK>
|
|
<HOLD>100</HOLD>
|
|
<SHOCK>100</SHOCK>
|
|
<AIRBIND>100</AIRBIND>
|
|
<SLEEP>100</SLEEP>
|
|
</effect>
|
|
<effect name="BlockActions" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10762" toLevel="11" name="Quick Shot">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Attacks target with 19477 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
|
|
<table name="#power"> 22183 24401 26619 28837 31055 33273 35491 37709 39249 41163 43077 </table>
|
|
<icon>icon.skill10762</icon>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">87</value>
|
|
<value level="3">89</value>
|
|
<value level="4">91</value>
|
|
<value level="5">93</value>
|
|
<value level="6">95</value>
|
|
<value level="7">97</value>
|
|
<value level="8">99</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">79</value>
|
|
<value level="2">82</value>
|
|
<value level="3">84</value>
|
|
<value level="4">87</value>
|
|
<value level="5">90</value>
|
|
<value level="6">93</value>
|
|
<value level="7">96</value>
|
|
<value level="8">99</value>
|
|
<value level="9">102</value>
|
|
<value level="10">105</value>
|
|
<value level="11">108</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>1800</hitTime>
|
|
<coolTime>250</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-694</value>
|
|
<value level="3">-698</value>
|
|
<value level="4">-702</value>
|
|
<value level="5">-706</value>
|
|
<value level="6">-709</value>
|
|
<value level="7">-711</value>
|
|
<value level="8">-714</value>
|
|
<value level="9">-717</value>
|
|
<value level="10">-720</value>
|
|
<value level="11">-723</value>
|
|
</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<reuseDelay>5000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<!-- Disregards 30% of the target's P. Def -->
|
|
<power>
|
|
<value level="1">22183</value>
|
|
<value level="2">24401</value>
|
|
<value level="3">26619</value>
|
|
<value level="4">28837</value>
|
|
<value level="5">31055</value>
|
|
<value level="6">33273</value>
|
|
<value level="7">35491</value>
|
|
<value level="8">37709</value>
|
|
<value level="9">39249</value>
|
|
<value level="10">41163</value>
|
|
<value level="11">43077</value>
|
|
</power>
|
|
<criticalChance>5</criticalChance>
|
|
<pDefMod>0.70</pDefMod>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10763" toLevel="11" name="Pinpoint Shot">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Aims for target's weak points to attack with 32463 Power added to P. Atk. Disregards 30% of target's P. Def. Requires a bow or crossbow to be equipped. Over-hit. Critical. Half-kill. -->
|
|
<table name="#power"> 32463 34086 37332 40578 43824 47070 50316 53562 56259 59003 61747 </table>
|
|
<icon>icon.skill10763</icon>
|
|
<operateType>A1</operateType>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">86</value>
|
|
<value level="3">88</value>
|
|
<value level="4">90</value>
|
|
<value level="5">92</value>
|
|
<value level="6">94</value>
|
|
<value level="7">96</value>
|
|
<value level="8">98</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">117</value>
|
|
<value level="2">119</value>
|
|
<value level="3">123</value>
|
|
<value level="4">128</value>
|
|
<value level="5">132</value>
|
|
<value level="6">136</value>
|
|
<value level="7">140</value>
|
|
<value level="8">144</value>
|
|
<value level="9">148</value>
|
|
<value level="10">152</value>
|
|
<value level="11">156</value>
|
|
</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<hitTime>2200</hitTime>
|
|
<coolTime>850</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-692</value>
|
|
<value level="3">-696</value>
|
|
<value level="4">-700</value>
|
|
<value level="5">-704</value>
|
|
<value level="6">-707</value>
|
|
<value level="7">-710</value>
|
|
<value level="8">-713</value>
|
|
<value level="9">-716</value>
|
|
<value level="10">-719</value>
|
|
<value level="11">-722</value>
|
|
</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<effectRange>1500</effectRange>
|
|
<reuseDelay>7000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">32463</value>
|
|
<value level="2">34086</value>
|
|
<value level="3">37332</value>
|
|
<value level="4">40578</value>
|
|
<value level="5">43824</value>
|
|
<value level="6">47070</value>
|
|
<value level="7">50316</value>
|
|
<value level="8">53562</value>
|
|
<value level="9">56259</value>
|
|
<value level="10">59003</value>
|
|
<value level="11">61747</value>
|
|
</power>
|
|
<criticalChance>10</criticalChance>
|
|
<pDefMod>0.7</pDefMod>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="Lethal">
|
|
<halfLethal>15</halfLethal>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10764" toLevel="1" name="Knock Back">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Knock Back -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>2</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>90</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<icon>icon.skill0101</icon>
|
|
<isTriggeredSkill>true</isTriggeredSkill>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>97</magicLvl>
|
|
<operateType>A2</operateType>
|
|
<isDebuff>true</isDebuff>
|
|
<rideState>NONE</rideState>
|
|
<trait>SHOCK</trait>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="KnockBack">
|
|
<speed>200</speed>
|
|
<distance>100</distance>
|
|
</effect>
|
|
<effect name="TargetCancel" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10765" toLevel="1" name="Knock Back">
|
|
<!-- Glory Days confirmed -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>2</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>90</activateRate>
|
|
<affectRange>200</affectRange>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<icon>icon.skill0101</icon>
|
|
<isTriggeredSkill>true</isTriggeredSkill>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>97</magicLvl>
|
|
<operateType>A2</operateType>
|
|
<abnormalType>STUN</abnormalType>
|
|
<isDebuff>true</isDebuff>
|
|
<rideState>NONE</rideState>
|
|
<trait>SHOCK</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="KnockBack">
|
|
<speed>200</speed>
|
|
<distance>100</distance>
|
|
</effect>
|
|
<effect name="TargetCancel" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10766" toLevel="1" name="Additional Effect">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Critical Exposure -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>PUBLIC_SLOT</abnormalType>
|
|
<abnormalVisualEffect>REAL_TARGET</abnormalVisualEffect>
|
|
<activateRate>100</activateRate>
|
|
<castRange>600</castRange>
|
|
<effectRange>1100</effectRange>
|
|
<icon>icon.skill0522</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>97</magicLvl>
|
|
<operateType>A2</operateType>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="DefenceCriticalRate">
|
|
<amount>50</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10767" toLevel="1" name="Half-kill">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Half-kill. -->
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<icon>icon.skill0056</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>97</magicLvl>
|
|
<operateType>A1</operateType>
|
|
<rideState>NONE</rideState>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Lethal">
|
|
<halfLethal>100</halfLethal>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10768" toLevel="1" name="Blink">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Evasion -->
|
|
<affectRange>150</affectRange>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>-2</effectPoint>
|
|
<hitTime>300</hitTime>
|
|
<icon>icon.skill10768</icon>
|
|
<isDebuff>true</isDebuff>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>97</magicLvl>
|
|
<operateType>A1</operateType>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<trait>SHOCK</trait>
|
|
<!-- TODO cond {op_blink;_back;300} -->
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="OpBlink">
|
|
<direction>BACK</direction>
|
|
<range>300</range>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockActions">
|
|
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
|
</effect>
|
|
</effects>
|
|
<selfEffects>
|
|
<effect name="Blink">
|
|
<!-- Teleport to Back -->
|
|
<angle>0</angle>
|
|
<range>300</range>
|
|
</effect>
|
|
</selfEffects>
|
|
</skill>
|
|
<skill id="10769" toLevel="9" name="Impact Shot">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Fires an arrow at the enemy with 19867 Power added to P. Atk. Stuns the enemy for 5 seconds. Requires a bow or crossbow to be equipped. Over-hit. -->
|
|
<table name="#power"> 24834 28557 32280 36003 39726 42208 43724 45734 47744 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>5</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>90</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">88</value>
|
|
<value level="3">91</value>
|
|
<value level="4">94</value>
|
|
<value level="5">97</value>
|
|
<value level="6">99</value>
|
|
<value level="7">101</value>
|
|
<value level="8">103</value>
|
|
<value level="9">105</value>
|
|
</magicLvl>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<icon>icon.skill10769</icon>
|
|
<operateType>A2</operateType>
|
|
<mpConsume>
|
|
<value level="1">98</value>
|
|
<value level="2">103</value>
|
|
<value level="3">108</value>
|
|
<value level="4">114</value>
|
|
<value level="5">119</value>
|
|
<value level="6">124</value>
|
|
<value level="7">129</value>
|
|
<value level="8">134</value>
|
|
<value level="9">139</value>
|
|
</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>2200</hitTime>
|
|
<coolTime>350</coolTime>
|
|
<reuseDelay>10000</reuseDelay>
|
|
<effectPoint>
|
|
<value level="1">-713</value>
|
|
<value level="2">-696</value>
|
|
<value level="3">-702</value>
|
|
<value level="4">-707</value>
|
|
<value level="5">-711</value>
|
|
<value level="6">-711</value>
|
|
<value level="7">-719</value>
|
|
<value level="8">-723</value>
|
|
<value level="9">-727</value>
|
|
</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<rideState>NONE</rideState>
|
|
<trait>SHOCK</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">24834</value>
|
|
<value level="2">28557</value>
|
|
<value level="3">32280</value>
|
|
<value level="4">36003</value>
|
|
<value level="5">39726</value>
|
|
<value level="6">42208</value>
|
|
<value level="7">43724</value>
|
|
<value level="8">45734</value>
|
|
<value level="9">47744</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="BlockActions">
|
|
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10770" toLevel="11" name="Recoil Shot">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Shoots an arrow with 24888 Power added to P. Atk. to Knock Back target. Requires a bow or crossbow to be equipped. Over-hit. Critical. Chance of canceling the enemy's target. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>2</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
|
|
<activateRate>90</activateRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">87</value>
|
|
<value level="3">89</value>
|
|
<value level="4">91</value>
|
|
<value level="5">93</value>
|
|
<value level="6">95</value>
|
|
<value level="7">97</value>
|
|
<value level="8">99</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<icon>icon.skill10770</icon>
|
|
<operateType>A2</operateType>
|
|
<mpConsume>
|
|
<value level="1">102</value>
|
|
<value level="2">106</value>
|
|
<value level="3">109</value>
|
|
<value level="4">113</value>
|
|
<value level="5">116</value>
|
|
<value level="6">120</value>
|
|
<value level="7">124</value>
|
|
<value level="8">127</value>
|
|
<value level="9">130</value>
|
|
<value level="10">133</value>
|
|
<value level="11">136</value>
|
|
</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>2200</hitTime>
|
|
<coolTime>450</coolTime>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-694</value>
|
|
<value level="3">-698</value>
|
|
<value level="4">-702</value>
|
|
<value level="5">-706</value>
|
|
<value level="6">-709</value>
|
|
<value level="7">-711</value>
|
|
<value level="8">-714</value>
|
|
<value level="9">-717</value>
|
|
<value level="10">-720</value>
|
|
<value level="11">-723</value>
|
|
</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<rideState>NONE</rideState>
|
|
<trait>KNOCKDOWN</trait>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">25808</value>
|
|
<value level="2">28388</value>
|
|
<value level="3">30968</value>
|
|
<value level="4">33548</value>
|
|
<value level="5">36128</value>
|
|
<value level="6">38708</value>
|
|
<value level="7">41288</value>
|
|
<value level="8">43868</value>
|
|
<value level="9">45432</value>
|
|
<value level="10">47520</value>
|
|
<value level="11">49608</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>5</criticalChance>
|
|
</effect>
|
|
<effect name="KnockBack">
|
|
<speed>500</speed>
|
|
<distance>100</distance>
|
|
</effect>
|
|
<effect name="TargetCancel">
|
|
<chance>40</chance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10771" toLevel="11" name="Multiple Arrow">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Attacks frontal enemies with 23391 Power added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
|
|
<table name="#power"> 23391 25018 26645 28272 29900 31527 33154 34781 35966 37720 39474 </table>
|
|
<icon>icon.skill10771</icon>
|
|
<operateType>A1</operateType>
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>900</affectRange>
|
|
<fenRange>0,0,900,90</fenRange>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">87</value>
|
|
<value level="3">89</value>
|
|
<value level="4">91</value>
|
|
<value level="5">93</value>
|
|
<value level="6">95</value>
|
|
<value level="7">97</value>
|
|
<value level="8">99</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">124</value>
|
|
<value level="2">128</value>
|
|
<value level="3">133</value>
|
|
<value level="4">137</value>
|
|
<value level="5">142</value>
|
|
<value level="6">146</value>
|
|
<value level="7">151</value>
|
|
<value level="8">155</value>
|
|
<value level="9">159</value>
|
|
<value level="10">163</value>
|
|
<value level="11">167</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>2900</hitTime>
|
|
<coolTime>350</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-694</value>
|
|
<value level="3">-698</value>
|
|
<value level="4">-702</value>
|
|
<value level="5">-706</value>
|
|
<value level="6">-709</value>
|
|
<value level="7">-711</value>
|
|
<value level="8">-714</value>
|
|
<value level="9">-717</value>
|
|
<value level="10">-720</value>
|
|
<value level="11">-723</value>
|
|
</effectPoint>
|
|
<reuseDelay>7000</reuseDelay>
|
|
<fanRange>0;0;900;90</fanRange>
|
|
<rideState>NONE</rideState>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>FAN</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">23391</value>
|
|
<value level="2">25018</value>
|
|
<value level="3">26645</value>
|
|
<value level="4">28272</value>
|
|
<value level="5">29900</value>
|
|
<value level="6">31527</value>
|
|
<value level="7">33154</value>
|
|
<value level="8">34781</value>
|
|
<value level="9">35966</value>
|
|
<value level="10">37720</value>
|
|
<value level="11">39474</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>5</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10772" toLevel="11" name="Heavy Arrow Rain">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Showers the enemy and nearby enemies with a rain of arrows, to inflict damage with 22526 damage added to P. Atk. Requires a bow or crossbow to be equipped. Over-hit. Critical. -->
|
|
<table name="#power"> 22526 23310 24879 26448 28017 29586 31155 32724 33772 35526 37280 </table>
|
|
<icon>icon.skill10772</icon>
|
|
<operateType>A1</operateType>
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>200</affectRange>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">86</value>
|
|
<value level="3">88</value>
|
|
<value level="4">90</value>
|
|
<value level="5">92</value>
|
|
<value level="6">94</value>
|
|
<value level="7">96</value>
|
|
<value level="8">98</value>
|
|
<value level="9">101</value>
|
|
<value level="10">103</value>
|
|
<value level="11">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">125</value>
|
|
<value level="2">127</value>
|
|
<value level="3">131</value>
|
|
<value level="4">136</value>
|
|
<value level="5">140</value>
|
|
<value level="6">145</value>
|
|
<value level="7">149</value>
|
|
<value level="8">154</value>
|
|
<value level="9">159</value>
|
|
<value level="10">164</value>
|
|
<value level="11">169</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>2900</hitTime>
|
|
<coolTime>350</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-692</value>
|
|
<value level="3">-696</value>
|
|
<value level="4">-700</value>
|
|
<value level="5">-704</value>
|
|
<value level="6">-707</value>
|
|
<value level="7">-710</value>
|
|
<value level="8">-713</value>
|
|
<value level="9">-716</value>
|
|
<value level="10">-719</value>
|
|
<value level="11">-722</value>
|
|
</effectPoint>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">22526</value>
|
|
<value level="2">23310</value>
|
|
<value level="3">24879</value>
|
|
<value level="4">26448</value>
|
|
<value level="5">28017</value>
|
|
<value level="6">29586</value>
|
|
<value level="7">31155</value>
|
|
<value level="8">32724</value>
|
|
<value level="9">33772</value>
|
|
<value level="10">35526</value>
|
|
<value level="11">37280</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>5</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10773" toLevel="1" name="Not in Use">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Not in use -->
|
|
<icon>icon.skill0773</icon>
|
|
<operateType>A1</operateType>
|
|
<mpConsume>1</mpConsume>
|
|
<castRange>900</castRange>
|
|
<hitTime>2200</hitTime>
|
|
<coolTime>300</coolTime>
|
|
<effectPoint>-709</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<effectRange>1400</effectRange>
|
|
<magicLvl>98</magicLvl>
|
|
<affectLimit>5-12</affectLimit>
|
|
<fanRange>0;0;900;100</fanRange>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SQUARE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
</skill>
|
|
<skill id="10774" toLevel="4" name="Quick Evasion">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Momentarily teleports 300 backward. -->
|
|
<table name="#range"> 300 350 400 450 </table>
|
|
<icon>icon.skill10774</icon>
|
|
<operateType>DA3</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">27</value>
|
|
<value level="2">32</value>
|
|
<value level="3">33</value>
|
|
<value level="4">33</value>
|
|
</mpConsume>
|
|
<castRange>
|
|
<value level="1">300</value>
|
|
<value level="2">350</value>
|
|
<value level="3">400</value>
|
|
<value level="4">450</value>
|
|
</castRange>
|
|
<effectRange>
|
|
<value level="1">1000</value>
|
|
<value level="2">1100</value>
|
|
<value level="3">1200</value>
|
|
<value level="4">1300</value>
|
|
</effectRange>
|
|
<hitTime>700</hitTime>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<effectPoint>2</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<hitCancelTime>0</hitCancelTime>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpBlink">
|
|
<direction>BACK</direction>
|
|
<range>
|
|
<value level="1">300</value>
|
|
<value level="2">350</value>
|
|
<value level="3">400</value>
|
|
<value level="4">450</value>
|
|
</range>
|
|
</condition>
|
|
</conditions>
|
|
<startEffects>
|
|
<effect name="Blink">
|
|
<!-- Teleport to Back -->
|
|
<flyType>WARP_BACK</flyType>
|
|
<animationSpeed>333</animationSpeed>
|
|
<angle>0</angle>
|
|
<range>
|
|
<value level="1">300</value>
|
|
<value level="2">350</value>
|
|
<value level="3">400</value>
|
|
<value level="4">450</value>
|
|
</range>
|
|
</effect>
|
|
</startEffects>
|
|
</skill>
|
|
<skill id="10775" toLevel="6" name="Confusion Decoy">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Summons a decoy that receives attacks for you. -->
|
|
<icon>icon.skill10775</icon>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">87</value>
|
|
<value level="2">93</value>
|
|
<value level="3">99</value>
|
|
<value level="4">101</value>
|
|
<value level="5">103</value>
|
|
<value level="6">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">60</value>
|
|
<value level="2">66</value>
|
|
<value level="3">72</value>
|
|
<value level="4">78</value>
|
|
<value level="5">84</value>
|
|
<value level="6">90</value>
|
|
</mpConsume>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<rideState>NONE</rideState>
|
|
<reuseDelay>600000</reuseDelay>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="SummonNpc">
|
|
<npcId>13328</npcId>
|
|
<npcCount>1</npcCount>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10776" toLevel="4" name="Final Ultimate Escape">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- For 30 sec., P. Evasion + 60, M. Evasion + 60, M. Def. + 20%, Debuff Resistance + 95%, and P. Skill Evasion Rate + 80%. -->
|
|
<table name="#evas"> 60 70 80 90 </table>
|
|
<table name="#pSkillEvas"> 80 85 90 95 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>AVOID_UP_SPECIAL</abnormalType>
|
|
<icon>icon.skill10776</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">58</value>
|
|
<value level="2">63</value>
|
|
<value level="3">68</value>
|
|
<value level="4">72</value>
|
|
</mpConsume>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>2</effectPoint>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<reuseDelay>900000</reuseDelay>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="SkillEvasion">
|
|
<magicType>0</magicType>
|
|
<amount>
|
|
<value level="1">80</value>
|
|
<value level="2">85</value>
|
|
<value level="3">90</value>
|
|
<value level="4">95</value>
|
|
</amount>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>20</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalEvasion">
|
|
<amount>
|
|
<value level="1">60</value>
|
|
<value level="2">70</value>
|
|
<value level="3">80</value>
|
|
<value level="4">90</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MagicalEvasion">
|
|
<amount>
|
|
<value level="1">60</value>
|
|
<value level="2">70</value>
|
|
<value level="3">80</value>
|
|
<value level="4">90</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="ResistDispelByCategory">
|
|
<amount>-95</amount>
|
|
<slot>BUFF</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10777" toLevel="4" name="Lure Shot">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Draws in the enemy's attention. -->
|
|
<icon>icon.skill10777</icon>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>3</abnormalTime>
|
|
<abnormalType>TARGET_LOCK</abnormalType>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">101</value>
|
|
<value level="3">103</value>
|
|
<value level="4">105</value>
|
|
</magicLvl>
|
|
<mpConsume>77</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1400</effectRange>
|
|
<hitTime>1500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<staticReuse>true</staticReuse>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TargetMe" />
|
|
<effect name="GetAgro" />
|
|
<effect name="AddHate">
|
|
<power>500</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10778" toLevel="1" name="Diversion">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Transfer the aggression of nearby enemies around target to another party member. -->
|
|
<affectRange>1000</affectRange>
|
|
<icon>icon.skill10778</icon>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>91</magicLvl>
|
|
<mpConsume>85</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<castRange>1400</castRange>
|
|
<hitTime>1500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<rideState>NONE</rideState>
|
|
<effectRange>1400</effectRange>
|
|
<reuseDelay>60000</reuseDelay>
|
|
<targetType>TARGET</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="TargetMyParty">
|
|
<includeMe>false</includeMe>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="TransferHate" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10779" toLevel="4" name="Quick Fire">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- For 30 sec., Atk. Spd. + 20% when equipped with a bow/crossbow. -->
|
|
<abnormalLvl>4</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>SNIPE</abnormalType>
|
|
<icon>icon.skill10779</icon>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">39</value>
|
|
<value level="2">42</value>
|
|
<value level="3">46</value>
|
|
<value level="4">48</value>
|
|
</mpConsume>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>2</effectPoint>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<abnormalVisualEffect>REAL_TARGET</abnormalVisualEffect>
|
|
<reuseDelay>120000</reuseDelay>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="PhysicalAttackSpeed">
|
|
<amount>
|
|
<value level="1">20</value>
|
|
<value level="2">30</value>
|
|
<value level="3">40</value>
|
|
<value level="4">50</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10780" toLevel="9" name="Slow Shot">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Attacks target with 9338 Power added to P. Atk. For 10 sec., Speed - 70. Requires a bow or crossbow to be equipped. -->
|
|
<table name="#power"> 23860 25053 28632 32211 35790 39369 42001 43930 45960 </table>
|
|
<abnormalLvl>3</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>SPEED_DOWN</abnormalType>
|
|
<activateRate>40</activateRate>
|
|
<basicProperty>MAGIC</basicProperty>
|
|
<icon>icon.skill10780</icon>
|
|
<lvlBonusRate>20</lvlBonusRate>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">86</value>
|
|
<value level="3">89</value>
|
|
<value level="4">92</value>
|
|
<value level="5">95</value>
|
|
<value level="6">98</value>
|
|
<value level="7">101</value>
|
|
<value level="8">103</value>
|
|
<value level="9">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">94</value>
|
|
<value level="2">96</value>
|
|
<value level="3">101</value>
|
|
<value level="4">106</value>
|
|
<value level="5">111</value>
|
|
<value level="6">116</value>
|
|
<value level="7">121</value>
|
|
<value level="8">126</value>
|
|
<value level="9">131</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>2100</hitTime>
|
|
<coolTime>350</coolTime>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<effectPoint>
|
|
<value level="1">-689</value>
|
|
<value level="2">-692</value>
|
|
<value level="3">-698</value>
|
|
<value level="4">-704</value>
|
|
<value level="5">-709</value>
|
|
<value level="6">-713</value>
|
|
<value level="7">-717</value>
|
|
<value level="8">-721</value>
|
|
<value level="9">-725</value>
|
|
</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">23860</value>
|
|
<value level="2">25053</value>
|
|
<value level="3">28632</value>
|
|
<value level="4">32211</value>
|
|
<value level="5">35790</value>
|
|
<value level="6">39369</value>
|
|
<value level="7">42001</value>
|
|
<value level="8">43930</value>
|
|
<value level="9">45960</value>
|
|
</power>
|
|
<criticalChance>5</criticalChance>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>-70</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10781" toLevel="4" name="Phoenix Arrow">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Shoots a magical arrow to obliterate an area. Attacks targets within the skill's range with 45215 power. -->
|
|
<icon>icon.skill10781</icon>
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>300</affectRange>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">95</value>
|
|
<value level="2">101</value>
|
|
<value level="3">103</value>
|
|
<value level="4">105</value>
|
|
</magicLvl>
|
|
<mpConsume>1067</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1500</effectRange>
|
|
<hitTime>7500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-706</effectPoint>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<magicLvl>93</magicLvl>
|
|
<isMagic>4</isMagic>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>GROUND</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">45215</value>
|
|
<value level="2">56558</value>
|
|
<value level="3">59316</value>
|
|
<value level="4">62074</value>
|
|
</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10782" toLevel="1" name="Deadly Move 2">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Death blow! Please do not use. -->
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>200</affectRange>
|
|
<icon>icon.skill10782</icon>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>97</magicLvl>
|
|
<mpConsume>226</mpConsume>
|
|
<castRange>600</castRange>
|
|
<effectRange>1100</effectRange>
|
|
<hitTime>2200</hitTime>
|
|
<coolTime>300</coolTime>
|
|
<reuseDelay>3600000</reuseDelay>
|
|
<effectPoint>-709</effectPoint>
|
|
<isMagic>4</isMagic>
|
|
<rideState>NONE</rideState>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>74885</power>
|
|
<criticalChance>15</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10783" toLevel="4" name="Mind's Eye">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- For 1 minute, opens the eye of infinity to increase Accuracy + 25, Critical Rate + 200, and Critical Damage + 70%. -->
|
|
<table name="#accCombat"> 25 30 35 40 </table>
|
|
<table name="#rCrit"> 200 220 240 250 </table>
|
|
<table name="#cAtk"> 1.7 1.9 2.1 2.3 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalType>POSSESSION</abnormalType>
|
|
<icon>icon.skill10783</icon>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">54</value>
|
|
<value level="2">59</value>
|
|
<value level="3">64</value>
|
|
<value level="4">64</value>
|
|
</mpConsume>
|
|
<hitTime>3000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>2</effectPoint>
|
|
<reuseDelay>600000</reuseDelay>
|
|
<rideState>NONE</rideState>
|
|
<basicProperty>NONE</basicProperty>
|
|
<isMagic>4</isMagic>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Accuracy">
|
|
<amount>
|
|
<value level="1">25</value>
|
|
<value level="2">30</value>
|
|
<value level="3">35</value>
|
|
<value level="4">40</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">70</value>
|
|
<value level="2">90</value>
|
|
<value level="3">110</value>
|
|
<value level="4">130</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>
|
|
<value level="1">200</value>
|
|
<value level="2">220</value>
|
|
<value level="3">240</value>
|
|
<value level="4">250</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10784" toLevel="1" name="Camouflage">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- For 30 sec., blends into the environment and hides. Decreases Speed by 30%. -->
|
|
<icon>icon.skill10784</icon>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalType>HIDE</abnormalType>
|
|
<abnormalVisualEffect>STEALTH</abnormalVisualEffect>
|
|
<operateType>A2</operateType>
|
|
<removedOnAnyActionExceptMove>true</removedOnAnyActionExceptMove>
|
|
<removedOnDamage>true</removedOnDamage>
|
|
<staticReuse>true</staticReuse>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>93</magicLvl>
|
|
<mpConsume>9</mpConsume>
|
|
<hitTime>200</hitTime>
|
|
<effectPoint>2</effectPoint>
|
|
<reuseDelay>120000</reuseDelay>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Hide">
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>-30</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10785" toLevel="5" name="Flare">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Fires a Flare to reveal nearby hiding enemies or traps. Requires a bow or crossbow to be equipped. -->
|
|
<table name="#slot"> NONE NONE HIDE HIDE HIDE </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>
|
|
<value level="1">0</value>
|
|
<value level="2">0</value>
|
|
<value level="3">1</value>
|
|
<value level="4">2</value>
|
|
<value level="5">3</value>
|
|
</abnormalTime>
|
|
<!-- TODO set name="abnormalType" val="" / -->
|
|
<icon>icon.skill10785</icon>
|
|
<affectLimit>5-12</affectLimit>
|
|
<affectRange>500</affectRange>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">99</value>
|
|
<value level="3">101</value>
|
|
<value level="4">103</value>
|
|
<value level="5">105</value>
|
|
</magicLvl>
|
|
<mpConsume>70</mpConsume>
|
|
<hitTime>1200</hitTime>
|
|
<coolTime>300</coolTime>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<isDebuff>true</isDebuff>
|
|
<reuseDelay>20000</reuseDelay>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>INVISIBLE</affectObject>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BOW</item>
|
|
<item>CROSSBOW</item>
|
|
<item>TWOHANDCROSSBOW</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Detection" />
|
|
<effect name="TrapRemove">
|
|
<power>99</power>
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<dispel>HIDE,9</dispel>
|
|
</effect>
|
|
<effect name="BlockAbnormalSlot">
|
|
<slot>
|
|
<value level="1">NONE</value>
|
|
<value level="2">NONE</value>
|
|
<value level="3">HIDE</value>
|
|
<value level="4">HIDE</value>
|
|
<value level="5">HIDE</value>
|
|
</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10786" toLevel="6" name="Time Bomb">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Plants a bomb on target that detonates after 10 seconds to inflict damage with 30000 power. While the bomb is being installed, target's P. Accuracy decreases by 10. -->
|
|
<table name="#triggerLvl"> 1 1 1 2 3 4 </table>
|
|
<icon>icon.skill10786</icon>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>10</abnormalTime>
|
|
<abnormalType>TIME_BOMB</abnormalType>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">93</value>
|
|
<value level="2">96</value>
|
|
<value level="3">99</value>
|
|
<value level="4">101</value>
|
|
<value level="5">103</value>
|
|
<value level="6">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">66</value>
|
|
<value level="2">69</value>
|
|
<value level="3">72</value>
|
|
<value level="4">75</value>
|
|
<value level="5">78</value>
|
|
<value level="6">81</value>
|
|
</mpConsume>
|
|
<castRange>1100</castRange>
|
|
<effectRange>1400</effectRange>
|
|
<hitTime>1500</hitTime>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<effectPoint>
|
|
<value level="1">-706</value>
|
|
<value level="2">-710</value>
|
|
<value level="3">-714</value>
|
|
<value level="4">-718</value>
|
|
<value level="5">-722</value>
|
|
<value level="6">-726</value>
|
|
</effectPoint>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<activateRate>80</activateRate>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="Accuracy">
|
|
<amount>-10</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
<endEffects>
|
|
<effect name="CallSkill">
|
|
<!-- Time Bomb -->
|
|
<skillId>10803</skillId>
|
|
<skillLevel>
|
|
<value level="1">1</value>
|
|
<value level="2">1</value>
|
|
<value level="3">1</value>
|
|
<value level="4">2</value>
|
|
<value level="5">3</value>
|
|
<value level="6">4</value>
|
|
</skillLevel>
|
|
</effect>
|
|
</endEffects>
|
|
</skill>
|
|
<skill id="10787" toLevel="8" name="Summon Thunder Hawk">
|
|
<!-- Updated to IO -->
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Summons a Thunder Hawk. -->
|
|
<table name="#npcIds"> 14932 14940 14941 14942 14986 14987 14988 14989 </table>
|
|
<icon>icon.skill10787</icon>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">87</value>
|
|
<value level="3">89</value>
|
|
<value level="4">91</value>
|
|
<value level="5">93</value>
|
|
<value level="6">95</value>
|
|
<value level="7">97</value>
|
|
<value level="8">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">123</value>
|
|
<value level="2">127</value>
|
|
<value level="3">132</value>
|
|
<value level="4">136</value>
|
|
<value level="5">140</value>
|
|
<value level="6">145</value>
|
|
<value level="7">149</value>
|
|
<value level="8">154</value>
|
|
</mpConsume>
|
|
<hitTime>3000</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<reuseDelay>60000</reuseDelay>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<isMagic>1</isMagic>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="CanSummon" />
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Summon">
|
|
<npcId>
|
|
<value level="1">14932</value>
|
|
<value level="2">14940</value>
|
|
<value level="3">14941</value>
|
|
<value level="4">14942</value>
|
|
<value level="5">14986</value>
|
|
<value level="6">14987</value>
|
|
<value level="7">14988</value>
|
|
<value level="8">14989</value>
|
|
</npcId>
|
|
<lifeTime>-1</lifeTime>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10788" toLevel="1" name="Remote Control">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Remotely controls a trap to set it off. -->
|
|
<icon>icon.skill10788</icon>
|
|
<operateType>A1</operateType>
|
|
<mpConsume>10</mpConsume>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>93</magicLvl>
|
|
<affectRange>300</affectRange>
|
|
<reuseDelay>10000</reuseDelay>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>RANGE</affectScope>
|
|
<affectObject>INVISIBLE</affectObject>
|
|
</skill>
|
|
<skill id="10789" toLevel="1" name="Flash Trap">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Flash Trap -->
|
|
<icon>icon.skill0517</icon>
|
|
<operateType>A1</operateType>
|
|
<magicLvl>97</magicLvl>
|
|
<mpConsume>47</mpConsume>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>-709</effectPoint>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<reuseDelay>45000</reuseDelay>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13052</item>
|
|
</npcIds>
|
|
<range>150</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonTrap">
|
|
<npcId>13052</npcId>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10790" toLevel="1" name="Explosion Trap">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Damage Trap -->
|
|
<icon>icon.skill0514</icon>
|
|
<operateType>A1</operateType>
|
|
<magicLvl>97</magicLvl>
|
|
<mpConsume>39</mpConsume>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>-709</effectPoint>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<reuseDelay>45000</reuseDelay>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13037</item>
|
|
</npcIds>
|
|
<range>150</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonTrap">
|
|
<npcId>13037</npcId>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10791" toLevel="4" name="Frost Trap">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Plants a Frost Trap, decreasing the enemy's Speed, Atk. Spd. and Casting Spd. -->
|
|
<!-- TODO: Find npcId for additional level -->
|
|
<!-- TODO: Correct it -->
|
|
<icon>icon.skill10791</icon>
|
|
<operateType>A1</operateType>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">101</value>
|
|
<value level="3">103</value>
|
|
<value level="4">105</value>
|
|
</magicLvl>
|
|
<mpConsume>39</mpConsume>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<reuseDelay>45000</reuseDelay>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13057</item>
|
|
</npcIds>
|
|
<range>150</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonTrap">
|
|
<npcId>13326</npcId>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10792" toLevel="4" name="Gravity Trap">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Plants a Gravity Trap, immobilizing the enemy. -->
|
|
<!-- TODO: Find npcId for additional level -->
|
|
<icon>icon.skill10792</icon>
|
|
<operateType>A1</operateType>
|
|
<magicLvl>85</magicLvl>
|
|
<mpConsume>39</mpConsume>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<reuseDelay>45000</reuseDelay>
|
|
<staticReuse>true</staticReuse>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpExistNpc">
|
|
<npcIds>
|
|
<item>13057</item>
|
|
</npcIds>
|
|
<range>150</range>
|
|
<isAround>false</isAround>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="SummonTrap">
|
|
<npcId>13327</npcId>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10793" toLevel="1" name="Flash">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Cancels targets of nearby enemies. Increases Speed + 50 for 5 seconds and prevents enemies from targeting you. -->
|
|
<icon>icon.skill10793</icon>
|
|
<operateType>A3</operateType>
|
|
<mpConsume>77</mpConsume>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<reuseDelay>60000</reuseDelay>
|
|
<effectPoint>-689</effectPoint>
|
|
<abnormalType>MA_DOWN</abnormalType>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>85</magicLvl>
|
|
<abnormalLvl>0</abnormalLvl>
|
|
<abnormalTime>5</abnormalTime>
|
|
<affectRange>300</affectRange>
|
|
<isMagic>1</isMagic>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="DeleteHate" />
|
|
<effect name="TargetCancel">
|
|
<chance>100</chance>
|
|
</effect>
|
|
<effect name="Speed">
|
|
<amount>50</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="Untargetable" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10794" toLevel="8" name="Thunder Flight">
|
|
<!-- Updated to IO -->
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Flies straight into the enemy. -->
|
|
<icon>icon.skill6041</icon>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">87</value>
|
|
<value level="3">89</value>
|
|
<value level="4">91</value>
|
|
<value level="5">93</value>
|
|
<value level="6">95</value>
|
|
<value level="7">97</value>
|
|
<value level="8">99</value>
|
|
</magicLvl>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<operateType>DA1</operateType>
|
|
<castRange>400</castRange>
|
|
<effectRange>600</effectRange>
|
|
<flyType>CHARGE</flyType>
|
|
<hitTime>800</hitTime>
|
|
<coolTime>750</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-687</value>
|
|
<value level="2">-698</value>
|
|
<value level="3">-707</value>
|
|
<value level="4">-709</value>
|
|
<value level="5">-709</value>
|
|
<value level="6">-709</value>
|
|
<value level="7">-709</value>
|
|
<value level="8">-709</value>
|
|
</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<reuseDelay>10000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="OpCheckCastRange">
|
|
<distance>200</distance>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="EnemyCharge" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10795" toLevel="1" name="Thunder Purity">
|
|
<!-- Updated to IO -->
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Purifies the master. -->
|
|
<icon>icon.skill6042</icon>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>85</magicLvl>
|
|
<mpConsume>96</mpConsume>
|
|
<castRange>600</castRange>
|
|
<effectRange>1100</effectRange>
|
|
<hitTime>2500</hitTime>
|
|
<reuseDelay>180000</reuseDelay>
|
|
<effectPoint>687</effectPoint>
|
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
<isMagic>1</isMagic>
|
|
<targetType>TARGET</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="DispelByCategory">
|
|
<slot>DEBUFF</slot>
|
|
<rate>100</rate>
|
|
<max>5</max>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10796" toLevel="1" name="Hawk Gust">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Pushes the enemies around the master. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalType>5</abnormalType>
|
|
<abnormalType>KNOCKDOWN</abnormalType>
|
|
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
|
|
<activateRate>50</activateRate>
|
|
<affectRate>150</affectRate>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<icon>icon.skill0092</icon>
|
|
<operateType>A2</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>85</magicLvl>
|
|
<mpConsume>46</mpConsume>
|
|
<castRange>600</castRange>
|
|
<effectRange>1100</effectRange>
|
|
<hitTime>500</hitTime>
|
|
<coolTime>100</coolTime>
|
|
<reuseDelay>120000</reuseDelay>
|
|
<effectPoint>-687</effectPoint>
|
|
<basicProperty>NONE</basicProperty>
|
|
<rideState>NONE</rideState>
|
|
<abnormalTime>5</abnormalTime>
|
|
<affectRange>150</affectRange>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>TARGET</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<effects>
|
|
<effect name="KnockBack">
|
|
<speed>400</speed>
|
|
<distance>500</distance>
|
|
<knockDown>true</knockDown>
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<HOLD>100</HOLD>
|
|
<SHOCK>100</SHOCK>
|
|
<DERANGEMENT>100</DERANGEMENT>
|
|
<CHANGEBODY>100</CHANGEBODY>
|
|
<SLEEP>100</SLEEP>
|
|
</effect>
|
|
<effect name="BlockActions" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10797" toLevel="8" name="Thunder Feather Blast">
|
|
<!-- Updated to IO -->
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Hurls feathers toward the enemy. -->
|
|
<table name="#power"> 5555 5787 6029 6280 6541 6813 7095 7389 </table>
|
|
<attributeType>FIRE</attributeType>
|
|
<attributeValue>20</attributeValue>
|
|
<icon>icon.skill6044</icon>
|
|
<operateType>A1</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">87</value>
|
|
<value level="3">89</value>
|
|
<value level="4">91</value>
|
|
<value level="5">93</value>
|
|
<value level="6">95</value>
|
|
<value level="7">97</value>
|
|
<value level="8">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">71</value>
|
|
<value level="2">78</value>
|
|
<value level="3">84</value>
|
|
<value level="4">86</value>
|
|
<value level="5">86</value>
|
|
<value level="6">86</value>
|
|
<value level="7">86</value>
|
|
<value level="8">86</value>
|
|
</mpConsume>
|
|
<castRange>40</castRange>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1080</hitTime>
|
|
<coolTime>770</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-687</value>
|
|
<value level="2">-698</value>
|
|
<value level="3">-707</value>
|
|
<value level="4">-709</value>
|
|
<value level="5">-709</value>
|
|
<value level="6">-709</value>
|
|
<value level="7">-709</value>
|
|
<value level="8">-709</value>
|
|
</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">5555</value>
|
|
<value level="2">5787</value>
|
|
<value level="3">6029</value>
|
|
<value level="4">6280</value>
|
|
<value level="5">6541</value>
|
|
<value level="6">6813</value>
|
|
<value level="7">7095</value>
|
|
<value level="8">7389</value>
|
|
</power>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10798" toLevel="8" name="Thunder Sharp Claw">
|
|
<!-- Updated to IO -->
|
|
<!-- Glory Days confirmed -->
|
|
<!-- Attacks the enemy with sharp talon to inflict bleed. -->
|
|
<table name="#power"> 2796 2912 3034 3160 3291 3427 3569 3717 </table>
|
|
<table name="#dot"> 71 72 73 74 75 76 77 78 </table>
|
|
<icon>icon.skill0096</icon>
|
|
<abnormalLvl>3</abnormalLvl>
|
|
<abnormalTime>15</abnormalTime>
|
|
<abnormalType>BLEEDING</abnormalType>
|
|
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
|
|
<activateRate>100</activateRate>
|
|
<lvlBonusRate>30</lvlBonusRate>
|
|
<basicProperty>PHYSICAL</basicProperty>
|
|
<operateType>A2</operateType>
|
|
<trait>BLEED</trait>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">87</value>
|
|
<value level="3">89</value>
|
|
<value level="4">91</value>
|
|
<value level="5">93</value>
|
|
<value level="6">95</value>
|
|
<value level="7">97</value>
|
|
<value level="8">99</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">71</value>
|
|
<value level="2">78</value>
|
|
<value level="3">84</value>
|
|
<value level="4">86</value>
|
|
<value level="5">86</value>
|
|
<value level="6">86</value>
|
|
<value level="7">86</value>
|
|
<value level="8">86</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>40</castRange>
|
|
<effectRange>400</effectRange>
|
|
<hitTime>1080</hitTime>
|
|
<coolTime>770</coolTime>
|
|
<reuseDelay>25000</reuseDelay>
|
|
<effectPoint>
|
|
<value level="1">-687</value>
|
|
<value level="2">-698</value>
|
|
<value level="3">-707</value>
|
|
<value level="4">-709</value>
|
|
<value level="5">-709</value>
|
|
<value level="6">-709</value>
|
|
<value level="7">-709</value>
|
|
<value level="8">-709</value>
|
|
</effectPoint>
|
|
<rideState>NONE</rideState>
|
|
<isDebuff>true</isDebuff>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">2796</value>
|
|
<value level="2">2912</value>
|
|
<value level="3">3034</value>
|
|
<value level="4">3160</value>
|
|
<value level="5">3291</value>
|
|
<value level="6">3427</value>
|
|
<value level="7">3569</value>
|
|
<value level="8">3717</value>
|
|
</power>
|
|
</effect>
|
|
<effect name="DamOverTime">
|
|
<power>
|
|
<value level="1">71</value>
|
|
<value level="2">72</value>
|
|
<value level="3">73</value>
|
|
<value level="4">74</value>
|
|
<value level="5">75</value>
|
|
<value level="6">76</value>
|
|
<value level="7">77</value>
|
|
<value level="8">78</value>
|
|
</power>
|
|
<ticks>5</ticks>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10799" toLevel="10" name="Superior M. Def.">
|
|
<!-- Glory Days confirmed -->
|
|
<!-- M. Def. + 776, and M. Def. + 25%. STR + 2. -->
|
|
<table name="#mDef"> 776 878 993 1097 1237 1299 1365 1434 1507 1583 </table>
|
|
<icon>icon.skill10004</icon>
|
|
<operateType>P</operateType>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">100</value>
|
|
<value level="6">102</value>
|
|
<value level="7">104</value>
|
|
<value level="8">106</value>
|
|
<value level="9">108</value>
|
|
<value level="10">110</value>
|
|
</magicLvl>
|
|
<effects>
|
|
<effect name="MagicalDefence">
|
|
<amount>25</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>
|
|
<value level="1">776</value>
|
|
<value level="2">878</value>
|
|
<value level="3">993</value>
|
|
<value level="4">1097</value>
|
|
<value level="5">1237</value>
|
|
<value level="6">1299</value>
|
|
<value level="7">1365</value>
|
|
<value level="8">1434</value>
|
|
<value level="9">1507</value>
|
|
<value level="10">1583</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="StatUp">
|
|
<amount>2</amount>
|
|
<stat>STR</stat>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
</list>
|