1525 lines
45 KiB
XML
1525 lines
45 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="10300" toLevel="6" name="Last Attack">
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<!-- Glory Days confirmed -->
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<!-- Attacks target with 52746 Power added to P. Atk. Cuts regular monsters' HP down to 1. Usable when target's HP is 10% or below. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
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<table name="#power"> 52746 59601 65085 69414 73352 77290 </table>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>
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<value level="1">90</value>
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<value level="2">95</value>
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<value level="3">99</value>
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<value level="4">101</value>
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<value level="5">103</value>
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<value level="6">105</value>
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</magicLvl>
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<icon>icon.skill10300</icon>
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<operateType>A1</operateType>
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<mpConsume>
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<value level="1">276</value>
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<value level="2">297</value>
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<value level="3">315</value>
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<value level="4">333</value>
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<value level="5">351</value>
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<value level="6">369</value>
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</mpConsume>
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<nextActionAttack>true</nextActionAttack>
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<castRange>40</castRange>
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<effectRange>400</effectRange>
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<hitTime>1690</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-700</effectPoint>
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<reuseDelay>30000</reuseDelay>
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<rideState>NONE</rideState>
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<staticReuse>true</staticReuse>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>POLE</item>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUALFIST</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<targetConditions>
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<condition name="RemainHpPer">
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<amount>10</amount>
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<percentType>LESS</percentType>
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<affectType>TARGET</affectType>
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</condition>
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</targetConditions>
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<pveEffects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">52746</value>
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<value level="2">59601</value>
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<value level="3">65085</value>
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<value level="4">69414</value>
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<value level="5">73352</value>
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<value level="6">77290</value>
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</power>
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</effect>
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<effect name="Lethal">
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<fullLethal>100</fullLethal>
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</effect>
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</pveEffects>
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<pvpEffects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">52746</value>
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<value level="2">59601</value>
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<value level="3">65085</value>
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<value level="4">69414</value>
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<value level="5">73352</value>
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<value level="6">77290</value>
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</power>
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</effect>
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</pvpEffects>
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</skill>
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<skill id="10301" toLevel="1" name="Maximum Force Mastery">
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<!-- Max Momentum increases to Stage 15. -->
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<icon>icon.skill11842</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="FocusEnergy">
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<amount>5</amount>
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</effect>
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</effects>
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</skill>
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<skill id="10302" toLevel="4" name="Triple Sonic Slash">
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<!-- AUTO GENERATED SKILL -->
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<!-- Gathers Momentum to inflict 22531 damage onto the enemy, increasing the damage as Momentum is consumed. Damage + 30% at max Momentum consumption of 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. -->
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<icon>icon.skill10302</icon>
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<operateType>A1</operateType>
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<mpConsume>
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<value level="1">98</value>
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<value level="2">105</value>
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<value level="3">112</value>
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<value level="4">119</value>
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</mpConsume>
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<castRange>40</castRange>
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<hitTime>1500</hitTime>
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<coolTime>500</coolTime>
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<effectPoint>-213</effectPoint>
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<reuseDelay>10000</reuseDelay>
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</skill>
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<skill id="10303" toLevel="4" name="Superior Combat Master">
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<!-- Max CP/ HP + 2%. -->
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<icon>icon.skill0430</icon>
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<operateType>P</operateType>
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<effects>
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<effect name="MaxCp">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">5</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MaxHp">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">5</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10304" toLevel="4" name="Superior Dual Sword Mastery">
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<!-- When a dualsword or dual blunt is equipped, P. Atk. + 2% and additional + 709. -->
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<icon>icon.skill11835</icon>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<operateType>P</operateType>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">5</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUAL</item>
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<item> DUALBLUNT</item>
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</weaponType>
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</effect>
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<effect name="PAtk">
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<amount>
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<value level="1">709</value>
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<value level="2">825</value>
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<value level="3">982</value>
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<value level="4">1190</value>
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</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>DUAL</item>
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<item> DUALBLUNT</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="10305" toLevel="4" name="Broad Pull">
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<!-- Spear Resistance - 10%. Pulls enemies from a large radius nearby. Requires a sword, blunt, spear, fist weapon, dual blunt, or dual sword. -->
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<affectLimit>9-10</affectLimit>
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<affectRange>900</affectRange>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalType>REAL_TARGET</abnormalType>
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<icon>icon.skill11833</icon>
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<mpConsume>
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<value level="1">62</value>
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<value level="2">69</value>
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<value level="3">76</value>
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<value level="4">83</value>
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</mpConsume>
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<hitTime>1500</hitTime>
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<coolTime>500</coolTime>
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<reuseDelay>4000</reuseDelay>
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<effectPoint>-436</effectPoint>
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<isDebuff>true</isDebuff>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>DUAL</item>
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<item>POLE</item>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUALFIST</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="DefenceTrait">
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<POLE>
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<value level="1">-10</value>
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<value level="2">-12</value>
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<value level="3">-15</value>
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<value level="4">-20</value>
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</POLE>
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</effect>
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</effects>
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</skill>
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<skill id="10306" toLevel="4" name="Superior Polearm Mastery">
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<!-- When a spear is equipped, P. Atk. + 2% and additional P. Atk. 583. Increases the number of possible targets by 1. -->
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<table name="#atkCountMax"> 1 1 2 2 </table>
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<table name="#pAtkAdd"> 583 678 807 978 </table>
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<table name="#pAtkMul"> 1.02 1.03 1.04 1.05 </table>
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<icon>icon.skill11836</icon>
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<operateType>P</operateType>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">5</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>POLE</item>
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</weaponType>
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</effect>
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<effect name="PAtk">
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<amount>
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<value level="1">583</value>
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<value level="2">678</value>
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<value level="3">807</value>
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<value level="4">978</value>
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</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>POLE</item>
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</weaponType>
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</effect>
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<effect name="HitNumber">
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<amount>
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<value level="1">1</value>
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<value level="2">1</value>
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<value level="3">2</value>
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<value level="4">2</value>
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</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="10307" toLevel="1" name="Fist of Fury">
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<!-- AUTO GENERATED SKILL -->
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<!-- Greatly increases Atk. Spd. Continuously consumes HP. Requires a sword, blunt, spear, fist weapon, dual blunt, or dual sword. -->
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<icon>icon.skill10307new</icon>
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<operateType>T</operateType>
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</skill>
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<skill id="10308" toLevel="1" name="Wild Roar">
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<!-- Shouts loudly to invoke the power of the Bison. For 5 minutes, P. Atk. and Critical Damage + 45%, Critical Rate + 45, and Atk. Spd. - 15%. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>300</abnormalTime>
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<abnormalType>POSSESSION</abnormalType>
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<icon>icon.skill11834</icon>
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<magicLvl>85</magicLvl>
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<mpConsume>38</mpConsume>
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<hitTime>2000</hitTime>
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<effectPoint>707</effectPoint>
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<reuseDelay>30000</reuseDelay>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUAL</item>
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<item>DUALFIST</item>
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<item>POLE</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PAtk">
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<amount>45</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUAL</item>
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<item>DUALFIST</item>
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<item>POLE</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</effect>
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<effect name="PhysicalAttackSpeed">
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<amount>-15</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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<item> BLUNT</item>
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<item> DUAL</item>
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<item> DUALFIST</item>
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<item> POLE</item>
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<item> DUALBLUNT</item>
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</weaponType>
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</effect>
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<effect name="CriticalDamage">
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<amount>45</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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<item> BLUNT</item>
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<item> DUAL</item>
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<item> DUALFIST</item>
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<item> POLE</item>
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<item> DUALBLUNT</item>
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</weaponType>
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</effect>
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<effect name="CriticalRate">
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<amount>45</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>SWORD</item>
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<item> BLUNT</item>
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<item> DUAL</item>
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<item> DUALFIST</item>
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<item> POLE</item>
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<item> DUALBLUNT</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="10309" toLevel="4" name="Superior Fist Weapon Mastery">
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<!-- When a fist weapon is equipped, P. Atk. + 2 % and additional + 709. -->
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<icon>icon.skill11837</icon>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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</magicLvl>
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<operateType>P</operateType>
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<effects>
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<effect name="PAtk">
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<amount>
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<value level="1">2</value>
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<value level="2">3</value>
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<value level="3">4</value>
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<value level="4">5</value>
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</amount>
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<mode>PER</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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<effect name="PAtk">
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<amount>
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<value level="1">709</value>
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<value level="2">825</value>
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<value level="3">982</value>
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<value level="4">1190</value>
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</amount>
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<mode>DIFF</mode>
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<weaponType>
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<item>DUALFIST</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="10310" toLevel="1" name="Primal Rage">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 10 min., P. Atk. + 15%. Requires a sword, blunt, spear, fist weapon, dual blunt, or dual sword. -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>600</abnormalTime>
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<!-- TODO abnormalType -->
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<icon>icon.skill10310</icon>
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<operateType>A2</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<magicLvl>85</magicLvl>
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<mpConsume>38</mpConsume>
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<hitTime>1500</hitTime>
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<effectPoint>235</effectPoint>
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<reuseDelay>30000</reuseDelay>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DUAL</item>
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<item>DUALFIST</item>
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<item>POLE</item>
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<item>DUALBLUNT</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PAtk">
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<amount>15</amount>
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<mode>PER</mode>
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<weaponType>
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<item>SWORD</item>
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|
<item> BLUNT</item>
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|
<item> DUAL</item>
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<item> DUALFIST</item>
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<item> POLE</item>
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<item> DUALBLUNT</item>
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</weaponType>
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</effect>
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</effects>
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</skill>
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<skill id="10311" toLevel="4" name="Superior Two-handed Weapon Mastery">
|
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<!-- When a two-handed sword or two handed blunt is equipped, P. Atk. + 2 % and additional + 709. -->
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<table name="#pAtkAdd"> 709 825 982 1190 </table>
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<table name="#pAtkMul"> 1.02 1.03 1.04 1.05 </table>
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<icon>icon.skill11838</icon>
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<magicLvl>
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<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
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</magicLvl>
|
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<operateType>P</operateType>
|
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<effects>
|
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<effect name="TwoHandedSwordBonus">
|
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<pAtkAmount>
|
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<value level="1">2</value>
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<value level="2">3</value>
|
|
<value level="3">4</value>
|
|
<value level="4">5</value>
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|
</pAtkAmount>
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<mode>PER</mode>
|
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</effect>
|
|
<effect name="TwoHandedBluntBonus">
|
|
<pAtkAmount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
<value level="3">4</value>
|
|
<value level="4">5</value>
|
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</pAtkAmount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="TwoHandedSwordBonus">
|
|
<pAtkAmount>
|
|
<value level="1">709</value>
|
|
<value level="2">825</value>
|
|
<value level="3">982</value>
|
|
<value level="4">1190</value>
|
|
</pAtkAmount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="TwoHandedBluntBonus">
|
|
<pAtkAmount>
|
|
<value level="1">709</value>
|
|
<value level="2">825</value>
|
|
<value level="3">982</value>
|
|
<value level="4">1190</value>
|
|
</pAtkAmount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10312" toLevel="4" name="Crafting Mastery">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- There is a small chance that the item quantity will double upon crafting. Critical level 1. -->
|
|
<icon>icon.skill10312</icon>
|
|
<operateType>P</operateType>
|
|
</skill>
|
|
<skill id="10313" toLevel="4" name="Infinite Rush">
|
|
<!-- Rush toward the frontal enemies to inflict Shock for 9 sec. Requires a sword, blunt, spear, fist weapon, dual blunt, or dual sword. -->
|
|
<abnormalLvl>8</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>60</activateRate>
|
|
<affectLimit>5-12</affectLimit>
|
|
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
|
|
<effectRange>800</effectRange>
|
|
<fanRange>0;0;600;60</fanRange>
|
|
<flyType>CHARGE</flyType>
|
|
<lvlBonusRate>1</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<icon>icon.skill10313</icon>
|
|
<operateType>A1</operateType>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>FAN</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<trait>SHOCK</trait>
|
|
<mpConsume>
|
|
<value level="1">92</value>
|
|
<value level="2">98</value>
|
|
<value level="3">104</value>
|
|
<value level="4">110</value>
|
|
</mpConsume>
|
|
<castRange>600</castRange>
|
|
<hitTime>500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-669</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>DUAL</item>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUALFIST</item>
|
|
<item>POLE</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
<condition name="OpCheckCastRange">
|
|
<distance>200</distance>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="BlockActions" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10314" toLevel="4" name="Disarmament">
|
|
<!-- Updated to IO -->
|
|
<!-- Disarms enemies for 5 sec. and decreases their P. Atk./ M. Atk. by 40%. Requires a sword, blunt, spear, fist weapon, dual blunt, or dual sword. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>5</abnormalTime>
|
|
<abnormalType>DISARM</abnormalType> <!-- Guessed -->
|
|
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect> <!-- Guessed -->
|
|
<icon>icon.skill0485</icon>
|
|
<operateType>A2</operateType>
|
|
<trait>DISARM</trait>
|
|
<mpConsume>38</mpConsume>
|
|
<castRange>40</castRange>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<reuseDelay>60000</reuseDelay>
|
|
<effectPoint>-341</effectPoint>
|
|
<abnormalTime>5</abnormalTime>
|
|
<isDebuff>true</isDebuff>
|
|
<activateRate>70</activateRate> <!-- Guessed -->
|
|
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
|
|
<lvlBonusRate>20</lvlBonusRate> <!-- Guessed -->
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>POLE</item>
|
|
<item>DUALFIST</item>
|
|
<item>DUAL</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Disarm">
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>-40</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MAtk">
|
|
<amount>-40</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10315" toLevel="2" name="Superior Polearm Mastery">
|
|
<!-- When a spear is equipped, P. Atk. + 2 % and additional P. Atk. + 583. -->
|
|
<operateType>P</operateType>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
</magicLvl>
|
|
<icon>icon.skill11836</icon>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">2</value>
|
|
<value level="2">3</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">583</value>
|
|
<value level="2">678</value>
|
|
</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10316" toLevel="4" name="Bloodthirst">
|
|
<!-- PvP P. Atk. + 5%. -->
|
|
<operateType>P</operateType>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<icon>icon.skill0193</icon>
|
|
<effects>
|
|
<effect name="PvpPhysicalAttackDamageBonus">
|
|
<amount>
|
|
<value level="1">5</value>
|
|
<value level="2">6</value>
|
|
<value level="3">7</value>
|
|
<value level="4">8</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10317" toLevel="4" name="Thunder Slasher">
|
|
<!-- Swings a spear to inflict 26003 added to P. Atk. on nearby enemies and Stuns them for 5 sec. Requires a spear. Ignores Shield Defense. Over-hit. Critical. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>5</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>50</activateRate>
|
|
<affectLimit>6-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
|
|
<lvlBonusRate>1</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
</magicLvl>
|
|
<trait>SHOCK</trait>
|
|
<icon>icon.skill10317new</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<mpConsume>
|
|
<value level="1">122</value>
|
|
<value level="2">124</value>
|
|
<value level="3">129</value>
|
|
<value level="4">133</value>
|
|
</mpConsume>
|
|
<hitTime>1390</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<reuseDelay>15000</reuseDelay>
|
|
<effectPoint>
|
|
<value level="1">-92</value>
|
|
<value level="2">-94</value>
|
|
<value level="3">-97</value>
|
|
<value level="4">-99</value>
|
|
</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">26003</value>
|
|
<value level="2">30494</value>
|
|
<value level="3">35883</value>
|
|
<value level="4">37680</value>
|
|
</power>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
<criticalChance>15</criticalChance>
|
|
</effect>
|
|
<effect name="BlockActions">
|
|
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10318" toLevel="7" name="Sonic Flash">
|
|
<!-- Launches a wave of sword energy to inflict 17348 damage added to P. Atk., increasing the damage as Momentum is consumed. Can consume up to 3. Requires a dual sword, sword, or blunt. Over-hit. Critical. -->
|
|
<table name="#power"> 17438 20033 22717 25700 27419 28665 29911 </table>
|
|
<icon>icon.skill10318new</icon>
|
|
<operateType>A1</operateType>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">101</value>
|
|
<value level="6">103</value>
|
|
<value level="7">105</value>
|
|
</magicLvl>
|
|
<mpConsume>
|
|
<value level="1">98</value>
|
|
<value level="2">105</value>
|
|
<value level="3">112</value>
|
|
<value level="4">119</value>
|
|
<value level="5">126</value>
|
|
<value level="6">133</value>
|
|
<value level="7">140</value>
|
|
</mpConsume>
|
|
<nextActionAttack>true</nextActionAttack>
|
|
<castRange>600</castRange>
|
|
<hitTime>1500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>
|
|
<value level="1">-183</value>
|
|
<value level="2">-188</value>
|
|
<value level="3">-193</value>
|
|
<value level="4">-198</value>
|
|
<value level="5">-203</value>
|
|
<value level="6">-208</value>
|
|
<value level="7">-213</value>
|
|
</effectPoint>
|
|
<reuseDelay>10000</reuseDelay>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUAL</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="EnergyAttack">
|
|
<power>
|
|
<value level="1">17438</value>
|
|
<value level="2">20033</value>
|
|
<value level="3">22717</value>
|
|
<value level="4">25700</value>
|
|
<value level="5">27419</value>
|
|
<value level="6">28665</value>
|
|
<value level="7">29911</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>15</criticalChance>
|
|
<chargeConsume>3</chargeConsume>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10319" toLevel="3" name="Duelist's Fury">
|
|
<!-- TODO: AbnormalType -->
|
|
<!-- PvP Damage + 20%, Speed + 66, Debuff Resistance + 90%. -->
|
|
<table name="#abnormalLvl"> 1 2 3 </table>
|
|
<table name="#pvpBonus"> 1.2 1.25 1.3 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalVisualEffect>DUELING</abnormalVisualEffect>
|
|
<magicLvl>
|
|
<value level="1">90</value>
|
|
<value level="2">95</value>
|
|
<value level="3">99</value>
|
|
</magicLvl>
|
|
<icon>icon.skll10319</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<hitTime>300</hitTime>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<effectPoint>500</effectPoint>
|
|
<isTriggeredSkill>true</isTriggeredSkill>
|
|
<isMagic>4</isMagic>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>66</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="PvpPhysicalAttackDamageBonus">
|
|
<amount>
|
|
<value level="1">20</value>
|
|
<value level="2">25</value>
|
|
<value level="3">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PvpPhysicalSkillDamageBonus">
|
|
<amount>
|
|
<value level="1">20</value>
|
|
<value level="2">25</value>
|
|
<value level="3">30</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="ResistAbnormalByCategory">
|
|
<amount>-90</amount>
|
|
<slot>DEBUFF</slot>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10320" toLevel="3" name="Faceoff">
|
|
<!-- Engages target in 1:1 combat. Invincible for 30 seconds, and Duelist's Fury is applied, increasing PvP Damage by 20%, Speed by 66, and Debuff Resistance by 90%. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>30</abnormalTime>
|
|
<abnormalVisualEffect>DUELING</abnormalVisualEffect>
|
|
<icon>icon.skll10319</icon>
|
|
<operateType>A4</operateType>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>43</mpConsume>
|
|
<castRange>600</castRange>
|
|
<hitTime>300</hitTime>
|
|
<reuseDelay>600000</reuseDelay>
|
|
<effectPoint>-500</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<magicLvl>
|
|
<value level="1">90</value>
|
|
<value level="2">95</value>
|
|
<value level="3">99</value>
|
|
</magicLvl>
|
|
<conditions>
|
|
<condition name="OpTargetPc" />
|
|
</conditions>
|
|
<selfEffects>
|
|
<effect name="CallSkill">
|
|
<!-- Duelist's Fury -->
|
|
<skillId>10319</skillId>
|
|
<skillLevel>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
</skillLevel>
|
|
</effect>
|
|
</selfEffects>
|
|
<effects>
|
|
<effect name="Faceoff" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10321" toLevel="7" name="Thunder Spear">
|
|
<!-- Attacks near the enemy by throwing a spear with 22536 Power added to P. Atk. Stuns for 9 seconds. Requires a spear. Over-hit. Critical hit. Ignores Shield Defense. Target cancel. -->
|
|
<table name="#power"> 22536 26428 29542 32656 35788 37424 39060 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>9</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>50</activateRate>
|
|
<affectLimit>6-12</affectLimit>
|
|
<affectRange>150</affectRange>
|
|
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
|
|
<lvlBonusRate>1</lvlBonusRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">101</value>
|
|
<value level="6">103</value>
|
|
<value level="7">105</value>
|
|
</magicLvl>
|
|
<trait>SHOCK</trait>
|
|
<icon>icon.skll10321</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<mpConsume>
|
|
<value level="1">122</value>
|
|
<value level="2">124</value>
|
|
<value level="3">129</value>
|
|
<value level="4">133</value>
|
|
<value level="5">137</value>
|
|
<value level="6">141</value>
|
|
<value level="7">145</value>
|
|
</mpConsume>
|
|
<castRange>900</castRange>
|
|
<hitTime>2500</hitTime>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<effectPoint>-507</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">22536</value>
|
|
<value level="2">26428</value>
|
|
<value level="3">29542</value>
|
|
<value level="4">32656</value>
|
|
<value level="5">35788</value>
|
|
<value level="6">37424</value>
|
|
<value level="7">39060</value>
|
|
</power>
|
|
<ignoreShieldDefence>true</ignoreShieldDefence>
|
|
<criticalChance>15</criticalChance>
|
|
<overHit>true</overHit>
|
|
</effect>
|
|
<effect name="BlockActions" />
|
|
<effect name="TargetCancel" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10322" toLevel="1" name="Wolf's Cry">
|
|
<!-- Shouts loudly to invoke the power of the Wolf. For 5 minutes, P. Def. and M. Def. + 50%, Max HP + 25%, and Spd. + 20. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>300</abnormalTime>
|
|
<abnormalType>POSSESSION</abnormalType>
|
|
<icon>icon.skll10320</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>38</mpConsume>
|
|
<hitTime>2000</hitTime>
|
|
<effectPoint>707</effectPoint>
|
|
<reuseDelay>30000</reuseDelay>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DUAL</item>
|
|
<item>DUALFIST</item>
|
|
<item>POLE</item>
|
|
<item>DUALBLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="Speed">
|
|
<amount>20</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
<effect name="MagicalDefence">
|
|
<amount>50</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="PhysicalDefence">
|
|
<amount>50</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="MaxHp">
|
|
<amount>25</amount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10323" toLevel="1" name="Self Heal (Warrior)">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Recovers 10% of Max HP. -->
|
|
<icon>icon.skill0000</icon>
|
|
<operateType>A1</operateType>
|
|
<mpConsume>1</mpConsume>
|
|
<effectPoint>100</effectPoint>
|
|
<reuseDelay>5000</reuseDelay>
|
|
</skill>
|
|
<skill id="10324" toLevel="3" name="Momentum Master">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Power of skills that consume Momentum increase by 10%. -->
|
|
<icon>icon.skill10324</icon>
|
|
<operateType>P</operateType>
|
|
</skill>
|
|
<skill id="10325" toLevel="6" name="Dreadful Roar">
|
|
<!-- Cancels at least one buff of nearby enemies. Consumes 10 Soulstones. -->
|
|
<affectLimit>10-10</affectLimit>
|
|
<affectRange>180</affectRange>
|
|
<magicLvl>
|
|
<value level="1">97</value>
|
|
<value level="2">98</value>
|
|
<value level="3">99</value>
|
|
<value level="4">101</value>
|
|
<value level="5">103</value>
|
|
<value level="6">105</value>
|
|
</magicLvl>
|
|
<itemConsumeCount>10</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
|
|
<icon>icon.skill10325</icon>
|
|
<operateType>A1</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>POINT_BLANK</affectScope>
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
<mpConsume>
|
|
<value level="1">149</value>
|
|
<value level="2">151</value>
|
|
<value level="3">154</value>
|
|
<value level="4">157</value>
|
|
<value level="5">160</value>
|
|
<value level="6">163</value>
|
|
</mpConsume>
|
|
<hitTime>1500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-828</effectPoint>
|
|
<reuseDelay>120000</reuseDelay>
|
|
<effects>
|
|
<effect name="DispelByCategory">
|
|
<!-- TODO rate -->
|
|
<slot>BUFF</slot>
|
|
<rate>25</rate>
|
|
<max>2</max>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10326" toLevel="3" name="Bloody Fury">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- For 30 sec., P. Atk. + 450, Skill Power + 5%, and HP Recovery is limited to 70%. -->
|
|
<icon>icon.skill10326</icon>
|
|
<operateType>A2</operateType>
|
|
<mpConsume>
|
|
<value level="1">45</value>
|
|
<value level="2">50</value>
|
|
<value level="3">55</value>
|
|
</mpConsume>
|
|
<hitTime>2000</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>673</effectPoint>
|
|
<abnormalTime>30</abnormalTime>
|
|
<reuseDelay>180000</reuseDelay>
|
|
</skill>
|
|
<skill id="10327" toLevel="7" name="Momentum Flash">
|
|
<!-- Attacks target with 17348 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
|
|
<icon>icon.skill10327</icon>
|
|
<operateType>A1</operateType>
|
|
<abnormalLvl>
|
|
<value level="1">1</value>
|
|
<value level="2">2</value>
|
|
<value level="3">3</value>
|
|
<value level="4">4</value>
|
|
<value level="5">5</value>
|
|
<value level="6">6</value>
|
|
<value level="7">7</value>
|
|
</abnormalLvl>
|
|
<mpConsume>
|
|
<value level="1">98</value>
|
|
<value level="2">105</value>
|
|
<value level="3">112</value>
|
|
<value level="4">119</value>
|
|
<value level="5">133</value>
|
|
<value level="6">140</value>
|
|
</mpConsume>
|
|
<castRange>600</castRange>
|
|
<effectRange>150</effectRange>
|
|
<hitTime>1500</hitTime>
|
|
<coolTime>350</coolTime>
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">101</value>
|
|
<value level="6">103</value>
|
|
<value level="7">105</value>
|
|
</magicLvl>
|
|
<effectPoint>
|
|
<value level="1">-183</value>
|
|
<value level="2">-188</value>
|
|
<value level="3">-193</value>
|
|
<value level="4">-198</value>
|
|
<value level="5">-193</value>
|
|
<value level="6">-193</value>
|
|
<value level="7">-198</value>
|
|
</effectPoint>
|
|
<reuseDelay>100</reuseDelay>
|
|
<affectLimit>5-12</affectLimit>
|
|
<rideState>NONE</rideState>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
<item>DAGGER</item>
|
|
<item>FIST</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<power>
|
|
<value level="1">17348</value>
|
|
<value level="2">20033</value>
|
|
<value level="3">22717</value>
|
|
<value level="4">25700</value>
|
|
<value level="5">27419</value>
|
|
<value level="6">28665</value>
|
|
<value level="7">29911</value>
|
|
</power>
|
|
<overHit>true</overHit>
|
|
<criticalChance>5</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10328" toLevel="3" name="Soul Berserker">
|
|
<!-- When equipped with a sword or blunt weapon, P. Atk. +10%, P. Critical Damage + 10%, and P. Skill MP Consumption + 10%. -->
|
|
<table name="#add"> 1.1 1.12 1.5 </table>
|
|
<icon>icon.skill10328</icon>
|
|
<magicLvl>
|
|
<value level="1">97</value>
|
|
<value level="2">98</value>
|
|
<value level="3">99</value>
|
|
</magicLvl>
|
|
<operateType>T</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">12</value>
|
|
<value level="3">50</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item> BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>
|
|
<value level="1">10</value>
|
|
<value level="2">12</value>
|
|
<value level="3">50</value>
|
|
</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item> BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="MagicMpCost">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
<magicType>0</magicType>
|
|
<weaponType>
|
|
<item>SWORD</item>
|
|
<item> BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10329" toLevel="1" name="Superior Blunt Weapon Mastery">
|
|
<!-- When equipped with a one-handed blunt weapon, P. Atk. + 21% and P. Critical Rate + 60. -->
|
|
<icon>icon.skill10329</icon>
|
|
<magicLvl>85</magicLvl>
|
|
<operateType>P</operateType>
|
|
<effects>
|
|
<effect name="PAtk">
|
|
<amount>21</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalRate">
|
|
<amount>60</amount>
|
|
<mode>DIFF</mode>
|
|
<weaponType>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10330" toLevel="7" name="Power Hammer Crush">
|
|
<!-- Attacks target with 18005 Power added to P. Atk. while ignoring 30% of their P. Def. Stuns for 5 sec. Requires a blunt weapon. Over-hit. Critical. -->
|
|
<table name="#power"> 18005 22505 27005 30605 32405 34205 36005 </table>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>5</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>60</activateRate> <!-- Guessed -->
|
|
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
|
|
<lvlBonusRate>1</lvlBonusRate>
|
|
<trait>SHOCK</trait>
|
|
<magicLvl>
|
|
<value level="1">85</value>
|
|
<value level="2">90</value>
|
|
<value level="3">95</value>
|
|
<value level="4">99</value>
|
|
<value level="5">101</value>
|
|
<value level="6">103</value>
|
|
<value level="7">105</value>
|
|
</magicLvl>
|
|
<icon>icon.skill10330</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>
|
|
<value level="1">92</value>
|
|
<value level="2">96</value>
|
|
<value level="3">101</value>
|
|
<value level="4">105</value>
|
|
<value level="5">109</value>
|
|
<value level="6">113</value>
|
|
<value level="7">117</value>
|
|
</mpConsume>
|
|
<castRange>40</castRange>
|
|
<hitTime>1500</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<reuseDelay>7000</reuseDelay>
|
|
<effectPoint>-183</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<conditions>
|
|
<condition name="EquipWeapon">
|
|
<weaponType>
|
|
<item>BLUNT</item>
|
|
</weaponType>
|
|
</condition>
|
|
</conditions>
|
|
<effects>
|
|
<effect name="PhysicalAttack">
|
|
<pDefMod>0.7</pDefMod>
|
|
<overHit>true</overHit>
|
|
<criticalChance>15</criticalChance>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10331" toLevel="1" name="Last Man Standing">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Engages target in 1:1 combat. All damage from the target is ignored. -->
|
|
<icon>icon.skill10331</icon>
|
|
<operateType>A2</operateType>
|
|
<mpConsume>43</mpConsume>
|
|
<castRange>600</castRange>
|
|
<hitTime>300</hitTime>
|
|
<reuseDelay>600000</reuseDelay>
|
|
<effectPoint>500</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
</skill>
|
|
<skill id="10332" toLevel="1" name="Duelist Wrath">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases P. Atk. by 20% for 60 seconds when a dualsword/dual blunt is equipped. Critical Rate of skills that consume Momentum greatly increases, and their Power increases by 20%. Consumes 5 Soulstones. -->
|
|
<icon>icon.skill10332</icon>
|
|
<operateType>A2</operateType>
|
|
<mpConsume>64</mpConsume>
|
|
<hitTime>2000</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>673</effectPoint>
|
|
<abnormalTime>60</abnormalTime>
|
|
<reuseDelay>300000</reuseDelay>
|
|
</skill>
|
|
<skill id="10333" toLevel="1" name="Winged Spear">
|
|
<!-- Increases P. Atk. by 30% for 60 seconds when a spear is equipped. Range of regular skills increases by 80 and has a 10% chance to Stun when striking. Consumes 5 Soulstones. -->
|
|
<!-- TODO abnormalType -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalVisualEffect>LONG_BLOW</abnormalVisualEffect>
|
|
<icon>icon.skill10333</icon>
|
|
<itemConsumeCount>5</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>64</mpConsume>
|
|
<hitTime>2000</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>673</effectPoint>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<effects>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Winged Spear - Stun -->
|
|
<attackerType>L2Character</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>107</maxAttackerLevel>
|
|
<minDamage>1</minDamage>
|
|
<chance>10</chance>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<isCritical>false</isCritical>
|
|
<allowWeapons>POLE</allowWeapons>
|
|
<skillId>10339</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
</effect>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Winged Spear - Stun -->
|
|
<attackerType>L2Character</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>107</maxAttackerLevel>
|
|
<minDamage>1</minDamage>
|
|
<chance>10</chance>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<skillId>10339</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
<allowWeapons>POLE</allowWeapons>
|
|
<isCritical>true</isCritical>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>POLE</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="PhysicalAttackRange">
|
|
<amount>80</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10334" toLevel="1" name="Furious Slasher">
|
|
<!-- Increases P. Atk. by 30% for 60 seconds when a two-handed sword/two-handed blunt weapon is equipped. Attack 5 enemies at the same time with a regular attack. Consumes 5 Soulstones. -->
|
|
<!-- TODO abnormalType -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalVisualEffect>WIDE_SWORD</abnormalVisualEffect>
|
|
<icon>icon.skill10334</icon>
|
|
<itemConsumeCount>5</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>64</mpConsume>
|
|
<hitTime>2000</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>673</effectPoint>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<effects>
|
|
<effect name="TwoHandedSwordBonus">
|
|
<pAtkAmount>30</pAtkAmount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="TwoHandedBluntBonus">
|
|
<pAtkAmount>30</pAtkAmount>
|
|
<mode>PER</mode>
|
|
</effect>
|
|
<effect name="HitNumber">
|
|
<amount>5</amount>
|
|
<mode>DIFF</mode>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10335" toLevel="1" name="Furious Fist">
|
|
<!-- Increases P. Atk. by 30% and P. Critical Damage by 10% for 60 seconds when a fist weapon is equipped. Has 10% chance to decrease Fist Weapon Resistance by 30% when striking. Consumes 5 Soulstones. -->
|
|
<!-- TODO abnormalType -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>60</abnormalTime>
|
|
<abnormalVisualEffect>BIG_FIST</abnormalVisualEffect>
|
|
<icon>icon.skill10335</icon>
|
|
<itemConsumeCount>5</itemConsumeCount>
|
|
<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>64</mpConsume>
|
|
<hitTime>2000</hitTime>
|
|
<coolTime>200</coolTime>
|
|
<effectPoint>673</effectPoint>
|
|
<reuseDelay>300000</reuseDelay>
|
|
<effects>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Punch Drunk -->
|
|
<attackerType>L2Character</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>107</maxAttackerLevel>
|
|
<minDamage>1</minDamage>
|
|
<chance>10</chance>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<isCritical>false</isCritical>
|
|
<allowWeapons>DUALFIST</allowWeapons>
|
|
<skillId>10338</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
</effect>
|
|
<effect name="TriggerSkillByAttack">
|
|
<!-- Punch Drunk -->
|
|
<attackerType>L2Character</attackerType>
|
|
<minAttackerLevel>1</minAttackerLevel>
|
|
<maxAttackerLevel>107</maxAttackerLevel>
|
|
<minDamage>1</minDamage>
|
|
<chance>10</chance>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<skillId>10338</skillId>
|
|
<skillLevel>1</skillLevel>
|
|
<allowWeapons>DUALFIST</allowWeapons>
|
|
<isCritical>true</isCritical>
|
|
</effect>
|
|
<effect name="PAtk">
|
|
<amount>30</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
<effect name="CriticalDamage">
|
|
<amount>10</amount>
|
|
<mode>PER</mode>
|
|
<weaponType>
|
|
<item>DUALFIST</item>
|
|
</weaponType>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10336" toLevel="1" name="Infinity Rush">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases power when using the Rush Impact. -->
|
|
<icon>icon.skill10336</icon>
|
|
<operateType>P</operateType>
|
|
</skill>
|
|
<skill id="10337" toLevel="3" name="Infinity Rush">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- P. Atk. + 10% and P. Critical Damage + 10%. -->
|
|
<icon>icon.skill10336</icon>
|
|
<operateType>A2</operateType>
|
|
<effectPoint>2</effectPoint>
|
|
<isMagic>4</isMagic>
|
|
</skill>
|
|
<skill id="10338" toLevel="1" name="Punch Drunk">
|
|
<!-- Decreases target's resistance to Fist Weapons by 30%. -->
|
|
<abnormalType>REAL_TARGET</abnormalType>
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>20</abnormalTime>
|
|
<icon>icon.skill10335</icon>
|
|
<operateType>A2</operateType>
|
|
<targetType>ENEMY</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>1</mpConsume>
|
|
<castRange>500</castRange>
|
|
<hitTime>100</hitTime>
|
|
<coolTime>100</coolTime>
|
|
<isMagic>4</isMagic>
|
|
<effectPoint>-687</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<effects>
|
|
<effect name="DefenceTrait">
|
|
<FIST>-30</FIST>
|
|
</effect>
|
|
</effects>
|
|
</skill>
|
|
<skill id="10339" toLevel="1" name="Winged Spear - Stun">
|
|
<!-- Stuns target for 3 seconds. -->
|
|
<abnormalLvl>1</abnormalLvl>
|
|
<abnormalTime>3</abnormalTime>
|
|
<abnormalType>STUN</abnormalType>
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
<activateRate>60</activateRate> <!-- Guessed -->
|
|
<icon>icon.skill10333</icon>
|
|
<isTriggeredSkill>true</isTriggeredSkill>
|
|
<lvlBonusRate>1</lvlBonusRate>
|
|
<operateType>A2</operateType>
|
|
<targetType>SELF</targetType>
|
|
<affectScope>SINGLE</affectScope>
|
|
<mpConsume>1</mpConsume>
|
|
<castRange>500</castRange>
|
|
<hitTime>100</hitTime>
|
|
<coolTime>100</coolTime>
|
|
<isMagic>4</isMagic>
|
|
<effectPoint>-687</effectPoint>
|
|
<isDebuff>true</isDebuff>
|
|
<trait>SHOCK</trait>
|
|
<effects>
|
|
<effect name="BlockActions" />
|
|
</effects>
|
|
</skill>
|
|
<skill id="10340" toLevel="3" name="Blade Slasher">
|
|
<table name="#power"> 48641 51282 53878 </table>
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Attacks enemies in front with 16214 Power added to P. Atk. If the target is stunned, attacks with 48641 power. Can be used while a sword or blunt weapon is equipped. Consumes 1 Soulstone. -->
|
|
<icon>
|
|
<value level="1">icon.skill10340</value>
|
|
<value level="2">icon.skill0526</value>
|
|
<value level="3">icon.skill0526</value>
|
|
</icon>
|
|
<operateType>A1</operateType>
|
|
<mpConsume>
|
|
<value level="1">233</value>
|
|
<value level="2">236</value>
|
|
<value level="3">239</value>
|
|
</mpConsume>
|
|
<castRange>40</castRange>
|
|
<hitTime>1000</hitTime>
|
|
<coolTime>500</coolTime>
|
|
<effectPoint>-125</effectPoint>
|
|
<reuseDelay>10000</reuseDelay>
|
|
</skill>
|
|
</list>
|