Files
l2j_mobius/trunk/dist/game/data/stats/skills/09800-09899.xml
MobiusDev 71a6d186e5 Item skill addition of item consume and some fixes.
Contributed by Stayway.
2016-07-29 12:04:41 +00:00

587 lines
20 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9800" toLevel="1" name="Enchant Scroll Pack (S-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Enchant Scroll Pack (S-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9801" toLevel="1" name="Enchant Scroll Pack (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Enchant Scroll Pack (R-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9802" toLevel="1" name="Attribute Stone Fragment Box">
<!-- AUTO GENERATED SKILL -->
<!-- Attribute Stone Fragment Box -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9803" toLevel="1" name="Ingredient Box">
<!-- AUTO GENERATED SKILL -->
<!-- Ingredient Box -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9804" toLevel="1" name="Hero's Lucky Enchant Stone Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Hero's Lucky Enchant Stone Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9805" toLevel="1" name="Destruction Enchant Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Destruction Enchant Scroll Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9806" toLevel="1" name="Hero's Giant Enchant Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Hero's Giant Enchant Scroll Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9807" toLevel="1" name="Hero's Blessed Enchant Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Hero's Blessed Enchant Scroll Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9808" toLevel="1" name="Hero's Unbind Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Hero's Unbind Scroll Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9809" toLevel="1" name="Hero's Attribute Crystal Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Hero's Attribute Crystal Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9810" toLevel="1" name="PK Pack">
<!-- AUTO GENERATED SKILL -->
<!-- PK Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9811" toLevel="1" name="Reputation Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Reputation Pack -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9812" toLevel="1" name="Mysterious Shot Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Mysterious Shot box. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9813" toLevel="1" name="Kaliel's Energy Box">
<!-- AUTO GENERATED SKILL -->
<!-- Kaliel's Energy Box. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9814" toLevel="1" name="Giant's Scroll: Enchant Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Giant's Scroll: Enchant Weapon (R-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9815" toLevel="1" name="Giant's Scroll: Enchant Weapon (S-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Giant's Scroll: Enchant Weapon (S-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9816" toLevel="1" name="Giant's Scroll: Enchant Weapon (A-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Giant's Scroll: Enchant Weapon (A-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9817" toLevel="1" name="Giant's Scroll: Enchant Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Giant's Scroll: Enchant Armor (R-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9818" toLevel="1" name="Giant's Scroll: Enchant Armor (S-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Giant's Scroll: Enchant Armor (S-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9819" toLevel="1" name="Giant's Scroll: Enchant Armor (A-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Giant's Scroll: Enchant Armor (A-grade) -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9820" toLevel="1" name="Potion Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Potion pack in Olympic Golden Chest. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9821" toLevel="1" name="Reward Box">
<!-- AUTO GENERATED SKILL -->
<!-- Reward pack in Olympic Golden Chest. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9822" toLevel="1" name="Release Seal">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>5000</hitTime>
<coolTime>200</coolTime>
<reuseDelay>6000</reuseDelay>
</skill>
<skill id="9823" toLevel="1" name="Escort's Supply Box">
<!-- AUTO GENERATED SKILL -->
<!-- Supply box. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9824" toLevel="1" name="Chest of Glory">
<!-- AUTO GENERATED SKILL -->
<!-- Chest of Glory given by Cocoring. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9825" toLevel="1" name="Chest of Victory">
<!-- AUTO GENERATED SKILL -->
<!-- Chest of Victory given by Cocoring. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9826" toLevel="1" name="Chest of Friendship">
<!-- AUTO GENERATED SKILL -->
<!-- Chest of Friendship given by Cocoring. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9827" toLevel="1" name="Treasure Chest">
<!-- AUTO GENERATED SKILL -->
<!-- Treasure Chest. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9828" toLevel="1" name="XP Buff 50% (1-hour)">
<!-- Obtained XP + 50%. -->
<icon>icon.etc_dragons_blood_i03</icon>
<itemConsumeId>36400</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<isMagic>4</isMagic>
</skill>
<skill id="9829" toLevel="1" name="Rare Accessory Pack (Permanent)">
<!-- AUTO GENERATED SKILL -->
<!-- Rare accessory pack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9830" toLevel="1" name="Weapon Pack (R99-grade)">
<!-- AUTO GENERATED SKILL -->
<!-- Weapon pack (R99-grade). -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9831" toLevel="1" name="Unbind Scroll Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Unbind Scroll pack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9832" toLevel="1" name="Scroll: Midsummer Passion">
<!-- For 1 hr., obtained XP/SP + 30%. -->
<icon>icon.etc_aidcharm_cancel_deathfire_i00</icon>
<itemConsumeId>36404</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="9833" toLevel="1" name="Summon Friend">
<!-- AUTO GENERATED SKILL -->
<!-- Summons selected target. Only while in a party. Cooldown is 30 min. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType>
<castRange>-2</castRange>
<hitTime>5000</hitTime>
<effectPoint>1000</effectPoint>
<reuseDelay>1800000</reuseDelay>
</skill>
<skill id="9834" toLevel="1" name="Yum Yum Candy">
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP/SP + 15%. Same effect as Nom Nom Candy. Effect does not stack. -->
<icon>etc_whiteday_candy_i05</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
</skill>
<skill id="9835" toLevel="1" name="Nom Nom Candy">
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP/SP + 15%. Same effect as Yum Yum Candy. Effect does not stack. -->
<icon>etc_whiteday_candy_i06</icon>
<operateType>P</operateType>
<hitTime>500</hitTime>
</skill>
<skill id="9836" toLevel="1" name="Friendship Cube">
<!-- AUTO GENERATED SKILL -->
<!-- Lineage II All Together Friends Cube. -->
<icon>icon.skill0000</icon>
<itemConsumeId>36573</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9837" toLevel="1" name="Weapon Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9838" toLevel="1" name="Weapon Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9839" toLevel="1" name="Weapon Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9840" toLevel="1" name="Weapon Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9841" toLevel="1" name="Weapon Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9842" toLevel="1" name="Weapon Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9843" toLevel="1" name="Blessed Weapon Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9844" toLevel="1" name="Blessed Weapon Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9845" toLevel="1" name="Blessed Weapon Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9846" toLevel="1" name="Blessed Weapon Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9847" toLevel="1" name="Blessed Weapon Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9848" toLevel="1" name="Blessed Weapon Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9849" toLevel="1" name="Armor Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9850" toLevel="1" name="Armor Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9851" toLevel="1" name="Armor Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9852" toLevel="1" name="Armor Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9853" toLevel="1" name="Armor Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9854" toLevel="1" name="Armor Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9855" toLevel="1" name="Blessed Armor Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9856" toLevel="1" name="Blessed Armor Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9857" toLevel="1" name="Blessed Armor Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9858" toLevel="1" name="Blessed Armor Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9859" toLevel="1" name="Blessed Armor Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9860" toLevel="1" name="Blessed Armor Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9861" toLevel="1" name="Equipment Restoration Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9862" toLevel="1" name="Equipment Restoration Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9863" toLevel="1" name="Equipment Restoration Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9864" toLevel="1" name="Equipment Restoration Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9865" toLevel="1" name="Equipment Restoration Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9866" toLevel="1" name="Equipment Restoration Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9867" toLevel="1" name="Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9868" toLevel="1" name="Blessed Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9869" toLevel="1" name="Emerald Weapon Appearance Stone: Sword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9870" toLevel="1" name="Emerald Weapon Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9871" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Sword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9872" toLevel="1" name="Emerald Weapon Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9873" toLevel="1" name="Emerald Weapon Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9874" toLevel="1" name="Emerald Weapon Appearance Stone: Bow">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9875" toLevel="1" name="Emerald Weapon Appearance Stone: Crossbow">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9876" toLevel="1" name="Emerald Weapon Appearance Stone: One-handed Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9877" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9878" toLevel="1" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9879" toLevel="1" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9880" toLevel="1" name="Emerald Weapon Appearance Stone: Dualsword">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9881" toLevel="1" name="Emerald Weapon Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9882" toLevel="1" name="Emerald Weapon Appearance Stone: Dual Blunt">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9883" toLevel="1" name="Emerald Weapon Appearance Stone: Shield">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9884" toLevel="1" name="Emerald Weapon Appearance Stone: Sigil">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9885" toLevel="1" name="Weapon Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9886" toLevel="1" name="Weapon Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9887" toLevel="1" name="Weapon Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9888" toLevel="1" name="Weapon Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9889" toLevel="1" name="Weapon Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9890" toLevel="1" name="Weapon Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9891" toLevel="1" name="Blessed Weapon Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9892" toLevel="1" name="Blessed Weapon Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9893" toLevel="1" name="Blessed Weapon Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9894" toLevel="1" name="Blessed Weapon Appearance Stone (B-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9895" toLevel="1" name="Blessed Weapon Appearance Stone (C-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9896" toLevel="1" name="Blessed Weapon Appearance Stone (D-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9897" toLevel="1" name="Armor Appearance Stone (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9898" toLevel="1" name="Armor Appearance Stone (S-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="9899" toLevel="1" name="Armor Appearance Stone (A-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
</list>