Files
l2j_mobius/trunk/dist/game/data/stats/skills/09700-09799.xml
MobiusDev 71a6d186e5 Item skill addition of item consume and some fixes.
Contributed by Stayway.
2016-07-29 12:04:41 +00:00

2579 lines
78 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9700" toLevel="1" name="2012 World Olympiad Hero">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
<icon>icon.accessory_archer_hat2_i00</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9701" toLevel="1" name="2012 World Olympiad Hero">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
<icon>icon.accessory_archer_hat2_i00</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9702" toLevel="1" name="2012 World Olympiad Hero">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
<icon>icon.accessory_archer_hat2_i00</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9703" toLevel="1" name="2012 World Olympiad Hero">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
<icon>icon.accessory_archer_hat2_i00</icon>
<operateType>P</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9704" toLevel="1" name="Kaliel's Energy Box">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36152</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="55.24">
<item id="36184" count="1" />
</item>
<item chance="27.62">
<item id="36185" count="1" />
</item>
<item chance="17.14">
<item id="36186" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9705" toLevel="1" name="Kaliel's Wish">
<!-- AUTO GENERATED SKILL -->
<!-- Participating in the Kaliel's Blessing event. Buff is deleted when sub/dual class is changed. -->
<icon>icon.etc_blessed_kalie_i00</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<abnormalType>KALIE_BUFF</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9706" toLevel="1" name="Kaliel's Wish Pouch">
<!-- AUTO GENERATED SKILL -->
<!-- Kaliel's Wish Pouch. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>-1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36191</itemId>
<itemCount>3</itemCount>
</effect>
</effects>
</skill>
<skill id="9707" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Shaper Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36207</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9708" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Cutter Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36208</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9709" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Slasher Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36209</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9710" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Avenger Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36210</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9711" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Fighter Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36211</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9712" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Stormer Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36212</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9713" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Thrower Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36213</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9714" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Shooter Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36214</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9715" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Buster Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36215</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9716" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Caster Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36216</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9717" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Retributer Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36217</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9718" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Dual Sword Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36218</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9719" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Dual Dagger Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36219</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9720" toLevel="1" name="Heroes' Power">
<!-- AUTO GENERATED SKILL -->
<!-- Use to obtain Dual Blunt Imbued with Heroes' Power (2-hr). Needs Scroll Imbued with Heroes' Power. -->
<itemConsumeId>36221</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_kalie_hero_scroll</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Restoration">
<itemId>36220</itemId>
<itemCount>1</itemCount>
</effect>
</effects>
</skill>
<skill id="9721" toLevel="1" name="Boss Accessory Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36234</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>10000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="15">
<item id="36235" count="1" />
</item>
<item chance="15">
<item id="36236" count="1" />
</item>
<item chance="15">
<item id="36237" count="1" />
</item>
<item chance="15">
<item id="36238" count="1" />
</item>
<item chance="15">
<item id="36239" count="1" />
</item>
<item chance="15">
<item id="36240" count="1" />
</item>
<item chance="2">
<item id="36241" count="1" />
</item>
<item chance="2">
<item id="36242" count="1" />
</item>
<item chance="1">
<item id="36243" count="1" />
</item>
<item chance="5">
<item id="36244" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9722" toLevel="1" name="Summon Dimensional Door">
<!-- AUTO GENERATED SKILL -->
<!-- Summons Dimensional Door. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9723" toLevel="1" name="Charlotte's Vitality Replenishing Potion">
<!-- AUTO GENERATED SKILL -->
<icon>BranchSys.br_rudolf_food_red_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9724" toLevel="1" name="Kaliel's Cube">
<!-- AUTO GENERATED SKILL -->
<!-- Kaliel's Cube. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>-1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="11">
<item id="36223" count="1" />
</item>
<item chance="11">
<item id="36224" count="1" />
</item>
<item chance="11">
<item id="36225" count="1" />
</item>
<item chance="10">
<item id="36226" count="1" />
</item>
<item chance="10">
<item id="36268" count="1" />
</item>
<item chance="10">
<item id="36269" count="1" />
</item>
<item chance="6">
<item id="36270" count="1" />
</item>
<item chance="6">
<item id="36271" count="1" />
</item>
<item chance="6">
<item id="36272" count="1" />
</item>
<item chance="6">
<item id="36273" count="1" />
</item>
<item chance="6">
<item id="36274" count="1" />
</item>
<item chance="0.5">
<item id="36275" count="1" />
</item>
<item chance="0.5">
<item id="36276" count="1" />
</item>
<item chance="6">
<item id="36277" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9725" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 85 Solo">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9726" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 90 Solo">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9727" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 95 Solo">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9728" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 85 Party">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9729" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 90 Party">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9730" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 95 Party">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9731" toLevel="1" name="Entrance Pass: Teredor">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9732" toLevel="1" name="Entrance Pass: Fortuna">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9733" toLevel="1" name="Entrance Pass: Spezion (Normal)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9734" toLevel="1" name="Entrance Pass: Spezion (Epic)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9735" toLevel="1" name="Entrance Pass: Baylor">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9736" toLevel="1" name="Key of Pagans">
<!-- AUTO GENERATED SKILL -->
<!-- Key to opening the doors inside the Pagan Temple. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>500</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>DOOR_TREASURE</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpUnlock" />
</conditions>
</skill>
<skill id="9737" toLevel="1" name="Entrance Pass: Istina">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9738" toLevel="1" name="Entrance Pass: Nornil's Garden">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9739" toLevel="1" name="Entrance Pass: Octavis">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9740" toLevel="1" name="Memorable Raid Box: Queen Ant">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36248</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40">
<item id="9156" count="1" />
</item>
<item chance="13.2975">
<item id="21190" count="1" />
</item>
<item chance="13.2975">
<item id="21188" count="1" />
</item>
<item chance="13.2975">
<item id="21189" count="1" />
</item>
<item chance="13.2975">
<item id="21185" count="1" />
</item>
<item chance="0.2">
<item id="17661" count="1" />
</item>
<item chance="0.2">
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</item>
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</item>
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</item>
<item chance="0.2">
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</item>
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<item id="17666" count="1" />
</item>
<item chance="0.2">
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</item>
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<item id="17668" count="1" />
</item>
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</item>
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</item>
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</item>
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</item>
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</item>
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<item id="17674" count="1" />
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</item>
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<item id="36184" count="1" />
</item>
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<item id="36252" count="1" />
</item>
<item chance="0.001">
<item id="36254" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9741" toLevel="1" name="Memorable Raid Box: Orfen">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36249</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40">
<item id="9156" count="1" />
</item>
<item chance="13.2975">
<item id="21190" count="1" />
</item>
<item chance="13.2975">
<item id="21188" count="1" />
</item>
<item chance="13.2975">
<item id="21189" count="1" />
</item>
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<item id="21185" count="1" />
</item>
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</item>
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<item id="17675" count="1" />
</item>
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</item>
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</item>
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</item>
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<item id="17679" count="1" />
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</item>
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</item>
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</item>
<item chance="0.1">
<item id="17683" count="1" />
</item>
<item chance="0.1">
<item id="17684" count="1" />
</item>
<item chance="0.1">
<item id="17685" count="1" />
</item>
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</item>
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<item id="17687" count="1" />
</item>
<item chance="0.1">
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<item chance="0.1">
<item id="17689" count="1" />
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<item id="17690" count="1" />
</item>
<item chance="0.1">
<item id="17691" count="1" />
</item>
<item chance="0.1">
<item id="17692" count="1" />
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<item id="17693" count="1" />
</item>
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<item id="17694" count="1" />
</item>
<item chance="0.1">
<item id="17695" count="1" />
</item>
<item chance="0.1">
<item id="17696" count="1" />
</item>
<item chance="0.14">
<item id="36184" count="1" />
</item>
<item chance="0.09">
<item id="36185" count="1" />
</item>
<item chance="0.05">
<item id="36186" count="1" />
</item>
<item chance="0.08">
<item id="35901" count="1" />
</item>
<item chance="0.08">
<item id="35902" count="1" />
</item>
<item chance="0.08">
<item id="35903" count="1" />
</item>
<item chance="0.08">
<item id="35904" count="1" />
</item>
<item chance="0.08">
<item id="35905" count="1" />
</item>
<item chance="0.08">
<item id="35906" count="1" />
</item>
<item chance="0.08">
<item id="35907" count="1" />
</item>
<item chance="0.08">
<item id="35908" count="1" />
</item>
<item chance="0.08">
<item id="35909" count="1" />
</item>
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<item id="35910" count="1" />
</item>
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<item id="35911" count="1" />
</item>
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<item id="35912" count="1" />
</item>
<item chance="0.08">
<item id="35913" count="1" />
</item>
<item chance="0.08">
<item id="35914" count="1" />
</item>
<item chance="0.005">
<item id="6661" count="1" />
</item>
<item chance="0.004">
<item id="36253" count="1" />
</item>
<item chance="0.001">
<item id="36255" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9742" toLevel="1" name="Memorable Raid Box: Anakim">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36250</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40">
<item id="9156" count="1" />
</item>
<item chance="13.2975">
<item id="21190" count="1" />
</item>
<item chance="13.2975">
<item id="21188" count="1" />
</item>
<item chance="13.2975">
<item id="21189" count="1" />
</item>
<item chance="13.2975">
<item id="21185" count="1" />
</item>
<item chance="0.2">
<item id="17661" count="1" />
</item>
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<item id="17662" count="1" />
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<item id="17663" count="1" />
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<item id="17664" count="1" />
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<item id="17665" count="1" />
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</item>
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<item id="17667" count="1" />
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<item id="17668" count="1" />
</item>
<item chance="0.2">
<item id="17669" count="1" />
</item>
<item chance="0.2">
<item id="17670" count="1" />
</item>
<item chance="0.2">
<item id="17671" count="1" />
</item>
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<item id="17672" count="1" />
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<item id="17673" count="1" />
</item>
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<item id="17674" count="1" />
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<item id="17675" count="1" />
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<item id="17676" count="1" />
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<item id="17677" count="1" />
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<item id="17678" count="1" />
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<item id="17679" count="1" />
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<item chance="0.1">
<item id="17696" count="1" />
</item>
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<item id="36184" count="1" />
</item>
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</item>
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</item>
<item chance="0.009">
<item id="36256" count="1" />
</item>
<item chance="0.001">
<item id="10296" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9743" toLevel="1" name="Memorable Raid Box: Lilith">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36251</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40">
<item id="9156" count="1" />
</item>
<item chance="13.2975">
<item id="21190" count="1" />
</item>
<item chance="13.2975">
<item id="21188" count="1" />
</item>
<item chance="13.2975">
<item id="21189" count="1" />
</item>
<item chance="13.2975">
<item id="21185" count="1" />
</item>
<item chance="0.2">
<item id="17661" count="1" />
</item>
<item chance="0.2">
<item id="17662" count="1" />
</item>
<item chance="0.2">
<item id="17663" count="1" />
</item>
<item chance="0.2">
<item id="17664" count="1" />
</item>
<item chance="0.2">
<item id="17665" count="1" />
</item>
<item chance="0.2">
<item id="17666" count="1" />
</item>
<item chance="0.2">
<item id="17667" count="1" />
</item>
<item chance="0.2">
<item id="17668" count="1" />
</item>
<item chance="0.2">
<item id="17669" count="1" />
</item>
<item chance="0.2">
<item id="17670" count="1" />
</item>
<item chance="0.2">
<item id="17671" count="1" />
</item>
<item chance="0.2">
<item id="17672" count="1" />
</item>
<item chance="0.2">
<item id="17673" count="1" />
</item>
<item chance="0.2">
<item id="17674" count="1" />
</item>
<item chance="0.2">
<item id="17675" count="1" />
</item>
<item chance="0.2">
<item id="17676" count="1" />
</item>
<item chance="0.2">
<item id="17677" count="1" />
</item>
<item chance="0.2">
<item id="17678" count="1" />
</item>
<item chance="0.1">
<item id="17679" count="1" />
</item>
<item chance="0.1">
<item id="17680" count="1" />
</item>
<item chance="0.1">
<item id="17681" count="1" />
</item>
<item chance="0.1">
<item id="17682" count="1" />
</item>
<item chance="0.1">
<item id="17683" count="1" />
</item>
<item chance="0.1">
<item id="17684" count="1" />
</item>
<item chance="0.1">
<item id="17685" count="1" />
</item>
<item chance="0.1">
<item id="17686" count="1" />
</item>
<item chance="0.1">
<item id="17687" count="1" />
</item>
<item chance="0.1">
<item id="17688" count="1" />
</item>
<item chance="0.1">
<item id="17689" count="1" />
</item>
<item chance="0.1">
<item id="17690" count="1" />
</item>
<item chance="0.1">
<item id="17691" count="1" />
</item>
<item chance="0.1">
<item id="17692" count="1" />
</item>
<item chance="0.1">
<item id="17693" count="1" />
</item>
<item chance="0.1">
<item id="17694" count="1" />
</item>
<item chance="0.1">
<item id="17695" count="1" />
</item>
<item chance="0.1">
<item id="17696" count="1" />
</item>
<item chance="0.14">
<item id="36184" count="1" />
</item>
<item chance="0.09">
<item id="36185" count="1" />
</item>
<item chance="0.05">
<item id="36186" count="1" />
</item>
<item chance="0.08">
<item id="35901" count="1" />
</item>
<item chance="0.08">
<item id="35902" count="1" />
</item>
<item chance="0.08">
<item id="35903" count="1" />
</item>
<item chance="0.08">
<item id="35904" count="1" />
</item>
<item chance="0.08">
<item id="35905" count="1" />
</item>
<item chance="0.08">
<item id="35906" count="1" />
</item>
<item chance="0.08">
<item id="35907" count="1" />
</item>
<item chance="0.08">
<item id="35908" count="1" />
</item>
<item chance="0.08">
<item id="35909" count="1" />
</item>
<item chance="0.08">
<item id="35910" count="1" />
</item>
<item chance="0.08">
<item id="35911" count="1" />
</item>
<item chance="0.08">
<item id="35912" count="1" />
</item>
<item chance="0.08">
<item id="35913" count="1" />
</item>
<item chance="0.08">
<item id="35914" count="1" />
</item>
<item chance="0.01">
<item id="36257" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9744" toLevel="1" name="Transformation Scroll: Anakim">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Anakim. -->
<icon>icon.skilltransform1</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>2</isMagic>
<reuseDelay>14400000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>306</transformId>
</condition>
</conditions>
</skill>
<skill id="9745" toLevel="1" name="Transformation Potion: Queen Ant">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Queen Ant for 10 min. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>143</transformId>
</condition>
</conditions>
</skill>
<skill id="9746" toLevel="1" name="Transformation Potion: Orfen">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Orfen for 10 min. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>142</transformId>
</condition>
</conditions>
</skill>
<skill id="9747" toLevel="1" name="Transformation Potion: Anakim">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Anakim for 10 min. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>145</transformId>
</condition>
</conditions>
</skill>
<skill id="9748" toLevel="1" name="Transformation Potion: Lilith">
<!-- AUTO GENERATED SKILL -->
<!-- Transforms into Lilith for 10 min. -->
<icon>icon.skilltransform3</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>TRANSFORM</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>144</transformId>
</condition>
</conditions>
</skill>
<skill id="9749" toLevel="1" name="Divine Box">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36232</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="93.915">
<item id="19310" count="3" />
</item>
<item chance="0.409">
<item id="17526" count="1" />
</item>
<item chance="5.229">
<item id="17527" count="1" />
</item>
<item chance="0.044">
<item id="19447" count="1" />
</item>
<item chance="0.363">
<item id="19448" count="1" />
</item>
<item chance="0.004">
<item id="36163" count="1" />
</item>
<item chance="0.036">
<item id="36164" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9751" toLevel="1" name="Vitality Replenishing Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9752" toLevel="1" name="Dragon Vitality Replenishing Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.etc_potion_of_energy_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9753" toLevel="1" name="Star Food">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9754" toLevel="1" name="Star Food">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9755" toLevel="1" name="Star Food">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9756" toLevel="1" name="Star Food">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
</conditions>
</skill>
<skill id="9757" toLevel="1" name="Horn Melody (Battleground)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. Buff remains even after death, and cannot forcefully be deleted. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9758" toLevel="1" name="Drum Melody (Battleground)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Rate + 20%, P. Atk. + 20%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, and Debuff Resistance + 10%. Received Critical Damage - 30% and Speed - 15%. Increases Critical Damage during a standard attack for a member equipped with a melee weapon/bow/crossbow who receives more than a certain amount of damage. Buff remains even after death, and cannot be forcefully deleted. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9759" toLevel="1" name="Lute Melody (Battleground)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. Buff remains even after death, and cannot be forcefully deleted. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9760" toLevel="1" name="Pipe Organ Melody (Battleground)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. Buff remains even after death, and cannot be forcefully deleted. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9761" toLevel="1" name="Guitar Melody (Battleground)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. Buff remains even after death, and cannot be forcefully deleted. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9762" toLevel="1" name="Harp Melody (Battleground)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. Buff remains even after death, and cannot be forcefully deleted. -->
<icon>icon.etc_roll_of_paper_blue_i00</icon>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<magicLvl>-2</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9763" toLevel="1" name="Healing Potion (Battleground)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9764" toLevel="1" name="Battleground Scroll: Damage Reflect Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Damage Reflect Resistance. -->
<icon>icon.etc_roll_of_paper_black_i00</icon>
<operateType>A2</operateType>
<hitTime>1000</hitTime>
<reuseDelay>60000</reuseDelay>
<effectPoint>532</effectPoint>
<abnormalType>BATTLE_TOLERANCE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<staticReuse>true</staticReuse>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9765" toLevel="1" name="Battleground Scroll: Sleep">
<!-- AUTO GENERATED SKILL -->
<!-- Sleeps target for 10 sec. -->
<icon>icon.skill4046</icon>
<operateType>A2</operateType>
<castRange>400</castRange>
<hitTime>1000</hitTime>
<reuseDelay>60000</reuseDelay>
<isMagic>1</isMagic>
<effectPoint>-2036</effectPoint>
<abnormalType>SLEEP</abnormalType>
<basicProperty>MAGIC</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>600</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<trait>SLEEP</trait>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9766" toLevel="1" name="Battleground Scroll: Remove Invincibility">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<effectPoint>-2036</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>600</effectRange>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>600000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9767" toLevel="1" name="Small Draco Egg x10">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
<condition name="OpCheckAbnormal">
<type>SIGNAL_C</type>
<level>8</level>
<hasAbnormal>false</hasAbnormal>
</condition>
<condition name="OpPeacezone" />
</conditions>
</skill>
<skill id="9768" toLevel="1" name="Small Draco Egg x50">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>1500</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1.5</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanNotUseAirship" />
<condition name="OpCheckAbnormal">
<type>SIGNAL_C</type>
<level>8</level>
<hasAbnormal>false</hasAbnormal>
</condition>
<condition name="OpPeacezone" />
</conditions>
</skill>
<skill id="9769" toLevel="1" name="Lyn Draco's Gift">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36323</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.0789">
<item id="36322" count="1" />
</item>
<item chance="6.9045">
<item id="19445" count="1" />
</item>
<item chance="3.0484">
<item id="19446" count="1" />
</item>
<item chance="13.8091">
<item id="17709" count="1" />
</item>
<item chance="13.8091">
<item id="17710" count="1" />
</item>
<item chance="13.8091">
<item id="17711" count="1" />
</item>
<item chance="13.8091">
<item id="17712" count="1" />
</item>
<item chance="13.8091">
<item id="17713" count="1" />
</item>
<item chance="13.8091">
<item id="17714" count="1" />
</item>
<item chance="2.5107">
<item id="33811" count="1" />
</item>
<item chance="4.603">
<item id="33817" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9770" toLevel="1" name="Lyn Draco's Accessory Pack">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36322</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="19463" count="1" />
</item>
<item chance="25">
<item id="19464" count="1" />
</item>
<item chance="25">
<item id="17623" count="1" />
</item>
<item chance="25">
<item id="35570" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9771" toLevel="1" name="Draco's Gift (Event)">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36325</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="47.5247">
<item id="35743" count="1" />
</item>
<item chance="47.5247">
<item id="35744" count="1" />
</item>
<item chance="2.6041">
<item id="35742" count="1" />
</item>
<item chance="0.4421">
<item id="35755" count="1" />
</item>
<item chance="1.4623">
<item id="35741" count="1" />
</item>
<item chance="0.4421">
<item id="35752" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9772" toLevel="1" name="Draco's Shiny Gift (Event)">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36326</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="68.0608">
<item id="1538" count="1" />
</item>
<item chance="0.0601">
<item id="19444" count="1" />
</item>
<item chance="26.1772">
<item id="22204" count="1" />
</item>
<item chance="0.4084">
<item id="35735" count="1" />
</item>
<item chance="0.4084">
<item id="35736" count="1" />
</item>
<item chance="0.4084">
<item id="35737" count="1" />
</item>
<item chance="0.4084">
<item id="35738" count="1" />
</item>
<item chance="0.4084">
<item id="35739" count="1" />
</item>
<item chance="0.4084">
<item id="35740" count="1" />
</item>
<item chance="0.0034">
<item id="35751" count="1" />
</item>
<item chance="0.0378">
<item id="19447" count="1" />
</item>
<item chance="0.0883">
<item id="19448" count="1" />
</item>
<item chance="0.0255">
<item id="19445" count="1" />
</item>
<item chance="0.0113">
<item id="19446" count="1" />
</item>
<item chance="1.3612">
<item id="3936" count="1" />
</item>
<item chance="1.4179">
<item id="22205" count="1" />
</item>
<item chance="0.051">
<item id="17709" count="1" />
</item>
<item chance="0.051">
<item id="17710" count="1" />
</item>
<item chance="0.051">
<item id="17711" count="1" />
</item>
<item chance="0.051">
<item id="17712" count="1" />
</item>
<item chance="0.051">
<item id="17713" count="1" />
</item>
<item chance="0.0511">
<item id="17714" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9773" toLevel="1" name="Draco's Shiny Accessory Pack (Event)">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>36324</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="0.7473">
<item id="6656" count="1" />
</item>
<item chance="0.7473">
<item id="6657" count="1" />
</item>
<item chance="0.1068">
<item id="17623" count="1" />
</item>
<item chance="2.4911">
<item id="19465" count="1" />
</item>
<item chance="2.4911">
<item id="19466" count="1" />
</item>
<item chance="18.6833">
<item id="19451" count="1" />
</item>
<item chance="18.6833">
<item id="19452" count="1" />
</item>
<item chance="9.3416">
<item id="19453" count="1" />
</item>
<item chance="18.6833">
<item id="19457" count="1" />
</item>
<item chance="18.6833">
<item id="19458" count="1" />
</item>
<item chance="9.3416">
<item id="19459" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9775" toLevel="1" name="Birthday Vitality Potion">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Buff is deleted when subclass is changed. Cooldown is 60 min. Buff remains even after death. -->
<itemConsumeId>36327</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.etc_potion_blue_i00</icon>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<isMagic>4</isMagic>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9776" toLevel="1" name="Freya's Refreshing Breeze (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>icon.etc_I.etc_hot_spring_mineral_i00</icon>
<itemConsumeId>36328</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="9777" toLevel="1" name="Pa'agrio's Warm Breeze (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>BranchSys2.Icon.pi_wind_of_paagrio</icon>
<itemConsumeId>36329</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="9778" toLevel="1" name="Sweet Chocolate (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>BranchSys.icon.br_valentine_darkchoco_i00</icon>
<itemConsumeId>36330</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="9779" toLevel="1" name="Returning Hero's Vitality Replenishing Juice">
<!-- Vitality Recovery for 1 hr. No effect when Birthday Vitality Buff is applied. Cooldown is 60 min. -->
<icon>BranchSys2.icon.br_breath_of_hero_i00</icon>
<itemConsumeId>36331</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="9780" toLevel="1" name="Pirate Elixir (1-hour)">
<!-- For 1 hr., Vitality is replenished when XP is gained through hunting. Cooldown is 60 min. Buff remains even after death. -->
<icon>icon.etc_hot_spring_nectar_i00</icon>
<itemConsumeId>36332</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<isMagic>4</isMagic>
</skill>
<skill id="9781" toLevel="1" name="Mysterious Box">
<!-- AUTO GENERATED SKILL -->
<!-- Mysterious box. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9782" toLevel="1" name="Release Agathion's Seal - Jr. Cocoring">
<!-- AUTO GENERATED SKILL -->
<!-- Releases Agathion's seal. -->
<icon>icon.etc_summon_aga_agit_i00</icon>
<operateType>A1</operateType>
<hitTime>3000</hitTime>
</skill>
<skill id="9783" toLevel="1" name="Agathion's Gift: Jr. Cocoring">
<!-- AUTO GENERATED SKILL -->
<!-- Receive Jr. Cocoring Agathion's gift. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2700</hitTime>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9784" toLevel="1" name="Jr. Cocoring's Gift">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished in peace zones. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>P</operateType>
</skill>
<skill id="9785" toLevel="1" name="Scroll of Glory">
<!-- For 30 min., obtained XP/SP + 30%. -->
<icon>icon.etc_london_olympic_scroll_i01</icon>
<itemConsumeId>36347</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="9786" toLevel="1" name="Adrenaline Energy Drink">
<!-- For 30 min., Speed + 15. -->
<icon>icon.etc_london_olympic_scroll_i02</icon>
<itemConsumeId>36334</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="9787" toLevel="1" name="Caffeine Energy Drink">
<!-- For 30 min., DEX + 10. -->
<icon>icon.etc_london_olympic_scroll_i02</icon>
<itemConsumeId>36335</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="9788" toLevel="1" name="Protein Energy Drink">
<!-- For 30 min., STR + 10. -->
<icon>icon.etc_london_olympic_scroll_i02</icon>
<itemConsumeId>36336</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="9789" toLevel="1" name="DHA Energy Drink">
<!-- For 30 min., INT + 10. -->
<icon>icon.etc_london_olympic_scroll_i02</icon>
<itemConsumeId>36337</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="9790" toLevel="1" name="Omega 3 Energy Drink">
<!-- For 30 min., WIT + 10. -->
<icon>icon.etc_london_olympic_scroll_i02</icon>
<itemConsumeId>36338</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A2</operateType>
<reuseDelay>1000</reuseDelay>
<isMagic>4</isMagic>
</skill>
<skill id="9791" toLevel="1" name="Golden Chest">
<!-- AUTO GENERATED SKILL -->
<!-- Golden Chest. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9792" toLevel="1" name="Luminous Golden Chest">
<!-- AUTO GENERATED SKILL -->
<!-- Luminous Golden Chest. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9793" toLevel="2" name="Agathion's Gift: Jr. Cocoring">
<!-- AUTO GENERATED SKILL -->
<!-- Receive Jr. Cocoring Agathion's gift. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2700</hitTime>
<reuseDelay>-1000</reuseDelay>
<isDebuff>false</isDebuff>
</skill>
<skill id="9794" toLevel="3" name="Agathion's Gift: Jr. Cocoring">
<!-- AUTO GENERATED SKILL -->
<!-- Receive Jr. Cocoring Agathion's gift. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2700</hitTime>
<reuseDelay>-1000</reuseDelay>
<isDebuff>false</isDebuff>
</skill>
<skill id="9795" toLevel="4" name="Agathion's Gift: Jr. Cocoring">
<!-- AUTO GENERATED SKILL -->
<!-- Receive Jr. Cocoring Agathion's gift. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2700</hitTime>
<reuseDelay>-1000</reuseDelay>
<isDebuff>false</isDebuff>
</skill>
<skill id="9796" toLevel="5" name="Agathion's Gift: Jr. Cocoring">
<!-- AUTO GENERATED SKILL -->
<!-- Receive Jr. Cocoring Agathion's gift. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2700</hitTime>
<reuseDelay>-1000</reuseDelay>
<isDebuff>false</isDebuff>
</skill>
<skill id="9797" toLevel="1" name="Hero's Treasure Chest">
<!-- AUTO GENERATED SKILL -->
<!-- Hero's Treasure Chest. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9798" toLevel="1" name="Hair Accessory Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Hair Accessory Pack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
<skill id="9799" toLevel="1" name="Pendant Pack">
<!-- AUTO GENERATED SKILL -->
<!-- Pendant Pack. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<reuseDelay>-1000</reuseDelay>
</skill>
</list>