Files
l2j_mobius/trunk/dist/game/data/stats/skills/09500-09599.xml
2016-06-12 01:34:09 +00:00

1925 lines
64 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="9500" toLevel="1" name="Echo Crystal - Eternal Adventures">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>64000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9501" toLevel="1" name="Echo Crystal - The Stirrings of War">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>67000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9502" toLevel="1" name="Echo Crystal - Reload">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>62000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9503" toLevel="1" name="Zofan's Supply Box">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="14.8">
<item id="9546" count="1" />
</item>
<item chance="14.8">
<item id="9547" count="1" />
</item>
<item chance="14.8">
<item id="9548" count="1" />
</item>
<item chance="14.8">
<item id="9549" count="1" />
</item>
<item chance="14.8">
<item id="9550" count="1" />
</item>
<item chance="14.8">
<item id="9551" count="1" />
</item>
<item chance="1.87">
<item id="9552" count="1" />
</item>
<item chance="1.87">
<item id="9553" count="1" />
</item>
<item chance="1.87">
<item id="9554" count="1" />
</item>
<item chance="1.87">
<item id="9555" count="1" />
</item>
<item chance="1.86">
<item id="9556" count="1" />
</item>
<item chance="1.86">
<item id="9557" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9504" toLevel="1" name="Scroll: PK (Low-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNotCursed" />
<condition name="OpPkcount">
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="PkCount">
<amount>-1</amount>
</effect>
</effects>
</skill>
<skill id="9505" toLevel="1" name="Scroll: PK (Mid-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNotCursed" />
<condition name="OpPkcount">
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="PkCount">
<amount>-3</amount>
</effect>
</effects>
</skill>
<skill id="9506" toLevel="1" name="Scroll: PK (High-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNotCursed" />
<condition name="OpPkcount">
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="PkCount">
<amount>-5</amount>
</effect>
</effects>
</skill>
<skill id="9507" toLevel="1" name="Scroll: PK (Top-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpNotCursed" />
<condition name="OpPkcount">
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="PkCount">
<amount>-10</amount>
</effect>
</effects>
</skill>
<skill id="9508" toLevel="1" name="Scroll: Reputation (Low-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>CHAOTIC</alignment>
</condition>
<condition name="OpNotCursed" />
</conditions>
<effects>
<effect name="KarmaCount">
<amount>1000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9509" toLevel="1" name="Scroll: Reputation (Mid-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>CHAOTIC</alignment>
</condition>
<condition name="OpNotCursed" />
</conditions>
<effects>
<effect name="KarmaCount">
<amount>5000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9510" toLevel="1" name="Scroll: Reputation (High-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>CHAOTIC</alignment>
</condition>
<condition name="OpNotCursed" />
</conditions>
<effects>
<effect name="KarmaCount">
<amount>30000</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9511" toLevel="1" name="Scroll: Reputation (Top-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>CASTER</affectType>
<alignment>CHAOTIC</alignment>
</condition>
<condition name="OpNotCursed" />
</conditions>
<effects>
<effect name="KarmaCount">
<mode>RESET</mode>
</effect>
</effects>
</skill>
<skill id="9512" toLevel="1" name="Draco's Accessory Gift Box">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>35751</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>2000</hitTime>
<coolTime>200</coolTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="8.11">
<item id="6656" count="1" />
</item>
<item chance="8.11">
<item id="6657" count="1" />
</item>
<item chance="2.7">
<item id="17623" count="1" />
</item>
<item chance="40.54">
<item id="19465" count="1" />
</item>
<item chance="40.54">
<item id="19466" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9513" toLevel="1" name="Draco's Health Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9514" toLevel="1" name="Draco's Mana Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Mp">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="9515" toLevel="1" name="Draco's Warrior Hat">
<!-- AUTO GENERATED SKILL -->
<!-- STR +2, DEX +2, CON +2. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9516" toLevel="1" name="Draco's Hat: Wizard">
<!-- AUTO GENERATED SKILL -->
<!-- INT +2, WIT +2, MEN +2. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9517" toLevel="1" name="Draco's Hat">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9518" toLevel="1" name="Draco's Blessing (30-minute)">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 min., obtained XP/SP + 200%. -->
<icon>icon.etc_ev_draco_exp_up</icon>
<operateType>A2</operateType>
<abnormalType>INSTANT_EV_BUFF1</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>90</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckAbnormal">
<type>INSTANT_EV_BUFF1</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9519" toLevel="1" name="Draco's Blessing (1-hour)">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP/SP+ 200%. -->
<icon>icon.etc_ev_draco_exp_up</icon>
<operateType>A2</operateType>
<abnormalType>INSTANT_EV_BUFF1</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>90</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckAbnormal">
<type>INSTANT_EV_BUFF1</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9520" toLevel="1" name="Draco's Blessing (1-hour)">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., obtained XP/SP+ 100%. -->
<icon>icon.etc_ev_draco_exp_up</icon>
<operateType>A2</operateType>
<abnormalType>INSTANT_EV_BUFF1</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>95</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckAbnormal">
<type>INSTANT_EV_BUFF1</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9521" toLevel="1" name="Draco's Blessing (3-hour)">
<!-- AUTO GENERATED SKILL -->
<!-- For 3 hr., obtained XP/SP+ 200%. -->
<icon>icon.etc_ev_draco_exp_up</icon>
<operateType>A2</operateType>
<abnormalType>INSTANT_EV_BUFF1</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10800</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_KEEP</abnormalVisualEffect>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
<maxLevel>90</maxLevel>
<affectType>CASTER</affectType>
</condition>
<condition name="OpCheckAbnormal">
<type>INSTANT_EV_BUFF1</type>
<level>1</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9522" toLevel="1" name="Summon Clan Member">
<!-- AUTO GENERATED SKILL -->
<!-- Summon selected clan member to current location. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>-2</castRange>
<hitTime>1000</hitTime>
<coolTime>300</coolTime>
<effectPoint>1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>-2</effectRange>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCallPc" />
<condition name="TargetMyPledge" />
</conditions>
</skill>
<skill id="9523" toLevel="1" name="Mysterious Incantation">
<!-- AUTO GENERATED SKILL -->
<!-- Suddenly teleported to town due to a mysterious curse. -->
<icon>icon.skill1570</icon>
<operateType>A2</operateType>
<castRange>900</castRange>
<reuseDelay>1800000</reuseDelay>
<effectPoint>-1</effectPoint>
<abnormalType>CLASS_CHANGE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>-2</magicLvl>
<abnormalLvl>99</abnormalLvl>
<abnormalTime>30</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpAlignment">
<affectType>TARGET</affectType>
<alignment>CHAOTIC</alignment>
</condition>
<condition name="OpCanEscape" />
<condition name="OpTargetPc" />
</conditions>
</skill>
<skill id="9524" toLevel="1" name="Healing Potion of Chaos">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9525" toLevel="1" name="Draco's Warrior Hat - Blessed Resurrection">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Resurrection. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<hitTime>3000</hitTime>
<effectPoint>1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>600</effectRange>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpResurrection" />
</conditions>
</skill>
<skill id="9526" toLevel="1" name="Draco's Wizard Hat - Blessed Resurrection">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Resurrection. -->
<icon>icon.etc_ev_draco_hair_acc</icon>
<operateType>A1</operateType>
<castRange>400</castRange>
<hitTime>3000</hitTime>
<effectPoint>1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<effectRange>600</effectRange>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>PC_BODY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpResurrection" />
</conditions>
</skill>
<skill id="9527" toLevel="1" name="Verdof's Vitality Replenishing Herb">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality is replenished when XP is gained. -->
<icon>icon.skilltransform4</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>VP_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9528" toLevel="1" name="Dragon Vitality Replenishing Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.etc_potion_of_energy_i00</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9529" toLevel="1" name="XP Rune II (Lv. 1-95) 100%">
<!-- AUTO GENERATED SKILL -->
<!-- Obtained XP/SP + 100%. Lv. 95 or below. -->
<icon>br_cashtex.item.br_cash_rune_of_feather_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<passiveConditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>95</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</skill>
<skill id="9530" toLevel="1" name="Jang Heejin Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, M. Def. + 5%, and Max HP + 5%. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9531" toLevel="1" name="Jang Heejin Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="9532" toLevel="1" name="Jang Hyuk Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, P. Atk. + 5%. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9533" toLevel="1" name="Jang Hyuk Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="9534" toLevel="1" name="Kim Sooro Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, P. Def. + 5%, Max HP 5%. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9535" toLevel="1" name="Kim Sooro Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="9536" toLevel="1" name="Park Jaebum Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300, M. Atk. + 6%. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9537" toLevel="1" name="Park Jaebum Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="9538" toLevel="1" name="Kim Shinyoung Agathion's Effect">
<!-- AUTO GENERATED SKILL -->
<!-- CON +3, MEN +3, Weight Gauge + 10000, Max HP/MP/CP + 300. Skill Cooldown - 3%, Skill MP Consumption - 3%. -->
<icon>icon.skill_agathion_cute</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
</skill>
<skill id="9539" toLevel="1" name="Kim Shinyoung Agathion's Blessed Escape">
<!-- AUTO GENERATED SKILL -->
<!-- Can use Blessed Escape. Cooldown is 1 hr. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>200</hitTime>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpCanEscape" />
</conditions>
</skill>
<skill id="9540" toLevel="1" name="Mysterious Herb of Power">
<!-- AUTO GENERATED SKILL -->
<!-- For Ceremony of Chaos participants. For 5 min., P. Atk. toward monsters + 100%. Doesn't apply to boss monsters. -->
<icon>icon.etc_warrior_set_i00</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>PA_UP_HERB</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalVisualEffect>HERB_PA_UP</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9541" toLevel="1" name="Mysterious Herb of Magic">
<!-- AUTO GENERATED SKILL -->
<!-- For Ceremony of Chaos participants. For 5 min., M. Atk. toward monsters + 400%. Doesn't apply to boss monsters. -->
<icon>icon.etc_magic_set_i00</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>MA_UP_HERB</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>2</abnormalLvl>
<abnormalTime>300</abnormalTime>
<abnormalVisualEffect>HERB_MA_UP</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9542" toLevel="1" name="Mysterious Vitality Recovery">
<!-- AUTO GENERATED SKILL -->
<!-- For Ceremony of Chaos participants. For 5 min., Vitality is replenished when XP is gained through hunting. -->
<icon>BranchSys.icon.br_black_gem_mask_i00</icon>
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<reuseDelay>3600000</reuseDelay>
<abnormalType>VP_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<activateRate>0</activateRate>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>300</abnormalTime>
<trait>ETC</trait>
<irreplacableBuff>true</irreplacableBuff>
<blockActionUseSkill>true</blockActionUseSkill>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9543" toLevel="1" name="HP Recovery Herb">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9544" toLevel="1" name="Power Herb">
<!-- AUTO GENERATED SKILL -->
<!-- For 30 sec., P. Atk. + 100%, and M. Atk. + 400%. -->
<icon>icon.etc_warrior_set_i00</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>PA_UP_HERB</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>30</abnormalTime>
<abnormalVisualEffect>HERB_PA_UP</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9545" toLevel="1" name="Ceremony of Chaos - Horn Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Atk. + 17%, P. Def. + 15%, M. Atk. + 79%, and M. Def. + 30%. -->
<icon>icon.skill11517</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9546" toLevel="1" name="Ceremony of Chaos - Drum Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%. Received Critical Damage - 30%, Speed - 15%. Increases Critical Damage during a standard attack if you receive more than a certain amount of damage. -->
<icon>icon.skill11522</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_DEFENCE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9547" toLevel="1" name="Ceremony of Chaos - Pipe Organ Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., Max HP/MP/CP + 37%, and HP Recovery Bonus + 20%. -->
<icon>icon.skill11519</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9548" toLevel="1" name="Ceremony of Chaos - Guitar Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Critical Rate + 32%, P. Critical Damage + 35%, and M. Critical Rate + 20. P. Skill MP Consumption - 20%, M. Skill MP Consumption - 10%, and Iss Enchanter's Enchant Skill MP Consumption - 20%. -->
<icon>icon.skill11520</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9549" toLevel="1" name="Ceremony of Chaos - Harp Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Accuracy + 5, P. Evasion/M. Evasion + 5, and Speed + 34. Received Critical Damage - 30%. -->
<icon>icon.skill11521</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9550" toLevel="1" name="Ceremony of Chaos - Lute Melody">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., Atk. Spd. + 34%, and Casting Spd. + 31%. Has a chance of applying 9% Vampiric Rage. -->
<icon>icon.skill11518</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9551" toLevel="1" name="Ceremony of Chaos - Knight's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Atk. + 12% P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, and Shield Defense + 50%. -->
<icon>icon.skill11523</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9552" toLevel="1" name="Ceremony of Chaos - Warrior's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, Casting Spd. + 8%, and Speed + 8. -->
<icon>icon.skill11524</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9553" toLevel="1" name="Ceremony of Chaos - Wizard's Harmony">
<!-- AUTO GENERATED SKILL -->
<!-- For 7 min., M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Atk. Spd. + 8%, Speed + 8, M. Def. + 14%, MP and Recovery Bonus + 20%. Magic Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
<icon>icon.skill11525</icon>
<operateType>A2</operateType>
<hitTime>100</hitTime>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>420</abnormalTime>
<isMagic>2</isMagic>
<reuseDelay>2000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9554" toLevel="1" name="Hair Accessory: STR">
<!-- AUTO GENERATED SKILL -->
<!-- STR + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9555" toLevel="1" name="Hair Accessory: DEX">
<!-- AUTO GENERATED SKILL -->
<!-- DEX + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9556" toLevel="1" name="Hair Accessory: CON">
<!-- AUTO GENERATED SKILL -->
<!-- CON + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9557" toLevel="1" name="Hair Accessory: MEN">
<!-- AUTO GENERATED SKILL -->
<!-- MEN + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9558" toLevel="1" name="Hair Accessory: INT">
<!-- AUTO GENERATED SKILL -->
<!-- INT + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9559" toLevel="1" name="Hair Accessory: WIT">
<!-- AUTO GENERATED SKILL -->
<!-- WIT + 3. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9560" toLevel="1" name="Hair Accessory: Critical Rate">
<!-- AUTO GENERATED SKILL -->
<!-- Critical Rate + 50. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9561" toLevel="1" name="Hair Accessory: Critical Damage">
<!-- AUTO GENERATED SKILL -->
<!-- P. Critical Damage + 90, and M. Critical Damage + 68. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9562" toLevel="1" name="Hair Accessory Circlet: P. Def.">
<!-- AUTO GENERATED SKILL -->
<!-- P. Def. + 5%. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9563" toLevel="1" name="Hair Accessory: M. Def.">
<!-- AUTO GENERATED SKILL -->
<!-- M. Def. + 5%. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9564" toLevel="1" name="Hair Accessory: Evasion">
<!-- AUTO GENERATED SKILL -->
<!-- Evasion + 5. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9565" toLevel="1" name="Hair Accessory: P. Atk.">
<!-- AUTO GENERATED SKILL -->
<!-- P. Atk. + 5%. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9566" toLevel="1" name="Hair Accessory: M. Atk.">
<!-- AUTO GENERATED SKILL -->
<!-- M. Atk. + 10%. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9567" toLevel="1" name="Hair Accessory: Accuracy">
<!-- AUTO GENERATED SKILL -->
<!-- P. Accuracy + 5. -->
<icon>icon.etc_hairacc_pandent_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
</skill>
<skill id="9568" toLevel="1" name="Tauti's Treasure Chest">
<!-- AUTO GENERATED SKILL -->
<itemConsumeId>35994</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="19447" count="1" />
</item>
<item chance="20">
<item id="19448" count="1" />
</item>
<item chance="14">
<item id="19446" count="1" />
</item>
<item chance="5">
<item id="35568" count="1" />
</item>
<item chance="1">
<item id="35570" count="1" />
</item>
<item chance="20">
<item id="32797" count="1" />
</item>
<item chance="20">
<item id="32789" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9569" toLevel="1" name="Heavenly P. Atk. Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, Atk. Spd. + 8%, M. Atk. + 16%, Casting Spd. + 8%, and Speed + 8. -->
<icon>icon.etc_bm_attack_cookie</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>25</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9570" toLevel="1" name="Heavenly P. Def. Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., P. Atk. + 35%, P. Critical Damage + 35%, P. Critical Rate + 100%, P. Def. + 45%, Shield Defense Rate + 30%, and Shield Defense + 50%. -->
<icon>icon.etc_bm_defence_cookie</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>25</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9571" toLevel="1" name="Heavenly Magic Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., M. Atk. + 40%, M. Critical Rate + 100%, Casting Spd. + 8%, P. Atk. + 8%, Atk. Spd. + 8%, Speed + 8, M. Def. + 14%, MP and Recovery Bonus + 20%. Magic Skill MP Consumption - 15%, P. Skill MP Consumption - 5%, and Skill Cooldown - 20%. -->
<icon>icon.etc_bm_magic_cookie</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>BUFF_SPECIAL_CLASS</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>25</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9572" toLevel="1" name="Heavenly CP Cookie">
<!-- AUTO GENERATED SKILL -->
<!-- For 1 hr., Max CP + 20%. Buff remains even after death. -->
<icon>icon.etc_bm_cp_cookie</icon>
<operateType>A2</operateType>
<effectPoint>100</effectPoint>
<abnormalType>INSTANT_EV_BUFF6</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-2</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>25</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9573" toLevel="1" name="High-grade Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9574" toLevel="1" name="High-grade Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>ITEM</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9575" toLevel="1" name="Returning Hero's Health Potion">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9576" toLevel="1" name="Returning Hero's Wondrous Cubic">
<!-- AUTO GENERATED SKILL -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>-1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10">
<item id="14744" count="1" />
</item>
<item chance="15">
<item id="17025" count="1" />
</item>
<item chance="20">
<item id="34082" count="2" />
</item>
<item chance="25">
<item id="34948" count="1" />
</item>
<item chance="30">
<item id="1538" count="1" />
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9577" toLevel="1" name="Returning Hero's Vitality Replenishing Juice">
<!-- AUTO GENERATED SKILL -->
<!-- Vitality Recovery for 4 hr. No effect when Birthday Vitality Buff is applied. Cooldown is 60 min. -->
<icon>BranchSys2.icon.br_breath_of_hero_i00</icon>
<operateType>A2</operateType>
<reuseDelay>3600000</reuseDelay>
<effectPoint>100</effectPoint>
<abnormalType>VP_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>8</abnormalLvl>
<abnormalTime>14400</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>VP_UP</abnormalVisualEffect>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanRestoreVitalPoint" />
<condition name="CanUseVitalityConsumeItem" />
<condition name="OpCheckAbnormal">
<type>VP_UP</type>
<level>8</level>
<hasAbnormal>false</hasAbnormal>
</condition>
</conditions>
</skill>
<skill id="9579" toLevel="1" name="Clearest Water">
<!-- Clearest Water given by the Lady of the Lake. You can use it on the Mother Tree in the Elven Village. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<hitTime>5000</hitTime>
<reuseDelay>10000</reuseDelay>
<itemConsumeId>36067</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<is_destroyable>false</is_destroyable>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>33786</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9580" toLevel="1" name="Brightest Light">
<!-- Brightest Light given by Nerupa in the Arms of Timiniel of Magmeld. You can use it at Shilen's Stone Statue in the Dark Elf Village. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<hitTime>5000</hitTime>
<reuseDelay>10000</reuseDelay>
<itemConsumeId>36068</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<is_destroyable>false</is_destroyable>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>33785</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9581" toLevel="1" name="Purest Soul">
<!-- Purest Soul given by Enfeux in the Valley of Saints. You can use it at the Cave of Souls near Kamael Village. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<hitTime>5000</hitTime>
<reuseDelay>10000</reuseDelay>
<itemConsumeId>36069</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<is_destroyable>false</is_destroyable>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>33789</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9582" toLevel="1" name="Fiercest Flame">
<!-- Fiercest Flame given by Vulcan, the Blacksmith of Flame at the Forge of the Gods. You can use it at the Pa'agrio Temple in the Orc Village. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<hitTime>5000</hitTime>
<reuseDelay>10000</reuseDelay>
<itemConsumeId>36070</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<is_destroyable>false</is_destroyable>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>33787</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9583" toLevel="1" name="Fondest Heart">
<!-- Letter containing the fond heart of Vulcan, the Blacksmith of Flame. You can use it at the ruined Dwarven Village. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>100</castRange>
<hitTime>5000</hitTime>
<reuseDelay>10000</reuseDelay>
<itemConsumeId>36071</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<is_destroyable>false</is_destroyable>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>33788</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9584" toLevel="1" name="Verna's Vaccine">
<!-- AUTO GENERATED SKILL -->
<!-- Vaccine made by Verna. You can use it on the Virus-infected Golem in Nornil's Cave. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>200</castRange>
<hitTime>1000</hitTime>
<effectPoint>-100</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<isMagic>1</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19296</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9585" toLevel="1" name="Chef's Sand Spray">
<!-- AUTO GENERATED SKILL -->
<!-- Cannot target. -->
<icon>icon.skill_transform_debuff</icon>
<operateType>A2</operateType>
<castRange>100</castRange>
<hitTime>1500</hitTime>
<abnormalType>MA_UP</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>2</abnormalTime>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9586" toLevel="1" name="Repair Stone-gathering Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 1 item. Skill is used in Clan Handicrafting Request Type A. Repairs Stone-gathering Robot. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19380</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9587" toLevel="1" name="Destroy Destroyer Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 1 item. Skill is used in Clan Handicrafting Request Type A. Attacks Destroyer Robot. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<hitTime>1000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19381</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9588" toLevel="1" name="Repair Crystal-gathering Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 2 item. Skill is used in Clan Handicrafting Request Type B. Repairs Crystal-gathering Robot. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19380</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9589" toLevel="1" name="Destroy Crystal Raider">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 2 item. Skill is used in Clan Handicrafting Request Type B. Attacks Crystal Raider. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<hitTime>1000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19385</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9590" toLevel="1" name="Attack Silvermane White Tiger">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 3 item. Skill is used in Clan Production Request Type A. Attacks Silvermane White Tiger. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<hitTime>1000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19367</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9591" toLevel="1" name="Repair Toad Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 5 item. Skill is used in Clan Alteration Request Type A. Repairs Toad Robot. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19373</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9592" toLevel="1" name="Destroy Destroyer Robot">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 5 item. Skill is used in Clan Alteration Request Type A. Attacks Destroyer Robot. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<hitTime>1000</hitTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19374</item>
<item>19375</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9593" toLevel="1" name="Repair Robot of Repairs">
<!-- AUTO GENERATED SKILL -->
<!-- Usable through the Multi Hammer 6 item. Skill is used in Clan Alteration Request Type B. Repairs Repair Robot. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>40</castRange>
<hitTime>1000</hitTime>
<effectPoint>-1</effectPoint>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19376</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9594" toLevel="1" name="Mysterious Incantation">
<!-- AUTO GENERATED SKILL -->
<!-- Pulls selected target toward you. -->
<icon>icon.skill10015</icon>
<operateType>A2</operateType>
<castRange>600</castRange>
<hitTime>500</hitTime>
<coolTime>1000</coolTime>
<reuseDelay>300000</reuseDelay>
<effectPoint>-2066</effectPoint>
<abnormalType>STUN</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>1</abnormalTime>
<trait>PULL</trait>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9595" toLevel="1" name="Mysterious Defense">
<!-- AUTO GENERATED SKILL -->
<!-- Invincible for 5 sec. -->
<icon>icon.skill11758</icon>
<operateType>A2</operateType>
<hitTime>500</hitTime>
<effectPoint>867</effectPoint>
<abnormalType>INVINCIBILITY_SPECIAL</abnormalType>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>99</magicLvl>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<staticReuse>true</staticReuse>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<isMagic>2</isMagic>
<reuseDelay>300000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="9596" toLevel="1" name="Stronghold Siege (10-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>50</castRange>
<hitTime>10000</hitTime>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<isMagic>4</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19333</item>
<item>19334</item>
<item>19335</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9597" toLevel="1" name="Stronghold Siege (20-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>50</castRange>
<hitTime>20000</hitTime>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<isMagic>4</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19333</item>
<item>19334</item>
<item>19335</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9598" toLevel="1" name="Stronghold Siege (30-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>50</castRange>
<hitTime>30000</hitTime>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<isMagic>4</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19333</item>
<item>19334</item>
<item>19335</item>
</npcIds>
</condition>
</conditions>
</skill>
<skill id="9599" toLevel="1" name="Stronghold Siege (40-second)">
<!-- AUTO GENERATED SKILL -->
<!-- Used for Stronghold Siege. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<castRange>50</castRange>
<hitTime>40000</hitTime>
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<effectRange>400</effectRange>
<magicLvl>95</magicLvl>
<isMagic>4</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpTargetNpc">
<npcIds>
<item>19333</item>
<item>19334</item>
<item>19335</item>
</npcIds>
</condition>
</conditions>
</skill>
</list>